🕹️ Explore retroserk, my other channel dedicated to retro game reviews and comparisons in Spanish. Join the fun! youtube.com/@retroserk ❤ Support us by subscribing to our channel, and don't forget to click the bell icon to get new updates: th-cam.com/users/retrosutra 👉 Check out all our Donkey Kong videos here: th-cam.com/video/mK5qMY1Y6kE/w-d-xo.html
@@NoahVelez-uc5sm the original donkey kong has 4 levels, while the gamy boy/game boy color has 4 levels then ends up into a story. While thr final location where you battle dk in the tower
Gameboy: IDK ARCADE: 6x3😡 Gameboy: IDK ARCADE: WHAT IS IT??? Also arcade: GO GET YOU OTHER VERSION GB: WHO? ARCADE: NES NES: WHATS 6x3? NES: 6X3 GB: IDK GB: IDK NES: GO GET YOUR MATH TEACHER GB: WHO? NES: MR DOS PC DOS: BOOM! WHAT??? NES: HOMEWORK! PC DOS: I TOLD YOU THIS PC DOS: WHATS 6x3? Gb: iDK WHAT IS BOTH: WHAT IS IT??
Agreed. The fact that the NES version gives Donkey Kong a little arm and leg movement after falling down gives it a slight superiority over the original arcade version.
For a while, Champ Kong for PC was the closest you were going to get to the arcade game without having an arcade board. I was really impressed with how close it came to the arcade game.
Arcade version: Pauline: Thank you, Mario. Mario: You're welcome. Donkey Kong: Ooh, I'll get you next time. Game Boy version: Pauline: Thank you, Mari... Donkey Kong: Too late. You're coming with me. Mario: Oh no! Hey, where do you think you're going with my precious lady? Come back here! Pauline: HELP!!!! Donkey Kong: Sorry, Mario, but she is mine now! **takes Pauline to the city and Mario chases after him** Mario: Oh, that does it, DK! If you continue to run away with Pauline, I swear I'll take that stupid barrel and throw it right at that ugly face of yours! **crashes at locked door and gets dizzy** Mario: Oh, mamma mia. **key drops onto the floor and Mario picks it up** Mario: I got it! Let's-a-go!
I remember the Apple II version, done by Atarisoft, they did a few conversions (the C-64 they did was impressive). I remember when DK got back up in "Donkey Kong '94" (and if everyone hinted, that was really a grown DK Jr., and he now had a "chimp off the old block" as his hench-ape) and said "This ain't over, Mario!" That one had DK use poison mushrooms to Super-Size himself, and you had to bonk his head with barrels to end his reign of terror: Fun fact: "Donkey Kong" was originally supposed to have Popeye, Bluto and Olive instead of Mario the Brave Carpenter (he didn't become a plumber until the original "Mario Bros."), Donkey Kong and Pauline/Lady. King Features Syndicate, however, wasn't sure the relatively new field of video games was good for them, so that's when Nintendo went with Mario, DK and Pauline. When King Features saw how much a hit "Donkey Kong" was, they told Nintendo they wanted to do a game--and "Popeye" came to be.
E la semana que van Donkey Kong Minions y cómo a qué hora te aburras se va Apple ll que van Donkey Kong y cómo te aburras el tiempo en la cabeza de estar a la vuelta de estar a tu disposición Paula
The VIC20, despites its limitations, has an awesome animation of DK falling with the platforms below, and also the sound of his fall is amazing. Seems like that concept of the falling platforms isn't found in any other contemporary ports, neither in the NES version.
I remember another version on Amstrad CPC where Donkey Kong's head was still shown upright, when the rest of him was upside down when he falls on the last level.
De crío jugaba en un equipo de fútbol federado y los sábados por la mañana quedábamos en un bar del barrio donde nos recogían para llevarnos en vehículos hacía los campos donde nos tocaba jugar. Allí hacíamos tiempo jugando en la recreativa que no era ni más ni menos que Donkey Kong, ¡auténtica magia entrando por los ojos de aquellos chavales! Recuerdo que aquella recreativa fue sustituida por Donkey Kong Jr. así que el vicio continuó :) Le tengo mucho cariño a la versión de Amstrad ya que pude jugar mucho en aquel sistema pero indudablemente el arcade tiene algo que la hace única.
Qué bonito recuerdo. Mi primer encuentro con Donkey Kong fue a través de una Game & Watch que aún conservo. Aunque me gustaba, la verdad es que lo jugué poco en los salones recreativos y jamás logré superar el primer nivel (era aún demasiado pequeño y carecía de la suficiente habilidad).
I loved Donkey Kong in the arcade as a kid. But all we could get was the 2600 version and I was annoyed when there was no animated sequence seeing Donkey Kong defeated. It left me feeling like I watched a movie with no ending. The next version we got was the Apple 2 version. This was the first version we considered complete since it had all the stages and a defeated Donkey Kong sequence. The most mind blowing one IMO was the game boy version for expanding the original arcade version into an epic platforming adventure. I'd like to imagine what would happen if my kid self opened and played the 2600 version and what played instead was the game boy one. My little head would have exploded to see not only the original stages and animation intact (not to mention seeing new stages) but seeing Donkey Kong JR. get into the fight and play Donkey Kong Jr. levels (which I was also a fan of.)
Arcade: DK has a swoll back. Game & Watch: Oof. The corners have got to hurt. NES: DK has a normal back now, and he has no concussion! PC DOS: Sully levitates veerrryyyy slowly to the girders. PC DOS (CGA Composite): Sully levitates veerrryyyy slowly to the girders in completely different colors. C64 (Atarisoft): DK gives up, and doesn't react. Atari 8-bit family: DK swallows Pauline as a last ditch effort, but falls anyway. VIC-20: DK's weight broke the stage, and caused a funeral. Apple II: Mutant Ram levitates veerrryyyy slowly to the girders in a PC DOS palette swap. Coleco Adam: DK shows his biceps, and gets a concussion. Also, it feels weird the ColecoVision didn't have the cutscene, and thus isn't on here. C64 (Ocean): RoboApe makes a soft landing on the head. Amstrad CPC: Basically just the Arcade version. ZX Spectrum: The Hunchback must fall. MSX: The Hunchback must grow human skin and fall faster. FDS: Same as the NES, but on a credit card. Atari 7800: All aboard the Donkey Express! Choo choo! GB: DK: "Ok, no. It's not ending like this again for the 17th time!" SGB: It's just the enhanced GB version. G&WG2 (Classic): Same as the Game & Watch, but heckin' pixelated G&WG2 (Modern): DK should learn not to kidnap Peach. That's Bowser's thing. N64 (DK64): Same as the Arcade, but DK gets his Banana! (1 like, 1 extra banana) Nintendo e-Reader: Same as the FDS, but it's not worth the effort of getting the game to work. G&WG4 (Classic): Same as G&WG2, but it was thrown onto this collection to give more playability. G&WG4 (Modern): DK learns his lesson for the 2nd time, and gets dropped for the 22nd time. He should really consider retirement. GBA: Same as Nintendo e-Reader, but far more convenient. NDS: Man, Nintendo loves rereleasing the Game & Watch version, don't they? Wii/3DS: Wow, Nintendo loves rereleasing the NES version even more, don't they?
I had the Ocean release version of DONKEY KONG for my Commodore 64 as a tape version in the original box release 😺👍🕹️. But then i made a stupid - REALLY, REALLY STUPID! - mistake and sold it away at a flea market couple of years ago 😹. Also, the NES version of a defeat in DONKEY KONG is the best 😺👍🕹️.
Donkey Kong looks like some kinda of mummy sasquatch monster in some of these ports. Definitely NOT a gorilla. 😂 But man, watching these makes me want to break out my emulators and play some of the old games from the 80s and 90s PCs.
6:17 The Donkey Kong 64 version is better. The two prizes for playing the Donkey Kong arcade in Frantic Factory are the Golden Banana and the Nintendo Coin.
the only new music in the NES version is the title screen music, all the other songs are from the arcade. there is no nes varient of the ending song, if the arcade music and the nes music are different in this version it's because there are 2 ending songs in the arcade version and that applies to most ports too
I would’ve definitely love to see how a Japanese developer would’ve ported Donkey Kong to the MSX. If that thing can run the og Metal Gear, it could definitely run DK.
Donkey Kong por VIC-20 tiene pupilas blancas porque Mario no tiene ojos para mirar, tiene 1 bit ese sonido. Donkey Kong for VIC-20 has white pupils because Mario has not got eyes for see, Has 1 bit this sound.
Can you do the ports comparison video of Crazy Climber?. At the end of the video, I want to see the Arcade Archives version (PS4 or Switch) being included.
@MasterSproutGamer I am working in the video and this is the current list of versions I have found. Do you miss something? Arcade (JP) (1980) Arcade (US) (1980) NEC PC-8001 (1981) Bandai Handheld (1982) Atari 2600 (1982) Apple II (1983) NES / Famicom (1986) Sharp X68000 (Video Game Anthology Vol. 5) (1993) Super Nintendo / SNES / Super Famicom (Nichibutsu Arcade Classics) (Original mode) (1995) Super Nintendo / SNES / Super Famicom (Nichibutsu Arcade Classics) (Arrange mode) (1995) PlayStation / PS1 (Nichibutsu Arcade Classics) (1995) PlayStation / PS1 (Nichibutsu Arcade Classics) (Crazy Climber '85) (1995) WonderSwan (1999) Game Boy Color / GBC (Unreleased) (2000) PlayStation / PS (Arcade Hits) (2002) PlayStation 2 / PS2 (Oretachi Game Center Zoku) (2005) PS4 / Nintendo Switch (Arcade Archives) (2015)
@@mastersproutgamer9327 Unfortunately, the Android version is no longer available for download and I can't find it on any "obscure sites" (if you find it somewhere, I'd appreciate it if you could tell me where). Regarding Astrocade and ColecoVision versions, I didn't plan on adding homebrew ports, but since you asked me to make this video, I'll include them anyway. Thank you so much.
Honestly, the first version of donkey Kong I was good enough at to beat level 4 was the Gameboy version, so when I learned most of the others just looped after that point I guess I felt lucky to get to experience the other parts most missed out on
🕹️ Explore retroserk, my other channel dedicated to retro game reviews and comparisons in Spanish. Join the fun! youtube.com/@retroserk
❤ Support us by subscribing to our channel, and don't forget to click the bell icon to get new updates: th-cam.com/users/retrosutra
👉 Check out all our Donkey Kong videos here: th-cam.com/video/mK5qMY1Y6kE/w-d-xo.html
😅@PumpkinHead-jt3vx
5:17 the best plot twist in gaming
On god
2:29 i love the creativity
If it wasnt for the arguable graphics,that would have been the best
Original: so this is how the ending is.
Game boy: ALRIGHT THIS IS NOT THE END
It's cause donkey kong only has six levels
Original: it's the end??? GB and SuperGB I'm gonna return the game boys
Arcade: What’s the problem?
Gameboy: Math problem
Arcade again: Ok let me see
Arcade: Whats 6x3
Gameboy: I don’t know
Arcade mad: 6X3?
@@NoahVelez-uc5sm the original donkey kong has 4 levels, while the gamy boy/game boy color has 4 levels then ends up into a story. While thr final location where you battle dk in the tower
Gameboy: IDK
ARCADE: 6x3😡
Gameboy: IDK
ARCADE: WHAT IS IT???
Also arcade: GO GET YOU OTHER VERSION
GB: WHO?
ARCADE: NES
NES: WHATS 6x3?
NES: 6X3
GB: IDK
GB: IDK
NES: GO GET YOUR MATH TEACHER
GB: WHO?
NES: MR DOS
PC DOS: BOOM! WHAT???
NES: HOMEWORK!
PC DOS: I TOLD YOU THIS
PC DOS: WHATS 6x3?
Gb: iDK WHAT IS
BOTH: WHAT IS IT??
I like how in the VIC-20 sounds the game over theme, BUT for Donkey Kong and later on the ending (2:19)
not gonna lie the animation on the vic 20 version is kinda cool
Nice pac man pfp
It looks like he actually died
@@mickeymousehotdog I Like Pacman!
Don't be racist man
@@randomsonygaming7054 wdym?
Fun fact the original donkey kong is cranky kong in donkey kong country.
I remember Pauline having a pink dress back then, but in newer games today, she has a red dress
1:16 Dance
Still, my favorite Arcade game 42 years later. I think the NES port does display DK's comeuppance the best.
Agreed. The fact that the NES version gives Donkey Kong a little arm and leg movement after falling down gives it a slight superiority over the original arcade version.
@@jackson2531 Didn't the NES version omit some levels though?
@@ArranVidone level. The pie factory
Yes, you are correct.
@@ArranVidyou can buy a nes dk cartilage (or cartage idk how to spell it) with all 4 levels atleast
For a while, Champ Kong for PC was the closest you were going to get to the arcade game without having an arcade board. I was really impressed with how close it came to the arcade game.
My Favorites scenes:
0:15
0:52
5:00
5:26
What is better the donkey Kong 94 remake or the arcade one
Arcade version:
Pauline: Thank you, Mario.
Mario: You're welcome.
Donkey Kong: Ooh, I'll get you next time.
Game Boy version:
Pauline: Thank you, Mari...
Donkey Kong: Too late. You're coming with me.
Mario: Oh no! Hey, where do you think you're going with my precious lady? Come back here!
Pauline: HELP!!!!
Donkey Kong: Sorry, Mario, but she is mine now!
**takes Pauline to the city and Mario chases after him**
Mario: Oh, that does it, DK! If you continue to run away with Pauline, I swear I'll take that stupid barrel and throw it right at that ugly face of yours!
**crashes at locked door and gets dizzy**
Mario: Oh, mamma mia.
**key drops onto the floor and Mario picks it up**
Mario: I got it! Let's-a-go!
Donkey Kong isn't ugly, he's a nice and handsome gorilla!
@@ArranVidlook at cranky Kong then
0:15 Arcade
0:36 Game and Watch
0:52 NES
0:52 Famicom
1:09 PC DOS
1:29 PC DOS
1:50 Commodore 64
2:07 Atari 8-bit Family
2:19 VIC-20
2:41 Apple II
3:01 Coleco Adam
3:16 Commodore 64
3:36 Amstrad CPC
3:54 ZX Spectrum
4:12 MSX
4:27 Famicom Disk System
4:19 I’m speechless.
The DEFEAT of Donkey Kong in all Donkey Kong versions awesome video game play through keep up the good work!
I remember the Apple II version, done by Atarisoft, they did a few conversions (the C-64 they did was impressive).
I remember when DK got back up in "Donkey Kong '94" (and if everyone hinted, that was really a grown DK Jr., and he now had a "chimp off the old block" as his hench-ape) and said "This ain't over, Mario!" That one had DK use poison mushrooms to Super-Size himself, and you had to bonk his head with barrels to end his reign of terror:
Fun fact: "Donkey Kong" was originally supposed to have Popeye, Bluto and Olive instead of Mario the Brave Carpenter (he didn't become a plumber until the original "Mario Bros."), Donkey Kong and Pauline/Lady. King Features Syndicate, however, wasn't sure the relatively new field of video games was good for them, so that's when Nintendo went with Mario, DK and Pauline. When King Features saw how much a hit "Donkey Kong" was, they told Nintendo they wanted to do a game--and "Popeye" came to be.
E la semana que van Donkey Kong Minions y cómo a qué hora te aburras se va Apple ll que van Donkey Kong y cómo te aburras el tiempo en la cabeza de estar a la vuelta de estar a tu disposición Paula
3:30 my nigthmares-mis pesadillas
The VIC-20 version is so creative and impressive. It also has all levels
I love how in the retro Game & Watch games DK just goes plop.
5:17 DK: "Ha! you thought it was over, didn't you!"
The VIC20, despites its limitations, has an awesome animation of DK falling with the platforms below, and also the sound of his fall is amazing. Seems like that concept of the falling platforms isn't found in any other contemporary ports, neither in the NES version.
I remember another version on Amstrad CPC where Donkey Kong's head was still shown upright, when the rest of him was upside down when he falls on the last level.
Original: The End.
GB: SIKE! IT'S NOT THE END!!
6:31 the music when I save Lilyan Kelly from rocco
I think the MS-DOS version is one of the most horrifying games I have ever seen.
Donkey Kong looks like a devil, because his early look like horns
@@DrRobotnikPingas The glowing green eyes and the stitched up mouth don't help either.
De crío jugaba en un equipo de fútbol federado y los sábados por la mañana quedábamos en un bar del barrio donde nos recogían para llevarnos en vehículos hacía los campos donde nos tocaba jugar. Allí hacíamos tiempo jugando en la recreativa que no era ni más ni menos que Donkey Kong, ¡auténtica magia entrando por los ojos de aquellos chavales! Recuerdo que aquella recreativa fue sustituida por Donkey Kong Jr. así que el vicio continuó :)
Le tengo mucho cariño a la versión de Amstrad ya que pude jugar mucho en aquel sistema pero indudablemente el arcade tiene algo que la hace única.
Qué bonito recuerdo. Mi primer encuentro con Donkey Kong fue a través de una Game & Watch que aún conservo. Aunque me gustaba, la verdad es que lo jugué poco en los salones recreativos y jamás logré superar el primer nivel (era aún demasiado pequeño y carecía de la suficiente habilidad).
0:52 That's why VH1 put Donkey Kong in I Love 1983 Strikes Back!!
0:52 NES Version is Awesome 😊😻
I loved Donkey Kong in the arcade as a kid.
But all we could get was the 2600 version and I was annoyed when there was no animated sequence seeing Donkey Kong defeated. It left me feeling like I watched a movie with no ending.
The next version we got was the Apple 2 version. This was the first version we considered complete since it had all the stages and a defeated Donkey Kong sequence.
The most mind blowing one IMO was the game boy version for expanding the original arcade version into an epic platforming adventure.
I'd like to imagine what would happen if my kid self opened and played the 2600 version and what played instead was the game boy one. My little head would have exploded to see not only the original stages and animation intact (not to mention seeing new stages) but seeing Donkey Kong JR. get into the fight and play Donkey Kong Jr. levels (which I was also a fan of.)
Save the princess peach 1:03
Arcade: DK has a swoll back.
Game & Watch: Oof. The corners have got to hurt.
NES: DK has a normal back now, and he has no concussion!
PC DOS: Sully levitates veerrryyyy slowly to the girders.
PC DOS (CGA Composite): Sully levitates veerrryyyy slowly to the girders in completely different colors.
C64 (Atarisoft): DK gives up, and doesn't react.
Atari 8-bit family: DK swallows Pauline as a last ditch effort, but falls anyway.
VIC-20: DK's weight broke the stage, and caused a funeral.
Apple II: Mutant Ram levitates veerrryyyy slowly to the girders in a PC DOS palette swap.
Coleco Adam: DK shows his biceps, and gets a concussion. Also, it feels weird the ColecoVision didn't have the cutscene, and thus isn't on here.
C64 (Ocean): RoboApe makes a soft landing on the head.
Amstrad CPC: Basically just the Arcade version.
ZX Spectrum: The Hunchback must fall.
MSX: The Hunchback must grow human skin and fall faster.
FDS: Same as the NES, but on a credit card.
Atari 7800: All aboard the Donkey Express! Choo choo!
GB: DK: "Ok, no. It's not ending like this again for the 17th time!"
SGB: It's just the enhanced GB version.
G&WG2 (Classic): Same as the Game & Watch, but heckin' pixelated
G&WG2 (Modern): DK should learn not to kidnap Peach. That's Bowser's thing.
N64 (DK64): Same as the Arcade, but DK gets his Banana! (1 like, 1 extra banana)
Nintendo e-Reader: Same as the FDS, but it's not worth the effort of getting the game to work.
G&WG4 (Classic): Same as G&WG2, but it was thrown onto this collection to give more playability.
G&WG4 (Modern): DK learns his lesson for the 2nd time, and gets dropped for the 22nd time. He should really consider retirement.
GBA: Same as Nintendo e-Reader, but far more convenient.
NDS: Man, Nintendo loves rereleasing the Game & Watch version, don't they?
Wii/3DS: Wow, Nintendo loves rereleasing the NES version even more, don't they?
Here comes the ending.
6:21 sounds like the arcade game
Man I didn't even know Donkey Kong was on so many consoles/systems back then.
Because it was sorta a huge hit
@@Armanithefolf110 Well, due to Nintendo being VERY protective of their IP's. They spread this one around more so than any others.
Arcade: alright. Now try it on a higher difficulty which is coming up.
Gameboy: Oh you think this is the end? Ha. You've just begun
The game boy version pretty cool how he takes the princess back
My two favorite versions of Donkey Kong are are the arcade and the Atari 400/800
I had the Ocean release version of DONKEY KONG for my Commodore 64 as a tape version in the original box release 😺👍🕹️.
But then i made a stupid - REALLY, REALLY STUPID! - mistake and sold it away at a flea market couple of years ago 😹.
Also, the NES version of a defeat in DONKEY KONG is the best 😺👍🕹️.
Ohh, what a shame! I still have my game & watch
@@retrosutra You're lucky 😹👍.
@@ArttuTheCat Me too. 😸👍
I luv this game so much!! :D
As Sonic too...i'm a big fan of him!!
1:28 the heart is comically large
VIC-20 and the first two GB versions are my choice!
Final round complete sound was funny for Apple II 🤣😂
1:37 che animazione fluida 🤩
The Vic 20 is the first that got the animation right. Kept thinking, why don't they show the building collapse? Then Gameboy took it to another level.
NES and Gameboy are the best versions for me and GB IS also the first I played
Mario, come back! Delete your letters to numbers of Nintendo. I will punch you!! 👊 Atarisoft goes Pauline, II03!
Donkey Kong looks like some kinda of mummy sasquatch monster in some of these ports. Definitely NOT a gorilla. 😂
But man, watching these makes me want to break out my emulators and play some of the old games from the 80s and 90s PCs.
6:17 The Donkey Kong 64 version is better.
The two prizes for playing the Donkey Kong arcade in Frantic Factory are the Golden Banana and the Nintendo Coin.
2:01 bro said “fuck gravity” 💀
4:45 Atari 7800
5:00 GameBoy
5:26 Super GameBoy
5:50 GameBoy Colour
6:05 GameBoy Colour
6:16 Nintendo 64
6:38 Nintendo E-reader
6:54 GameBoy Advance
7:12 GameBoy Advance
7:25 GameBoy Advance
7:42 Nintendo DS
7:56 Nintendo 3DS
やったね!と思ったらドンキーが怒った!
許せない!ドンキーを殺してやるわ!
1:20 when donkey kong has low gravity
VIC-20's version of Mario makes him look more like Nes.
10% of the ports: Arcade ending song
5% of ports: NES ending song
the only new music in the NES version is the title screen music, all the other songs are from the arcade. there is no nes varient of the ending song, if the arcade music and the nes music are different in this version it's because there are 2 ending songs in the arcade version and that applies to most ports too
VIC-20: mariod eath sound
I would’ve definitely love to see how a Japanese developer would’ve ported Donkey Kong to the MSX. If that thing can run the og Metal Gear, it could definitely run DK.
Nothing beats the arcade version. Love it all the way especially on the Nintendo switch.
Yep, the arcade version is my favourite.
The PC Dos Donkey Kong looks like nightmare fuel
The commodore Vic-20 was my dad first console
1:32 mario runs for his life
2:41 donkey kong looks like a tiger
ZX spectrum is truly terrifying 😭
edit- today i was about to beat the msx version but at the last level i had one more thingy left and i died
DK 1981 is Cranky Kong and DK Jr. is DKC Donkey Kong. Diddy is that Donkey's nephew.
He yas saved Pauline in Donkey Kong game in Game Boy, look 5:10
Nintendo! Go away making Donkey Kong VIC-20 !
can i do it now yeah ok
and pauline being rescued
Not gonna lie, but Mario rescue princess peach instead of Pauline in the modern version of the donkey Kong game in the game and watch gallery version
DOS Donkey Kong looks like Sully from Monsters Inc
Donkey Kong por VIC-20 tiene pupilas blancas porque Mario no tiene ojos para mirar, tiene 1 bit ese sonido. Donkey Kong for VIC-20 has white pupils because Mario has not got eyes for see, Has 1 bit this sound.
I like Game Boy version.
me too
4:52 ducky dk angry dance
Arcade one is my favourite
My favorite version is the nintendo 64 version.
Game Boy Advance / GBA (Classic Nintendo Entertainment System NES) (2004)
my favourite is vic 20 ending
it's literally the same music as mario death
3:54 4:50 5:50 1:09
The gameboy and super game boy have continue the endings.
Famicom Disk System / FDS (1988)
Nintendo 3DS / N3DS / 3DS, Wii (2010)
VIC - 20 / V-2 (1983)
Can you do the ports comparison video of Crazy Climber?. At the end of the video, I want to see the Arcade Archives version (PS4 or Switch) being included.
Yes, I'll try to.
@@retrosutra Okay, thanks.
@MasterSproutGamer I am working in the video and this is the current list of versions I have found. Do you miss something?
Arcade (JP) (1980)
Arcade (US) (1980)
NEC PC-8001 (1981)
Bandai Handheld (1982)
Atari 2600 (1982)
Apple II (1983)
NES / Famicom (1986)
Sharp X68000 (Video Game Anthology Vol. 5) (1993)
Super Nintendo / SNES / Super Famicom (Nichibutsu Arcade Classics) (Original mode) (1995)
Super Nintendo / SNES / Super Famicom (Nichibutsu Arcade Classics) (Arrange mode) (1995)
PlayStation / PS1 (Nichibutsu Arcade Classics) (1995)
PlayStation / PS1 (Nichibutsu Arcade Classics) (Crazy Climber '85) (1995)
WonderSwan (1999)
Game Boy Color / GBC (Unreleased) (2000)
PlayStation / PS (Arcade Hits) (2002)
PlayStation 2 / PS2 (Oretachi Game Center Zoku) (2005)
PS4 / Nintendo Switch (Arcade Archives) (2015)
@@retrosutra Uh... let's see now. The Bally Astrocade? Emerson Arcadia 2001? ColecoVision? Android?
@@mastersproutgamer9327 Unfortunately, the Android version is no longer available for download and I can't find it on any "obscure sites" (if you find it somewhere, I'd appreciate it if you could tell me where). Regarding Astrocade and ColecoVision versions, I didn't plan on adding homebrew ports, but since you asked me to make this video, I'll include them anyway. Thank you so much.
Game & Watch (1982)
Honestly, the first version of donkey Kong I was good enough at to beat level 4 was the Gameboy version, so when I learned most of the others just looped after that point I guess I felt lucky to get to experience the other parts most missed out on
Game Boy Advance (Game and Watch Gallery 4) (Modern) its pretende cool
Vic-20 2:19
Why is that one your favorite?
2:29 the death is his favorite
Nintendo 64 / N64 (1999) Donkey Kong 64
1:25 - 1:45 music from hell👹
Game boy:Hahaha this Game Boy Donkey Kong has never end!!!!!!Me:What!?!?!?!?!?!?!!?!
Me: GB DK 1-6 8-6 10-6 100-6 1000-8 🔄-8 ?-8 ?x?-8
Donkey Kong is looks like a mayor I n Vic 20
Game Boy Color / GBC (1997) Game And Watch Gallery 2
I like the orchid one
Omg I like donkey Kong on the nes😊😮
ZX Spectrum / ZXS (1986)
Nintendo Entertainment System / NES (1983)
Why does it say 1999 when the game boy advance e-reader was clearly released in 2002
Yes, It is a typo, sorry
That means you win.
ZX Spectrum Dk looks creepy
What can you say? In the Game Boy, that's a different one.
Commodore 64 / C64 (Atarisoft) (1983)