It’s pretty much the same as the one from the deck tech i just did: th-cam.com/users/redirect?event=video_description&redir_token=QUFFLUhqa25iZGxWOGlyaTdYMS1NZk9wck11QWN6QjhDd3xBQ3Jtc0tsYm1WT2h2NFFBMl9ZZ0o1cFZKMmtUZkVTUEJFTUdlTHJXaFFlNXdTRTBSTUV3VDg3NXBVZHhjbXRUWE11clVlcXBENnRxR3dtY0tRMU5sd3pfd3NWa3RDWVVwcEVnS2tZNEdfdTIteGttZmJYaVlmdw&q=https%3A%2F%2Ffabrary.net%2Fdecks%2F01JA8BP7WKKNZ35JK4JY877XMC&v=0UNlSrVdq0s only differences are the one in the video has 3x frailty trap and 2x plan for the worst, and i ran sharp shooters instead of longdraw (I regret that decision).
@@tradefederations1628 care to explain why you regret those decision?? i mean sharshooters are quite good right? since u can load an arrow with counter?. thanks before
@@avarneus1281 Longdraw is a card that raises the floor of the deck tremendously as it gives you a really big consistency boost while also letting you play fine under a Warmongers. Sharp Shooters is a decent card but after playing more games with it I don't think it's really that impactful, especially because you can't lean too much into aim arrows as you can't consistently give aim counters, so you have a limited amount of good targets. I use Line It Up for aim counters and that feels good enough.
@@tradefederations1628 thank you for the tips. still aimming to win an armory events at our local store with my boy Riptide. but somehow it feels very hard hahaha. I have been contemplating about wheter should I use DD or Barbed Castaway.. actually maybe DD build is better right now, but sometimes i feel like I want to make the Barbed Castaway build works well 😂, since play Riptide is kinda hard especially the deck building.. Unlike Azalea, she only thinks about buffs and arrows, but in Riptide we have to put some traps too. 😂
@@avarneus1281 That's what makes Riptide much more fun - he's not a glass cannon! What decks are you facing at your armoury just now? I may have a barbed castaway deck tech in the works that could provide some inspiration...
Do you have a list for this riptide?
It’s pretty much the same as the one from the deck tech i just did: th-cam.com/users/redirect?event=video_description&redir_token=QUFFLUhqa25iZGxWOGlyaTdYMS1NZk9wck11QWN6QjhDd3xBQ3Jtc0tsYm1WT2h2NFFBMl9ZZ0o1cFZKMmtUZkVTUEJFTUdlTHJXaFFlNXdTRTBSTUV3VDg3NXBVZHhjbXRUWE11clVlcXBENnRxR3dtY0tRMU5sd3pfd3NWa3RDWVVwcEVnS2tZNEdfdTIteGttZmJYaVlmdw&q=https%3A%2F%2Ffabrary.net%2Fdecks%2F01JA8BP7WKKNZ35JK4JY877XMC&v=0UNlSrVdq0s only differences are the one in the video has 3x frailty trap and 2x plan for the worst, and i ran sharp shooters instead of longdraw (I regret that decision).
@@tradefederations1628 care to explain why you regret those decision?? i mean sharshooters are quite good right? since u can load an arrow with counter?. thanks before
@@avarneus1281 Longdraw is a card that raises the floor of the deck tremendously as it gives you a really big consistency boost while also letting you play fine under a Warmongers. Sharp Shooters is a decent card but after playing more games with it I don't think it's really that impactful, especially because you can't lean too much into aim arrows as you can't consistently give aim counters, so you have a limited amount of good targets. I use Line It Up for aim counters and that feels good enough.
@@tradefederations1628 thank you for the tips. still aimming to win an armory events at our local store with my boy Riptide. but somehow it feels very hard hahaha.
I have been contemplating about wheter should I use DD or Barbed Castaway.. actually maybe DD build is better right now, but sometimes i feel like I want to make the Barbed Castaway build works well 😂, since play Riptide is kinda hard especially the deck building.. Unlike Azalea, she only thinks about buffs and arrows, but in Riptide we have to put some traps too. 😂
@@avarneus1281 That's what makes Riptide much more fun - he's not a glass cannon! What decks are you facing at your armoury just now? I may have a barbed castaway deck tech in the works that could provide some inspiration...