Helldivers 2 - The Ultimate Support Build | Weapons, Armor, Stratagems and Gameplay Tips

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  • เผยแพร่เมื่อ 25 ธ.ค. 2024

ความคิดเห็น • 118

  • @LegacyGamingUS
    @LegacyGamingUS  10 หลายเดือนก่อน +6

    Interested in more Helldivers 2 videos like this? Be sure to subscribe - bit.ly/2HMw6zc
    And don't forget to join us on Discord - discord.gg/legacygaming

    • @grimrobot2059
      @grimrobot2059 3 หลายเดือนก่อน

      Overall, I like lemonade armor for support simply for your survivability so you can help the team and also if any of your teammates run out of stems you'll have more I usually run heavy medic passive armor, it works pretty well. I can cover my team's back line since I'll be a little behind them and I use the breaker in Sandy area instead cuz the status effects can soften them up for the team

    • @grimrobot2059
      @grimrobot2059 3 หลายเดือนก่อน

      Lemonade armor I use voice to text. Sorry I meant medic armor in specific for my build I use the MC m 17 butcher

    • @grimrobot2059
      @grimrobot2059 3 หลายเดือนก่อน

      And I overall prefer it so I can be more in the front lines helping my team. I play a lot more offensively but I still absolutely want to help my team. So I'm more of a combat medic type player in the front lines healing people giving them extra supplies when they need it, giving them good covering fire that type of thing

  • @AmazingSeek
    @AmazingSeek 10 หลายเดือนก่อน +48

    4:15 that was a beautiful triple kill. 10/10

  • @Grievousbg1
    @Grievousbg1 10 หลายเดือนก่อน +46

    If you play on lower difficulty you can use the granade launcher yourself + suply pack and drop a Rover for a budy. If there are two budies with offencise stratagems I drop a backpack for another budy, if not I use a Starfing Eagle. On higher difficulty 4+ I exchange the rover for a recoiless.

  • @TheHobbit167
    @TheHobbit167 10 หลายเดือนก่อน +33

    Adding to this, since you can stim teammates I run the +2 extra stims for a medic/support role!

    • @axelsommer697
      @axelsommer697 9 หลายเดือนก่อน +1

      Same here brother

  • @ghilliecamo222
    @ghilliecamo222 10 หลายเดือนก่อน +19

    My personal favorite build against the bugs, the Pyro Trooper:
    - Primary: SG-225IE Breaker Incendiary
    - Secondary: P-19 Redeemer
    - Grenade: G-10 Incendiary
    - Armor Perk: Engineering Kit
    - Stratagems: Flamethrower, Shield Generator Pack, Eagle Napalm Airstrike, Incendiary Mines
    - Essential Ship Upgrades: Increased Support Weapon Magazines, All Hangar Upgrades, All Engineering Bay Upgrades

    • @staplebro76
      @staplebro76 10 หลายเดือนก่อน +1

      incendiary grenades are trash

    • @fluffyteddy315
      @fluffyteddy315 10 หลายเดือนก่อน +1

      Against bugs is the incendiary shotgun really better than the base version?

    • @staplebro76
      @staplebro76 10 หลายเดือนก่อน +4

      @@fluffyteddy315 The base version does more damage but the incendiary looks cooler with bugs

    • @TheGlobuleReturns
      @TheGlobuleReturns 10 หลายเดือนก่อน +3

      @@staplebro76its called having fun

    • @staplebro76
      @staplebro76 10 หลายเดือนก่อน +1

      @@TheGlobuleReturns heh you definitely player in easy mode

  • @DannyboyO1
    @DannyboyO1 10 หลายเดือนก่อน +11

    Other tips: The armor with medic perks gives you +2 stims, and stims, like the supply backpack, can be used on your buddies. But the second bonus of increased stim duration is possibly more important, because while a stim is active (white border to the screen) your health and stamina keep regenerating. So I can be swarmed by little bugs, pop a stim, switch guns, and clear a path. I'm looking forward to finding a heavy version of this, for when the armor's not bugged, because those extra 2 seconds of "not dead" give me time to reload and empty some of the high fire-rate guns.

    • @Harbard369
      @Harbard369 10 หลายเดือนก่อน +1

      That’s what I’m hoping for. Being able to survive to me is like having a higher uptime on DPS and Objective actions.
      Stamina & health restore makes +Stims perk is S tier.
      Heavy +Stims, Jar-5 Dominator, Guard Dog or Shield pack & 3 Orbitals will be my go to build once Armour is fixed.
      I’ll grab a heavy gun from the map to keep my gameplay varied and to not have a severe deficit.

    • @DannyboyO1
      @DannyboyO1 10 หลายเดือนก่อน +1

      @@Harbard369 You might consider swapping one of the orbitals for an Eagle, just for the speed.

    • @Harbard369
      @Harbard369 10 หลายเดือนก่อน

      @@DannyboyO1 For sure. Eagle Air, Orbital Precision & Railgun are effective at creating space, taking out heavies & objectives. Good mix.

  • @elixer88
    @elixer88 10 หลายเดือนก่อน +3

    The EAT is also great, if your buddies can't spare a backpack slot. Drops with two launchers, 1 shot each. If a buddy isnt using a support weapon, they can take the extra one at spawn. The cooldown is also ridiculously quick (about a 90 seconds by default I think) so it's almost always ready.
    It requires a bit of planning ahead, and can be iffy if you get multiple bot dropships or Chargers. It's been pretty alright up to Difficulty Lv7. Haven't played past that to say how it is there.
    I opted for the "Medic" armor for more stims. Something I learned from playing Support/Healer in MMOs is "If you are in trouble yourself, you can't help others out of trouble." Plus you can use the extra stims on teammates.
    Don't forget you can get a free set of it via Twitch drops until Feb 23rd!!

  • @zero11010
    @zero11010 10 หลายเดือนก่อน +8

    Level 40+. I do difficulty 7-9. Full clear of all sub objectives, lairs, and uranium. On repeat.
    For support:
    Rail gun. (This is optional)
    Orbital rail cannon.
    EMS sentry.
    Autocannon sentry.
    Rail gun is optional. You can save a strategem in the party if 3 bring it and 1 takes a railgun after the cooldown. It leaves one player weak gassing heavies for the first few minutes. In this case you have the sentry and orbital to compensate.
    You’ll also want to get a shield generator pack or rover when it’s off cooldown from a team mate.
    EMS holds things (other than titan) in place. Creates room for the party and allows the group to feel less pressure.
    Orbital rail strike for when 3+ titans show up at once.
    Autocannon at each assault and at each defensive position. Its job is to help with heavies, which means you focus your own ammo on horde clear in those situations to keep the horde back.

    • @huntercrawford5556
      @huntercrawford5556 10 หลายเดือนก่อน

      I know the rocket turret focuses high health enemies but does the auto cannon do that as well

    • @zero11010
      @zero11010 10 หลายเดือนก่อน

      @@huntercrawford5556 could be mistaken. I believe both target whatever is closest. This often leads them to blowing themselves up.
      Most people prefer Autocannon to rocket turret. I’ve experimented with both a lot. It isn’t really clear to me what the rocket turret does better. I do like the rocket turret.
      I wish the end of level stats were better (and actually worked). It would be great to see how effective each sentry was, and what each sentry took out. Without that info … both do AOE damage. Both defeat heavy armor. But the rocket turret also knocks down friendlies who stand near the rocket turret as it fires. If nothing else the Autocannon turret is safer to stand near.

    • @zero11010
      @zero11010 10 หลายเดือนก่อน

      I’m level 50. My loadout has changed a little.
      Sometimes I swap EMS sentry for the Eagle air strike.
      You still need orbital rail strike for tanks and titans. You still need rover for hordes. You still need the railgun. But, you can still save 1-2 strategems per group using the previous trick. EMS is fantastic. Huge fan. But, the Eagle air strike handles breaches and drop ship groups, and it will destroy buildings, and it will take out lairs and factories.

    • @huntercrawford5556
      @huntercrawford5556 10 หลายเดือนก่อน

      @@zero11010 I’m not sure if it was in the description of the rocket turret or if I heard it but somewhere I read that it prioritizes bigger targets so I didn’t know if I’d be better cause it would focus them down. I also use auto cannon turret just because it’s a beast and can take out anything it’s shooting but if my team and I have adds covered I’d like for the turret to focus the big stuff at least for bugs. Bots can easily take out any turret if not placed strategically.
      I usually run: supply pack, orbital laser, a turret (ems or auto usually), disposable rockets.
      I think disposables are so over looked because it’s only 1 shot but it’s calls down 2 at a time and is such a short cool down that you can call them in over 20 times a game and just have rpgs everywhere. I like to keep one on me all the time incase a surprise drop ship comes.

    • @huntercrawford5556
      @huntercrawford5556 10 หลายเดือนก่อน

      They’re also nice to take out tanks with

  • @Valckryst
    @Valckryst 9 หลายเดือนก่อน

    Ran a Setup with the supply backpack and went on a helldive terminid mission, I loaded my teammates with supplies non stop and the flow of the mission was smooth to the point that we extracted with all four, plus we got a crapton of Samples doing so as well, playing support is fun as hell.

  • @teamwerk105
    @teamwerk105 10 หลายเดือนก่อน +21

    Lasers build and supply pack, almost never use Ammo and have tons for everyone else. My team loves it

    • @Troupe_Master
      @Troupe_Master 10 หลายเดือนก่อน +4

      Lasers build is nice 🗿👌🏿if you know, you know

    • @WeeWeeJumbo
      @WeeWeeJumbo 10 หลายเดือนก่อน +5

      team players are the best players

    • @devils_enmity821
      @devils_enmity821 10 หลายเดือนก่อน +2

      I'm buying this game tomorrow, can you let me know what's the last build. I normally play healer in games like this, but I don't think they're is healing. But support seems to be the way to go and ladder build had my interest

    • @Ghostpanzer
      @Ghostpanzer 10 หลายเดือนก่อน +3

      @@devils_enmity821you can heal teammate , there’s also an perk that allows you to carry 6 stems , so you can technically be a combat healer

    • @devils_enmity821
      @devils_enmity821 10 หลายเดือนก่อน +1

      @Ghostpanzer would a combat healer be worth going for or should I stick with taking the support route???

  • @loot5532
    @loot5532 8 หลายเดือนก่อน +1

    Lmao, this is really similar to my current go to build. Quasar means you have the supportive destruction of the Recoiless but lose its ability to rapidly fire. Silver lining, you always have your big gun AND your supply pack.
    I bring Shield Generator for bots, and a sentry gun for bugs. I'm stuck between Gatling and Autocannon. Gatling chews through crowds super fast, but tue Autocannon can take out Chargers in a few volleys. It's great for setting farther away or off to the sides for enfilading fire.
    My 4th slot (if available) is usually the Eagle Airstrike. It clears waves and bases pretty easily.
    Scorcher, for medium/ specialist enemy priority kills, the redeemer for Hunters and Berserker panic spraying, and the Stun Grenade to supress the enemy if they're getting too packed and close like during high level extractions and breaches/ drops.
    It's been great for supporting lower level players to do everything if they're not prepared for it, amd helping high level players focus on what they're doing without worrying about the little things.
    More specifically, this has become my team support/ Anti Gunship build. Shield Gen is used to protect the Hellbomb as it's set up and charging to destroy the base, and the Quasar to drop the active gunships

  • @XTerraUltima
    @XTerraUltima 9 หลายเดือนก่อน +2

    I generally use eagle smoke instead lf the shield generator to help the team flee and regroup.
    Its been a life saver.

  • @jadensprinkles5694
    @jadensprinkles5694 10 หลายเดือนก่อน +2

    Actually gave teammates tons of ammo last night cause I thought they needed it. But I’m lucky cause I wanted to make this build so I looked it up and you JUST posted this which is neat

  • @brianhaught7929
    @brianhaught7929 10 หลายเดือนก่อน +11

    U can swap out the sheild for the autocannon it takes out armor and has great range

    • @KenobiStark1
      @KenobiStark1 10 หลายเดือนก่อน +2

      Hell yeah I’m soloing bases with that easy. And taking out the big boys.

  • @kieranfitzgerald2030
    @kieranfitzgerald2030 10 หลายเดือนก่อน +1

    Swap the recoilless for the portable auto cannon, it's not as powerful as the recoilless against heavily armoured enemies, but it's definitely effective in taking out large groups of enemies should they charge at you from a single direction in a massive group.

  • @VIRGI779
    @VIRGI779 10 หลายเดือนก่อน +5

    i'd change the mortar and gatling sentry for orbital laser and expendable antitank. 3 rockets to down reinforcements and to kill armored bugs. I do it like that, a true support for liberty.

    • @badger0985
      @badger0985 10 หลายเดือนก่อน +1

      Orbital laser is just too strong not to take.

    • @jonothanrennert3098
      @jonothanrennert3098 10 หลายเดือนก่อน

      If someone else has it, then take one of the sentries. From what I’ve heard, the whole team shares orbital lasers

    • @LegacyGamingUS
      @LegacyGamingUS  10 หลายเดือนก่อน +2

      Used to be the case as a result of a bug. Orbital laser is 3 charges per person, independent cooldowns, so it's back to being really strong.

  • @underbossgamingdunce7018
    @underbossgamingdunce7018 10 หลายเดือนก่อน +1

    I'd personally say sub the supply pack for the EMS strike or launcher. having those slows are so much more useful than just extra bullets when there are areas on the map that can refill you pretty easily. Plus your supply drop I find is more than enough to keep your team in the fight.

  • @dalekmasterblaster585
    @dalekmasterblaster585 10 หลายเดือนก่อน

    The MG-43 and a supply pack is very versatile. Plus an engineering set to reduce recoil for said LMG and extra frags for the nasty stuff.

  • @beastrow2327
    @beastrow2327 10 หลายเดือนก่อน +3

    Yo, the auto cannon is glitched if you go to first person mode, it cancels the long reload animation

  • @Pawsabelle
    @Pawsabelle 10 หลายเดือนก่อน +2

    the mix matching armor at the 7:50 mark triggers my ocd XD but good video other than that

  • @arungupta9140
    @arungupta9140 2 หลายเดือนก่อน

    Has the “need ammo indicator” mentioned in 2:45 been fixed?

  • @Regressum
    @Regressum 10 หลายเดือนก่อน +1

    Gatlin sentry is bugged. Machine gun sentry provides much more utility until Gatlin is fixed and doesnt unload all it's ammo at once into a drop ship.

  • @TylerAnthony-x7k
    @TylerAnthony-x7k 11 วันที่ผ่านมา

    If you wear the recoilless backpack, what strategem would you take instead of the supply pack?

  • @eugeneasare1400
    @eugeneasare1400 10 หลายเดือนก่อน +3

    How do you use the supply pack on yourself on ps5

    • @box_of_7
      @box_of_7 10 หลายเดือนก่อน +3

      Down on the D-pad.

  • @mcleary9615
    @mcleary9615 10 หลายเดือนก่อน +5

    It's funny and annoying getting killed by your own rover 😂

  • @lip124
    @lip124 10 หลายเดือนก่อน

    The EATS is a good supply for high level if ur team doesn't have enough armor damage covered.

  • @docuzi
    @docuzi 10 หลายเดือนก่อน

    My horde clearer build is shield pack, grenade launcher, airburst orbital, and eagle cluster bomb. awesome for clearing large numbers of mobs. Sometimes when im feeling risky, i use napalm, chem gas orbital, and flamethrower instead haha

    • @hm9715
      @hm9715 10 หลายเดือนก่อน +1

      Does the flamethrower light the gaz?

    • @docuzi
      @docuzi 10 หลายเดือนก่อน +1

      @@hm9715 Nah bro. But the gas is nice to drop on bug breaches because it stays there a while, gassing the breaching bugs. Fire has a bit of slow effect on enemies, so gas and fire 🤌

  • @MCLELLAN_1994
    @MCLELLAN_1994 9 หลายเดือนก่อน

    Does the supply pack work with the auto cannon?

  • @terrellbrown935
    @terrellbrown935 10 หลายเดือนก่อน +1

    Need that crowd control/in your face build asappp

    • @SteveMorris-c2r
      @SteveMorris-c2r 10 หลายเดือนก่อน +2

      For CC I like to use Napalm strike, Orbital Gas strike, Flamethrower and incendiary mines. The napalm and orbital gas have very short cool downs allowing you to spam them. Flame thrower is great for bug breaches and drops and the mines are to prevent enemies from flanking you. EMS strike, the light mg and the arc gun are also good for CC.

  • @shoelace5977
    @shoelace5977 10 หลายเดือนก่อน

    hey ive been trying to make a build specifically for clearing nests and fabricators and was wondering if you cold do a vid on that in the future.

  • @phantomzero2413
    @phantomzero2413 10 หลายเดือนก่อน

    As a support build I've been using to good effect the following on terminids.
    Primary: Sycthe, or later on the Breaker Incendiary. Scythe doesn't use much ammo, and the Incendiary despite the lower damage is good for sweeping across hordes of enemies and lighting them all on fire. Single target though its not very efficient sadly. Scythe does alright damage, but as stated the main draw is the lessened ammo consumption as long as you don't overheat the heat sinks. Good at clearing unarmored/light armored chaff enemies.
    Secondary: Redeemer, just a better peacekeeper.
    Grenade: Incendiary, helps add AoE damage to hordes.
    Stratagems:
    Orbital EMS, 75 second cooldown, and is very good for making approaching hordes stop in their tracks for I think upwards of 10+ seconds. Drop this on a bug breach and go to town, and combos well with my next choice. I've also had good luck comboing with napalm strikes, or airbusts. Great CC that's up just over a minute after use.
    Orbital Gas Strike: Somewhat effective on its own, but dropping it on top of EMS affected enemies means they can't escape the damage and it will clear all chaff, and severely damage other larger HP pool enemies. I mainly chose this over other options as it shares a cooldown with EMS. Dropping this in conjuction with EMS on a bug breach means the only things getting out are typically chargers, bile titans, and the nursing/bile spewers. Which are easier to take care of when not also being swarmed.
    Sentry: My choice of sentry changes based on what others bring, though against terminids I've had good luck with the gatling sentry that helps clear out chaff enemies, and usually deal good damage to any medium armored enemies. If there is less anti armor, I will bring an autocannon or rocket sentry. Mortar sentries are very good all round but must be careful of friendly fire. Let people know when you drop this. EMS sentry can be a good pick here too if you're doing support. Helps with CC, though less targeted then the orbital. Can still combo with an airburst or gas strike to put the hurt on stunned enemies. I've had good luck with the tesla sentry as well placing it in the bottle neck places or in the path of approaching enemies. I still sometimes take the MG sentry too, while it doesn't have the same DPS as the gatling, it does when allowed to empty its ammo bag last longer at holding an area against enemies then the gatling. Which when supporting is something important to consider.
    Backpack: The last thing I usually bring is a backpack of some sort. Supply pack if no one else does, they're very good for longevity between resupplies. These are better then the ammo pickups you find as they'll restore more special weapon ammo for the recoiless/spear/autocannon, as well as restoring grenades/stims. If someone else has one, I might still bring one, or one of the guard dogs. Personal preference is for the laser backpack as it seems to have more uptime then the normal one, though the normal guard dog feels as though it does more damage. But for being up more, and using less supplies to keep it going the laser backpack is the more efficient choice. The personal shield generator can be a choice too, but it is a selfish choice, still something to consider. As you're already in the backline the extra insurance might not be needed, but it'll ensure you're able to call in reinforcements as you'll have some more breathing room.
    Armor:
    Bonuses that aid this build would be the servo assisted as it allows you to be farther from danger and still throw your stratagems in. Scout as well is good as you can ping around the map as needed to watch for incoming enemies. More Grenades or stims as well can be good. Though if specializing in support I'd lean toward Scout, keeping an eye on the map and gaining knowledge of objectives is very useful.
    Work behind your allies, use your primary to deal with chaff enemies and if/when they bug breach put your EMS/Gas on it. It'll help keep numbers to a more manageable scale. When a swarm has gathered it also works to put this combo in their path. The Incendiary has low damage, but a wide cone that it'll deal damage in, run it across enemy swarms to spread that damage out. You'll find it pretty quickly deals with scavengers and hunters, along with warriors too. Scythe is less exciting but efficient on ammo, and it means more supply packs for your allies. Or if the front line is handled keep an eye on your map and watch the flanks so that you can deploy a sentry or yourself to cut off patrols. You're there to help manage the hordes of bugs, and allow others to deal with chargers and bile titans.

  • @synergy793
    @synergy793 10 หลายเดือนก่อน +1

    Why the supply pack if the recoilless rifle comes with a backpack? Let’s say friend doesn’t want to carry

  • @shandrakor4686
    @shandrakor4686 8 หลายเดือนก่อน

    Just got the supply backpack, I was telling my team to grab ammo from me, turns out I have to give ammo to them, who knew? the game certainly does not mention it

  • @garrettallen69
    @garrettallen69 10 หลายเดือนก่อน

    Is there any chance for you to make a video on a medic build? By the way, great video. Keep up the good work.

  • @_-JonDoe-_
    @_-JonDoe-_ 9 หลายเดือนก่อน

    How is the first stratagem to use a weapon that wants someone else to support you? That’s the exact opposite of what a support is.. which directly conflicts with the Supply Pack, the staple of the Support role.

  • @mr.mcphoenix
    @mr.mcphoenix 10 หลายเดือนก่อน

    I’ve been using the super citizen armor because I’m very good at coin flips

  • @AlexandraSpeaks
    @AlexandraSpeaks 9 หลายเดือนก่อน

    diligence is the best wep in the game as far as im concerned

  • @SkylineBilip
    @SkylineBilip 10 หลายเดือนก่อน

    The armor you get along with the ”super citizen” title is by far the best armor in the game imo, 50% chance to not die when taking lethal damage is broken as fck.

    • @LegacyGamingUS
      @LegacyGamingUS  10 หลายเดือนก่อน

      You can get this perk on several other armors currently

  • @TsuriaDragon
    @TsuriaDragon 10 หลายเดือนก่อน

    What’s the name of the music playing in the background?

  • @Djaym0
    @Djaym0 10 หลายเดือนก่อน

    whats the ost type music in the background for most of this? is it helldivers ost? its pretty good.

    • @Kastor0311
      @Kastor0311 10 หลายเดือนก่อน

      Yes. I made it my ringtone 😂

    • @Djaym0
      @Djaym0 10 หลายเดือนก่อน

      @@Kastor0311 what track is it? he doesnt credit it

  • @GerdionXT
    @GerdionXT 7 หลายเดือนก่อน

    Is this good to learn for new player?

  • @kitjapan5462
    @kitjapan5462 3 หลายเดือนก่อน

    Would auto canon better then gallin gun?

  • @ivanupton6586
    @ivanupton6586 10 หลายเดือนก่อน +1

    how good would the rail gun be with this build?

    • @llvllercyplays8545
      @llvllercyplays8545 10 หลายเดือนก่อน +3

      Rail gun is great with every build. At high content at least

    • @namo2403
      @namo2403 10 หลายเดือนก่อน

      railgun + shield bag takes up 2 slot in nearly every loadout in diff9 other than afew objectives

  • @Xelnarash
    @Xelnarash 10 หลายเดือนก่อน

    how can i restock the suply create

  • @bomber3165
    @bomber3165 10 หลายเดือนก่อน

    I feel like the disposable rocket launcher would be better than the recoiless.

  • @heferfantasy5623
    @heferfantasy5623 10 หลายเดือนก่อน

    As a titan from destiny... bubbles!!!

  • @AverageJoesLibrary
    @AverageJoesLibrary 10 หลายเดือนก่อน

    I love being a support guy but I also can usually only play solo 😭

  • @Spe3tre-001
    @Spe3tre-001 10 หลายเดือนก่อน

    Can you give us a solo build for the higher difficulties

    • @namo2403
      @namo2403 10 หลายเดือนก่อน +1

      railgun, shield bag, eagle airstrike, 500kg/orbital laser
      light armour with medic perk, default warbond pass page7 helmet
      sg225 breaker, p19 secondary

  • @joshuasmith5472
    @joshuasmith5472 10 หลายเดือนก่อน

    What about heavy armor??

  • @DummyFace123
    @DummyFace123 8 หลายเดือนก่อน

    Back not flashy?? Stims for DAYS, son!
    Whats more berserker than infinite ammo and stims?

  • @stevenreinhart6259
    @stevenreinhart6259 10 หลายเดือนก่อน +1

    i wish the dmr had some better armor pen, makes no sense to use it over the lib or smg

  • @gaalattila829
    @gaalattila829 10 หลายเดือนก่อน +1

    This game should give you the option to get all material needed for ship upgrades regardless what difficulty you play on, I know people who only like to play on easy, me personally challange and hard mode is enough, anything higher is just not fun anymore, spawning is ridiculous.

    • @theevildead96
      @theevildead96 10 หลายเดือนก่อน +1

      But do you need further improvement, if you dont't play on the higher difficulties?

    • @gaalattila829
      @gaalattila829 9 หลายเดือนก่อน

      @@theevildead96 no, Hard difficulty would of been enough, the other levels just useless. I'm at level 43.

    • @theevildead96
      @theevildead96 9 หลายเดือนก่อน

      @@gaalattila829 What I trid to say is, that if you don't need further improvements on 4 or 5, why be able to unlock it.
      Locking the super rare stuff behind the highest difficulties is meant as a reward to play them.
      I agree though, I play mostly on 4 and 5, done some missions at 6, but it just extremly stressful, which can be fun at times.

  • @DabuTV
    @DabuTV 6 หลายเดือนก่อน

    Is this still viable?

  • @DinoH8sU
    @DinoH8sU 10 หลายเดือนก่อน

    I literally have not been able to play the game since Friday

    • @luvsuicide
      @luvsuicide 10 หลายเดือนก่อน

      Damn

  • @zero11010
    @zero11010 10 หลายเดือนก่อน

    Supply pack is code for … not playing the highest difficulty.
    Packs are for shield generator, ammo packs (spear or Recoilless), or rover.
    Supply pack doesn’t really have a place in the hardest difficulties (you can make almost anything work, but it’s a weak choice).

    • @LegacyGamingUS
      @LegacyGamingUS  10 หลายเดือนก่อน +1

      Playing consistent 9s. Supply pack for Railgunners is extremely potent so we strongly disagree with that. If you aren't out of position, you don't need the shield pack.

  • @Ghostpanzer
    @Ghostpanzer 10 หลายเดือนก่อน

    Imo supply pack should be able to resupply sentries

  • @ericdunthorne1981
    @ericdunthorne1981 10 หลายเดือนก่อน

    Unfortunately the game is unplayable for me. My biggest issue, I get no rewards from missions or daily challenges. Having to wait for an open spot in the servers is an annoyance as well. The first five days of the game went smoothly other than matchmaking the first day. Now I'm playing other games. Mostly Deep Rock Galactic and Smite. I've only been playing DRG for maybe three weeks. It's fun has interesting mechanics with similarities to Helldivers 2. I'll be fine playing DRG until H2 settles down.

  • @ohnoitisnt666
    @ohnoitisnt666 10 หลายเดือนก่อน

    You can’t carry the supply pack and the recoilless ammo pack at the same time…..

    • @LegacyGamingUS
      @LegacyGamingUS  10 หลายเดือนก่อน

      Correct, you have someone else grab the recoilless pack or the supply pack.

  • @TECC73
    @TECC73 6 หลายเดือนก่อน

    Not rly supportiv at all, but at least something support player can play with.

  • @Fakey817
    @Fakey817 10 หลายเดือนก่อน +2

    gl oneshotting the ships at higher difficulties lmao

    • @theevildead96
      @theevildead96 10 หลายเดือนก่อน

      I'm pretty sure that the health of enemys doesn't increase with difficulty.

    • @Harkonis
      @Harkonis 10 หลายเดือนก่อน

      Health doesnt change

  • @R4IKKU
    @R4IKKU 10 หลายเดือนก่อน

    Couldn’t play since Friday because of servers issues all weekend long. I really love the game but that is a big L from me.

  • @booombaaa
    @booombaaa 10 หลายเดือนก่อน

    They can’t balance the servers , let alone balance the shotgun …

  • @staplebro76
    @staplebro76 10 หลายเดือนก่อน

    the diligence is terrible don't use it

  • @sirpibble
    @sirpibble 10 หลายเดือนก่อน

    If they decide to balance the weapons by nerfing the breaker instead of buffing everything else I will stop playing the game

  • @Justipet
    @Justipet 10 หลายเดือนก่อน

    u got no idea what you are talking about buddy