My favourite shadowbringers dungeon! It's rare to get to the last boss's enrage, but I've had a run where both DPS played gravity simulator and had the t2 weakness debuff 😪 If limit break is still up, a tank LB + reprisal should survive apokalypsis if the healer pops a few aoe heals as well Don't forget to check for loot before you quit the dungeon! Dungeons from this point on may have a rare minion in them that generally sells for a decent amount
This dungeon is so visually busy (as one would expect from the apocalypse) that expect to run it several times and still spot new details (like the apparent couple who died together). Enjoy the Ancients’ living nightmare! Also, having worked at a major retailer for far too long, this is accurate for Black Friday (I’ve seen sweet old ladies go full WWE over a toaster, and a grown ass man pile-drive a pallet of TVs. Even had someone light a table of socks on fire) 0:49 players tend to run away when tethered, and if you can outrun the mob long enough (6 seconds), the debuff will fall off). But honestly, you have to run really far, so it’s better to just kite it around the group just enough to be out of its blast range when it dies. The debuff stacks on their own don’t really matter if you’re not hit by its self destruct 1:31 that’s clever. I’ll try doing that the next time I heal this dungeon 1:40 🤣 🤣 🤣 1:52 where was this advice when I first ran this dungeon and parked myself into a corner against the wall??? (It ended as well as you’d expect lol) 2:19 most players probably won’t bother with Coils (I highly recommend clearing normal, especially before you finish ARR, as there’s a lot of background story there), but iirc that’s the first time the game introduces this kind of bolder mechanic (LotA’s boulders don’t work this way), though there’s an added element (seriously, if you haven’t cleared Coils normal, I _highly_ recommend you do) 2:41 I think this confuses some players. So, as your friendly neighbourhood DRK who was there for old Living Dead, let me explain y’all a thing: 80% of your max health means that, if you have 100 max HP, the damage is 80, leaving you with 20 HP. But that’s _if you’re above 80% HP._ If for whatever reason you are below 80% of your max health, it one-shots you. I actually thought this was an insta kill mechanic (it really should be) because most players aren’t at full HP when they get hit, so they died on impact lol 4:00 Colonel Sanders’ nightmare 4:49 but _damn_ does it have a nice view 4:53 so, fun fact, I like forcing wall-to-wall pulls with the Trusts/Duty Support. And of every pull I’ve done, the second of these two is still the hardest for me to do. I don’t know why they can handle the fist one ok, but that second one _still_ hits like a train (keep in mind, what role I’m in does affect how well W2W works with the AIs. But in my experience, every W2W is doable with a bit of planning) 6:16 I love that “falling off the arena” is now a mechanic 6:30 whilst this is true, the faces have a tell before they fire. What I like to do is stand in line with one, and turn my camera to face it. Right before they fire, the faces will do a kind of head turn. If the face I’m in line with doesn’t move, I know I’m safe. If it does, the tell gives me enough time to move out of the beam with minimal to no damage (depending on my reaction time) 6:49 again, this is correct. I haven’t tested my strat enough to say it’s foolproof, but I do know that there is a gap between the doom fire, and the laser. I tend to move into that gap so that, even when I’m the target, I’m not actually in the aoe, so I don’t take damage. Again, I haven’t tested this enough to say it’s 100%, but it is an option 6:58 this is the main reason my strat isn’t foolproof. If those point blank AOEs are in that safe gap, it’s not useful anymore lol Enjoy the senic gpose location, and the following cutscenes, first timers! Learned a lot from this one, Scrub. You’re doing my favourite expansion justice, haha. Looking forward to the rest!
whoever made the final boss deserves execution via sin eater, never have I really had such a hard time with most final bosses until this guy came in atleast the area's cool, I like the ascian style
Dude, that tip about letting Tank go first when healing?? Classic Scrub protip. Thank you so much as always
"you'll see that its health is melting quickly...always take this as a warning sign." REAL
I'm not there yet, so I'm gonna come back when I reach the MSQ point, but I just wanted to drop a like and thank you for keeping up the hard work! 🙏
2:55 "per aoe you are hit by" (running directly into the flares like you're testing the vuln stack cap)
Thank you Scubby! ❤
My favourite shadowbringers dungeon!
It's rare to get to the last boss's enrage, but I've had a run where both DPS played gravity simulator and had the t2 weakness debuff 😪 If limit break is still up, a tank LB + reprisal should survive apokalypsis if the healer pops a few aoe heals as well
Don't forget to check for loot before you quit the dungeon! Dungeons from this point on may have a rare minion in them that generally sells for a decent amount
This dungeon is so visually busy (as one would expect from the apocalypse) that expect to run it several times and still spot new details (like the apparent couple who died together). Enjoy the Ancients’ living nightmare!
Also, having worked at a major retailer for far too long, this is accurate for Black Friday (I’ve seen sweet old ladies go full WWE over a toaster, and a grown ass man pile-drive a pallet of TVs. Even had someone light a table of socks on fire)
0:49 players tend to run away when tethered, and if you can outrun the mob long enough (6 seconds), the debuff will fall off). But honestly, you have to run really far, so it’s better to just kite it around the group just enough to be out of its blast range when it dies. The debuff stacks on their own don’t really matter if you’re not hit by its self destruct
1:31 that’s clever. I’ll try doing that the next time I heal this dungeon
1:40 🤣 🤣 🤣
1:52 where was this advice when I first ran this dungeon and parked myself into a corner against the wall??? (It ended as well as you’d expect lol)
2:19 most players probably won’t bother with Coils (I highly recommend clearing normal, especially before you finish ARR, as there’s a lot of background story there), but iirc that’s the first time the game introduces this kind of bolder mechanic (LotA’s boulders don’t work this way), though there’s an added element (seriously, if you haven’t cleared Coils normal, I _highly_ recommend you do)
2:41 I think this confuses some players. So, as your friendly neighbourhood DRK who was there for old Living Dead, let me explain y’all a thing: 80% of your max health means that, if you have 100 max HP, the damage is 80, leaving you with 20 HP. But that’s _if you’re above 80% HP._ If for whatever reason you are below 80% of your max health, it one-shots you. I actually thought this was an insta kill mechanic (it really should be) because most players aren’t at full HP when they get hit, so they died on impact lol
4:00 Colonel Sanders’ nightmare
4:49 but _damn_ does it have a nice view
4:53 so, fun fact, I like forcing wall-to-wall pulls with the Trusts/Duty Support. And of every pull I’ve done, the second of these two is still the hardest for me to do. I don’t know why they can handle the fist one ok, but that second one _still_ hits like a train (keep in mind, what role I’m in does affect how well W2W works with the AIs. But in my experience, every W2W is doable with a bit of planning)
6:16 I love that “falling off the arena” is now a mechanic
6:30 whilst this is true, the faces have a tell before they fire. What I like to do is stand in line with one, and turn my camera to face it. Right before they fire, the faces will do a kind of head turn. If the face I’m in line with doesn’t move, I know I’m safe. If it does, the tell gives me enough time to move out of the beam with minimal to no damage (depending on my reaction time)
6:49 again, this is correct. I haven’t tested my strat enough to say it’s foolproof, but I do know that there is a gap between the doom fire, and the laser. I tend to move into that gap so that, even when I’m the target, I’m not actually in the aoe, so I don’t take damage. Again, I haven’t tested this enough to say it’s 100%, but it is an option
6:58 this is the main reason my strat isn’t foolproof. If those point blank AOEs are in that safe gap, it’s not useful anymore lol
Enjoy the senic gpose location, and the following cutscenes, first timers!
Learned a lot from this one, Scrub. You’re doing my favourite expansion justice, haha. Looking forward to the rest!
Love the videos as a new player they have helped immensely I was so sad when I caught up to your current guides haha
“WTF is that!?” My thoughts exactly when reaching that first boss the first time.😂
whoever made the final boss deserves execution via sin eater, never have I really had such a hard time with most final bosses until this guy came in
atleast the area's cool, I like the ascian style
Your commentary made me laugh 😂