Rig a Car in under 5 min (Quick and Easy Tutorial) 3.4 New Version
ฝัง
- เผยแพร่เมื่อ 5 ก.พ. 2025
- In this video, I show you how to rig a car using Car Rig add-on in blender using all the skills I gained through my practice. I hope will enjoy it, if so don't forget to subscribe to my channel.
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Link for Downloading the car model - sketchfab.com/...
Credits to the respective artist - Karol Miklas
Link for Rig a car add-on - github.com/dig...
Plane axis Empty NAMES
mycar-body
mycar-wheel.Ft.L
mycar-wheel.Ft.R
mycar-wheel.Bk.L
mycar-wheel.Bk.R
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#blender #blender3d #blendertutorial #tutorial #tutorials #blenderguru
The most underrated channel i swear, ma man saved my 4,660,588 triangles Mercedes benz car thank u so much bro!
Thankyou so much 😇. Glad my video helped you.
Of all the Blender animation tutorials, this is the only one I can understand. Your explanation is very easy to understand. Tysm👍
Glad it helped!
Thank you so much bro ❤❤❤❤❤ Love from India 🇮🇳
wow after a lot of suffering I have achieved it, thanks for uploading this tutorial!
You are welcome man
God bless indians
“Select the whole wheel , watch how to do this” 😂 nah Theyre great. Especially for UE5
I've been working on 4 tutorials now and nothing!... I hope this is the last one and if I get it...
really helpful....my car rigged perfectly
THANKS U R THE BEST
very clean tutorial.. sharp and simple🔥🔥
thanks man !
You are really welcom brother
thanku bhai
THANK YOU BROO
u saved my life
Thank you, this tutorial helped me a lot.
For some reason when i do shift a and then add the deformation my wheels move forward and its all weird
It's might be because of improper center pivot. The centre pivot of the wheel might be slightly moved away from the centre.
@@Kk_visual_productions How do we get rid of it? I also have the same problem.
@@hyper14102 if u scaled the plain axis to be bigger and more visible you need to apply all transforms to them to work properly...
I did this and it still didn't work
after adding car armature car body moving away can you give me a solution to that?
It could be because of some simple errors like missing out applying transform for the empty or missing a step. Check once again and tell us. We are here to help you.
I just subscribed, thanks again!!
Very helpful ❣️
Thanks bro
I did it. Many thanks. Subscribe and like done.
Thanks you so much !
Wow broooo 🔥🔥🔥
Well explained I am beginner but I also understand ❤
W tut thanks G
NIce one... now cold you let us know how to take it into unreal and have it driven there.. heheeheheheh thank you.. new subscriber here
Right now am not using unreal, am afraid that my laptop would blast 😂🤣
thankuu i love you
I added path and when i link path to car rig everything works but wheels dont spin. I also gemerated animations but not working
main problem is how do I export this model in my work place of blender 😕
You can export it as alembic or fbx export. It's better to use in blender itself bro.
bro when i click generate it failed showing many bones
Same bro
Thank you, but what I have to select to parent to a path in order to move along the path?
Just create a curve path and add a follow path modifier, and there you can find a eye dropper tool so using that just select anywhere on the car rigg. If you want i will make a tutorial on that!
@@Kk_visual_productions thank you. I did it and worked. Selecting the base of the car rig controller.
I have a problem, when I select for example my rim it selects the rims on all 4 corners like they are one whole piece! How can I fix that?
Separate. Edit mode, press P, separate. By selection is usually best in this scenario
Nice one❤
Thanks da
after adding armature (car deformation ) the tire change its location. can u tell me why!!!!?????
It might be because of improper pivot point or may be some error in the steps you did 🤔.
thank you
bro can i use this way with my blender 3.3??
Ya bro, if the addon is compatible with 3.3 then ofcourse you can.
Well explained 🔥🔥
😍😊
thanks bro
😍
What iif i have 6 wheel car?
Don't know about that. We have to check on that.
Please solve python error bro❤
Bro python error happens when you use a addon which is not compatible with the current version of blender you are using. Check if the addon is upto date.
@@Kk_visual_productions thanks❤️
I'm having a problem where the rig doesn't work properly, the bone isn't under the car, it's in the place where the wheels should be and the wheels have been moved. Can anyone help please?
Did you click parent with transforms? Try a different model if that doesn't work
bro when i apply rig and then press generate.suddenly it all messed up(so many bones are coming around the car model),i cant generate it. How to fix this
Bro its because of improper center pivot or some small mistake while parenting to emptys. Its took me some days of practise to overcome those issues.
@@Kk_visual_productions bro but i tried this same way on blender 3.6, it worked. But when I am using this on blender 4.0 , it faces this problem when press generate rigacar.
@amalmohancj1 ohh bro this blender 4.0 has lots of bugs bro. So blender really has to work on that.
@@Kk_visual_productions Ok bro thnx
When I bake car wheel rotation & car steering, it's not working. Any solution??!!
Bro many people's have the same issue, don't know why it's happens. What i do is, i manually animate the wheels and steering man.
@@Kk_visual_productions 👍🖤
Lemme see bro, today I will give ok
What , you got the solutions 😃
my rig appears beside it when i deform it
bro when i go to the armature there's option to choose.....how can i fix it
Do you mean there is no option for car rig option? If it's that i then i have given link to download the add on bro. Feel free to ask doubt anytime 😊
@@Kk_visual_productions thank you bro
You are welcome bro 😊
🙏🏾 Excellent, Bro, many thanks!!
You are welcome
When i click generate it always bugs my car, Even tho I'm trying another car its always bug it like my rig is broken. *edit* Please help
May be you forgot to apply transform for all parts of the car.
thnx yar
Bro wheel are not going well its moving with main body after all the instructions you have given in video
You mean the wheels are not rotating ?
@@Kk_visual_productionsyess
On the right side of your screen tou can see option called animation rig under which the values for wheels is 0, change it to 1. Then your wheels will start rotating.
The front wheels are connected together and the back wheels are too smh
I think you need to seperate the wheels in edit mode. By selecting the wheels individually in edit mode and clicking "P" will seperate it. If you still have any issue then feel free to Dm on instagram.
my car is upside down?
Hindi explain is more reveal
Why bro, my english not good ?
@@Kk_visual_productions it is good
you Pakistani
No bro
oh ok
@@Kk_visual_productions
aazing vid bro keep it up
@@Kk_visual_productions
i am a game dev so dont use blender :)
@@Kk_visual_productions
what to do if all 4 of my car tires are connected to each other..
Then you will need to seperate each tires. You can do that by selecting the tire in edit mode then select all vertices then click-P and seperate loose parts.
@@Kk_visual_productionsI did that already.. but in edit mode it was still selecting all tires..even after seprating them..
@@AadarshUpadhyay._. then try selecting each tyres manually in edit mode and then seperate it as selection
@@Kk_visual_productions 🥲🙏
bro my front tires are not moving or turning after generating a rig
On top right corner there is option for animation and rig under which you can see a option called wheel offset which might be 0, change it to 1 and it should start rotating. Thankyou