I can’t believe I watched this whole thing. But it was so incredibly worth it. This was more entertaining than the Viking series. You do a really good job of story telling and making the game feel alive and real. Watching this made me feel like you were Ragnor and not just a character in some game. Great job!
For my critiques. I honestly have none. I liked the format. The pacing. The storytelling. My only complaint is that you only have one video. I hope you make more. This was very nice to watch.
I tend to go for a sort of Paladin, healer-warrior build which focuses on maximising the bonus HP and toughness of my troops. Letting me throw them at anything, while still having substantial combat skills myself. I'm not convinced high Cunning and Social are as important as a lot of people think they are. You really only need certain perks in the trees. Most of which you can get without going full on investment into them. It just takes a little longer. But that's offset by the fact that you level faster by using combat skills. So in the end, you get a character that can do almost everything well (if not perfectly), with companions to fill in the gaps. I never take Steward on my own character. There are so many companions and spouses who can fill that role, that to take it myself feels like a waste of focus points that can be better spent elsewhere. Reason being that there are no perks in the tree, unlike the other trees, that NEED you to take them yourself.
Hey, that sounds interesting, maybe I'll try it next playthrough! This approach will require more reliance on companions, but it might be worth trying for variety :)
@@ImperfectX Well really only one companion/spouse, to fill the Steward role. Everything else you do yourself. As I say, there are only certain useful perks in each tree and the build is aimed around getting them without wasting focus/attribute points on other things, or putting too many points into something when you don't need to. You can achieve 250 in a skill with just 5 attribute points and 5 focus points. But most useful perks come well before 250 skill. Especially for this build. The reason for the combat skills are to get +10 HP in the one handed tree, +5 in the 2-handed tree, +8 in the polearm tree, +5 in the athletics tree, and a whopping +80 HP in the medicine tree if you pump your intellect all the way up to 10. This gives your troops over double their normal amount of HP. This has the by-product of making you really good in combat, too. If you build carefully you can also get -100% escape chance to prisoners you take. Meaning you can just lock up enemy nobles forever. It's quite a niche build, but very powerful.
I agree, this is a really big health boost, I haven't seen a build like this before, definitely worth trying. It's a pity there's no respec in the game (I mean attribute/focus points), because I had an idea of respecing in the process, but I had to do it the way I originally planned.
@@ImperfectX I agree. You should be able to re-spec. Especially in a game as long as this one. But... I mean you kind of can in a way. You just go to the retreat and take over as someone else. And... to be honest, kids in this game get WAY more attribute and focus points than the main character you make at the start. They're extremely overpowered. So if you get to that point, wait for a kid to come of age... distribute their points how you want, then go the retreat and take over as them. You do have to level the skills up again, though. I guess that's why they get such boosted stats, to make it easier if your main character dies or you decide to play a different way.
I’m quite literally bout 5 min into the vid and I’ve subbed hope to see more of your content dude I can alr tell your vids are smth I could sit down and just enjoy
Thank you fren! Maybe in the future, just need some rest from it 😂 But I was thinking about some mods like Game of Thrones, etc. Otherwise, it will be too similar to this one.
Hey! Sure, based on my experience, there are 3 most important and fundamental points: 1. Prosperity of the town, it should be as big as possible and as I remember if the prosperity is lower then 3k then you will have really small profits. 2. Resources which villages of this town produce. For example if villages produce Wool you need to place Wool Weavery, if Olives - Olive Press, etc. Workshops buy resources from the town market, so if villages of the town produce needed resources then their price will be low. 3. Number of villages which produce the same resource. Like if town has 3 villages and 2 of them produce Clay and 1 produce Flax, then it will be better to place Pottery Shop then Linen Weavery. The location of the town also influences the profitability, whether there are similar workshops in neighboring cities, whether trade caravans reach this city or are robbed on the way, and so on. The smithy and wood workshop bring practically no income, but add a chance for rare equipment to appear on the town market. The most profitable workshop is Silversmith as I know, but there no so many villages which produce Silver on the map. Also, their profitability always increases towards the end of the game, and they are less profitable at the beginning of the game.
I feel everything will be good :) This video performs really well, and most importantly, it showed me that I can do this. So I'm working on the plan on how to speed up video production and make plenty of videos in the next year. My goal is 1 video per month, but I spent near 250hrs to create this one and it's a bit unrealistic xD But I hope I will find the workaround.
Thank you fren! Yeah, I think definitely will add such content later, when the channel has plenty of subscribers, otherwise, it will be really hard to win the competition here on YT and promote channel, you know.
Endurance and vigor 5, then push to 7 with perks from ath+smith. Keep smith at 4 focus, 5th point is a waste. Attribute points are the most valuable, so ignoring the "free" 4 pts from ath+smith is not optimal. Every build should start at endurance 4 or 5. My opinion.
@@ImperfectX sorry I don't think you need 1 horse per man in your party for map movement bonus. It does help to have a good amount but eventually you would get the herd penalty.
Based on my testing, 1 riding horse per footman and you don't need riding horses for cavalry, but can use 1 pack animal per footman and cavalry. Only after this, you will get a herd penalty. Also, cows, boars, and other animals count towards herd penalty so there should be 0 of them. But maybe something changed and I'm wrong.
Great video brother, I love Sturgia and the Viking-Slav vibe and I love your storytelling
Hey, fren! Really glad that you liked it!
Excellently narrated and edited. Enjoyed it all the way.
Thank you very much, will try to make the next video even better :)
How this video doesn't have more views and this channel more subs is beyond me
I just made a channel last week, but I hope to stay here for a long time :)
@@ImperfectX You're doing quite well for only a week. Your analytics must look crazy.
@@bram7703 thank you, glad to hear this :) to be honest, yes, everything turned out better than I expected
I mean 3.6k views for a channel this size is pretty good? its about exposure I think? give him time
Hey, yeah everything is going well and I think it just needs more time :)
I can’t believe I watched this whole thing. But it was so incredibly worth it. This was more entertaining than the Viking series. You do a really good job of story telling and making the game feel alive and real. Watching this made me feel like you were Ragnor and not just a character in some game. Great job!
For my critiques. I honestly have none. I liked the format. The pacing. The storytelling. My only complaint is that you only have one video. I hope you make more. This was very nice to watch.
Thanks a lot, fren! I'm glad you liked it! Working on the next video, today will finish with the recording and will move to editing :)
I am amazed how good this video is, and I am happy to be one of your first subscribers, keep up the good work👍👍
Hey fren! Really glad you liked it! Hope next one will be even better :)
I tend to go for a sort of Paladin, healer-warrior build which focuses on maximising the bonus HP and toughness of my troops. Letting me throw them at anything, while still having substantial combat skills myself. I'm not convinced high Cunning and Social are as important as a lot of people think they are. You really only need certain perks in the trees. Most of which you can get without going full on investment into them. It just takes a little longer. But that's offset by the fact that you level faster by using combat skills. So in the end, you get a character that can do almost everything well (if not perfectly), with companions to fill in the gaps.
I never take Steward on my own character. There are so many companions and spouses who can fill that role, that to take it myself feels like a waste of focus points that can be better spent elsewhere. Reason being that there are no perks in the tree, unlike the other trees, that NEED you to take them yourself.
Hey, that sounds interesting, maybe I'll try it next playthrough!
This approach will require more reliance on companions, but it might be worth trying for variety :)
@@ImperfectX Well really only one companion/spouse, to fill the Steward role. Everything else you do yourself. As I say, there are only certain useful perks in each tree and the build is aimed around getting them without wasting focus/attribute points on other things, or putting too many points into something when you don't need to. You can achieve 250 in a skill with just 5 attribute points and 5 focus points. But most useful perks come well before 250 skill. Especially for this build.
The reason for the combat skills are to get +10 HP in the one handed tree, +5 in the 2-handed tree, +8 in the polearm tree, +5 in the athletics tree, and a whopping +80 HP in the medicine tree if you pump your intellect all the way up to 10. This gives your troops over double their normal amount of HP. This has the by-product of making you really good in combat, too. If you build carefully you can also get -100% escape chance to prisoners you take. Meaning you can just lock up enemy nobles forever. It's quite a niche build, but very powerful.
I agree, this is a really big health boost, I haven't seen a build like this before, definitely worth trying. It's a pity there's no respec in the game (I mean attribute/focus points), because I had an idea of respecing in the process, but I had to do it the way I originally planned.
@@ImperfectX I agree. You should be able to re-spec. Especially in a game as long as this one. But... I mean you kind of can in a way. You just go to the retreat and take over as someone else. And... to be honest, kids in this game get WAY more attribute and focus points than the main character you make at the start. They're extremely overpowered. So if you get to that point, wait for a kid to come of age... distribute their points how you want, then go the retreat and take over as them. You do have to level the skills up again, though. I guess that's why they get such boosted stats, to make it easier if your main character dies or you decide to play a different way.
Yeah, I was schoked when I first saw the number of attributes and focus points of my children lol
thank you for this, it was a ton of fun.
Glad you enjoyed it fren, thanks!
I’m quite literally bout 5 min into the vid and I’ve subbed hope to see more of your content dude I can alr tell your vids are smth I could sit down and just enjoy
Hey fren, thank you! I hope you enjoyed it till the end! :) And yeah, working on the next one.
Just finished this... Bruh this was worth every second.
Thank you, fren! I hope next one will be even better!
@ImperfectX. Proposal. For your next episode please make the music a bit more quieter. It came in way of your narrative.
@@michal1387 Hey, will take this into account, thank you!
Yo great video!!
Hey, glad you you enjoyed it! Thanks!
keep going man. you just made me start playin bannerlord again
Thank you fren, I'm glad you liked it. It means a lot to me to hear that my video have inspired you to come back to Bannerlord :)
I love sturgia too. My first play through was with sturgia and I have developed a deep hatred for Vladia and Khuzait.
Yeah, I feel you 😂
Just subscribed very good content, keep going you’ll make it big
Thank you! Working on the next one 😄
Great epic...I'll watch again
Hey fren, thank you! Working on the next one :)
good vid
Hey! Thanks!
This was very enjoyable, reminds of my first campaign lol. Can't wait for what else you have coming
Hey fren, thank you! Glad you enjoyed it!
Finally finished the video 😎
@@bram7703 Hope you enjoyed it, if you have any suggestions - welcome :)
You have my subscription friend, great video keep up.
Hey fren, thank you!
Damn😮😮 first video and already got 1k views
Thank you :)
amazing video! cannot wait to see what comes next. maybe another similar thematic bannerlord playthrough as another faction?
Thank you fren! Maybe in the future, just need some rest from it 😂 But I was thinking about some mods like Game of Thrones, etc. Otherwise, it will be too similar to this one.
Great video! Looking forward to more content from you!
Thank you! Will do!
When next one?
Hey! Planned for January.
@ImperfectX That one was awesome, dude. I'm looking forward to the next one.
Thank you fren! Working on it right now!
@ImperfectX Bro, can you explain to me how to make one workshop successful? I know only about the prosperity of the town
Hey!
Sure, based on my experience, there are 3 most important and fundamental points:
1. Prosperity of the town, it should be as big as possible and as I remember if the prosperity is lower then 3k then you will have really small profits.
2. Resources which villages of this town produce. For example if villages produce Wool you need to place Wool Weavery, if Olives - Olive Press, etc. Workshops buy resources from the town market, so if villages of the town produce needed resources then their price will be low.
3. Number of villages which produce the same resource. Like if town has 3 villages and 2 of them produce Clay and 1 produce Flax, then it will be better to place Pottery Shop then Linen Weavery.
The location of the town also influences the profitability, whether there are similar workshops in neighboring cities, whether trade caravans reach this city or are robbed on the way, and so on.
The smithy and wood workshop bring practically no income, but add a chance for rare equipment to appear on the town market.
The most profitable workshop is Silversmith as I know, but there no so many villages which produce Silver on the map.
Also, their profitability always increases towards the end of the game, and they are less profitable at the beginning of the game.
you did very well bro 🎉❤we need second part part Ragna declaring himself independent ❤❤🎉
Hey, thank you fren! Will think about it 😄
You hit the algorithm, congrats.
Hey, thank you!
Algorithmic comment for epic sturgia enjoyer, very pog.
Thank you fren! :)
Hey man, good video
Hey fren, thank you! I glad you liked it!
I hope your channel can grow, I feel sad if you don't get notice by anyone after creating good content like this,goodluck bro
I feel everything will be good :) This video performs really well, and most importantly, it showed me that I can do this. So I'm working on the plan on how to speed up video production and make plenty of videos in the next year. My goal is 1 video per month, but I spent near 250hrs to create this one and it's a bit unrealistic xD But I hope I will find the workaround.
Super video.
Maybe a series play through, similar idea with 20 minute videos with you creating your own kingdom?
Great effort, you should be proud!
Thank you fren! Yeah, I think definitely will add such content later, when the channel has plenty of subscribers, otherwise, it will be really hard to win the competition here on YT and promote channel, you know.
Endurance and vigor 5, then push to 7 with perks from ath+smith. Keep smith at 4 focus, 5th point is a waste.
Attribute points are the most valuable, so ignoring the "free" 4 pts from ath+smith is not optimal.
Every build should start at endurance 4 or 5. My opinion.
Yes, this is a good way if you are good with leveling these skills! But as for me, I personally not a fan of leveling them, especially smithing.
Looking forward to more content 🙏
Hey fren, thank you! Sure, I’m working on the next video!
Batania is best because of forest bonuses party speed and you can get fians prisoners without morale loses.
Hey fren, yeah agree. But it seemed to me that playing for them was somehow too easy.
First video 5 subs?! Make that 6 😤
You are legend fren :)
8
@@logoutofmyaccountweirdo don’t stop frens 😂
Remember the first day of Winter
Yeah 💪
WHAT VERSION DO YOU PALY ON
Hey, it was recorded on PS5, the last save is v1.2.11.45695, the first save is v1.2.10.42197
@@ImperfectX thanks
100th like !!! nice video
Thank you! You rock!
Make mooooooooooooore !
Okay will do 😂
Nice 💪🏾🔵
Thanks!
Next try making a kingdom
Hey! Yeap if I make one more video about Bannerlord I will definitely go with my own kingdom.
I'm not sure if you need that many horses
Hey, do you mean in the stash or in the party?
@@ImperfectX sorry I don't think you need 1 horse per man in your party for map movement bonus. It does help to have a good amount but eventually you would get the herd penalty.
Based on my testing, 1 riding horse per footman and you don't need riding horses for cavalry, but can use 1 pack animal per footman and cavalry. Only after this, you will get a herd penalty. Also, cows, boars, and other animals count towards herd penalty so there should be 0 of them. But maybe something changed and I'm wrong.
Another youtube sleep meta creator?! Insta sub buddy!
Thank you fren! Hope next video will be even better!
You need to make more videos
Hey fren! Yeah, working on it right now!
Can you put mods in future video
Yeah, I'm thinking about mods if I ever do the second video about the Bannerlord, otherwise, it will be too similar to this one.
Subed
Thank you fren! Working on the next one :)
Like the video, just hard sometimes to understand what you're saying 😢
Hey, thank you! Will try to improve this :)
Bro you talking to much
I think that's the point of videos like this, because it's a story, you know.