Tutorial #1 - Creating a Skinned Mesh!

แชร์
ฝัง
  • เผยแพร่เมื่อ 7 ก.พ. 2025
  • This is our first tutorial video, and we're starting off with creating a skinned mesh! If you have any questions, feel free to comment them below!
    ------------------------------------------------------------------------------------------------------------------
    Here are the links for Blender, Giants Editor, and the Giants i3d Exporter -
    Blender: www.blender.or...
    Giants Editor: gdn.giants-sof...
    i3d Exporter: github.com/Stj...
    ------------------------------------------------------------------------------------------------------------------
    Forward Ag - / forwardagric. .
    Dan's page - / finlayfamrsl. .
    Jerod's page - / roughneck-ed. .
    ------------------------------------------------------------------------------------------------------------------
    Welcome to Forward Agricultural! The goal is to make this series the longest running solo Farming Simulator 19 series to date! We plan to keep everything as realistic as possible; loans, demo's (leasing), courseplay (GPS) employees (courseplay & HH) are available, Seasons, Manure System (for implements and placeables that can), no resetting vehicles/implements, and more! The exception included is teleportation between vehicles, as this would become bothersome without in solo-play. This series will include playthroughs, timelapses, and the combination of both!
    ------------------------------------------------------------------------------------------------------------------
    If you have any suggestions, please leave them in the comment section below!
    Farming Simulator 19: www.farming-si...
    Mods: mod-network.co....
    More mods: www.yesmods.co....

ความคิดเห็น • 30

  • @321357w
    @321357w 3 ปีที่แล้ว +7

    Excellent presentation and tutorial, concise and to the point without any confusion.

  • @Norwarg
    @Norwarg 11 หลายเดือนก่อน

    One of the best FS modding tutorials I've seen. Straight to the point, no fluff - just useful info. Hope to see more like this from you, sir :)

  • @BOOGIEMAN0952
    @BOOGIEMAN0952 ปีที่แล้ว +1

    Thanks brother this helped alot, just what i needed to get my mudflaps working! Keep up the good work.

    • @Volk_
      @Volk_ 10 หลายเดือนก่อน

      I'm curious on how you achieved this, care to share how you did?

    • @t3s9
      @t3s9 7 หลายเดือนก่อน +1

      @@Volk_ Sure, sorry i didn't get to you after you commented, youtube didnt give me a notification haha, all i did was basically do the steps he did but put bone A at the top of the mudflap and B at the bottom and so on and so fourth.

    • @Volk_
      @Volk_ 7 หลายเดือนก่อน

      @@t3s9 no worries, thank you for the explanation

    • @t3s9
      @t3s9 7 หลายเดือนก่อน

      @@Volk_ Ya np anytime

  • @Oldcranky1
    @Oldcranky1 3 ปีที่แล้ว +2

    Fascinating

  • @masonfarms
    @masonfarms 3 ปีที่แล้ว +3

    Cool

  • @marks7502
    @marks7502 2 ปีที่แล้ว +2

    Extremely useful, thank you very much. 🚜

  • @Clrjohn
    @Clrjohn 9 หลายเดือนก่อน

    Fantastic tutorial......i wish you could make a tutorial for a skinned mesh in Farming Simulator , in my case a car mod that i made ( i want to make the gear shifter base material to move when i change gears )

  • @kevydd-h2p
    @kevydd-h2p ปีที่แล้ว

    Awesome tutorial, thank you very much for this one, helped me a lot.

  • @ohioanfarmer7173
    @ohioanfarmer7173 3 ปีที่แล้ว +2

    This looks interesting! When I have some time ill watch it into detail. I always wanted to mod

  • @Sonek4BR
    @Sonek4BR 5 หลายเดือนก่อน

    Please, if you have time to spare, can you makke a tutorial regarding axles and rotating parts? I'm having issues to figure out how it works to set up a suspension with parts that should move up and dow while some parts are rotating such as the axle tip with the suspension attached to it.

  • @jayworrall820
    @jayworrall820 ปีที่แล้ว

    This helped me so much Thankyou!!!!

  • @alwayshardstyle1623
    @alwayshardstyle1623 ปีที่แล้ว

    Do you know how I could export a skinned mesh from to giants editor to giant editor? My ge crashed every single time

  • @vibe7081
    @vibe7081 3 ปีที่แล้ว +2

    Great Tutorial! Would you bake textures for skinned mesh in substance painter or do you just add the shader, colour value and pre fixed specular and normal from farmings own files in giants editor?

    • @ForwardAgSolutions
      @ForwardAgSolutions  3 ปีที่แล้ว +1

      Thank you! I personally prefer to create my own textures, especially when it comes to fertilizer hoses and hydraulic lines!

    • @vibe7081
      @vibe7081 3 ปีที่แล้ว

      @@ForwardAgSolutions Thank you so much for the answer!

  • @warhawk3136
    @warhawk3136 2 ปีที่แล้ว

    Will this work with pre-made skinned meshes from Giants? I did the case skidsteers for FS19 and am working on bringing them to 22. The hydraulic hoses look better in FS22 than 19 but I can't just move them from one i3d to another without it breaking the i3d.

  • @agrartechnikamhausruck680
    @agrartechnikamhausruck680 3 ปีที่แล้ว +2

    Hello, thanks for the tutorial ... but I have a problem. Do you have an idea why the blue colored skinned mesh gets invisible after importing it into the giants editor?

    • @ForwardAgSolutions
      @ForwardAgSolutions  3 ปีที่แล้ว +1

      Cheers Agrartechnik! The issue you’re having is that there is *too much* of the blue section (soft section) if the skinned mesh, and it becomes unrecognizable. You’ll have to smooth out the mesh further to have less of a dark blue section!

    • @agrartechnikamhausruck680
      @agrartechnikamhausruck680 3 ปีที่แล้ว +1

      @@ForwardAgSolutions I want to edit a skinned mesh from giants (tsw6240w). When i rotate the bone, the hole mesh rotates with it. When i make the static mesh blue - so that it don`t rotate - it gets invisible.

    • @ForwardAgSolutions
      @ForwardAgSolutions  3 ปีที่แล้ว +1

      @@agrartechnikamhausruck680 blue gives the mesh flexibility, and red makes it solid! You’d want to make your anchor points red and let the middle fade into blue!

    • @agrartechnikamhausruck680
      @agrartechnikamhausruck680 3 ปีที่แล้ว

      Now i know what the problem was - i had to make a another (useless) bone in the center of the trailer. Thx you for your help!

  • @dylancastano5427
    @dylancastano5427 ปีที่แล้ว +1

    Name of map?