How to add a minimap to your custom CS2 Workshop Map | 2023 Tutorial
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- เผยแพร่เมื่อ 9 ก.ค. 2024
- In this video I go over how to render out and give your custom map CS2 Workshop Map a minimap. Thank you for watching!
Any corrections will go here:
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Chapters:
0:00 - Intro
0:13 - Creating and Placing Your Entities
1:01 - Building Your Map
1:19 - Material Editor
1:27 - Configuring Options
1:41 - Creating Your Material
2:43 - Renaming Your Minimap
3:27 - Launching Your Map
3:44 - Outro - เกม
No clue how you found some of this out, but goddamn it helped a lot. The minimap even appeared the first time I loaded the map up.
Happy to hear, best of luck mapping!
Thanks for the info, great video!
Thanks a lot for watching and commenting! Glad the video was helpful!
Awesome video, thank you for sharing!
Glad it was helpful!
Thank you for making this video.
Thank you for watching and commenting!
I don't have the panoramas folder under game/csgo_addons/(map_name)?
Edit: Didn't realise you had to save it in the same folder first oops.
perfect video!!!!!!!
Happy it was helpful! Thanks for watching and commenting!
I don't have the panoramas folder under game/csgo_addons/(map_name)? HELP ME but nice tutrial
EDIT: you must have the 2 (enity cs_minimap_boundary) selected at same time before you compiled it...it works for me ;-)
hey many thanks for making this, i got my radar to generate and show up in game but the scale is always wrong, the minimap is just too tiny. 5 steps forward from spawn and you're in a bombsite already. no matter what file i edit or replace it never changes, and i could not for the love of god find anything similar to my problem anywhere. maybe you've came across a similar problem?
I don't know what I did wrong but my minimap simpy does not show in game on my map.
How to add the name of the areas below the minimap?
simply put: Based and very useful
Thank you very much for you comment, and for watching. Glad to know it was helpful! Best of luck in mapping!
@@MolotovVids can drop the link if you want? Kinda trashy rn. Hope to get something decent out of it
@@SuddenlyMythical Of course, go on ahead! I’d love to check it out, I’m assuming you got the minimap working already lol, that’s better than most maps on the workshop
@@MolotovVids tried dropping a link a couple times. It keeps removing it. map is called de_tunnels(early alpha). Best description I have of the workshop page is that it's just a screenshot of the map with default textures. Map creator name is "Ryan Gosling"
@@MolotovVids keep trying to add the link but my comment keeps getting removed. However, map is simply called "de_Tunnels (Beta)". Also having an issue updating the minimap after adding a new route and i can't place why
Hello friend ! quick question, is there a way, with your method, to get a mini-map for 2 level map ? I've been trying to put 2 cs_minimap_boundaries per level, I do have now 2 .tga files but I don't know how to seperate them with csgodecalmodulate
I honestly have no idea on that, you want to do something like nuke right? I wouldn't know. Thanks for watching and commenting though, it is much appreciated!
The minimap shows up in game in the editor client, but when loading the map in the regular client (as well as loading the published workshop version of the map), the minimap displays as a missing texture. Seems something to do with the addon not packing in custom textures, is there a guide out there that can help with this?
Did you change the name of the file correctly? That may be the issue, maybe you shortened it more than it should be.
Think I fixed it, didnt realize, the dimensions of the image have to be an even number, and when I edited the image I accidentally changed it from 720x720 to 725x725
how hard is it to create custom training maps where bots rush and shoot you. Ideally they are supposed to run towards a certain direction with good spacing. Is a template with bot logic featured in the Workshop tools?
Ill be honest man, I have no idea. This vid is about minimaps 😅
Do you have an idea why I don't have the panorama folder?
Im not sure, have you messed around with the files of that addon beforehand?
@@MolotovVids I found the problem. Apparently when choosing the boundary there's a separate entity named almost the exact same thing. On the object represented in the 3D space it says "Obsolete". Just gotta make sure to pick the right entity, then render the map again.
Great tutorial, man! Quick and easy
@@hasge2124 Good to hear you figured it out. Thanks for sharing the solution!
how do you make npc in cs2 hammer?
There aren't NPC's in CS2, that's for Half Life Alyx more so. Hope this clears it up.
Hi, how about custom sounds ?
Will come in a future video! Right now I’m busy, but will come soon, PROMISE!
I lied
help my minimap is always all back...
All black? All Backwards? Could you please go into more detail? If it is black maybe that is a result of how you built the map. Maybe you built the map the old way like in the source hammer. Did you do like 4 separate blocks as skybox walls instead of the inverted square with one block that is just inside out walls. But again please go into more details.
@MolotovVids black sorry
@MolotovVids I'm using the new source 2 hammer and I am following each single one of your step the same way
@@realismqc I understand that, how is the map itself made? I'd honestly have to see it to know. You could friend me on steam and send some screenshots if you would like, I could help you better like that. steamcommunity.com/id/MolotovHayasaAzzi/