How to Create Ultra Realistic Skin Shader in Blender Using Free Textures (Ultimate Guide)

แชร์
ฝัง
  • เผยแพร่เมื่อ 13 มิ.ย. 2024
  • In this video we're gonna create ultra realistic shader using only free textures in blender, really easy and clean
    ▼ Real-Time Character Creation Videos & 3D Object files:
    ✏ Patreon: / pixelicacg
    ✏ Gumroad: pixelicacg.gumroad.com/
    Free Textures: www.3dscanstore.com/blog/Free...
    ▼ Discord Server: (Come hang out with me and others :D)
    ✏ / discord
    ▼ You can follow me at (Social Media):
    ✏ Instagram: / pixelicacg
    ✏ Twitter: / pixelicacg
    Let me know if you want any tutorial, i'll cover it in the upcoming weeks.
    Leave a comment down below if you have a question :)
    00:00 - Intro
    00:36 - How to Download Free Textures
    01:04 - How to wrap textures around the face
    03:40 - Exporting the models
    04:03 - How to bake textures with Xnormals
    05:42 - Making the base shader for the skin
    06:47 - How to improve the skin shader
    08:16 - How to Add HDRI Map to the scene
    08:32 - Fixing the Textures Issues
    09:37 - How to work with Clone Brush
    10:05 - Adding Micro Normals to the shader
    09:40 - Adding The Flesh
    10:00 - Sculpting The Caruncle
    11:03 - Outro
    #blender #Tutorial #texturing #shader #realistic

ความคิดเห็น • 116

  • @PixelicaCG
    @PixelicaCG  ปีที่แล้ว +21

    What tutorial should i do next? :D

    • @AhmedFromMS
      @AhmedFromMS ปีที่แล้ว +3

      can the next tut be about the tricks that are used to render materials like a pro in blender in both Eevee and Cycles?, if there are any tricks for it (Cycles)?, and thnx for the prev tut ❤❤

    • @mainkate7253
      @mainkate7253 ปีที่แล้ว +4

      Hair and rig)

    • @AhmedFromMS
      @AhmedFromMS ปีที่แล้ว +2

      @@mainkate7253 No he better do what I said sorry but it's better cuz we need to learn these tricks then hair and rig 😊😊

    • @CyberSex
      @CyberSex ปีที่แล้ว +3

      The most realistic hair possible for animation.

    • @AhmedFromMS
      @AhmedFromMS ปีที่แล้ว +1

      @@CyberSex C'mon dude what I said is what really needed be tolerant 😊😊

  • @3dscanstore
    @3dscanstore ปีที่แล้ว +42

    Awesome! great to see your making such good use of our textures!

    • @PixelicaCG
      @PixelicaCG  ปีที่แล้ว +4

      Thanks :)

    • @hzc54188
      @hzc54188 ปีที่แล้ว

      bro do you have free teen textures

  • @9b8ll
    @9b8ll ปีที่แล้ว +5

    You are a real superhero for this. Very clear and to the point 😁

    • @PixelicaCG
      @PixelicaCG  ปีที่แล้ว

      glad you liked it :)

  • @abdulhalalitaf1165
    @abdulhalalitaf1165 ปีที่แล้ว +1

    whatever content u create i will always watch it. ♥

  • @zackrobat
    @zackrobat ปีที่แล้ว +2

    Thanks for the high quality information!

  • @alexzikov8039
    @alexzikov8039 ปีที่แล้ว

    thank you very much! I've been waiting for such a lesson for a long time!

  • @inmalopez8692
    @inmalopez8692 ปีที่แล้ว

    Best damn skin tut for blender I've seen so far! 👌

  • @JoaoSilva22222
    @JoaoSilva22222 8 หลายเดือนก่อน

    Very well done man, thanks a bunch!

  • @fredozamas
    @fredozamas ปีที่แล้ว +6

    For anyone wondering, it looks like you need to make all the maps just using the "Bake Base Texture" option, since they're all already made. Awesome tutorial thanks!

  • @caggon3899
    @caggon3899 ปีที่แล้ว

    Outstanding video man! Subbed.

  • @brandonjacksoon
    @brandonjacksoon ปีที่แล้ว +1

    Thanks! Really helpful!

  • @jonathanfawcett
    @jonathanfawcett ปีที่แล้ว

    Yes! Thank you for this. And didn't think I would download xnormal ever again. 😅

  • @AhmedFromMS
    @AhmedFromMS ปีที่แล้ว +5

    I knew you are a hero and should make a tut for us about free textures, thanking you or even cheering won't be enough to appreciate this work but Good Job 👌👌👌

  • @thrdevilwhitin6393
    @thrdevilwhitin6393 ปีที่แล้ว

    So GOOD! man i loved this! i have so much dificulty to unwrap around texturing xyz

  • @GaryParris
    @GaryParris ปีที่แล้ว

    that's impressive work

  • @user-yo9vs9eh9h
    @user-yo9vs9eh9h ปีที่แล้ว

    Great! Thank you so much!

  • @vikaskumar-lr4cn
    @vikaskumar-lr4cn ปีที่แล้ว

    Amazing amazing work

  • @domin6168
    @domin6168 ปีที่แล้ว

    Honestly?
    I wouldn't have thought of this method xD
    Thanks for showing ;D

  • @MarcelE80
    @MarcelE80 9 หลายเดือนก่อน

    I can't believe xNormal is still around

  • @NicolasJBastida
    @NicolasJBastida 5 หลายเดือนก่อน

    OMG DUDE!!! THANK YOU

  • @RandomNoise
    @RandomNoise ปีที่แล้ว

    amazing and fast!!!

  • @SakamiMura
    @SakamiMura ปีที่แล้ว

    THANK YOU SIR

  • @blenderstuffs
    @blenderstuffs ปีที่แล้ว +5

    This is the most realistic skin texture I've ever seen😍😍

  • @Transcendmediaofficial
    @Transcendmediaofficial ปีที่แล้ว +1

    Really great and detailed tutorial! But any workaround for other skin pigmentations?

  • @oliverdessewffy
    @oliverdessewffy ปีที่แล้ว +3

    Very helpful! Can you create more than one variation with this technique, or will all the heads using this shader look the same (since you’re using just one set of textures)?

    • @andreasschultze6644
      @andreasschultze6644 ปีที่แล้ว +2

      Of course it'll look the same. Otherwise you need to paint the maps differently in Photoshop or something.

  • @lemiellemarine6295
    @lemiellemarine6295 10 หลายเดือนก่อน +1

    Thank you so much ! I’m gonna try this right away. I have a question is it possible to paint after on top of this ? ( like putting some make up ) with blender or armor paint ?
    Hope can someone answer me Thank you 🙏

  • @S9universe
    @S9universe ปีที่แล้ว +1

    have you got a tuto on adding mouth cavity teeth eyes and rigging all that ?

  • @skeletonking4119
    @skeletonking4119 ปีที่แล้ว

    THATS SOME AAA texture RIGHT THERE!

  • @hanthonypiano
    @hanthonypiano ปีที่แล้ว

    yea skin shader is no joke.... not to mention eyes hair, and everything else. thanks for sharing!!

  • @emirardahangur
    @emirardahangur ปีที่แล้ว

    perfect

  • @stalkershano
    @stalkershano ปีที่แล้ว

    great,amazing,wonderfull,awesome......

  • @TaraPayne
    @TaraPayne ปีที่แล้ว

    Question... Would it have been quicker to fold the face uv in half, stretch into place then unfold the face?

  • @Bingbangbong28
    @Bingbangbong28 ปีที่แล้ว +1

    Important question that would help other beginners like myself:
    Q: What is the main use of xnormals? After you have wrapped the texture map around the face model at 3:31 seconds, couldn't we just continue arranging the uv maps till it wrapped perfectly around the head? I dont understand why we need to use xnormals after when it gives the same texture look at 5:55 seconds ? What happens if we dont use xnormals?
    Thank you for taking the time to answer this

    • @louisbourgeois4234
      @louisbourgeois4234 ปีที่แล้ว

      I think that baking textures can be faster to render and maybe after baking them we can add more detail (I'm not sure but maybe). And Xnormals is faster than blender

    • @veniaminkarach
      @veniaminkarach ปีที่แล้ว +1

      in production, when you have dozens of models with same UV`s, but with different shape of one, it`s so useful to have already pre-done "right" textures for all heads that you have. In that way you don't need to rearrange UV`s of each head you are going to texture. Hope it helped :)

  • @vikaskumar-lr4cn
    @vikaskumar-lr4cn ปีที่แล้ว

    I have crrated a glass shader with imperfection and i wont to extort it for unity but i have no idea that how can i bake glass texture in to a image so that i can use that in unity. Please if you know about this help me

  • @aliefdjatisunda9915
    @aliefdjatisunda9915 ปีที่แล้ว

    Please when i generate maps in Xnormal, theres a not : Sorry this fbx mesh imported only supports triangle/quad faces and the mesh has a N side face, please triangluate before import

  • @ForsythJC
    @ForsythJC 9 หลายเดือนก่อน +2

    So I'm following along using a custom Daz3D character I created. The issue there is that some of these maps you mention are not included. Translucency and Cavity, to be exact, so I swapped in Subsurface Scattering and Bump, respectively. Am I doing it wrong? The results look a lot better than when I started, but not where I would like them to be. Also, how would I darken the skin tone back down? The previous setup I used involved a Hue/Saturation between the Diffuse and Base Color Input, but it doesn't work now. I even tried inserting a Gamma node, but not sure if that's correct either. Not sure if the SS map is impacting this or not. Help?

    • @spacekitt.n
      @spacekitt.n 24 วันที่ผ่านมา +1

      different daz vendors use different shaders and different maps. its all very confusing and i wish there was a guide or product that could transfer the iray shaders to look as good in cycles

  • @ognorant4349
    @ognorant4349 ปีที่แล้ว

    Can the finished material be taken over in the Unreal Engine, with all the information?

  • @jonathan-iw2wj
    @jonathan-iw2wj 10 หลายเดือนก่อน

    se podra hacer esto trabajo en blender 2.79 ?? en modelos de pes 2021.

  • @darkobakula5190
    @darkobakula5190 ปีที่แล้ว

    Wouldn't it be easier to make a skin material shader with a mix node using color attributes to blend different skin materials for face, limbs, scalp, palms... etc? Then bake this shader down?

  • @ghostdoodle5594
    @ghostdoodle5594 6 หลายเดือนก่อน

    Can i baking normal from multires?

  • @shahmaarbaba
    @shahmaarbaba 7 หลายเดือนก่อน

    can this software increase texture size too i mean low res nd pixelated texture

  • @eugenecampbell8676
    @eugenecampbell8676 2 หลายเดือนก่อน

    Dope tutorial🔥. What about female characters?

  • @jhonysteak5512
    @jhonysteak5512 ปีที่แล้ว

    Still who has a train to take, but thanks for the little software for the normals, next tutorial.

  • @williamwarner2518
    @williamwarner2518 ปีที่แล้ว

    Thanks Pixellica..Do you know whee I can find a full body nude uv map for female and male biped??

  • @thinulakethmina5927
    @thinulakethmina5927 ปีที่แล้ว

    Hey, Do you know a place , where we can get free human skin alphas?

  • @matejivi
    @matejivi ปีที่แล้ว

    niice

  • @Whosmstn
    @Whosmstn 10 หลายเดือนก่อน

    i can't deal with the sub surface part it keeps being white for me in those part

  • @ana-ot3is
    @ana-ot3is 3 หลายเดือนก่อน

    Bake luminance doesnt work for some reason :/

  • @danielliberty7559
    @danielliberty7559 ปีที่แล้ว

    amazing! why do you use overlay blend mode for mixing the 2 normal maps? wouldn't 'add' be a more correct and realistic option?

    • @andreasschultze6644
      @andreasschultze6644 ปีที่แล้ว +2

      No. Adding or even overlaying is wrong and just a lazy method. There are nodesetups that produce real normal map mixing behaviour.

    • @PixelicaCG
      @PixelicaCG  ปีที่แล้ว +2

      Add just adds it on top of the other one and washes out the image but overlay actually mixes it (as long as it's on non color) and add the details to the the first normal map, you can test it for yourself on a flat plane to see the difference, there are other more legit way to do the mixing but too many nodes just makes the process complicated for people and i wanted to make the shader as simple as possible.

    • @redphantom2670
      @redphantom2670 ปีที่แล้ว

      @@andreasschultze6644 i know there are better ways to mix them but can u tell me what is wrong with overlay tho? when i try mixing it with overlays and changing the factor it mixes it without ruining any details on the first normal map so what's wrong?

    • @danielliberty7559
      @danielliberty7559 ปีที่แล้ว

      @@PixelicaCG I'll try, thank you!

    • @andreasschultze6644
      @andreasschultze6644 ปีที่แล้ว +2

      @@PixelicaCG i get why you did it like that for the Tutorial. Maybe you could have Said „for an easy and quick way, we use the mix node Set to overlay. For a better working Solution Click my normal map mix video“ :D more Content !!! ;)

  • @samcorbett8783
    @samcorbett8783 5 หลายเดือนก่อน

    NGL I think if I dropped a tab of acid and peaked while watching this video, I would probably confuse this with Silence of the Lambs. Very interesting video tho!

  • @MercuriMedici
    @MercuriMedici 3 หลายเดือนก่อน

    Can we get one tutorial for darker skins 🙏🏽

  • @Oziell
    @Oziell ปีที่แล้ว

    0:56 - New guys will be like... Wow...!

  • @idldmit
    @idldmit ปีที่แล้ว +1

    why there is no final result? how is it a guide without showing actual result?

    • @redphantom2670
      @redphantom2670 ปีที่แล้ว +1

      it was shown at the begining of the video and in the tumbnail tho.

  • @macgruber4689
    @macgruber4689 ปีที่แล้ว +1

    nice, now we need a free female version lol. Thanks for the tip.

    • @brobocops
      @brobocops ปีที่แล้ว

      PRO TIP: you can download anything on the internet for free if you know where to look.

    • @macgruber4689
      @macgruber4689 ปีที่แล้ว +1

      @@brobocops what a tease

    • @24framedavinci13
      @24framedavinci13 ปีที่แล้ว

      @@brobocops link please

    • @PixelicaCG
      @PixelicaCG  ปีที่แล้ว +1

      I think he means torrent which is true lol

  • @ShiroiAkumaSama
    @ShiroiAkumaSama ปีที่แล้ว +1

    Wait I thought when you just overlay the normal map textures like this, this will lead to false behavior.

    • @andreasschultze6644
      @andreasschultze6644 ปีที่แล้ว +1

      yeah it will. But I think he took the shortcut for the sake of the tutorial. It's quite complex to mix Normal maps, but you can built a working nodegroup and save that for future projects.

  • @magicworkz
    @magicworkz 5 หลายเดือนก่อน

    Your tutorials are good but you don't show the final results in a presentable way that will leave you drooling

  • @darrylcross9935
    @darrylcross9935 ปีที่แล้ว

    When we 3-d print it will it be textured ? That what I’m looking to do.. I need texture on 3-d prints

  • @AnggaFurasesa
    @AnggaFurasesa ปีที่แล้ว

    it say free for any private or testing, not for work....

  • @DominikWysocki-ml2he
    @DominikWysocki-ml2he 6 หลายเดือนก่อน

    I dont understand how anyone comprehends nodes. It's so damn complicated.

  • @mdmpzero
    @mdmpzero 9 หลายเดือนก่อน

    it still looks like plastic though. the sss isn't very good

  • @gastondalmedo9636
    @gastondalmedo9636 ปีที่แล้ว +4

    Way too fast bro ... first time I had to watch a video at

  • @timow6929
    @timow6929 8 หลายเดือนก่อน +1

    Dude please slow down. Good tutorial but gawd where you running. I got burnout only watching the video while trying to copy along

  • @vampricbyte
    @vampricbyte ปีที่แล้ว

    I don't understand why you're not just adding a new UV channel and doing emit bakes from the edited UV to the target UV's you want right inside blender. You made this way more complicated with xnormal than it needed to be.

    • @veniaminkarach
      @veniaminkarach ปีที่แล้ว

      in production, when you have dozens of models with same UV`s, but with different shape of one, it`s so useful to have already pre-done "right" textures for all heads that you have. In that way you don't need to rearrange UV`s of each head you are going to texture. Hope it helped :) +xnormal is much faster than blender bake, especially 16k textures

  • @user-gq1ij
    @user-gq1ij ปีที่แล้ว

    Are your angel??

  • @Dan-li9qw
    @Dan-li9qw ปีที่แล้ว

    Yuvï

  • @davida.6622
    @davida.6622 8 หลายเดือนก่อน

    XNormal does not work on Linux. Another good reason to use Blender instead.

  • @user-iv7uw1yc2b
    @user-iv7uw1yc2b 6 หลายเดือนก่อน

    its not free anymore :D

  • @Gary_Hun
    @Gary_Hun ปีที่แล้ว

    Why do every CG people suddenly believe that we are interested in their faces and trendy mysteriously lit computer rooms?

    • @veniaminkarach
      @veniaminkarach ปีที่แล้ว

      oh, man, I'm so sorry yo parents are gay :((( tf you even opened that video thooo

  • @dacymark1688
    @dacymark1688 ปีที่แล้ว

    Dude you talk waaaaaay too freaaaking fast , slow down a lil bit

  • @hankb7725
    @hankb7725 7 หลายเดือนก่อน +2

    these kids don't know how to teach.. youre assuming people watching know a lot of things.. thats not how you teach

  • @daze4276
    @daze4276 8 หลายเดือนก่อน +1

    Help Ukraine 🇺🇦🇺🇦🇺🇦

  • @user-yu8db5tq2o
    @user-yu8db5tq2o 2 หลายเดือนก่อน

    this maps aren't free in 3d scan store anymore, can anyone plase send it to me with email??

  • @PIXXO3D
    @PIXXO3D ปีที่แล้ว +3

    Great video man. I started a discord server for Blender TH-camrs. we already have several big Blender creators on there. I want to send you the join link, but what is the best way to contact you if you are interested?

    • @PixelicaCG
      @PixelicaCG  ปีที่แล้ว

      Thanks man i enjoy your videos too, that's great, if you could send it to my instagram @pixelicacg or majidred2011@yahoo.com that would be great, thanks

    • @PIXXO3D
      @PIXXO3D ปีที่แล้ว +1

      @@PixelicaCG ive just sent it to your email

    • @PixelicaCG
      @PixelicaCG  ปีที่แล้ว

      @@PIXXO3D Sorry man i haven't recieved anything on my email, could you send it to my insta @Pixelicacg or my other email majidred2011@gmail.com?

    • @PIXXO3D
      @PIXXO3D ปีที่แล้ว

      @@PixelicaCG sent

  • @kareem7974
    @kareem7974 ปีที่แล้ว

    wonderful. YT ranking services > Promo-SM.