I had a couple of questions: 1. What do you think of Runeblood barrier? It generates 4 runechant tokens, so with an eloquence, you can pretty easily runegate out something afterwards, plus it gives some additional options like being a target for deadwood dirge, or even as a defensive layer for a turn. 2. I’m looking into trying something similar to this deck but not really ready to spend several hundred on equipment. I figure ebon fold for head, and aether ironweave for chest, budget options, but then what for boots? I was thinking sutcliffes, mage master boots, or dance of darkness, but not sure which.
Really nice video! Thank you for sharing the thoughts! Did you try yellow beseeches instead of envelops? They keep the deck pitchless while providing similar value to red envelops (threat of succ)
@@razielsghost6108 honestly, no! That’s not a bad idea, but it would just be such a feelsbad to play ever. Envelop is fine into enigma as clearing a ward board is never really that hard and you’re not too pressured to block once a miragai hits the board. Also envelop is the literal only 1 cost so tunic is pretty available
@@nikobrufab ran my pretty similar list into the new dash io for a couple of games now, that deck seems stupidly strong after the armory deck. Were there any notes from your testing on how to improve that specific matchup?
@@razielsghost6108 I just played a few games vs my local DIO and think I've settled on dyadic for dash, husk bites too hard on the backswing and its fine to not run tunic
If I understand you correctly, then yes I do believe your group is mistaken on this. Any of the ranger/assassin cards that create these harmful auras create them under the opponent's control, leaving them open to getting eaten by Dirge.
I had a couple of questions: 1. What do you think of Runeblood barrier? It generates 4 runechant tokens, so with an eloquence, you can pretty easily runegate out something afterwards, plus it gives some additional options like being a target for deadwood dirge, or even as a defensive layer for a turn. 2. I’m looking into trying something similar to this deck but not really ready to spend several hundred on equipment. I figure ebon fold for head, and aether ironweave for chest, budget options, but then what for boots? I was thinking sutcliffes, mage master boots, or dance of darkness, but not sure which.
Vynnset asmr
List looks solid
Really nice video! Thank you for sharing the thoughts!
Did you try yellow beseeches instead of envelops? They keep the deck pitchless while providing similar value to red envelops (threat of succ)
@@razielsghost6108 honestly, no! That’s not a bad idea, but it would just be such a feelsbad to play ever. Envelop is fine into enigma as clearing a ward board is never really that hard and you’re not too pressured to block once a miragai hits the board. Also envelop is the literal only 1 cost so tunic is pretty available
@@nikobrufab ran my pretty similar list into the new dash io for a couple of games now, that deck seems stupidly strong after the armory deck. Were there any notes from your testing on how to improve that specific matchup?
@@razielsghost6108 honestly bro.... I be losing to dash io that matchup is almost tilting she just does so much
so, still working on it!
@@nikobrufab yea fair enough, we are siding in husk and no one costs (basically no envelops) right?
@@razielsghost6108 I just played a few games vs my local DIO and think I've settled on dyadic for dash, husk bites too hard on the backswing and its fine to not run tunic
💰1️⃣1️⃣🏀🏀
A few weeks ago you said that this deck couldn't win in many matchups. Have you changed your mind or are you still aiming to play Zen at tournaments?
what app are you using for this? is this Talishar?
This was done on Tabletop Simulator, if you search "Flesh and Blood" in the steam workshop for the game you should find the IanTCG mod I use
Looks to be TTS
In our playgroup, we thought the bloodrot token etc are controlled by your opponent. Were we wrong about this?
If I understand you correctly, then yes I do believe your group is mistaken on this. Any of the ranger/assassin cards that create these harmful auras create them under the opponent's control, leaving them open to getting eaten by Dirge.
@@nikobrufab That's sooo cool. Thank you for this info haha, keep up the good work! :)