Experiences at Gamehole Con - Lazy RPG Talk Show

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 37

  • @AlphastreamRPG
    @AlphastreamRPG 11 วันที่ผ่านมา +2

    So great seeing you at Gamehole, Mike! It really is a special convention. And huzzah for Dwarven Forge!

  • @KryssCom1
    @KryssCom1 20 วันที่ผ่านมา +13

    "Negotiated with the Sly Flourish board" 😂

  • @WallyDM
    @WallyDM 19 วันที่ผ่านมา +3

    Hey Mike, its always great to meet fellow TH-camrs in person. Great to hear that you enjoyed the convention. And of course, thank you for running some great games! The City of Arches was my favorite, but Shadowdark and our 4 standard issue characters we kept cycling through were good times too, lol. But yeah thanks for signing my copy of the Lazy DM Guide and hope you get some mileage out of my puzzle book. See you again next year??? Cheers!

    • @SlyFlourish
      @SlyFlourish  19 วันที่ผ่านมา

      Thank you! It was great to meet you!

  • @gvanbooven
    @gvanbooven 20 วันที่ผ่านมา +6

    "Order a salad" and "drink water" is sound advice for any convention attendee!

  • @FrostSpike
    @FrostSpike 20 วันที่ผ่านมา +2

    40:30 A great example of this sort of thing in fantasy literature are the Thieves' World anthologies (edited by Robert Asprin). A whole bunch of authors wrote short stories set in the shared world of the city of Sanctuary. Each author had a character (or two) that they controlled - their PCs if you will - and were allowed to let them do pretty much anything apart from killing off another author's character (but imprisonment & torture, stealing from them, killing their sidekicks, etc. were mostly fine). As the books progressed you had these characters responding to events in other authors' stories from the previous volumes. The stories got quite dark at times!

  • @TheVTTDM
    @TheVTTDM 20 วันที่ผ่านมา +5

    I AM COMPLETELY IN LOVE WITH THE TERM *POOL TABLE GAME MASTERING*. I have been championing this kind of part-sandbox, part-"linear" (a terribly misleading name when done right) kind of campaign forever and never had a good word or term for it. "Pool Table Game Mastering" is it.
    And, even without referencing Deadwood, there are plenty of wonderful analogues one can use for things like pockets, balls, the cue, and the stick...which I won't go into here but I absolutely am having fun with already!
    Thanks Mike!
    On a separate note: I'm absolutely going to try and bring RPGs to my daughter's school. I'm not fishing for the grants or anything. I'm just glad of the resources you've directed people to. I think it'll be a great thing to give time for.
    Best,
    JW

  • @TheVTTDM
    @TheVTTDM 20 วันที่ผ่านมา +4

    OMG. I just spent 20 minutes writing a follow up that I then cut and pasted so I could use it as a blog post and a video script. THAT'S how in love with this description I am. Suffice it to say, I think "pool table game mastering" is exactly what ANY DM/GM should be aiming for if they're trying to maintain player agency while also telling a particular story from beginning to end.

  • @hoos-karl7807
    @hoos-karl7807 20 วันที่ผ่านมา +4

    Gamehole Con Rocks! I travel all the way from Seattle to attend.

  • @jonathanm6764
    @jonathanm6764 20 วันที่ผ่านมา +15

    I feel every gamemaster has had that moment of, "My bad players. My dumb ass forgot to do X for this session" moment lol.

  • @Xenolith234
    @Xenolith234 20 วันที่ผ่านมา +4

    I was the guy that ambushed you when, I think, you first arrived at the convention 😅 so glad to meet you!

  • @MichaelSpredemann
    @MichaelSpredemann 21 วันที่ผ่านมา +6

    It was a pleasure to meet you in person and play some DCC. May all your Mighty Deeds succeed.

    • @SlyFlourish
      @SlyFlourish  20 วันที่ผ่านมา +2

      Thank you! My voice was so shot at that point.

    • @MichaelSpredemann
      @MichaelSpredemann 20 วันที่ผ่านมา

      @@SlyFlourish I'll look for your name on the lists at future cons.

  • @Carolyn1202
    @Carolyn1202 19 วันที่ผ่านมา +2

    Glad that you enjoyed Gamehole Con. good description of the convention. Hope you come back again and I hope to get a chance to meet you next time.

  • @brianchurch
    @brianchurch 20 วันที่ผ่านมา +1

    Pool Table Game Mastering and Deadwood - YES!!! Such a great show.
    While I was putting together notes for running adventures in Paizo's Darkmoon Vale (Curse of the Kobold King and other adventures) I started to overlay Deadwood characters onto the NPCs in the town of Falcon's Hollow. I started considering how player actions would affect relationships and happenings about town.

  • @cameronmaas2644
    @cameronmaas2644 20 วันที่ผ่านมา +3

    Sssssssshhhhhh! Don’t let them know the Con is good! Then it’ll get too big!
    I jest, lol. It was great to meet you. I was the shaggy long haired guy who handed you a zine after the youtube and ttrpgs panel 😁

    • @SlyFlourish
      @SlyFlourish  20 วันที่ผ่านมา

      Thank you!

  • @louisgarcia2415
    @louisgarcia2415 4 วันที่ผ่านมา

    Good to hear about your Gamehole Con experience. Eventually, I'll get to that one

  • @dashinggoob
    @dashinggoob 19 วันที่ผ่านมา +1

    TableTopNotch has an excellent campaign they've been running directly inspired by Deadwood, called Brunkhollow. All the NPCs and PCs have a really strong set of motivations, and you can really see the pool table GMing come into play there as all the characters interact!

  • @willmendoza8498
    @willmendoza8498 20 วันที่ผ่านมา +1

    Love your tips, Mike

  • @GateKeeperPat
    @GateKeeperPat 20 วันที่ผ่านมา +1

    Something that helped me with pool table DMing is the concepts of Fronts from Dungeon World. Helped me understand each faction or major player in my campaign, so when the players inevitably do something I hadn’t thought of, I felt more prepared on how the world would react.

  • @brentrevello134
    @brentrevello134 20 วันที่ผ่านมา

    Pool table GM'ing is a great way to describe "Create a detailed world and have people interact in it." It also is a good way to explain how people will change as they experience the world.

  • @Zr0din
    @Zr0din 20 วันที่ผ่านมา

    Thank you for bringing focus to the Teachers. I hope they make their 40k audio book stretch goal.

  • @michaeljpastor
    @michaeljpastor 20 วันที่ผ่านมา +1

    The Monstrous Menagerie sounds like a Monster Manual and all of the "Ecology of..." articles from Dragon Magazine crossed with a PBS Nature documentary and the DMG Magic Items tables!

  • @heycato-l4t
    @heycato-l4t 20 วันที่ผ่านมา

    I've been using WANTS, NOT-WANTS, and SECRET or INCONGRUITY for NPCs and factions (picked this up from a Deficient Master vid). The secret/incongruity is a hinderance to their "WANT" or driving them toward their "NOT-WANT". This has helped my lazy gm'ing so much - "Pool Table Game Mastering" is a great name for it.

  • @dirigoallagash3464
    @dirigoallagash3464 20 วันที่ผ่านมา +1

    For several years now Forbidden Lands has been my favorite RPG bar none. Erik Granstrom who wrote the history/setting for FbL said it was largely built on Deadwood. I immediately went and got a year sub to HBO just to watch Deadwood. I don't think it grabbed me the same way but I need to watch it all again as it keeps coming up in RPG discussions. May look for the dvds. (I squeezed in GoT and The Wire while I had the sub.😉)

  • @alexanderstangl1179
    @alexanderstangl1179 20 วันที่ผ่านมา

    I was so bummed when I found out you were going to be there because I live in Madison but I was out of town that weekend😢 hopefully you come next year!

  • @monsaemon
    @monsaemon 20 วันที่ผ่านมา +2

    They recently announced Monstrous Menagerie 2 coming to Kickstarter.

  • @twutter4565
    @twutter4565 20 วันที่ผ่านมา

    Also vis a vis the "pool table DMing" is that each story arc or session you pick a couple of different balls/NPCs from the table and bash them together for a new and different set of interactions. A little bit like the different mix of Icons at each session for DragonAge.

  • @alanleckert1
    @alanleckert1 20 วันที่ผ่านมา

    39:04 soap operas sound like “pool table” style story creation too. Limited locations, writing reading to character interactions with limited directions in sight beyond a few episodes. Characters smash together all the time

  • @lonic123
    @lonic123 18 วันที่ผ่านมา

    Thanks

  • @RyanManly
    @RyanManly 21 วันที่ผ่านมา

    So bummed that I missed it this year!

  • @FoxTrick101
    @FoxTrick101 20 วันที่ผ่านมา

    Why are traps, interactive objects, and hazards not part of a monster manual? Some should have a CR if part of an encounter.

  • @CecilQuetzalcoatl
    @CecilQuetzalcoatl 20 วันที่ผ่านมา

    Do you ever come to or plan to come to conventions in Ohio?

  • @dukeragnvaldr
    @dukeragnvaldr 20 วันที่ผ่านมา

    Mike,
    Eldritch is pronounced phonetically. “El-drich”, not “el-drik”.