Legacy Season 1 (25 Rounds) Block Party: If you get any variation other than Parkour Party, you almost won't see any eliminations in that round. More so in sweaty servers. Dizzy Heights: The only real changes for players to adapt is the ending section. Even if the third section changes ever so slightly, the result of people qualifying is still rather possible whichever path is taken. Door Dash: It is always an RNG round. So just try and stick with the pack. Egg Scramble: Just look for a team to go after if you are in the lead, don't try and sabotage both teams together. Fall Ball: Always have people defending, otherwise you'll end up lots of points for zero reason. Fall Mountain: It's really a straight rush to the crown Fruit Chute: I think all I can say is to hope that the fruits/objects don't hit you. Gate Crash: Be fast, and observe the pattern. Hex-a-Gone: Just avoid players, jumping to save tiles as much as possible. And if you know how to do it, do delayed jump dives Hit Parade: Just be careful of the ending section, don't get sent off into the conveyors as that guarantees your elimination. Hoarders: Just look for a team to go after if you are in the lead, don't try and sabotage both teams together. Hoopsie Daisy: Just keep going for hoops. Jinxed: Make the decision to be a jinxer, or stay alive. Jump Club: Pay attention as to where the lower beam is and check for possible fruits when those variations are in play. Jump Showdown: Pay attention to where the lower beam is, and be careful of griefers and the blizzard fan, in jump Blowdown. Perfect Match: Try and say the fruits position aloud, or simply memorise a spot that has the fruit. If you are a yapper, then... I wish you all the best Rock 'n' Roll: Try and get under the ball of an opposition team if you're behind. That can slow their progress. Roll Out: Just be careful of the gaps. Royal Fumble: Don't try and play in off server... If it's in customs, then hope you get lucky per detection by the game to get the tail. See Saw: Don't try and tilt the see-saw to the extreme left or the right, you will cause yourself to respawn. Slime Climb: Look at how the obstacles move, this round is a 100% qualification rate. (unless in X-treme Solos) Tail Tag: Don't try and play in off server... If it's in customs, then hope you get lucky per detection by the game to get the tail. Team Tail Tag: Don't try and play in off server... If it's in customs, then hope you get lucky per detection by the game to get the tail. Only difference is you have more than yourself to save you. The Whirlygig: This round is an instant classic, so just avoid the windmill blades and make your way to the finish line. Tip Toe: Fake tiles will ALWAYS shake within 30 seconds. And if the tiles within the last three rows shake, you can disregard that column as a path to the end. Other times, follow the crowd. Just check the end rather than the start.
My thoughts on each round. It will be attached as a reply for each SEASON.
Legacy Season 1 (25 Rounds)
Block Party: If you get any variation other than Parkour Party, you almost won't see any eliminations in that round. More so in sweaty servers.
Dizzy Heights: The only real changes for players to adapt is the ending section. Even if the third section changes ever so slightly, the result of people qualifying is still rather possible whichever path is taken.
Door Dash: It is always an RNG round. So just try and stick with the pack.
Egg Scramble: Just look for a team to go after if you are in the lead, don't try and sabotage both teams together.
Fall Ball: Always have people defending, otherwise you'll end up lots of points for zero reason.
Fall Mountain: It's really a straight rush to the crown
Fruit Chute: I think all I can say is to hope that the fruits/objects don't hit you.
Gate Crash: Be fast, and observe the pattern.
Hex-a-Gone: Just avoid players, jumping to save tiles as much as possible. And if you know how to do it, do delayed jump dives
Hit Parade: Just be careful of the ending section, don't get sent off into the conveyors as that guarantees your elimination.
Hoarders: Just look for a team to go after if you are in the lead, don't try and sabotage both teams together.
Hoopsie Daisy: Just keep going for hoops.
Jinxed: Make the decision to be a jinxer, or stay alive.
Jump Club: Pay attention as to where the lower beam is and check for possible fruits when those variations are in play.
Jump Showdown: Pay attention to where the lower beam is, and be careful of griefers and the blizzard fan, in jump Blowdown.
Perfect Match: Try and say the fruits position aloud, or simply memorise a spot that has the fruit. If you are a yapper, then... I wish you all the best
Rock 'n' Roll: Try and get under the ball of an opposition team if you're behind. That can slow their progress.
Roll Out: Just be careful of the gaps.
Royal Fumble: Don't try and play in off server... If it's in customs, then hope you get lucky per detection by the game to get the tail.
See Saw: Don't try and tilt the see-saw to the extreme left or the right, you will cause yourself to respawn.
Slime Climb: Look at how the obstacles move, this round is a 100% qualification rate. (unless in X-treme Solos)
Tail Tag: Don't try and play in off server... If it's in customs, then hope you get lucky per detection by the game to get the tail.
Team Tail Tag: Don't try and play in off server... If it's in customs, then hope you get lucky per detection by the game to get the tail. Only difference is you have more than yourself to save you.
The Whirlygig: This round is an instant classic, so just avoid the windmill blades and make your way to the finish line.
Tip Toe: Fake tiles will ALWAYS shake within 30 seconds. And if the tiles within the last three rows shake, you can disregard that column as a path to the end. Other times, follow the crowd. Just check the end rather than the start.
How long did u write this?
@@Wall_Dude_FG I still have to work on the other seasons, but just for Legacy Season 1, since there are more maps, I took about 30 mins.
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