I learned from my probably couple thousand hours of playing oblivion in my early to mid teens, if the fire damage over time exceeds their current health, that is when they get knocked down.
I might be remembering wrong, but I think the knockdown effect happens for all damaging spells with a duration. If damage * duration > target's current hp, then they get knocked down until the spell kills them. It might be bug.
I suspected the same thing at the beginning. But if you cast a low damage-long duration spell which is strong enough to make them die, they don't get knocked down. This effect also occurs on your own character if you are hit by a very strong spell. It would be interesting to see what happens if you consume instant health potions quickly enough to survive. Will you get up again after a while or will you remain on the ground? Maybe a dispel potion would also help against this...
@@schnellerhering6621 TBH that mistake gave me An Idea. So, there's a mode in Resident Evil's gamecube remake where enemies are invisible and you can only tell where they are from their reflections, sounds, and just memorizing where they're at. Making everyone 95% chameleon sounds like a good way to replicate that and I'm gonna try just giving all the enemies rings of 95% chameleon and seeing how Invisible Enemies mode plays out in Oblivion.
damnit, so my bow of weakness to frost and magicka for 1 second do nothing because my arrows take longer than one second to follow up after each other. I have to rethink this bow.
I wonder if Weakness to Magic also increases the death chance of Daedric Banishing on Mehrunes Razor... If yes, then that would be a potentially faster way to deal with enemies on the highest difficulty!
Man why does Bethesda just go backwards on the magic system. I never played Oblivion before and after trying it a few days ago. The magic system tho doesnt look as glamorous as skyrims is much more fun. I've been having so much fun creating spells and learning what works and what doesnt.
Everyone tripping on frost spells is just hilarious. When I got inspired by your videos and did a hard difficulty playtrough i found out that you are a noob and do everything wrong (jk, youre awesome). You dont need to put 30 points of damage, 5 is plenty with weakness stacking, you need to hit 3-5 times more but you get over 100 charges on encanted weapon and spell cost gets way lower
You're right, and I'm aware of that. But I place much more value on eliminating the opponents as quickly as possible. Gold and restore magicka potions are available in abundance. It has to be used somehow. Considering the number of enemies you encounter in oblivion, I want to use only as few strikes and casts as necessary on each one.
Lol, have fun playing on the highest difficulty then. Melee only in oblivion is so trivial. Unless you're using a specific enchantment, you're gonna be slapping that dread zombie with your noodle sword for at least 10 minutes.
a very useful resource, you've done a service to the mages of tamriel.
YES a new video never stop making them pls i love you
I like to call the backup enchanted daggers "Syringes" as they inject enemies with fire or electricity.
Seeing the effects of frost sticking on surfaces is so cool. It's like you can make little pockets of paralysis that you can lure people into.
The king returns
Oh yeah, just what I needed. I'm getting ready to play again. ❤
Glad you've still got new content ideas!
happy to see you back after a year!
Thank you! Unfortunately I still have not much time. But I will try to upload new videos sooner in the future.
I learned from my probably couple thousand hours of playing oblivion in my early to mid teens, if the fire damage over time exceeds their current health, that is when they get knocked down.
I might be remembering wrong, but I think the knockdown effect happens for all damaging spells with a duration. If damage * duration > target's current hp, then they get knocked down until the spell kills them. It might be bug.
I suspected the same thing at the beginning. But if you cast a low damage-long duration spell which is strong enough to make them die, they don't get knocked down.
This effect also occurs on your own character if you are hit by a very strong spell. It would be interesting to see what happens if you consume instant health potions quickly enough to survive. Will you get up again after a while or will you remain on the ground? Maybe a dispel potion would also help against this...
Oh shit he's back!
Also, ive never tried lightning spells with a large aoe, it looks really cool!
This is very good content, thank you very much!
Now I want to play mage again, will have to forbid myself from becoming a Stealth Archer
Actually that's only really optimal in Skyrim. In Oblivion a battlemage is more optimal as much as in Morrowind enchanter with Vampirc Ring is.
Excellent video, very cool!
yahooo, a new video i love your content
Thank you for new vids
Love your vids! Will you finish Redguars journey? :)
Very well edited video and it's much appreciated. Question in 11:03 one of the custom spells has Invisibility on touch is that a mistake or intended?
Oh thank you so much! Yes, it has to be "on self". Otherwise you make life difficult for yourself.🤣 I will add it to the description above.
@@schnellerhering6621 TBH that mistake gave me An Idea. So, there's a mode in Resident Evil's gamecube remake where enemies are invisible and you can only tell where they are from their reflections, sounds, and just memorizing where they're at.
Making everyone 95% chameleon sounds like a good way to replicate that and I'm gonna try just giving all the enemies rings of 95% chameleon and seeing how Invisible Enemies mode plays out in Oblivion.
@@neoqwerty Good idea! Reminds me of the "zero visibility" quest.
Quality content, bravo
damnit, so my bow of weakness to frost and magicka for 1 second do nothing because my arrows take longer than one second to follow up after each other. I have to rethink this bow.
I wonder if Weakness to Magic also increases the death chance of Daedric Banishing on Mehrunes Razor...
If yes, then that would be a potentially faster way to deal with enemies on the highest difficulty!
Good question. Off the top of my head, I don't think mehrunes razor works like a typical enchantment does.
Man why does Bethesda just go backwards on the magic system. I never played Oblivion before and after trying it a few days ago. The magic system tho doesnt look as glamorous as skyrims is much more fun. I've been having so much fun creating spells and learning what works and what doesnt.
Everyone tripping on frost spells is just hilarious. When I got inspired by your videos and did a hard difficulty playtrough i found out that you are a noob and do everything wrong (jk, youre awesome). You dont need to put 30 points of damage, 5 is plenty with weakness stacking, you need to hit 3-5 times more but you get over 100 charges on encanted weapon and spell cost gets way lower
You're right, and I'm aware of that. But I place much more value on eliminating the opponents as quickly as possible. Gold and restore magicka potions are available in abundance. It has to be used somehow. Considering the number of enemies you encounter in oblivion, I want to use only as few strikes and casts as necessary on each one.
if you use magic and spells in oblivion you’re playing the game wrong
Lol, have fun playing on the highest difficulty then. Melee only in oblivion is so trivial. Unless you're using a specific enchantment, you're gonna be slapping that dread zombie with your noodle sword for at least 10 minutes.