this is actually the best tutorial ever, I have been on yt for like 10 years and this is the only tutorial that really works, thanks soooo much!!!!!!!!! (you get a like from me)
for anyone having a problem with the addon, i used blender 3.6 for all steps till 8:00; then the steps after that i used 4.0, this was the only way it worked for me, hope this helps !!
I have tried 3.68 3.62 3.60 & 3.1 as the documentation states that version specifically. Every time I run it the body is rigged fine, but the rest of the objects do not have bones even though they're added to the hierarchy. I have checked the naming conventions on everything so idk...
You made car rigging look so easy in this tutorial. And i had fun learning it. Thank you for such amazing tutorial.. please make for guides like this..
Thank you, I broke my favorite admin tambourine while I was trying to set it up. I already wanted to drop everything and tell him to go to hell. And then suddenly your video. Now everything is clear and understandable.
Heyy amazing soo accurate and explanation was amazing loved it could u please make a video on real road footage how to make a car crashed video using camera tracking and car flips and catches fire so that it looks realistic
this is the best gawd damn tutorial i had the pleasure watching. only like one gripe was i wished you elaborate what could be wrong if the rig messes up.
this is great, thank you. if we wanted to scale this down to be a matchbox car size, what would be the easiest method? I have tried, but the axis point makes it so the constraint to the nurbcurve is way out in front of the car, therefore a big offset is applied. cheers!
I've been trying for hours, but I can't do the part at 8:18 minutes. When I press the bake car steering part, the keyframes in the timline part are deleted
My rigged animation widgets are not showing, instead of they are showing the same bone after generating. BTW thank you so much for the tutorial Anyone please help
@@ernestinamartinez4790there are TH-camrs out there with newer versions of the Rigacar addon make sure you make sure to find those TH-camrs they have updated the addon
Hey bro, thank you it's worked... actually it was my mistake that I was selecting object constraint instead of bone constraints... I'm really ashamed... but thanks yes it's was working fine in older version.
hey broo, so i had my own car model that i created as poly, i followed u until the animation part, once my car started to move, the wheels fall of from the grid and my car's body stays in place, just my seats from the car and the rigged moved along the path. could u help me fix this pls
How do you export the abc file to D5render and get the textures right. Really great tutorial but I'm having a headache with the textures for .abc export to D5render
I learnd you rigid video and make it like same to same but when i added bones the tyres change postion to forward and when i click on rigid it goes to backward
Great tutorial! Quick question: My wheels spin perfectly at lower distances, but when they travel longer distances, they start spinning oddly, switching between clockwise and counterclockwise. Something seems off. Any tips on what might be causing this?
How do I prevent the wheels from turning (not rotating)? I have a 6 wheel UGV and they don't have traditional turning, so I need to prevent the front wheels from going left/right. Please let me know if anyone has an answer, I've trying to figure this out all day and failing. Tried locking axis, don't know where you go to stop this from happening. Thank you for the tutorial!
@@sostcgtech yup, many mirror modifier, I'm trying rigging in my self made car that's why I would have to do so many additional things that aren't mentioned in the video
@@sostcgtech Thank you. one more thing ! bake car steering and bake wheel rotation not generating key for my blender 3.4 version do you have any solution for this?
Solved: ...Just spent like 3 hours trying to understand why adding a deformation rig would cause everything to flip around and bones would not line up with car. Figured out the problem as i was typing "the bones pop up seemed to be aligned to my view.........(not orientated to my model)" Problem of course is that i have in settings that new items i add into the world are relative to my view. Simply needed to look down at my car and "poof - done"
Need Help. Redone several times, named the parts as showed, confirm all the transformations. It refuse to recognize the wheels in the Rigging. Any suggestion?
I have a problem, when generating the follow path offset factor keys, the rig information does not appear in the timeline and when selecting bake car steering I get a python error, I hope you can help me, greetings and thanks in advance.
Just use the previous version of Blender (Blender 3.0, 3.1), which works fine. or you do it in Portable 3.0 and open it in the current version that you are using to continue with the animation.
The solution for those of us who have had problems in version 4.1 is to do it in portable 3.6 and then only open it in 4.1 Regards
th-cam.com/video/Fod9jM6C9nk/w-d-xo.html
this video has the fix file for blender 4.1 version
Where is the fix file? I can’t see
thanks a lot man, you saved my day lol
@@talhaanwar2479 yeah sad to the bone, after try hard to fix
This is the perfect balance between over explaining and not explaining anything for me, thanks!
This is the best tutorial I've seen in a long time!
Very good thank you!
You are welcome!
After spending 12 years of watching and learning VFx and animation finally found one free tutorial which is helpful, thanks bro!
You're very welcome!
im in the same page
this is actually the best tutorial ever, I have been on yt for like 10 years and this is the only tutorial that really works, thanks soooo much!!!!!!!!! (you get a like from me)
Thanks a lot, Glad it helped!
This is the best tutorial for this addon, thanks!
You're welcome!
for anyone having a problem with the addon, i used blender 3.6 for all steps till 8:00; then the steps after that i used 4.0, this was the only way it worked for me, hope this helps !!
I have tried 3.68 3.62 3.60 & 3.1 as the documentation states that version specifically. Every time I run it the body is rigged fine, but the rest of the objects do not have bones even though they're added to the hierarchy. I have checked the naming conventions on everything so idk...
You made car rigging look so easy in this tutorial. And i had fun learning it. Thank you for such amazing tutorial.. please make for guides like this..
After about 8 months off and on and giving up coming back. I finally did it thank you
Awesome tutorial Big thanks
Thank you too!
Thank you so much I needed to make architectural parking animation for client and your video helped me. Thankyou
You're very welcome!
This tutorial is so comprehensive. It's all I needed to rig and animate my car model. And I've learned all that in under 12 minutes.
You saved my time searching for tutorial ❤
You're welcome 😊
@@sostcgtech which verison of blender you were using in this video?
thank you very much, probably the most informative and useful video on this topic
You are welcome!
Perfect tutorial- Score 100%
Thank you!
HE MAKES THE TUTORIAL SOUND SO DRAMATIC HAHAHAH
veeery gooood, short clear and informative, great, keeep on
Thank you!
Your tutorial was great. Thank you very much. You solved my problem. Continue
very good and excellent tutorials
Thank you!
amazing!
Thank you!
Happy Monday Great Job 🔥
Thank you!
@@sostcgtechhey, do u have discord server?
@@MasterCube9324 I have Duck server 😄😄😄😄😄
This is great!
By the way: there is a fix for Blender 4.0 to get Rig a Car working.
Really? Just gives an error every time I try to use it on 4.0
Thank you, I broke my favorite admin tambourine while I was trying to set it up. I already wanted to drop everything and tell him to go to hell. And then suddenly your video. Now everything is clear and understandable.
Thank you! I'm glad the video helped clarify things for you.
this is so easy method bundle of thanks
You're welcome!
Heyy amazing soo accurate and explanation was amazing loved it could u please make a video on real road footage how to make a car crashed video using camera tracking and car flips and catches fire so that it looks realistic
The best explaning ever 🎉❤❤ thanks a lot
You're Welcome!
thankx dude !!
Wowwww.amazing tutorial...thaks for this video lesson
You're welcome
Finally i found best video
thank you very much my brother it helped a lot
this is the best gawd damn tutorial i had the pleasure watching. only like one gripe was i wished you elaborate what could be wrong if the rig messes up.
It didn't work for me and still doesn't.
@@hyper14102 use a different model or version of blender
*Very useful, thanks*
You're welcome!
Thanks FOR THIS VIDEO.😊
You're welcome
Easy and Best Tutorial
Thank you!
@@sostcgtech why am I seeing loop in parent please explain
Excellent.
Thank you!
SUPERCOOL TUTORIAL💥💥💥
Thank you!
THANK YOU BRO FOR THIS
You're Welcome!
saved my life!!!!
Very Nice and Useful
Thank you!
1:24 you can just click 'L' on whatever your mouse is currently hovering over and it should do the trick. Make sure nothing else is selected first.
Very good tutorial! thank you
You're welcome
Great Tut
Thank you!
this is great, thank you. if we wanted to scale this down to be a matchbox car size, what would be the easiest method? I have tried, but the axis point makes it so the constraint to the nurbcurve is way out in front of the car, therefore a big offset is applied. cheers!
Great clean tutorial!
Thank you!
too good man, great job, cheers
Thank you! Cheers!
bro,, getting error i tried a lot of models but when it comes to generate the accuracy got tangled.. need ur suggestion if u got the results.
Great job.thanks subscribed ❤
Thank you!
I've been trying for hours, but I can't do the part at 8:18 minutes. When I press the bake car steering part, the keyframes in the timline part are deleted
you got any solution?
My rigged animation widgets are not showing, instead of they are showing the same bone after generating.
BTW thank you so much for the tutorial
Anyone please help
I like this tutorial ❤
fantasic thank you brooooooooo
very thanks
Thank you too!
Don’t work in Blender 3.6.2 :-( My car is folowing PATH but after clicking to Bake Steering, Blender delete my Keyframe... Older version solved this?
me pasa igual :C alguna solucion?
@@ernestinamartinez4790there are TH-camrs out there with newer versions of the Rigacar addon make sure you make sure to find those TH-camrs they have updated the addon
Hey bro, thank you it's worked... actually it was my mistake that I was selecting object constraint instead of bone constraints... I'm really ashamed... but thanks yes it's was working fine in older version.
Nice tutorial
Thank you!
Amazing thanks
You're welcome
Thank you!
You're welcome
11:04 its not shift + Tab is Ctrl + Tab (Great tut btw)
Thank you!
thank you
Very Nice 🙂👍
amazing
Thank you!
best!!! Thanks mate. i Subscribe for this
Thank you!
this is fkin awesome 👍
Can we apply this Rigacar addon to all size of Car?
NIce tutorial
Thank you!
Thank you very mush
شكرا لك سيدي
You're Welcome!
thanks
You're Welcome
Simples e objetivo, meu agradecimento pelo belíssimo vídeo, sou aqui do Brasil e um conteúdo deste nível e importantíssimo para nos. ⭐⭐⭐⭐🌟🌟🌟🌟🌟
please make a tutorial for bike rigging
hey broo, so i had my own car model that i created as poly, i followed u until the animation part, once my car started to move, the wheels fall of from the grid and my car's body stays in place, just my seats from the car and the rigged moved along the path. could u help me fix this pls
When Im baking the car like at 8:11 every keys frames is deleted... any solutions ?
Did you solve it?
Just use previous version of blender
I did it in 3.6 versions@@sostcgtech
Nah, I will just make the car going straight@@barisnorway
@@sostcgtechin which version u created this?
How do you export the abc file to D5render and get the textures right. Really great tutorial but I'm having a headache with the textures for .abc export to D5render
I learnd you rigid video and make it like same to same but when i added bones the tyres change postion to forward and when i click on rigid it goes to backward
Just check how you rename tyre and make sure origin is set to geometry
is it unsuppotable for 4.2 ? because nothing is going correctly i have seen this tutorials upto multiple times but did nt work?
Is it possible to hand animate the car and have the wheels automatically rotate; if we want to animate the car on two wheels doing tricks?
Yes, RBC addon
For some reason the armature isn’t appearing on the back wheels
Bro when you where naming the front left brake you put back in the text you showed there
Why do you need to rig the calipers, what do they do exactly !?
Yes, that is part of the disc brake system. As you can see, when a car moves, only the wheel rotates, but the calipers don't spin.
@@sostcgtech yes, i figured it out now
nice
Thank you!
When I click the car deformation rig the whole car moves to a different place and even after adjusting it it doesn’t generate properly
I use 3.0.1 and the steering won't bake.
When I set it to generate ring mode, the direction arrows to change the car's suspension do not appear.
Great tutorial! Quick question: My wheels spin perfectly at lower distances, but when they travel longer distances, they start spinning oddly, switching between clockwise and counterclockwise. Something seems off. Any tips on what might be causing this?
I'm having problem with generate it giving me bone instead of the rig
It's A very Good tutorial But for some reason the ground sensor doesn't work for me.
Just make sure you apply scale before adding ground sensor.
Thank you!
Amazing. Is there a way to have multiple objects as ground sensors? :)
Yes you can do that, Just join all the object which you want to act as ground sensor
@@sostcgtech yes but that isn't the same thing as havnig multiple objects. when you join objects it becomes one. :)
How do I prevent the wheels from turning (not rotating)? I have a 6 wheel UGV and they don't have traditional turning, so I need to prevent the front wheels from going left/right. Please let me know if anyone has an answer, I've trying to figure this out all day and failing. Tried locking axis, don't know where you go to stop this from happening. Thank you for the tutorial!
i can't install addon in blender i downloaded the file but i can't see in blender please help me install addon
Just download the zip file and don't extract it, then install again by follow the first step as explained in the video.
thank you so much@@sostcgtech it worked
Do you know how to speed up or slow down the movement of the car along the path? Thanks!
setting the origin to geometry messed up my car, can i skip that step?
No don't skip that part... just Chek if you have mirror modifier apply it first before set origin to geometry
@@sostcgtech yup, many mirror modifier, I'm trying rigging in my self made car that's why I would have to do so many additional things that aren't mentioned in the video
after adding car (deformation rig) wheels are moved from car body. what is the solution for this? please help
Before add deformation rig, select all the part right click and set origin to geometry
@@sostcgtech Thank you. one more thing ! bake car steering and bake wheel rotation not generating key for my blender 3.4 version do you have any solution for this?
@@sinosree6628 Yes! just use previous version of blender 3.0 work perfectly.
@@sostcgtech yeah it's working now ! thank you so much 😍
triple like thanks :)))
Thanks
Can someone explain why am I seeing loop in parent while parenting
Nice
Thanks
that addon only does work for ground sensor when the ground is followed by a curve or it doesnt work on normal ground please make a sollution
Baking does not work past blender 3.4
Yes, try to bake in previous versions of blender (blender 3.0) then you can came back to blender 3.4 to continue with other steps
@@sostcgtech how to open the 3.5 file into the 3.1?
Not possible
@@t-moor6668Try this fix it works now in 3.6 drive.google.com/file/d/1ue1drzunNqJPQXb6i7cfz6rZHocTUho9/view
There is addon for fix search for it here(in TH-cam)
Solved: ...Just spent like 3 hours trying to understand why adding a deformation rig would cause everything to flip around and bones would not line up with car.
Figured out the problem as i was typing "the bones pop up seemed to be aligned to my view.........(not orientated to my model)"
Problem of course is that i have in settings that new items i add into the world are relative to my view. Simply needed to look down at my car and "poof - done"
Hi bro which version u used.. because 3.5.1. & 3.6.2. Is Not working (that wheel baking)😢. So can u pls .... which version u used to archive?
Just use blender 3.0 it's work perfect
OK I will try.... Tanks
Need Help. Redone several times, named the parts as showed, confirm all the transformations. It refuse to recognize the wheels in the Rigging. Any suggestion?
Hello. It was an excellent work. I have a question. Can we transfer the rig and animation in this work to Unity along with the path?
I have a problem, when generating the follow path offset factor keys, the rig information does not appear in the timeline and when selecting bake car steering I get a python error, I hope you can help me, greetings and thanks in advance.
Just use the previous version of Blender (Blender 3.0, 3.1), which works fine. or you do it in Portable 3.0 and open it in the current version that you are using to continue with the animation.