Thanks for this, I've played 4 hours and had no idea there were directional variations of the standard attack, lol. This game's combat felt so clunky and weird at first, would have helped a lot if the game actually explained half the stuff you do here.
30hrs into the game and it still feels clunky as hell for me... My characters are burning through TP and items, and I'm either getting wrecked by basic mobs or beating bosses with pure luck.. but ultimately I still have no idea what I'm doing.
@@misutaSasaki because of the combat system, this game is highly overrated imo. Arise definitely took a step in the right direction with their combat overhaul for sure.
This video made me subscribe to his channel. I've always struggle to be good at a tales game. I love the cast and friendly atmosphere those game deliver.
I would love if you made a video like this for every character! This kinda primer is perfect for pulling in friends for a good party that knows what they're doing.
Top-quality content, can't believe this doesn't have more views. Got the definitive edition when it came out on switch and could never really get into it, trying to get into it again (cause quarantine) and this video actually made me excited to play this game! Definitely got a new sub
Great video, thanks a lot for this. I've played this game many times but its very nice to have it explained this way and organized :) Would be interesting in any other ToV combat primers you could put out too!
Bruuuuuuuv, I didn't even know the analogue stick altered the basic swing. I've been doing neutral hits for 2.5 hours -_- No wonder this has felt clunky so far. Great video.
I think Yuri doesn't need too much explanation if you read all of his skills really carefully after learning all his artes/skills/tricks, the rest is explained pretty well in the tutorial. Good video I guess these are basic things you need to know if you're new, if you miss the anything in the video just bring it back up in the menu or check the aselia wiki or gamefaqs for more in-depth detail (both cover it pretty well).
Thanks for the great demonstration and instruction. It also really helps to see the controller input, which shows you exactly how to time the button pushes. I can even slow it down by half video speed to watch it more closely. I understand now that I was doing quite a few things wrong regarding the (Trigger+Forward+Guard) I just wish there was a dummy room somewhere to train with this ;(.
It's an interesting tech but really involved (3 simultaneous inputs). I still have trouble pulling it off intuitively without consciously thinking about the inputs. Maybe it will come in time with muscle memory but it's rather hard for such a basic tech.
Thanks for this video, I've been looking for a video exactly like this since I couldn't quite get into the combat of ToV. Watching this, seems like I was doing things wrong though.
👍👍I love this vid, it gets straight into the combat--See, either the Tales or Trails games is turn-based, and the steam trailers/screenshots are very coy about which is which. ...But yeah, this is the series I'm trying to avoid. Least I can do is give you some audience engagement and 5 min view time for saving me a 24gb download followed by maximum disappointment. 🤣
Excellent video mate!!! Thanks so much for this. I’m trying a fresh run on difficult since normal is far to easy. I somehow made it through Gattuso without even knowing about cancels. I had read that was one of the hardest parts so I figured I was in the clear. Nope. As soon as they introduced regular human enemies who could stun lock you with ease I knew I was missing something. I’ve spent the last couple hours trying to figure out how these cancel mechanics work to no avail. Lo and behold your video and now it finally makes sense. Thanks a bunch for this!
Goodness. Thanks for making this video. The battle system does not help mitigate the incoming damage that the difficulty curve introduces at each level. The balance is atrocious. With a player health pool of just under 2000HP and two Level 15 targets with HP over 10k hitting you for 85~250HP every hit on Normal (around 50HP if you guard ) and no shops around to buy gels from, this scenario is tedious. So tedious that my pride to not lower the difficulty has lead me to search for a youtube video on how to solve my dilemma. That same pride will probably lead me to quit on this game if I don't improve (get passed this).
this is my first ever tales game and i just got to the town with the tree barrier that is down and am at level 12. would it be worth it to switch to manual and just get used to using it or should i just stick with semi auto until i have a batter grasp of the other systems? thanks in advance.
I think it's better to switch to auto now than later. The game becomes more fun when you switch because of all the extra technical stuff you can do. It might be tough at first but you get used to correcting your own direction pretty quickly, and manual gives you a lot more freedom to place attacks precisely.
@@little_wolverine I think you surely mean "change to manual", but for @Matt Odlum yeah, it is way better now because... at around lvl 15 you will face one of the hardest bosses in the game and if you are still not good at moving and setting up the strategy you will have a super hard time man.
@@Lanzetsu thanks, i actually switched to manual and have gotten fairly used to manual cancelling by instinct, but id be lying if i didnt say the games combat is a little underwhelming right now as i have been using the same 3 normal attacks - lunge attack - then 2 arts combo for a while now. i think ill need more practice stringing combos together because seeing other videos on youtube the combat looks like so much fun. I just beat barbos btw and realize i have alot left of the game so im sure more mechanics will be coming.
It's been hard to play final fantasy games after playing some of these Tales of Games. Now, I expect new game plus, and post game in video games now. They should have made the free run like Tales of Hearts R. Freely available without having to hit a button.
omg although it is late but thanks for the video. Just get the game recently and this is so helpful. The game did not explain much and dont have dummy training ground either. Has been get to mid of Act II and I still don't know how to step combo and manual cancel. =.= Just keep hitx4+base+arcane+guard then repeat everytime =.=...
I've watched this video and I still don't get how to do the step combos and manual. There's just something about this game that I seriously cannot get.
Something I don't get. When I free run cancel after using a combo, sometimes it functions, but sometimes it doesn't, forcing me to defend instead. Is free run cancel very sensitive to direction? I'm sure I'm pressing foward while pressing the free run button, so I don't get why I get hits and misses with it.
Fuck it, I'm putting it on Easy. My fights just turn into a turn based fighting until one of us passes out. All I can do is a 3 hit combo + Arte and then my opponent smacks me around. Repeat
7:43 How does Step attack connect? I'm half way into the game and when I try to do it, the hitstun is way too short from the Dragon Swarm 3rd hit (and I cancelled faster than this video too). In this video the hitstun seems hella long.
Iirc the enemies shown being comboed with the step attack get hitstunned for longer Though I think the step attack also hit downed enemies so can just use something like Wolf Strike before it
Well I hope I can now beat Gatusso with lvl 15 since I don't want to overlevel and that thing is hitting me like a truk but with this new techniques of guard cancel and free running I would maybe be able to dish damage and block on time, since my main problem is every single gap when he 1HKO or 2HKO depending my HP bar. Anyway super useful, going to set it to manual again since I put it into semi after not noticing a really big difference before and missing a lot of hits because the disableed auto correction in the axis.
Satoshi2Yahiko Don’t be discouraged; Gattuso is arguably the hardest boss in the game. I wish you luck, and don’t be afraid to grind a level or two if it’s too hard.
@@Zethoro Yup I did it already, reset until I got everyone living at the end, also it is worth noting you can't go back to buy stuff or anything, so if you reached the area without stocking yourself (or after wasting most of the items) you will get a reeeeally hard time. I think my problem was mainly Rapede and the IA commands, even on "Defend" he used to die quite often so I changed it for Karol (Estelle and Rita were a must both and I was playing Yuri)
Hmmm, is this actually better than Tales Of Symphonia combat system? They added a few things like free run and the techniques that stem from it, but it seems kinda clunky.
The system is this game is cancer, it actually ruins the experience. Hold forward, free run and block to not be punished for hitting someone... Why is this even in the game? It adds nothing. This isn't Tekken or SF, the controls are too clunky for this to be fun. Until you unlock most of the abilities cancels for damage are pointless anyway, I could have at least blocked if they cared to mention this at start of the game.
Isn't it a poor indicator of game design or presentation that none of this is properly explained in-game? I never needed to look up a tutorial on how to play abyss. Vesperia has much better ai, but there is so much animation lag that makes no sense. The character is so slow to run, to block or back step. It feels really clunky.
I wish the game would explain some of this stuff a little better, I could have been learning this stuff when I actually needed it.
Seriously, best video on this game. REALLY appreciate the controller input on the bottom right too!! Thanks man.
Agreed! I'm new to the game, and couldn't find this information anywhere else.
Thanks for this, I've played 4 hours and had no idea there were directional variations of the standard attack, lol. This game's combat felt so clunky and weird at first, would have helped a lot if the game actually explained half the stuff you do here.
30hrs into the game and it still feels clunky as hell for me... My characters are burning through TP and items, and I'm either getting wrecked by basic mobs or beating bosses with pure luck.. but ultimately I still have no idea what I'm doing.
@@misutaSasaki because of the combat system, this game is highly overrated imo. Arise definitely took a step in the right direction with their combat overhaul for sure.
@@peage4099 Vesperia's combat is better than Arise's. Arise is easy to learn but shallow, Vesperia's is much more rewarding.
@@peage4099That was kind of what tales games were known for in the beginning. It blended fighting game mechsnics into rpg.
This video helped prevent a refund request of this game. Thanks man.
This video made me subscribe to his channel. I've always struggle to be good at a tales game. I love the cast and friendly atmosphere those game deliver.
Excellent video. Hands down the most helpful I found so far for manual cancel. You even break down other techniques I never knew about! Thanks!
i just bought this game because of this video
I would love if you made a video like this for every character! This kinda primer is perfect for pulling in friends for a good party that knows what they're doing.
Grant Smith Oh, hi, Grant! I’m here because of you, lol.
Top-quality content, can't believe this doesn't have more views. Got the definitive edition when it came out on switch and could never really get into it, trying to get into it again (cause quarantine) and this video actually made me excited to play this game! Definitely got a new sub
Great video, thanks a lot for this. I've played this game many times but its very nice to have it explained this way and organized :) Would be interesting in any other ToV combat primers you could put out too!
magnificent video. I hope I can see a estellice analysis I want to main her this time around
10/10 guide man
We need you to do some more videos on ToV! There are some on TH-cam but none are as helpful as yours! Congrats for making it so well.
Bruuuuuuuv, I didn't even know the analogue stick altered the basic swing. I've been doing neutral hits for 2.5 hours -_- No wonder this has felt clunky so far. Great video.
Best video for strategy by far. I really wish you had one for Judith.
Rin Kiri (aka Pasaro) have made several detailed videos for Judith: th-cam.com/video/VoND__4GwGQ/w-d-xo.html
I think Yuri doesn't need too much explanation if you read all of his skills really carefully after learning all his artes/skills/tricks, the rest is explained pretty well in the tutorial. Good video I guess these are basic things you need to know if you're new, if you miss the anything in the video just bring it back up in the menu or check the aselia wiki or gamefaqs for more in-depth detail (both cover it pretty well).
Thanks for the great demonstration and instruction. It also really helps to see the controller input, which shows you exactly how to time the button pushes. I can even slow it down by half video speed to watch it more closely.
I understand now that I was doing quite a few things wrong regarding the (Trigger+Forward+Guard)
I just wish there was a dummy room somewhere to train with this ;(.
I learned more in this video than in all my hours of playing
Thank you i love this game only really knew the basics and couldn't find anything that explained it as well as you so thanks great video
This is what i needed as the first timer of vesperia, the guard cancel is really hard to do eh
Played the entire game without ever managing to do it...
@@fastsnake dont know if impressive or sad
@@SilentKiller1197 Tried again and still never managed to do it.
@@fastsnake thats kinda crazy some bosses are hard if you aint abusing most of the mechanics of the game i guess thats impressive then
It's an interesting tech but really involved (3 simultaneous inputs). I still have trouble pulling it off intuitively without consciously thinking about the inputs. Maybe it will come in time with muscle memory but it's rather hard for such a basic tech.
I would really like to see you do this for every cahracter and maybe show some good arte combos too
Thanks for this video, I've been looking for a video exactly like this since I couldn't quite get into the combat of ToV. Watching this, seems like I was doing things wrong though.
Picked up the game again cause of game pass. So glad to have found this.
Thank you so much for this man! It will help me a lot!
This video is very well made. Thanks for the help.
Yuri is my most
favorite protagonist, like
Hiruma Yoichi!
👍👍I love this vid, it gets straight into the combat--See, either the Tales or Trails games is turn-based, and the steam trailers/screenshots are very coy about which is which. ...But yeah, this is the series I'm trying to avoid. Least I can do is give you some audience engagement and 5 min view time for saving me a 24gb download followed by maximum disappointment. 🤣
Thank you so much! I have been looking for a video like this.
this was great, thank you! i'd watch more if you made these about other characters
Man that was really helpful and absolutely amazing
Seriously! Awesome breakdown subscribed for more combat game breakdowns! :)
Excellent video mate!!! Thanks so much for this. I’m trying a fresh run on difficult since normal is far to easy. I somehow made it through Gattuso without even knowing about cancels. I had read that was one of the hardest parts so I figured I was in the clear. Nope. As soon as they introduced regular human enemies who could stun lock you with ease I knew I was missing something. I’ve spent the last couple hours trying to figure out how these cancel mechanics work to no avail. Lo and behold your video and now it finally makes sense. Thanks a bunch for this!
Goodness. Thanks for making this video. The battle system does not help mitigate the incoming damage that the difficulty curve introduces at each level. The balance is atrocious. With a player health pool of just under 2000HP and two Level 15 targets with HP over 10k hitting you for 85~250HP every hit on Normal (around 50HP if you guard ) and no shops around to buy gels from, this scenario is tedious. So tedious that my pride to not lower the difficulty has lead me to search for a youtube video on how to solve my dilemma. That same pride will probably lead me to quit on this game if I don't improve (get passed this).
Quality video. Thanks
Thank you so much for making this. It was the EXACT info I was desperate in need of.
You're the best! Perfect explanation for such a unique and complex fighting system. Thank you so much
You sound like the narrator from Law and Order SVU. I was expecting a "These are their stories" at the beginning lol
this is my first ever tales game and i just got to the town with the tree barrier that is down and am at level 12. would it be worth it to switch to manual and just get used to using it or should i just stick with semi auto until i have a batter grasp of the other systems? thanks in advance.
I think it's better to switch to auto now than later. The game becomes more fun when you switch because of all the extra technical stuff you can do. It might be tough at first but you get used to correcting your own direction pretty quickly, and manual gives you a lot more freedom to place attacks precisely.
@@little_wolverine I think you surely mean "change to manual", but for @Matt Odlum yeah, it is way better now because... at around lvl 15 you will face one of the hardest bosses in the game and if you are still not good at moving and setting up the strategy you will have a super hard time man.
@@Lanzetsu thanks, i actually switched to manual and have gotten fairly used to manual cancelling by instinct, but id be lying if i didnt say the games combat is a little underwhelming right now as i have been using the same 3 normal attacks - lunge attack - then 2 arts combo for a while now. i think ill need more practice stringing combos together because seeing other videos on youtube the combat looks like so much fun. I just beat barbos btw and realize i have alot left of the game so im sure more mechanics will be coming.
You ever going to make more of these for Vesperia? This was a great video.
Thank you
why i cant do guard cancel? im playing on switch
Fantastic information, thank you so much! Time to practice. Do you also plan to do other characters? I really want to learn Patty.
Can you do this for Tales of Graces F and/or Xillia and Abyss? Amazing vid, informative and comfortable
wtf did I purchase LMAO. Is this a JRPG or a fighting game?
I thought the combat was clunky at first, but now I know I must learn.
It's been hard to play final fantasy games after playing some of these Tales of Games. Now, I expect new game plus, and post game in video games now. They should have made the free run like Tales of Hearts R. Freely available without having to hit a button.
Thank dude
omg although it is late but thanks for the video. Just get the game recently and this is so helpful. The game did not explain much and dont have dummy training ground either. Has been get to mid of Act II and I still don't know how to step combo and manual cancel. =.= Just keep hitx4+base+arcane+guard then repeat everytime =.=...
I've watched this video and I still don't get how to do the step combos and manual. There's just something about this game that I seriously cannot get.
Something I don't get. When I free run cancel after using a combo, sometimes it functions, but sometimes it doesn't, forcing me to defend instead. Is free run cancel very sensitive to direction? I'm sure I'm pressing foward while pressing the free run button, so I don't get why I get hits and misses with it.
Fuck it, I'm putting it on Easy. My fights just turn into a turn based fighting until one of us passes out. All I can do is a 3 hit combo + Arte and then my opponent smacks me around. Repeat
So, I don’t press the LT, forward, X at the same time.....I press LT> forward X for the guard cancel combo
7:43 How does Step attack connect? I'm half way into the game and when I try to do it, the hitstun is way too short from the Dragon Swarm 3rd hit (and I cancelled faster than this video too). In this video the hitstun seems hella long.
Iirc the enemies shown being comboed with the step attack get hitstunned for longer
Though I think the step attack also hit downed enemies so can just use something like Wolf Strike before it
@@anxjos The turtle is flipped over when its knocked down, and that's definitely not what's happening in 7:43.
i replay this game on steam... the manual cancel truly not working.. very sad
Well I hope I can now beat Gatusso with lvl 15 since I don't want to overlevel and that thing is hitting me like a truk but with this new techniques of guard cancel and free running I would maybe be able to dish damage and block on time, since my main problem is every single gap when he 1HKO or 2HKO depending my HP bar.
Anyway super useful, going to set it to manual again since I put it into semi after not noticing a really big difference before and missing a lot of hits because the disableed auto correction in the axis.
Satoshi2Yahiko Don’t be discouraged; Gattuso is arguably the hardest boss in the game. I wish you luck, and don’t be afraid to grind a level or two if it’s too hard.
@@Zethoro Yup I did it already, reset until I got everyone living at the end, also it is worth noting you can't go back to buy stuff or anything, so if you reached the area without stocking yourself (or after wasting most of the items) you will get a reeeeally hard time.
I think my problem was mainly Rapede and the IA commands, even on "Defend" he used to die quite often so I changed it for Karol (Estelle and Rita were a must both and I was playing Yuri)
Hmmm, is this actually better than Tales Of Symphonia combat system? They added a few things like free run and the techniques that stem from it, but it seems kinda clunky.
do this for every character pls
how do you equip symbol ??
I’m such a noob. You gotta be in manual mode to do this 😅
how do you backstep though?
The combat is great but the controls are not.
Better if they made the dpad for skills instead of L STICK
The system is this game is cancer, it actually ruins the experience. Hold forward, free run and block to not be punished for hitting someone... Why is this even in the game? It adds nothing. This isn't Tekken or SF, the controls are too clunky for this to be fun. Until you unlock most of the abilities cancels for damage are pointless anyway, I could have at least blocked if they cared to mention this at start of the game.
weirdly for me, combat is according to many the best advantage of this game. I think is weird so far, but I am "only" 6 hours in the game
if youre unable to learn this simple technique then go and play shit like persona for smoothbrains like you
anyone else feel like a fucking idiot for not knowing almost any of this
Isn't it a poor indicator of game design or presentation that none of this is properly explained in-game? I never needed to look up a tutorial on how to play abyss. Vesperia has much better ai, but there is so much animation lag that makes no sense. The character is so slow to run, to block or back step. It feels really clunky.
Any game that forces you to search how to play is terribly made. The combat in this game is abysmal.
shits in the combat book dumbass. IN THE GAME