How To Create Realistic Sunglasses, from Scratch In CLO 3D

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 15

  • @gaylesmith898
    @gaylesmith898 2 ปีที่แล้ว +2

    Thank you! I have made sunglasses before but you offered some really good tips that I will be using!

  • @muglermugler5590
    @muglermugler5590 2 ปีที่แล้ว

    Great Creative Video!

  • @nusaibahibraheem4188
    @nusaibahibraheem4188 ปีที่แล้ว

    This is too good, I don't know when I will be good enough in Clo to try this.

    • @ides.studio
      @ides.studio  ปีที่แล้ว

      It’s not as hard as it seems! I’m only good at it because I nerd out and enjoy making OBJs in it. I would be so much more efficient if I spent that time learning a hard modeling software 🙈

    • @nusaibahibraheem4188
      @nusaibahibraheem4188 ปีที่แล้ว

      @@ides.studio I am actually trying to learn blender but I think I will try your Clo tutorial.

    • @ides.studio
      @ides.studio  ปีที่แล้ว

      @@nusaibahibraheem4188 It's definitely probably worth learning, but have a try! I find it fun and I actually think the method of creating objects from flat pattern shapes works with my pattern making brain. Then if you think I'm crazy, get on Blender :)

    • @nusaibahibraheem8183
      @nusaibahibraheem8183 ปีที่แล้ว

      Am finally trying this. It's not difficult but I think my computer is way too weak for this. Nothing was moving during simulation at 0.8. I thought it wasn't even simulating. Increased the particle distance but the issue is that it isn't as smooth. Some parts like the nose bridge refuse to bend fluidly the way yours did.

  • @joeyho5752
    @joeyho5752 ปีที่แล้ว

    Hello! Why it can’t show my added thickness after simulation and render?

    • @ides.studio
      @ides.studio  ปีที่แล้ว

      Make sure you’re on Thick Textured Surface view in 3D. The vertical hide/show menu in the upper left corner of the 3D window has different fabric views. You want the thicker looking blue/white fabric icon.

  • @christineryan1934
    @christineryan1934 ปีที่แล้ว

    Is there a video on how to export the file into a FBX and .zacs?

    • @ides.studio
      @ides.studio  ปีที่แล้ว

      I don't have one, but I can help point you toward some good ones. What software are you bringing it into? I think .ZACS is only for shoes...but FBX for sure. I think the settings for export will be specific to what you plan to do with it, but otherwise it's just file > export > FBX. Let me know and I'll see what info I can find

    • @christinearias4733
      @christinearias4733 ปีที่แล้ว

      @@ides.studio I was just trying to register my glasses as an accessory item in CLO 3D, but when I do that the frames and lenses color/opacity become flat. I do not know if there is a proper way to save the material changes, I made so it renders well when it becomes a registered accessory item. Also, thank you for responding. I greatly appreciate it!

    • @ides.studio
      @ides.studio  ปีที่แล้ว

      @@christinearias4733 Ah ok, I think registering an assessory other than shoes as a .ZACS file is a new option I haven't tried. When you add the accessory into your workspace could it be looking dark because you have to re-adjust the material types of those parts of the glasses? I find that unless you save it in a project file, material types don't save on export and need to be adjusted each time. If that's not it, I suggest asking in the CLO Discord channel because the CLO team will for sure know the answer!

    • @ides.studio
      @ides.studio  ปีที่แล้ว

      Join the CLO Discord here: discord.gg/KbHyHawwq7