This run might have the single worst final stand of the last boss on YT, haha. Apologies for how sloppy this run was, it's been a bit since I've run this dungeon solo. I recently got a spirit of Caliban class item on hunter and wanted to see how a build using it would fare here! Edit: This run was before I knew about the absurd hunter grapple melee build, I would absolutely be using that for the first encounter if I knew about it before attempting this.
Something I found useful for first encounter is void Wolfpack rounds ergo sum +falling guillotine and 3x void surge. Combine that with star eater silence and squall , stylish and expanding abyss for easy 2-3 phase
I used the strand rocket sidearm for boss dps purely because it was strand surge, otherwise I would've most likely opted to use mountaintop + dragon's breath for dps for the second and third encounter with little other changes to their loadouts (now with surges gone, I would definitely replace the strand sidearm for mountaintop during dps). To be completely honest, I think I would go back to the drawing board completely for the first encounter, probably electing to use either the broken grapple melee build or just stick to mountaintop and dragon's breath. Although it's not the best for damage, mountaintop is such a consistent and easy to use weapon and dragon's breath typically does a good job at stunning + providing damage over time.
@@ninety-eight9855I did second boss solo w euphony, arc rocket, and the gloves for arc soul and devour aspect. For some reason, the arc soul kills trigger and retrigger devour so easy to stay alive
@@Hovss Didn't think of using that setup, but it seems like it worked well for you! I still don't have euphony, but I've only heard good things about it. Getaway artist arc soul is definitely a strong build on prismatic warlock, I can see why it made surviving not too bad.
You have to wait for your sword's energy meter to fill up a decent bit, then you can hold guard to enter lament's chainsaw stance and immediately start attacking. The reason many people wait for the meter to fill up is because the amount of attacks you can do in the chainsaw stance is dependent on much energy you had when you activated it. The optimal combo is 2 chainsaw light attacks, 1 chainsaw heavy attack, and 2 normal attacks.
@ninety-eight9855 fuuuuck I've been doing 2 attacks 1 heavy two light but I wait for it to be full before I hold the charged attack again. Damn I've actually been throwing damage away
I just found still hunt nighthawk to be far less consistent for damage for the first two encounters. It would almost certainly be better for the final encounter, but dragon's breath + rocket sidearm is so much easier to play, even if it may be worse.
You get super energy back from dealing damage to enemies (although it's reduced for heavy and special weapons), so a decent chunk of the super energy was just from doing damage to the boss. I was also getting quite a few melee kills per phase to reactivate radiant, and with heavy handed + the helmet mod that gives super for powered melee kills, I got a decent bit of a super back from melees. Also, the fact that Dragon's Breath is a DOT (damage over time) weapon seems to help, as there's a lot more instances of damage on the boss going on in the background than if I would've used something like a normal rocket, so my super was consistently charging during damage.
It's not the best class item roll, ideally you would want spirit of the caliban over any other perk. It's definitely still doable with your class item, but having spirit of the caliban does make things quite a bit easier.
I was aiming for caliban + liars, but honestly, I was happy to get one with just caliban and a decent other perk on it. Coyote was definitely quite a bit more useful than I expected though, it kept me in the action whenever I missed a dodge.
they really do be making solo dungeons harder than last season lol, bosses are way tankier now and the -5 power at all times :( i really should have soloed this last season for the triumph goddamn
Yup, although, I'd say the -5 power level to all enemies doesn't actually make staying alive all that much harder, especially on hunter with the caliban class item (can definitely see why it would be harder without it though). The worst part of it by far is definitely the reduced damage to bosses, near perfect dps phases nowadays barely rival mediocre dps phases last season sadly. Definitely a lot more annoying this season than last.
Getting the chance to scope in and hit all crits against the first boss while there's adds surrounding you and the boss is flinching you is annoying. Using dragon's breath makes things very clean for the second boss as it causes the boss to constantly stagger, if you're using still hunt, more often than not it creeps up to the lantern very quickly and things can get annoying. You definitely could use still hunt for the final boss if you wanted, but dragon's breath just makes things so easy, and being able to run a rocket sidearm without double special-ing is very nice.
You could run a normal sword like falling guillotine, but you may die while trying to do DPS. I'd say either use a similar dragon's breath + special weapon setup that I used for the other two bosses or, if you know how to execute it, I would recommend the absurd grapple melee build that hunters have that can one phase this boss.
Although it is a 3 player activity, bungie fully intends for it to be completable solo, and incentivizes solo and solo flawless clears by rewarding a unique emblem for a solo flawless clear of the dungeon. Also, it's just an activity in the game that's a bit challenging and solo-able, so I don't see why somebody who enjoys a challenge and solo gameplay wouldn't do this solo.
@gallavanting2041 if I had to pick a godslayer title or a dungeon title player I would 10/10 always pick the dungeon player since for titles you need a solo clear and a master making for challenging then phanteon.
This run might have the single worst final stand of the last boss on YT, haha. Apologies for how sloppy this run was, it's been a bit since I've run this dungeon solo. I recently got a spirit of Caliban class item on hunter and wanted to see how a build using it would fare here! Edit: This run was before I knew about the absurd hunter grapple melee build, I would absolutely be using that for the first encounter if I knew about it before attempting this.
Dw man, solo flawlessing a dungeon is already impressive enough
forgot to solo flawless this dungeon last season and doing it now without solo op and being -5 was the biggest pain in the ass ever
But also… prismatic
Something I found useful for first encounter is void Wolfpack rounds ergo sum +falling guillotine and 3x void surge. Combine that with star eater silence and squall , stylish and expanding abyss for easy 2-3 phase
Good to know, I'll have to try that setup out at some point!
13:52 I would’ve deleted the game💀🙏
😂😂😂😂😂😂
That's all it takes for you to delete a game? Wow. 🤣🤣
Mf was the golden gun on the wizard necessary 😂😂
With surges being removed from dungeons, what would you change in your weapon loadouts?
I used the strand rocket sidearm for boss dps purely because it was strand surge, otherwise I would've most likely opted to use mountaintop + dragon's breath for dps for the second and third encounter with little other changes to their loadouts (now with surges gone, I would definitely replace the strand sidearm for mountaintop during dps). To be completely honest, I think I would go back to the drawing board completely for the first encounter, probably electing to use either the broken grapple melee build or just stick to mountaintop and dragon's breath. Although it's not the best for damage, mountaintop is such a consistent and easy to use weapon and dragon's breath typically does a good job at stunning + providing damage over time.
@@ninety-eight9855I did second boss solo w euphony, arc rocket, and the gloves for arc soul and devour aspect. For some reason, the arc soul kills trigger and retrigger devour so easy to stay alive
@@Hovss Didn't think of using that setup, but it seems like it worked well for you! I still don't have euphony, but I've only heard good things about it. Getaway artist arc soul is definitely a strong build on prismatic warlock, I can see why it made surviving not too bad.
This dude gives me anxiety. I'm captivated by his performance.
Wait ive gotta be doing lament wrong. Always thought you had to wait for the sword to charge up
You have to wait for your sword's energy meter to fill up a decent bit, then you can hold guard to enter lament's chainsaw stance and immediately start attacking. The reason many people wait for the meter to fill up is because the amount of attacks you can do in the chainsaw stance is dependent on much energy you had when you activated it. The optimal combo is 2 chainsaw light attacks, 1 chainsaw heavy attack, and 2 normal attacks.
@ninety-eight9855 fuuuuck I've been doing 2 attacks 1 heavy two light but I wait for it to be full before I hold the charged attack again. Damn I've actually been throwing damage away
Facet of Grace is pointless, you're not running anything kinetic. Facet of Ruin would be more beneficial.
Yep, just noticed that. I was running grace with khvostov earlier and just forgot to swap off before clearing this. Good point.
Mf was givin us a live tutorial in the chat mid boss fight
WOW! This was amazingly well done! Nice work!
How come you don’t use celestial nighthawk and still hunt? Been going for this and it’s all I’ve been using, second boss takes forever though
I just found still hunt nighthawk to be far less consistent for damage for the first two encounters. It would almost certainly be better for the final encounter, but dragon's breath + rocket sidearm is so much easier to play, even if it may be worse.
Plus I find that giving that special ammo slot up in those crazy encounters to be a challenge with things get hairy
Hey, how did you gain so much super back during DPS on Ogre? Getting two golden guns a damage phase is pretty great.
You get super energy back from dealing damage to enemies (although it's reduced for heavy and special weapons), so a decent chunk of the super energy was just from doing damage to the boss. I was also getting quite a few melee kills per phase to reactivate radiant, and with heavy handed + the helmet mod that gives super for powered melee kills, I got a decent bit of a super back from melees. Also, the fact that Dragon's Breath is a DOT (damage over time) weapon seems to help, as there's a lot more instances of damage on the boss going on in the background than if I would've used something like a normal rocket, so my super was consistently charging during damage.
What is a great loadout and mods if you don't mind me asking 🤔
PS I ask cause I haven't really been able to find a good build for my Hunter yet
All of the mods and weapons should be at the end of the video!
@@ninety-eight9855cool
Would i run the exotic class itme with spirit of the liar and spirit of renewal for my flawless run on the dungeon?
It's not the best class item roll, ideally you would want spirit of the caliban over any other perk. It's definitely still doable with your class item, but having spirit of the caliban does make things quite a bit easier.
Good stuff! I keep having something stupid happen during final boss fight. Couple techniques here I’m gonna try. Many thanks
Havent gotten that cloak roll yet, it looks nice. Is this the caliban roll you were aiming for or were you looking for another?
I was aiming for caliban + liars, but honestly, I was happy to get one with just caliban and a decent other perk on it. Coyote was definitely quite a bit more useful than I expected though, it kept me in the action whenever I missed a dodge.
they really do be making solo dungeons harder than last season lol, bosses are way tankier now and the -5 power at all times :(
i really should have soloed this last season for the triumph goddamn
Yup, although, I'd say the -5 power level to all enemies doesn't actually make staying alive all that much harder, especially on hunter with the caliban class item (can definitely see why it would be harder without it though). The worst part of it by far is definitely the reduced damage to bosses, near perfect dps phases nowadays barely rival mediocre dps phases last season sadly. Definitely a lot more annoying this season than last.
Almost threw the match right at the end 😂 the boss being at 1 hp made you greedy and not want to wait for hp regen. Either way, GG
Probably gunna attempt this actually. This build does feel dumb simple. Is there a reason we arent using still hunt?
Getting the chance to scope in and hit all crits against the first boss while there's adds surrounding you and the boss is flinching you is annoying. Using dragon's breath makes things very clean for the second boss as it causes the boss to constantly stagger, if you're using still hunt, more often than not it creeps up to the lantern very quickly and things can get annoying. You definitely could use still hunt for the final boss if you wanted, but dragon's breath just makes things so easy, and being able to run a rocket sidearm without double special-ing is very nice.
Yeah that makes sense to me.
As a kinda new hunter main, I strive to be this good lol.
Ggs bro 🤙🏼
Awesome vid. Is there any way you have a dim loadout or a video for the prismatic golden gun class you used on the second encounter?
With this same first boss run if you didn't have lament what would be a good replacement ?
You could run a normal sword like falling guillotine, but you may die while trying to do DPS. I'd say either use a similar dragon's breath + special weapon setup that I used for the other two bosses or, if you know how to execute it, I would recommend the absurd grapple melee build that hunters have that can one phase this boss.
Forgot to mention that you each boss damage time you swap to smoke gernade for extra damage. Am I getting this right?
Yep! On final I swap to smoke grenade for the 15% debuff
@@ninety-eight9855 also did you have dragon breath catalyst or not for this run?
@@Nasserrvn I did not
Forgot to ask, did you have dragon breath catalyst or not for this run?
What’s your artifact perks?
Female Hunter face reveal when :3
Goated
chad
Thank you for this!!! I need the title and this will help ❤
Thanks, and good luck with getting the title!
15.37 stopped watching
Using that crutch known as a Hunter. Do it on a Titan then maybe I'll be impressed.
Why solo?it is 3 plyr activity
Although it is a 3 player activity, bungie fully intends for it to be completable solo, and incentivizes solo and solo flawless clears by rewarding a unique emblem for a solo flawless clear of the dungeon. Also, it's just an activity in the game that's a bit challenging and solo-able, so I don't see why somebody who enjoys a challenge and solo gameplay wouldn't do this solo.
There's a ton of people that have beaten 6 player raids solo
Blueberries will see you clear a 3 man activity by yourself and go "This hunter doesn't have friends"
@gallavanting2041 if I had to pick a godslayer title or a dungeon title player I would 10/10 always pick the dungeon player since for titles you need a solo clear and a master making for challenging then phanteon.
Why solo? It's an achievement. You get rewards for doing it solo. Is this bait?