As a competitive ironjawz player I've had to leave the army for now until they get some help. All the -1 to hits, strike last strike first,manifestations that can just lock you in combat, hitting on 4s and abilities all nerfed and smash and bash gone. Sad times
Sorry to hear that dude. I feel you though: as a dad with very little time to play, the first army I collected and built was Sylvaneth... turns out I lack the time and patience for any of that.
The tier list is pretty spot on. I undersand the struggle regarding the placement of Brutes. Regarding the glooming, this is an utterly imbalance indexhammer season. Anyone who experienced it before knew what was gonna come. I am having fun playing the army. I will keep playing and painting it. However, I know that I'll be an underdog in a lot of matchups given the relativeley low movement, the lack of mortal damage output, and the low threath density.
@@xavierwt hmm that’s interesting. I have few armies and also comparing Ironjawz to previous edition they are really boring to play. Comparing them to Krulboyz I love how many options and fun stuff they have. I guess I will pause with them for now, and stick to other armies.
I think S tier should be like other armies are jealous of this dude and would play it if they had access to it, to give some level of general comparison to the army. It feels kind of like warchanter is the only dude that would be there out of all our units.
I think wierdnob and warchanter can move down a tier. You'll always have some of them, but I could see dropping the wierdnob to go double warchanter, or warchanter + zodgrod. I think brutes should be B tier. I don't think megaboss on foot is that good, but ragerz get to fight first on counter charge as well, so you could throw the megaboss up to protect him with a counter charge from the ragers? Kragnos has a lot of potential here, ragerz can redeploy + counter charge, and kragnos gives them 3d6 counter charges which lets you protect a bunch of your frontline with strikes first ragerz
you can have a 400 point beat stick, but ya know maybe it be nice if that beat stick had a ward save or -2 rend or something that buffs companion weapons in the army or just anything.
StV would not affect the companion weapons since it is a friendly ability. Unfortunately. One of the things that helps hammer the nail in of being bad.
I like your list, my only changes would be to put Brutes at B tier I just think that 200 points for 5 Brutes is just too much, and I still think it's better to play 10 of them, but 400 points is just a lot.
As a competitive ironjawz player I've had to leave the army for now until they get some help. All the -1 to hits, strike last strike first,manifestations that can just lock you in combat, hitting on 4s and abilities all nerfed and smash and bash gone. Sad times
Sorry to hear that dude. I feel you though: as a dad with very little time to play, the first army I collected and built was Sylvaneth... turns out I lack the time and patience for any of that.
I agree!
@@zramirez5471 I am with ya. I am casual player and getting consistently wiped off the board by armies that GW shows more love to is disappointing
This really helped me so thanks. How would you tier the artifacts and heroic traits?
Check back in a couple weeks for my "How to Win with Ironjawz" video.
I know it’s a niche topic but I would love to see your takes on beginner friendly 1-2kpts lists
I did that in 3rd edition, and I will likely do it for 4th edition, but not for a few months.
@@MossDogAoS no worries
@@solidsentinel1285 my discord will help you out, thought.
The tier list is pretty spot on. I undersand the struggle regarding the placement of Brutes.
Regarding the glooming, this is an utterly imbalance indexhammer season. Anyone who experienced it before knew what was gonna come.
I am having fun playing the army. I will keep playing and painting it. However, I know that I'll be an underdog in a lot of matchups given the relativeley low movement, the lack of mortal damage output, and the low threath density.
@@xavierwt hmm that’s interesting. I have few armies and also comparing Ironjawz to previous edition they are really boring to play. Comparing them to Krulboyz I love how many options and fun stuff they have. I guess I will pause with them for now, and stick to other armies.
I've been successful using Gordrak for the nearly board wide once a game +1 to hit
I think the Megaboss on foot is really good in a Kragnos list where you throw 20 brutes and just say “go destroy “
Megaboss is in general extremly good.. Adding +2 Attacks on all Brutes, also the Wreckas oder Ragerz is pure gold.
Putting the Ardboy boss above the megaboss is wild.
May I ask why you think that?
If you are not playing Brutes (which IMHO are bad), he is just bad.
I think S tier should be like other armies are jealous of this dude and would play it if they had access to it, to give some level of general comparison to the army. It feels kind of like warchanter is the only dude that would be there out of all our units.
I think wierdnob and warchanter can move down a tier. You'll always have some of them, but I could see dropping the wierdnob to go double warchanter, or warchanter + zodgrod.
I think brutes should be B tier.
I don't think megaboss on foot is that good, but ragerz get to fight first on counter charge as well, so you could throw the megaboss up to protect him with a counter charge from the ragers?
Kragnos has a lot of potential here, ragerz can redeploy + counter charge, and kragnos gives them 3d6 counter charges which lets you protect a bunch of your frontline with strikes first ragerz
Thanks for the video en mentionned myself Moss ;)
you can have a 400 point beat stick, but ya know maybe it be nice if that beat stick had a ward save or -2 rend or something that buffs companion weapons in the army or just anything.
Make a unit of 10 Brutes honour guards and put a Mega Boss on foot beside them.
What they did to gore gruntas is criminal
StV would not affect the companion weapons since it is a friendly ability. Unfortunately. One of the things that helps hammer the nail in of being bad.
I like your list, my only changes would be to put Brutes at B tier I just think that 200 points for 5 Brutes is just too much, and I still think it's better to play 10 of them, but 400 points is just a lot.
Agree. But their denial of objectives ability is so crazy strong.
IJ Tier List for 4th: Big Pig, Big Pig, Big Pig... #bigpig