@@silastopole No need for poison, beasts already have enough stats, atrocities would still be able to kill only one horse per atrocity with venom, divine shield wouldn't matter too much. Also divine shields could grief the board as the atrocities wouldn't die meaning baron would die faster than beast board + buddies would die too soon
If the baron and cultists aren't scaled up, you can beat it fairly easily with Blaster and Zapp, but otherwise yes you need a comp with a lot amount of hits to beat this. Note, it's half as much 'poison' if the Atrocities are given venomous rather than having infinite attack from Nightbanes, so usually that version is a little weaker - in the video, once an Atrocity's shield is popped, it only hits for 20 which doesn't really do much.
@@samheldman3154 i imagine its a mid-line between the old poison-venom nerf, that one-charge cards, if resurrected, get their charge back since they have not yet used it as a new instance. but it would definitely be too strong in some cases if cards were always as they started, b/c then bramble wouldn't be a counter.
@@natesytacctI agree they shouldn’t resummon as how they started, it just makes more sense that way. At what point does cultist decide what to bring back? I guess it works because when it gains “venomous” it gains the text with it same as it does if it gets divine shield? But in combat stats shouldn’t stay which is why if one died after it’s had a pharix shield on it, it shouldn’t resummon with a shield.
If the stealth naga is in and you have your important stuff stealthed it doesn't matter because the opponent will clear most of them for you. If they aren't big enough to kill all of the tokens by the time it gets to your cultists (or in this case Buddies), you will probably just win with the tokens anyway.
It won't grief because you position cultist to die before belcher. Deathrattles will proc from left to right, so you will always spawn belchers first, and only spawn tokens if there's any room left.
Can someone explain why the toxic goes before the cultist? He explained in the video but it doesn’t make much sense to me. Since it copies left to right, wouldn’t you want the summon to copy first? So then the atrocity is summoned AND THEN the toxic triggers? Or is since it gets toxic during the fight it just respawns with it? Idfk lmao
You are correct but the difference is that belcher first will guarantee toxic on the atrocity before it dies but if you positioned it 2nd there’s a chance enemy kills atrocity without the poison
@@tannerlea9721 Well, with windfury or a taunt that the Belcher doesn't die to (like an unbuffed Annoyotron) that chance is still possible, but generally yes.
I'm really not sure what beats this , maybe a bramble with blaster and baron if the board is not buffed obviously then you need like golden Goldrin and folder fish and 2 golden mech horses and even then I'm not sure with how they get +7+7 for each death.
Why does dog say he doesn't want to hero power anymore? Isn't the insane game winning plan to stack as many deathrattles on one single unit and have that and the whril-o-tron die, buffing the board with insane stats from Ghoulacabra? Edit: just noticed the end goal he was aiming for, this is why he's the 16k player
Going to call it now, this board is the strongest board Dog has ever had. Would beat perfect amalgam, 1,000,000/1,000,000 braggart boards, etc.
I think strong beast build would easily beat it. Like horse would summon much more
@@FreezeJockeri dont think horse summons more. each whirlotron summons 4 deathreattles that summon 2 more each
@@silastopole Same with horses summon 4 that summon 2 more
@@TorneraFoda but they neither have venomous nor divine shield
@@silastopole No need for poison, beasts already have enough stats, atrocities would still be able to kill only one horse per atrocity with venom, divine shield wouldn't matter too much.
Also divine shields could grief the board as the atrocities wouldn't die meaning baron would die faster than beast board + buddies would die too soon
Getting Amalgadon PTSD from this 😂
Congratulations for getting 16k, DogDog. Thank you Zenron for showing us the game here on YT. Your work is appreciated.
it really is unbeatable
9:51 PIVOT PIVOT PIVOT (would you though?)
lmaoo bruh HURT MY SOUL when he played ritual.. i was like noooo wtf BUT this is why i cant stay above 8k :P Lol
The game was like "Here, you're playing Nagas now"
Wayyyyyyyyyyyyy way way too late to start building up Crooners but I thought it too, extremely tempting lol
big dog doin big dog things
Congrats dog, not easy being oiled up in the juices of victory
That atrocity of a final board with the chill music in the background feels like a war crime xD
i cannot watch this one without falling asleep in 10 min from the start good job❤
The only way to beat this comp would be a perfect Goldrin set-up? Congrats to Dog for 16k! 🎉😊
Yeah I think so too, golden fish with golden goldren and Titus and two mech horse I think best this
You just have to use weak archer + thingy that attacks weakest attack, so you kill Titus. Cliff and 1 big unit in the back.
@@GamingSlothVideostealth invalidates that
@@zachariahmarkusson7479 Zapp is not stopped by stealth I believe.
If the baron and cultists aren't scaled up, you can beat it fairly easily with Blaster and Zapp, but otherwise yes you need a comp with a lot amount of hits to beat this. Note, it's half as much 'poison' if the Atrocities are given venomous rather than having infinite attack from Nightbanes, so usually that version is a little weaker - in the video, once an Atrocity's shield is popped, it only hits for 20 which doesn't really do much.
@2:45 Dog is fergalicious.
Did you guys catch which card he needed to win? He didn’t say it enough so I’m not sure 🤔
Sick game thx for share!
The perfect match doesn’t exi-
I'm addicted to this build with trickster
Ahh time to sleepy in Europe
why do the summoned atrocities keep poison? Shouldn't they summon either how they started as or as how they died?
no they keep buffs
@@natesytacctyes but why. Nothing about the card says it should
@@samheldman3154 i imagine its a mid-line between the old poison-venom nerf, that one-charge cards, if resurrected, get their charge back since they have not yet used it as a new instance.
but it would definitely be too strong in some cases if cards were always as they started, b/c then bramble wouldn't be a counter.
@@natesytacctI agree they shouldn’t resummon as how they started, it just makes more sense that way. At what point does cultist decide what to bring back? I guess it works because when it gains “venomous” it gains the text with it same as it does if it gets divine shield? But in combat stats shouldn’t stay which is why if one died after it’s had a pharix shield on it, it shouldn’t resummon with a shield.
@@samheldman3154 i think it makes sense that single use abils are just checked as "did they ever exist" as far as div shield/ven
May eu not get trapped this time
Would a golden baron grief the board with those tokens?
If the stealth naga is in and you have your important stuff stealthed it doesn't matter because the opponent will clear most of them for you. If they aren't big enough to kill all of the tokens by the time it gets to your cultists (or in this case Buddies), you will probably just win with the tokens anyway.
It won't grief because you position cultist to die before belcher. Deathrattles will proc from left to right, so you will always spawn belchers first, and only spawn tokens if there's any room left.
Yeah dog, you delicious 😂hahah
Dear god that would have been like 15 perfect dongs total
holy. stealth is nutty
Why does chat argue with the goat - you’d think they’ll learn
Waiting for buddies will be removed room
Can someone explain why the toxic goes before the cultist? He explained in the video but it doesn’t make much sense to me. Since it copies left to right, wouldn’t you want the summon to copy first? So then the atrocity is summoned AND THEN the toxic triggers? Or is since it gets toxic during the fight it just respawns with it? Idfk lmao
If atrocity gets venom in combat. When it responds it will have venom.vthats why you want the belcher first to guarantee venom on respawns
Since it gets venomous during the fight, is spawns with it ✨
You are correct but the difference is that belcher first will guarantee toxic on the atrocity before it dies but if you positioned it 2nd there’s a chance enemy kills atrocity without the poison
@@tannerlea9721 Well, with windfury or a taunt that the Belcher doesn't die to (like an unbuffed Annoyotron) that chance is still possible, but generally yes.
@@tannerlea9721 Ahh okay, I wasn't aware it respawned with combat enchantments. Thank you!
Easiest way to beat this is a crazy blaster comp
even with golden baron you get 9 dmg to enemy baron, and dog's baron has 15 health
@@csevdirir golden baron, golden blaster or birds activating blaster could reasonably do it. So you could get 6*3*2+6*3=54 possible damage
I'm really not sure what beats this , maybe a bramble with blaster and baron if the board is not buffed obviously then you need like golden Goldrin and folder fish and 2 golden mech horses and even then I'm not sure with how they get +7+7 for each death.
frosted butts
tellem flith
damn right
Right on
@@brodyaldenNow you two kiss.
Perfect dongs are back
Im delicious 🍰
I’m right on time
Put "I'm delicious" in the intro a few times please
This has got to be the most disgusting thing I've ever seen you do xD
disgusting lol
Is there someone with more points than him? 💀
nice!
Goodnight eu
Guys don't be like Silas... who stayed low just to damage others and then die of cringe because you were 1 turn behind...
yo
Looking so beautiful
Good night EU.
Why does dog say he doesn't want to hero power anymore? Isn't the insane game winning plan to stack as many deathrattles on one single unit and have that and the whril-o-tron die, buffing the board with insane stats from Ghoulacabra?
Edit: just noticed the end goal he was aiming for, this is why he's the 16k player