@@Immunity1080 clearly you havent played x6 or x7 then. those games are far worse functionally and game design wise than x8 ever could be. But interesting rage bait regardless.
@NeoPancake_ there isn't a megaman I haven't played or don't own. X6 and X7 are both superior to X8. It's not "rage bait" I'm not raging in the slightest nor do I care to debate it. Anybody who's created stages for platformers should be able to tell you how shit this X8 demake is. The levels are flat af
I have to say, playing this blind, this fangame has some rather god awful design decisions. The bosses, as engaging as they are, are super super hard. You have to hold the forward button to keep dashing forward which no official MMX game does, there are blind falls that result in your instant deaths and for a lot of the stage hazards, there is no chance to actually gauge what is going on until after you have died. As cool as this game is, be prepared for its bad decisions to really hinder your experience.
the dev did say the game was made for MMX veterans hence the super hard bosses which i personally enjoyed. disagree with pretty much everything else you said, i think the game is really well made and was very enjoyable to 100%
@@MajinPhilVODS So you're okay with just dropping down a pit you're expected to fall down just to fall into spikes with no warnings whatsoever whenever the level design clearly promotes falling down? Or a speedrun section in every level that requires you to be over 90% precise with your actions or you die immediately? Or super large robots with wonky hitboxes that punish you for being a tadbit slow or getting hit by enemies you can't avoid at all? Okay...
@@MajinPhilVODSTHIS, bro this game is a breath of fresh air for those who played x8 a dozen times, and indeed megaman games become easy when you have skill, i beat all 8 bosses at the same time and imposter sigma on the first try, and never died to a stage hazard this guy is just a noob lol
the dev is MMX vet and he said this is the game for MMX vet, it mean very hard and die alot! and yes, it take me alot of hurt even at tutorial stage! keep dashing and charge nonstop for the first stage
34 years old, MOM GET ME MEGAMAN
Ok seriously, like SERIOUSLY... how much time do you think it took, this is freaking Capcom like. The entire designs are exactly the same man wow
took over 2 years and was made by 1 person believe it or not
@@Daemoknife explain "Capcom like"
4:17:40 Bro the moment you started whiffing your shots I got doubt, that was the closest I've ever seen the abyss come up-
1:01:32 that’s fking hilarious you took advantage of a bat damage for invincibility for that capsule, good shit lmao
I personally enjoy that they kept some of X's traits on X8, like Air Dash from the start with he have.
This looks phenomenal, but you know which game REALLY needs this treatment?
X7 lol
FOR SURE!!!! LOL
didn't x7 had a patch a few months ago?
o Alisson Da Paz é um orgulho para nós brasileiros gamers
É Brasil !
This is one of the strangest Zelda runs I've seen yet
What
4:18:14 I think i see the creator of the game on your chat.
Did you try each full armor special skill?
Ya I did! was after cutting the vid lol
jogo de um Brasileiro 🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷🇧🇷
Where can I play this
Aqui é Brasil!!
The fact people think this demake is better than it actually is disgust me lowkey
Bro it's like night and day. The OG had so much unnecessary fluff to it and even tho it's 2.5d the graphics didn't age that well....
you disgusted. me looking at this, that's 10x better than the og lol
@hijous now now I never said the OG is good lol. It's the worst of the X series
@@Immunity1080 clearly you havent played x6 or x7 then. those games are far worse functionally and game design wise than x8 ever could be. But interesting rage bait regardless.
@NeoPancake_ there isn't a megaman I haven't played or don't own. X6 and X7 are both superior to X8. It's not "rage bait" I'm not raging in the slightest nor do I care to debate it. Anybody who's created stages for platformers should be able to tell you how shit this X8 demake is. The levels are flat af
I have to say, playing this blind, this fangame has some rather god awful design decisions. The bosses, as engaging as they are, are super super hard. You have to hold the forward button to keep dashing forward which no official MMX game does, there are blind falls that result in your instant deaths and for a lot of the stage hazards, there is no chance to actually gauge what is going on until after you have died. As cool as this game is, be prepared for its bad decisions to really hinder your experience.
the dev did say the game was made for MMX veterans hence the super hard bosses which i personally enjoyed. disagree with pretty much everything else you said, i think the game is really well made and was very enjoyable to 100%
@@MajinPhilVODS So you're okay with just dropping down a pit you're expected to fall down just to fall into spikes with no warnings whatsoever whenever the level design clearly promotes falling down? Or a speedrun section in every level that requires you to be over 90% precise with your actions or you die immediately? Or super large robots with wonky hitboxes that punish you for being a tadbit slow or getting hit by enemies you can't avoid at all? Okay...
Unless you're the Winged Bitch I'd say the bosses are actually super easy since they have super flashly super attacks and 0 I frames
@@MajinPhilVODSTHIS, bro this game is a breath of fresh air for those who played x8 a dozen times, and indeed megaman games become easy when you have skill, i beat all 8 bosses at the same time and imposter sigma on the first try, and never died to a stage hazard this guy is just a noob lol
the dev is MMX vet and he said this is the game for MMX vet, it mean very hard and die alot! and yes, it take me alot of hurt even at tutorial stage! keep dashing and charge nonstop for the first stage