Blender Tutorial- Rigging a Car FREE in Blender (Easy Beginner Tutorial)
ฝัง
- เผยแพร่เมื่อ 19 มิ.ย. 2024
- Car rigging step by step tutorial in blender
Here is a step by step tutorial on how to rig a car in blender using free addon.
If you get any error while rigging just use previous version of blender.
Download Rigacar Addon (Free) here;
github.com/digicreatures/riga...
Download blender 3D
www.blender.org/download/
Digicreatures rigacar page;
digicreatures.net/articles/rig...
Download this model here;
www.cgtrader.com/free-3d-mode...
Suffix Name document here;
drive.google.com/file/d/1Hkgq...
Music by Hotham
Stream: smarturl.it/HothamMusic
Download: hypeddit.com/track/j2mggw
Hope you like it and don't forget to subscribe to my channel and press the bell 🔔 icon to get notified when I upload the next video
00:00:00 Intro
00:00:25 Download and Installation
00:00:49 Prepare the model
00:03:27 Create Car Rig
00:06:04 Animation
#tutorial #blender #Animation #cgi
The solution for those of us who have had problems in version 4.1 is to do it in portable 3.6 and then only open it in 4.1 Regards
th-cam.com/video/Fod9jM6C9nk/w-d-xo.html
this video has the fix file for blender 4.1 version
Where is the fix file? I can’t see
thanks a lot man, you saved my day lol
@@talhaanwar2479 yeah sad to the bone, after try hard to fix
for anyone having a problem with the addon, i used blender 3.6 for all steps till 8:00; then the steps after that i used 4.0, this was the only way it worked for me, hope this helps !!
After spending 12 years of watching and learning VFx and animation finally found one free tutorial which is helpful, thanks bro!
You're very welcome!
This is the perfect balance between over explaining and not explaining anything for me, thanks!
This tutorial is so comprehensive. It's all I needed to rig and animate my car model. And I've learned all that in under 12 minutes.
You saved my time searching for tutorial ❤
You're welcome 😊
@@sostcgtech which verison of blender you were using in this video?
This is the best tutorial I've seen in a long time!
Very good thank you!
You are welcome!
Thank you so much I needed to make architectural parking animation for client and your video helped me. Thankyou
You're very welcome!
thank you very much, probably the most informative and useful video on this topic
You are welcome!
Perfect tutorial- Score 100%
Thank you!
Best tutorial, thank
Awesome tutorial Big thanks
Thank you too!
Wowwww.amazing tutorial...thaks for this video lesson
You're welcome
Very good tutorial! thank you
You're welcome
Great job.thanks subscribed ❤
Thank you!
I like this tutorial ❤
The best explaning ever 🎉❤❤ thanks a lot
You're Welcome!
saved my life!!!!
Finally i found best video
Simples e objetivo, meu agradecimento pelo belíssimo vídeo, sou aqui do Brasil e um conteúdo deste nível e importantíssimo para nos. ⭐⭐⭐⭐🌟🌟🌟🌟🌟
fantasic thank you brooooooooo
veeery gooood, short clear and informative, great, keeep on
Thank you!
Great clean tutorial!
Thank you!
Great Tut
Thank you!
Heyy amazing soo accurate and explanation was amazing loved it could u please make a video on real road footage how to make a car crashed video using camera tracking and car flips and catches fire so that it looks realistic
THANK YOU BRO FOR THIS
You're Welcome!
Amazing thanks
You're welcome
thank you
Excellent.
Thank you!
Very Nice 🙂👍
Very Nice and Useful
Thank you!
Thank you!
You're welcome
Easy and Best Tutorial
Thank you!
@@sostcgtech why am I seeing loop in parent please explain
Nice tutorial
Thank you!
amazing!
Thank you!
amazing
Thank you!
too good man, great job, cheers
Thank you! Cheers!
bro,, getting error i tried a lot of models but when it comes to generate the accuracy got tangled.. need ur suggestion if u got the results.
Happy Monday Great Job 🔥
Thank you!
@@sostcgtechhey, do u have discord server?
@@MasterCube9324 I have Duck server 😄😄😄😄😄
Beautiful Tutorial Bro❤🔥Helped me a Dozen ❣❣❣Gained a new SUB
Thank you!
Hey bro, thank you it's worked... actually it was my mistake that I was selecting object constraint instead of bone constraints... I'm really ashamed... but thanks yes it's was working fine in older version.
this is the best gawd damn tutorial i had the pleasure watching. only like one gripe was i wished you elaborate what could be wrong if the rig messes up.
It didn't work for me and still doesn't.
@@hyper14102 use a different model or version of blender
NIce tutorial
Thank you!
best!!! Thanks mate. i Subscribe for this
Thank you!
this is great, thank you. if we wanted to scale this down to be a matchbox car size, what would be the easiest method? I have tried, but the axis point makes it so the constraint to the nurbcurve is way out in front of the car, therefore a big offset is applied. cheers!
this is fkin awesome 👍
Nice
Thanks
Hello bro nice tutorial am new in blender please is there a way you can show us the values you use on The Add Car Deformation rig maybe in short video or on the community tab please it will be helpful thanks
Thank you, I broke my favorite admin tambourine while I was trying to set it up. I already wanted to drop everything and tell him to go to hell. And then suddenly your video. Now everything is clear and understandable.
Thank you! I'm glad the video helped clarify things for you.
Hi, beginner here. One thing I've noticed is that the brakes are only active on the left side rather than the right side. What could be the problem?
Hi Great tutorial and really easy to follow, thank you, but when you have rigged your car can you somehow bring it into Unreal Engine 5, that would be super fantastic if you can. Thank you
There's a comprehensive guide for UE5 from a guy named Ivan Yosifov, "Unreal Engine 5 - Make AAA Game Vehicles"
From time to time you can find it for pretty cheap penny, currently I am looking at it for €15 at one of the major e-learning sources, starts with _u,_ ends with _y,_ has _dem_ in between.
nice
Thank you!
This is great!
By the way: there is a fix for Blender 4.0 to get Rig a Car working.
Really? Just gives an error every time I try to use it on 4.0
Can we apply this Rigacar addon to all size of Car?
I've been trying for hours, but I can't do the part at 8:18 minutes. When I press the bake car steering part, the keyframes in the timline part are deleted
Hello. It was an excellent work. I have a question. Can we transfer the rig and animation in this work to Unity along with the path?
please make a tutorial for bike rigging
hey broo, so i had my own car model that i created as poly, i followed u until the animation part, once my car started to move, the wheels fall of from the grid and my car's body stays in place, just my seats from the car and the rigged moved along the path. could u help me fix this pls
that addon only does work for ground sensor when the ground is followed by a curve or it doesnt work on normal ground please make a sollution
Super tutorial, will it be possible to give us a tutorial for synchronized when the wheels turn the steering wheel too? Thank you
Thank you! I will prepare tutorial for that,
@@sostcgtechYess Love u !
@@sostcgtech Because I couldn't find any tutorial on youtube for this
question please. i'm doing a race car track scene and i need for the entire car to lean going into the turns, i have tried everything to get the entire car to lean into the turn and its not working. how do i get the entire car to lean with the curve going into a turn?
(just try and check) , move the frame and then press r to rotate and x for x axis , then press the arrows to bend and then insert keyframe(i).
Why is my left front tire not visible in rendered mode or material preview, whereas in solid mode it is visible??
Don’t work in Blender 3.6.2 :-( My car is folowing PATH but after clicking to Bake Steering, Blender delete my Keyframe... Older version solved this?
me pasa igual :C alguna solucion?
@@ernestinamartinez4790there are TH-camrs out there with newer versions of the Rigacar addon make sure you make sure to find those TH-camrs they have updated the addon
triple like thanks :)))
Thanks
1:24 you can just click 'L' on whatever your mouse is currently hovering over and it should do the trick. Make sure nothing else is selected first.
Before I get to baking (I been reading the comments yeah. Still dunno wth it is) I have a problem. When I add the car deformation rig the damn bone at the center is bigger than my car(or a similar size). Then there's the other damn bones. Only one seems to be somewhere phasing through the brake or something and the others are 3 meters behind the car. Is it because I created the model myself? Or is it because I'm doing something wrong? I added brakes, but they're separate parts. Like the disc and the caliper are two separate objects but parented to the disc. Damn I'm just blasting phonk tryna figure this out.
Edit: I'm stupid. I think it's either because I parented the brakes to the wheels or I didn't name it properly. I must be STOOBID.
Hi, I'm new to blender, and I'm planning on using this tutorial to make a car design/rig to import into Unity, which I'll then add movement code into, so that I can move the car using my keyboard. Can I do that with this tutorial?
11:04 its not shift + Tab is Ctrl + Tab (Great tut btw)
Thank you!
My rigged animation widgets are not showing, instead of they are showing the same bone after generating.
BTW thank you so much for the tutorial
Anyone please help
Is it possible to hand animate the car and have the wheels automatically rotate; if we want to animate the car on two wheels doing tricks?
Yes, RBC addon
Bro when you where naming the front left brake you put back in the text you showed there
what format are you downloading the model in 🙏
Hello sir i can't select car allowy when i select then selected all tyers alloy
whenever i create the armature thee wheels and brakes move and rotate and the bones get all messed up can smn help?
Can someone explain why am I seeing loop in parent while parenting
why my car moves upwards when I select the armature? it changes its position but only the brakes keep their previous position
👍👍
hey have an problem thatz my car change it shape while it drives around corners
i am having a problem with rig a car add on my wheels are not working can u tell me the problem
bruh iam somalia your best teacher i never see thanks brother but blender 3.5 is issue cn i used 3.3 and 3.1 some like that thanks
When I do the follow path step I got an issue with it my car moved to the start of the path but it's remained rotated about -70 degrees along z axis.And even baking the animation just changed the front tyres rotation but the remaining rig remained unaffected even after baking.
Can you tell me what step I am doing wrong??
If yes it will be very helpful for me.
In which version car animation is working??
I use 3.0.1 and the steering won't bake.
Is it compatible with M1 Macbook air? I'm having trouble importing into the add ons. I click install and nothing happens/ shows up.
I learnd you rigid video and make it like same to same but when i added bones the tyres change postion to forward and when i click on rigid it goes to backward
Just check how you rename tyre and make sure origin is set to geometry
but i am doing with the same procedure but still not rigging can you please help me
Amazing. Is there a way to have multiple objects as ground sensors? :)
Yes you can do that, Just join all the object which you want to act as ground sensor
@@sostcgtech yes but that isn't the same thing as havnig multiple objects. when you join objects it becomes one. :)
look like the car too much shaky, how can we fix it?
Hi bro which version u used.. because 3.5.1. & 3.6.2. Is Not working (that wheel baking)😢. So can u pls .... which version u used to archive?
Just use blender 3.0 it's work perfect
OK I will try.... Tanks
Hi, thanks for giving us this.... It worked for me and I got the problem with the brake so I removed that but the animation worked but only the thing is Bake car steering didn't work. I'm using blender 3.5.1. Which version should I use for this
Just use blender 3.0 it work perfect,
You can download zip setup if you don't want to override the setup.
After bake, you use blender 3.5.1 to continue with animation.
@@sostcgtech Hi, thank you for replying back. really appreciate. I downloaded the older version as a second software of blender while keeping the 3.5.1 but the older version was crashing. I don't know why maybe I'm using Mac. Well I'm checking right now I hope it will work
@@sostcgtech I tried it, it was crashing when I tried to open the file which was created in 3.5.1 blender, so I did the same thing all over again... it didn't baked it
I think it will be good to start from the beginning using that version.. if you have already add bake remove it..
Also make sure you install the addon in that version.
@@sostcgtech thank you for replying again... I started from beginning but still it didn't work... after adding the follow path constraint and adding the keyframe and then when I press bake car steering the offset factor keyframe also vanished
Doesn't work past Blender 3.2 but still a great add-on!
I have a question.after name the body.wheel.brake.but it didnt generate wheel bone.only generate on the body.whats the problem?thanks
Before add car armature, make sure you select all the part of your car
question how to slow the wheels?
can i use it in unity?
which AI voice app are you using for the narration ?
Am using elevenlabs
Hi, how to animate truck trailer? Manually or automatic?
It's will be better to animate manual to have much control of the animation, but I will do a tutorial for that.
HOW DO YOU GET IT TO THE DIRECT DIRECTION IF ITS NOT
can we make it destruct ?
Hello, I cannot fully name the parts. For example, the beginning of the names to be given in jeep is JEEP-body, but when I try it with a different car model, I cannot figure out what to write instead of jeep. How can I find out what I should write instead of ''Mycar''? Can you help me?
Yes, you can use any name that you prefer, but you should finish with a suffix name at the end. Example Mycar - Body
If i select a part in one tire its selecting the parts in all the other tire , i to solve it?
I have eplain it in 01:16
If you still have the problem, let me know to provide more information.
como lo exporto a ue5? se podra o no se puede