What aspects of the game turned you off to if at first? Asking so I can get an idea of what might convince others to slow down on quitting such a great game.
Nice tips! Joppa is not a bad place to store your stuff. You get a free recoiler (teleport back) after an early quest. With the exception of the stilt, you can buy recoilers in all the other villages. While unidentified, they appear as a weight 1 odd trinket, usually about 60 drams or so depending on your ego. Add another 40-60 drams if it has an energy cell in it. Early game, keep a couple of fidget / solar cells so you can always use your recoilers. Re: handing in books and Resheph lore, you can wait until you are higher level and xp is harder to come by
Well, not exactly. Procedurally generated villages, Bey Lah, and Chavvah won't have recoilers to purchase, but that shouldn't really be an issue as there isn't technically a need to go to any of those places for the main story's quest line. I think, at least according to the wiki, you can find, but not reliably purchase, a recoiler that would go to the stiltgrounds, but I've never found one that I can remember. I have found golgotha recoilers though in small number, so maybe? I used to wait until higher levels to hand in Resheph lore and books, but stopped. There are an infinite number of books you can hand in as they're procedurally generated, and the experience is much more useful for avoiding early level danger and grind. Eventually handing in books and lore will be your only option to level up, but you can finish the game at around level 35 long before that becomes an issue. You can finish even earlier than that if you only want a minor victory as well.
I always keep a telescopic monocle in my inventory to put it on when identify artifacts and intelligence is not high enough. Metal folding chairs also work when you sit on it but the monocle is better.
cooked sun dried banana is king especially with a true kin build they give psychometry to abuse temporarily. carbide chef and cooking with only the sun dried banana and no other ingredients is recommended here but not required to make it easy to get psychometry. the level of psychometry even if temporary is also effected by your ego so if you've high enough ego this can give you recipes for the crazy late game tier 3 artifacts if you have any. eater nectar can be abused for multiple permanent stat points each if preserved and cooked but is EXTREMELY hard to find. don't forget you can cook honey for and eat it for a compound disease prevention effect of plus 5 instead of just 2 from eating and 3 from cooking it.
You can also just go to Ezra and eat the village meal there to get psychometry, no need to spend your own bananas. I assume by tier 3 you mean the artifacts that require tinker 3. Those are technically tier 7 and 8. Even if you don't have a high ego, it's the easiest attribute to boost. A knollworm skull will give you +1, mirrorshades will give you +1, the dismembered face of a creature will give +1 to +3 depending on level, a chrome mantle gives +1, and tons more. Helmets can also be modified to be two- faced, letting you have an additional face slot for another pair of mirrorshades or a face. If you are going the carbide chef route, add congealed love so that your recipe can give you +4 ego. You might need to cook a few times, but it'll get you closer to being able to craft even more artifacts.
can you make a wizard in this game? I read through the mutations and it looks like its mostly melee or rifle / gun / bow combat, rather than magic? bump attacks more than casting magic spells?
Mutants can be pure-ish casters. They cast a flaming or freezing ray, summon poison clouds, incinerate an area, teleport, control creature minds, time travel and lot more
Need to personally still test it to be fully honest with you. But considering how many dark areas I've been in and from how far away enemies will target you: Definitely worth something. Can't tell though if it wears off in the mid/late game. With all the sci-fi going around I honestly expect gear providing night vision somewhere.
Just picked this up a few days ago, almost uninstalled immediately but glad I stuck with it, ~30hrs in and very fun, thanks for tips!
What aspects of the game turned you off to if at first?
Asking so I can get an idea of what might convince others to slow down on quitting such a great game.
Nice tips! Joppa is not a bad place to store your stuff. You get a free recoiler (teleport back) after an early quest. With the exception of the stilt, you can buy recoilers in all the other villages. While unidentified, they appear as a weight 1 odd trinket, usually about 60 drams or so depending on your ego. Add another 40-60 drams if it has an energy cell in it.
Early game, keep a couple of fidget / solar cells so you can always use your recoilers.
Re: handing in books and Resheph lore, you can wait until you are higher level and xp is harder to come by
Well, not exactly. Procedurally generated villages, Bey Lah, and Chavvah won't have recoilers to purchase, but that shouldn't really be an issue as there isn't technically a need to go to any of those places for the main story's quest line. I think, at least according to the wiki, you can find, but not reliably purchase, a recoiler that would go to the stiltgrounds, but I've never found one that I can remember. I have found golgotha recoilers though in small number, so maybe? I used to wait until higher levels to hand in Resheph lore and books, but stopped. There are an infinite number of books you can hand in as they're procedurally generated, and the experience is much more useful for avoiding early level danger and grind. Eventually handing in books and lore will be your only option to level up, but you can finish the game at around level 35 long before that becomes an issue. You can finish even earlier than that if you only want a minor victory as well.
Some great tips here even for veterans. Thanks for the tips.
I always keep a telescopic monocle in my inventory to put it on when identify artifacts and intelligence is not high enough. Metal folding chairs also work when you sit on it but the monocle is better.
Love injector in your main hand as a weapon and you can have a lot of fun with enemys 😅.
I wish the journal was better, seems so cumbersome trying to get back to an exact location you saved
Well if you mark them in your journal they get marked on the map. But yeah, it could be better I agree.
Its been so long since the last time I played game and come back to your channel. Im still new to the game here ,any tips for a good build?
cooked sun dried banana is king especially with a true kin build they give psychometry to abuse temporarily. carbide chef and cooking with only the sun dried banana and no other ingredients is recommended here but not required to make it easy to get psychometry. the level of psychometry even if temporary is also effected by your ego so if you've high enough ego this can give you recipes for the crazy late game tier 3 artifacts if you have any. eater nectar can be abused for multiple permanent stat points each if preserved and cooked but is EXTREMELY hard to find. don't forget you can cook honey for and eat it for a compound disease prevention effect of plus 5 instead of just 2 from eating and 3 from cooking it.
This guy is cooking!
Thanks for adding in a lot of things I had no clue of so far =)
You can also just go to Ezra and eat the village meal there to get psychometry, no need to spend your own bananas. I assume by tier 3 you mean the artifacts that require tinker 3. Those are technically tier 7 and 8. Even if you don't have a high ego, it's the easiest attribute to boost. A knollworm skull will give you +1, mirrorshades will give you +1, the dismembered face of a creature will give +1 to +3 depending on level, a chrome mantle gives +1, and tons more. Helmets can also be modified to be two- faced, letting you have an additional face slot for another pair of mirrorshades or a face. If you are going the carbide chef route, add congealed love so that your recipe can give you +4 ego. You might need to cook a few times, but it'll get you closer to being able to craft even more artifacts.
can you make a wizard in this game? I read through the mutations and it looks like its mostly melee or rifle / gun / bow combat, rather than magic? bump attacks more than casting magic spells?
Mutants can be pure-ish casters. They cast a flaming or freezing ray, summon poison clouds, incinerate an area, teleport, control creature minds, time travel and lot more
@@MrBased-ip3jnI love manipulate light.
Do you want to get disease resistance from food before or after you catch the symptoms for glotrot and ironshank?
Ideally both. Beforehand to not contract the symptoms and if you do just munch some more
Night vision whats your opinion?
Need to personally still test it to be fully honest with you.
But considering how many dark areas I've been in and from how far away enemies will target you: Definitely worth something.
Can't tell though if it wears off in the mid/late game. With all the sci-fi going around I honestly expect gear providing night vision somewhere.
I always take the night vision mutation when I create a new character, only costs 1 point.
the implant is better than the mutation, but the mutation is still useful.
Dude I cannot hear you