Spookston: "They can fix this spawncamping issue with an extra spawn." Gaijin: "Oh No flanking you mean!" *Explodes the bridges and removes most of the dynamic in the map for Domination*
@corrupted8393 he complained when solid shot was genuinely dogshit. they have buffed it many many times the past 2 years. warthunder players dont read patch notes though :DDDDDD
Yeah he does usually complain about Solid shot and APDS; I think it's a mix of two things. In recent times he's been playing tanks with better AP and of course; some of the better british tanks. But no, it's a solid double standard considering how much he usually complains about the nation xD
Where do you aim? It's true that when sideways if you don't aim specifically at crew or ammo specifically you sometimes do nothing, which sucks, but for the other directions it works as well as APHE for me. Especially the ones above 75mm.
5:29 To be fair, as soon as you give French autoloading tanks APHE they become absolute menaces on the field. Going through an entire tree with essentially only solid shot builds some great habits that translate very well once you get better ammo
french tanks already have good mobility, tend to have fast reloads and autoloaders and have good APCBC. add APHE to that, and you are just improving on an already great formula. so i'm not surprised that APHE french tanks perform exceptionally, and why vehicles like the batchat somehow work despite being seemingly overtiered.
I agree on building great habits by playing with solid shots since the British tech tree was my first I know where to shoot most tanks because they only have solid shot
@rossamsam he literally said multiple times that he is playing the worse firefly at a higher br just to prove his point. If he wanted an easier time he'd play Britain.
@@romasterkey946 the SA50 cannon is much better than the 17pdr imo. Not to mention he has an autoloader. That same turret works just fine at 6.7 on the AMX-13. Edit: The one he mention at the time doesnt have an autoloader but the gun is still a fantastic cannon. Postwar shells in a gun designed to be equivalent to the panther's is pretty solid.
My take on solid shot and the intended APHE changes is about consistency. Solid shot - and kinetic rounds in general - suffer from massive inconsistency issues that makes using them a nightmare. Yes, I regularly suffer from skill issues. No, that doesn't excuse Shot Mk.8 hitting a cannon breech with 3 megajoules of energy sometimes only turning it yellow and killing one crew member, or directly impacting ammo stowage and destroying it but not cooking it off. If the intended APHE changes were rolled out AFTER improving the consistency of solid shot, I think I'd be much more receptive to it, but we've seen how Gaijin are when it comes to rolling out changes (stares at volumetric which is still completely useless to this day) so that's incredibly wishful thinking, and I'm sure they'd bugger that up too.
Those inconsistencies are not only with solid shot, they're inherent to every shell. Heatfs IRL was notorious for setting off ammo so easily due to its extreme temperatures, yet in game also often fails to do so, even moreso than solid shot in my experience. Barrels also love to eat shells, and even the 183 BESH can turn barrels yellow.
@@connivingkhajiit HEAT's inconsistency is at least balanced out by angle normalisation, which makes it a little less prone to getting eaten by volumetric. I would still like to see HEAT also be made as consistent as APHE, since that's also a big reason I tend to avoid it. I could roll the dice with solid shot/HEAT, or I could use APHE and (almost always) get a kill on penetration.
@@miss_bec and therein lies the problem with APHE. Theres no reason to use any other round when you have access to it except for very specific situations.
The ammo thing seems to be especially prominent when the calibre of your AP is smaller than the calibre of the enemy’s rounds - often AP or APDS can cleave right through the middle of the ammo & only turn it orange
In frontal engagements the difference is smaller though still significant. On side on engagement its a night and day. Solid shot needs to actually aim properly because if they get a bad shot or bad rng they are dead, aphe can hit cirtually everywhere and oneshot you. Aphe isnt fine the way it is.
I can't stand the schizophrenia about this, either. We could all agree on there being an issue, but then suddenly it's bi-polar switch flip time when it comes time to change it, like it is suddenly perfectly better. This isn't even distrust of gaijin, this is egotistical windowlickery to protect a crutch.
@@lector-dogmatixsicarii1537 That's because Gaijin wants to nerf APHE across the board which will require massive BR changes for many vehicles at 5.0 to 6.3. Gaijin has only given 1 choice and are not listening to alternatives for now. Its nerf, or no nerf. They could easily buff AP and bring it up to parr with APHE but they don't want to for some odd reason. Even if they do nerf APHE, what will it change? People will still use APHE over AP because it will still do more damage.
Alternates are to have the old model for arcade and new model for realistic and simulator as the new model is more accurate, plus the new model is a stepping stone for them to play with spalling and controlled incontinence in shells. As for "just buffing AP" there is no way for them to do that currently whilst keeping realism as they don't have the mechanics behind spalling etc. properly understood/technology to implement it, as it's really not something that is that simple.
@EugeneRimmer the spalling is fine enough for AP. They can't just buff it. The problem with ap are bugs that have been a thing for years. People who say to fix ap are fucking clueless. Gaijin hasn't fixed ap problems in years they won't do it now. If nerfing aphe us going to even the field then that's what needs to happen
@pershing3346 and how would you suggest they realistically buff ap? The problem with aphe is the magical 360 sphere of death, what will change is that ap vehicles aren't at a massive disadvantage for having AP anymore. ANY penetration for an aphe vehicle is either a critical hit or oneshot(more likely).
I think that most people think to a certain degree that APHE works in-game kinda like it did IRL, nuke shells or the amount of Post-Pen damage, where as it really was a slightly better AP round, that’s why the british did only use solid shot, same for the Baguette launchers
IRL it was also less reliable than solid AP, due to having a hollow interior and a sensitive fuze that could detonate prematurely. Gaijin should not add those mechanics, but they should make AP and APHE sidegrades of each other. AP is more reliable against angles (because it shatters less often), APHE is a noticeable damage improvement that allows more carefree shot placement, even if it slightly worse on angles and pen.
@@Tom--pf8ub so did they just make the real life situation the opposite in games? i feel like APHE eats angles for breakfast, though that might just mostly be Russian APHE in particular.
"realism" would be penetrating the enemy center mass and the bail in one or max two penetrating hits, which is how APHE works right now. Solid shot is a joke in many situations
@@Tom--pf8ubalso make it so aphe shells don't explode back, ir at least not much. The shell is going upwards of 200m/s inside the tank and i doubt shrapnels propelled backwards from 200m/s would go fast enough to be lethal. That would also prevent cupola sniping so people with things like T95s wouldnt have their whole crew die to a single well-aimed T-34-85 shell frontally
Yeah, the only reason why solid shot is decent on french gun is bc of how powerful they are, but if you look at something like 75 mm vickers hv or 77mm you will notice how bad the damage is
@@stuchrisSuch as? I can't think of a single one. The stock grind sucks on them, but once you get APCBC it's alright. Plus the 20pdr and above get stock APCBC.
@@stuchris well yeah, that's a low tier vehicle, almost everything above that has capped ap. And the 3in is a fucking beast man, it can pen everything in its BR so it doesn't really need to have capped AP
@@simplsquam I hear it was nerfed because of a dubious source, but I have no idea. (Might’ve been a salty German main) The challenger is just so much better to use now: better round, reload, weirdly fast turret traverse. Same BR apparently
@@chriss4855they are the same br but main advantage comet has is that it is shorter so it is capable of peeking over hills without revealing alot of the turret
the issue with solid shot is that high velocity guns like the 17 pounder and the french lonh 75 does enough damage because gaijin programmed the fragmentation of the shell to be based on velocity (and caliber). Medium speed 75 like the ones on the cromwell and amx-13s are just absolutely atrocious, the 90mm solid shot on the M3 and its derivates are also just bad due to its lower velocity compared to the 75s
Not to mention low calibre guns like the 6 pounder are a nightmare to use with AP. Being 57mm it does almost no damage while having less pen than other guns at the same br & having extremely poor angle performance
"the issue with solid shot is that high velocity guns like the 17 pounder and the french lonh 75 does enough damage because gaijin programmed the fragmentation of the shell to be based on velocity (and caliber)." This isn't entirely correct, post pen for these rounds is based on shell mass, velocity and calibre. Post pen will feel different based on a mix of these three factors.
The way you seem to somehow always be about to laugh and really just...having fun, has a way to cheer me up a ton every time so, thank you for your videos!
French solid shot especially starting at 90mm is devastating, the m4a1 fl10 and amx-13 sa50 don't do that much but the 5 second reload really helps, still the sa50 does much more than the firefly somehow damage-wise (the SA50 is just the cannon, FL10 has that same cannon just with an autoloader, and they both get the same shells except the tech tree one gets an additional AP shell with more pen)
2:40 french main here, horribly offended. The SA50 has more penetrative, slightly better reload, better depression, and much better survivability because the firefly removes the hull gunner meaning that a turret shot kills you instead of allowing you to get a new gunner and continue fighting. It's also more accurate than the firefly's sabot shell but the sabot isn't really great so we won't mention it more. In conclusion SA50 much better
I agree 100%. The normal firefly is a PAIN to play, so much so that I don't want to try the Italian ones. British solid shot has the strength of a wet wad of toilet paper a third of the time.
Exactly, not to mention that the extra depression is absolutely necessary for a tank that can't rely on its own armor. It's simply better at what it's supposed to do.
The reason people act like AP is terrible is because it's just inconsistent. Sure it WILL one shot sometimes, ngl I've been having fun with the Firefly recently, but you miss out on so many kills than if you had APHE because most of the time you need to actually aim. While the APHE change is amazing for new players because they'll actually have to learn to aim and won't be one shot by level 100s as often, I think they just needed to give a reason to use the AP. Give it much more penetration than APHE, make it consistent etc.
if you want to penetrate dont use APCR. it sucks against angles, but if you arent hitting an angled plate a regular round probably would have gone through anyway. very few situations where you get a flat plate your AP cant pen but APCR can. in practice the APCR usually has less effective pen
I'm no expert in the game, but I did reach 11.7 in Britain so I think my opinion on solid shot is a least creditable. Solid Shot isn't bad; it really isn't. It can be inconsistent at times and to one-shot you need to know how to aim; it's got an incredibly high skill ceiling requiring you to know both how to aim and where to aim; as well as knowing every tank you might face. I enjoy solid shot. Recently i've been playing nations with APHE, and all I can say is... APHE just removes half the fun of the game for me. I can shoot a random compartment on the tank and the likelihood of them just getting annihilated is incredibly high. I believe APHE is overtuned, Solid Shot is fine. Solid Shot is simply "bad" in comparison to APHE, and it's because APHE is tuned up to 11. I want the change because I think it will encourage a higher skill level in the play base; not because "everyone should suffer as I have".
@@demonkiller479 A 1 shot should involve good aiming and a little bit of luck. Atm, AP requires both; mind you some guns like the 17pdr or other mid-high caliber AP can still do awesome damage; but unless you shoot through the front... you'll be taking out the turret crew OR the driver/machine gunner, not both. Resulting in a preferred frontal shot and being forced to make a decision on what's more important, the driver/engine or gunners. APHE can be used to shoot any compartment for essentially no consequence; it's definitely more apparent at low tiers that you can shoot an engine compartment from the side; and the fragmentation from the APHE can still kill the entire crew; which is crazy. The fragmentation for APHE, imo, should at the very least be turned more into a cone like the Swedish APHE. It'd still be universally better than AP; but at least it'd discourage shooting without thought.
@@Kris-nj8ld "The fragmentation for APHE, imo, should at the very least be turned more into a cone like the Swedish APHE. It'd still be universally better than AP; but at least it'd discourage shooting without thought." Explain how you would then balance US vehicles at these BRs?
@@aflyingcowboy31 Idk, I seemed to manage killing everything from the front in the British tree; and I had not a lick of APHE; mind you I had a lot of pen tho. Find new weakspots, if there is none flank; if you can't flank don't approach and let someone with a better gun handle it while you deal with other areas. Not all fights can be won from the front; it's where the armor is the best after all. I've never had a problem with U.S tanks from the front through all tiers. Jumbo is straight forward weakspot, just hit the machine gun. The T30/T34 you can usually aim for their hull or under their turret near the ring; even the lower plate or an angle through the tracks because the armor is somewhat angled in a way that catches shells on a lessened approach. M103, got a good hull, good turret... flank; shoot the gun. Wait for it to make a mistake then capitalize on it, usually by them turning their turret; or of course just shoot through the turret ring. If I can pen the turret ring of an M103, with the 17 pdr on the Cent 1(6.0); you can pen it with almost any 7.7 vehicle. I'd focus on the left side because you can take out the gunner, loader, and possibly the commander in one shot with AP. Sorry for the long response; but thought i'd give a mild detailed guide on how I usually approach them. Turret rings on U.S tanks are inconsistently weak, but even in those cases they usually have a hull weakspot or an additional turret weakspot. Edit: and in the case you're talking about balancing their GUNS, idk. I haven't played them I don't know their weaknesses in that aspect. Sorry xD
@@Kris-nj8ld "and in the case you're talking about balancing their GUNS, idk. I haven't played them I don't know their weaknesses in that aspect. Sorry xD" I appreciate the well thought out reply, my only advice would be to actually try other nations guns before saying things like this: "Find new weakspots, if there is none flank; if you can't flank don't approach and let someone with a better gun handle it" The reason you had no issues is because: "killing everything from the front in the British tree; and I had not a lick of APHE" Unlike what everyone says, AP doesn't struggle i.e. nations that solely use AP have significantly more pen then other nations, point of fact, Britain and France have higher penning rounds then even Germany. Just for reference, I have played through every nation bar Israel, China and Italy, so the following comes with that in mind. Other then the fact that the US has APHE (only plus) their rounds are the worst performing rounds at these BRs (pen wise), with this change they have no positives, they will be completely outperformed by everything. For reference, the 4.7 Firefly has more pen then the US even has at 6.7 (bar T-34), there is no way to balance the US with these changes, so all this change does is royally screw them.
Spookston, I love your videos man, but when will you realize that your performance is not a good indicator of whether or not something is "good" or "bad." You could probably get a nuke with a Honda Civic.
Having used APC or APCBC for hundreds of hours, I am a British main, I say solid shot is fine. The problem is that APHE is an instant kill death machine in too many situations. The reason people are knee jerking and claiming APHE changes will ruin everything is because they are too busy comparing the weak AP rounds or APBC ammo in Shermans, T-34, and Panzers to their APHE rounds. And by that comparison, of course solid shot looks awful.
Day 9 of telling spookston to play the IT1. its a ATGM launcher on the t62 chassis, it has decent-ish mobility, the turret is squished. You can hide behind cover and shoot ATGM over the cover like a gremlin and you overpressure tanks (tho it can be rare, but it does happen without you realizing) and its MG is really werid. Also it has a cool reload animation, love your vids Btw.
@Spookston the only apds I've played which wasn't trash was nato 105. Especially the m60a1 105. That aside if we look st the game's "standards" of realism aphe is masssively overperforming. And let's be real. The fl10 is one of the best AP tanks in the game. Playing some lower tier French stuff. And any other British tank. Is more representative
I find solid shot alright most of the time but there's some vehicles like the Conqueror where it feels like poking a hole through an enemy tank with a kebab stick
@@superbattledroid1862 later tungsten alloy APDS like in the chieftain is absolutely amazing imo, great angle pen and huge post pen damage. Very similar to apfsds.
played the fv4005 a few days ago, played multiple matches with 5+ hits and 0 kills. apparently a 50kg bomb exploding on your tank and directing the blast into your armor isnt very lethal
Honestly the problem is that solid shot keeps its momentum when it goes in and will miss things due to that. Aphe enters, stops momentum and nukes the tank internally.
I think the big pain for people getting into lower tier Britain and France is that a lot of their early stuff starts with uncapped AP which can make your formative experiences with them VERY miserable as you struggle to unlock better shots and move to vehicles with real guns and that has permanently tainted a lot of people's perceptions.
French rank 1 is pain, but for Britain it is only when you jump in it as a totally fresh player knowing only APHE. I struggled at first but coming back from 8.0 to Daimler car, tetrarchs with their godlike depression and later crusader III or even the matilda, I actually enjoy these tanks.
"Just know where to shot then you don't have a problem" is such a shit argument. The issue gets really bad when you are playing the 20pdr vehicle. You have no armor to stop any aphe, but your ap will get stop by many many things. Or you take the apds and does jack all damage. And you cant even "just flank".
if you just know where to shoot with APHE then you also dont have a problem, so yeah doesnt really make sense. if i know where to shoot im still taking APHE
It's an argument relying on thinking the gameplay just happens in a vacuum. If you position your shots well, you do well with solid slug. With APHE you don't need to place your shots. You have better ammo by default.
@@patrikmokos9864 Solid Shit users suddenly look like Pyramid Head inserted in the Berserk eclipse, walking straight at them with glistening abs (from all the blood of APHE babies). Literal shitter nightmare fuel, having to learn more than one round and aim. _[ZALDUN - 'Heretic' . mp3 intensifies]_
@@lector-dogmatixsicarii1537 what in the deepest hole of a hell are you trying to say? Edit: after a few times reading it over and over, I feel like its supposed to be some warhammer refernce... but Im not sure
solid shot depends on the tank, especially the americans. T34 is fine since its a giant gun which ruins anybody's day while the shermans absolutely suffer with it and god forbid we mention apcr
Yeah, solid shot isn’t that bad as a whole, but I have had problems with the lower velocity stuff like the Cromwells and stuff. I have watched nearly every pellet go into a gunner and they just turned orange, and the same with multiple ammo racks
Spookston any time he has to drive a tank without APHE or massive HE: WHAT. WHAT. I HIT HIM RIGHT IN THE AMMO AND IT DID NOTHING! THIS IS RIDICULOUS DAWG Spookston now that APHE might be changed: "Is solid shot really that bad?" *drives the best possible solid shot lineup in the game* "No."
n calls bushes scummy and exploitive, unless he's using them ofcourse then its just funny. despises cas for punishing tank players who did everything right and so on, actively calls it out even after hes gone full cas-mode too. petty, spiteful, hypocritical and without dignity like by far most of the shitstew gaijin is intentionally cooking. but its just a game, so surely he wouldnt judge people for aimbotting or wallhacking since the game allows it.
This was fun to watch plus I learned that using caped solid shot is pretty good also as a vehicle suggestion I would like to see your opinion on the xm803. I look forward to your next video
i do think its a pretty acceptable solution of the to put a point on the other side of the river instead of just removing all the bridges, gives a good incentiv to go over there
Day 54 of asking for the Churchill VII. Daily fun fact: On the topic of solid shot, the 75mm gun on the Churchill VII was made with the idea that it could share rounds with the Sherman's 75mm gun. Therefore it should also be the case in game (at least the way I see it).
Speaking of Italian vehicles, try the Fiat/Ansaldo M11/39. It has everything low tier Italy has to offer. Bad armor, bad speed. The 37mm gun has APHE, but its casemated. Best of luck. That or try the P40. Decent Italian medium with 75mm HEAT rounds. (attempt 19)
Solid shot definitely has a higher skill ceiling than APHE, but I wouldn’t say it’s a whole lot. Now smaller calibers like a 40mm solid shot is more difficult to use than a 40mm APHE shell. Once you hit 75mm solid is beyond fun especially with the SA50
Solid shot isnt all that bad if you have a big enough gun. APCR and APDS are the genuinely painful shells. One makes no spall, and the other flips a coin on whether or not it wants to pen. My shell shattered on the side of a unangled tiger at 50 meters yesterday. I have 300mm of pen :(
Yeah, sure, they're great. Especially using british "solidified" shot ie APHE with removed filler because Gaijin chose memoires as "reliable source" against immortal german and soviet ammo racks that just turn black without exploding.
You could definitely nit pick a variety of "Britain/France suffers" My personal favorite is the '51 EBR at 5.3 when the puma is an objectively better rat. My second favorite is frankly unknown to the average player and I wish to abuse that :)
2:57 the random "So ein Mist" caught me off guard. I think the solid shot debate is kinda valid but I am years away from climbing the French or UK tree, so its all good.
13:23 I'm one of those people who uptiers the Yag-10 (29-K) a lot, it's simply because it's the lowest BR vehicle that has an optical rangefinder. it's pretty neat and fun use for sniping at longer ranges
"Be humble", says the person capable of getting 8+ kills every game. Spookton is like those pro players making suggestions to Devs based on their comp experience that negatively effect casual play. Based on my stats I am only slightly above average, and I can tell you the round performance gap between Germany and Britain is very large. I don't have to think when shooting as a German tank, I only have to worrie if I l'll hit the target. I can fire and immediately move on to the next target, as follow ups are rarely required, and if one is, the tank is probably incapacitated and I can forget about it for atleast 7 seconds. That or its Russian and it's fuel tank ate my round.
Yeah that "skill issue" words form people (usually kids) that got no work or responsibility beside the game that they play 12 hours, 7 days per week. Well, I mean at least we, normal people with normal life just playing the game sometimes for fun don't have skill issues in our real life. Coz we got a real job and espetially a REAL life.
"Based on my stats I am only slightly above average, and I can tell you the round performance gap between Germany and Britain is very large. I don't have to think when shooting as a German tank" And the round performance difference between the US, Germany and Britain is extremely large. Yet this change will practically only nerf the US, which is something people don't seem to comprehend, people seem to forget that APHE is receiving a massive shrapnel buff and that shrapnel buff will benefit Germany to the greatest degree.
@stormjet814 honestly you could say the same about playing the game in the first place, I think people mention Britain because it's just the most notable for this issue but all in all there's quite a bit to fix with WT in general
People seem to forget that most of these shells have about half as much explosive filler in them as an M67 frag grenade. The M67 has relatively thin walls and still only has a kill radius of about 3-5 meters. A tank shell has half that (the american M62 shell has 63 grams, an M67 grenade has 180) with thicker walls and heavier chunks to propel. People seem to think that APHE should act like plastic explosives going off inside the vehicle when in reality it was closer to a frag with much less shrapnel.
Yup pretty much anytime I see a video or a comment where they mention the filler all I think about is how little it actually is compared to the damage it does.
"People seem to forget that most of these shells have about half as much explosive filler in them as an M67 frag grenade. The M67 has relatively thin walls and still only has a kill radius of about 3-5 meters. A tank shell has half that (the american M62 shell has 63 grams, an M67 grenade has 180) with thicker walls and heavier chunks to propel" Sorry but this is a terrible argument. Firstly the M68 has a lethal radius is 5 meters not 3-5, secondly it also has a casualty radius of 15 meters.... FYI you also just proved that rounds with a certain amount of TNT will instantly kill everyone in a tank because the actual space the crew sits in is by and large within 5-6m. Next a round with 63 grams of tnt equiv. explosive mass should have a fatality radius of about 3m, for reference a Sherman is 5.84 - 6.27 meters long and is 2.62 meters wide. So you have unknowingly just proved that depending on placement an APHE round with 60g+ of TNT should in fact nuke the crew.
@aflyingcowboy31 except that lethal radius is based off of fragmentation not the concussive blast, so it's not just as simple as looking at the radius and interpreting that everyone at all times within that radius will die. It is based off the average height of a standing person and the dispersion pattern of the shrapnel which is why people who are closer can survive such as the grenade pit in a trench, also the shrapnelis dispersed in a pattern, with a grenade its more of a V while with APHE its more of a cone in the direction the round was traveling. Using accuracy and shooting the correct areas are how you "nuke" the crew not just penetrating the crew compartment.
@@aflyingcowboy31 You seem to coveniently forget that the fragmentation of such as round is still travelling at high speed into and through the tank, the only major stuff happening behind is a small concussive blast and a little bit of fragmentation.
the FL10 turret is so goofy with the big antenna whiskers, my friend group calls them roaches. Especially the AMX13, with how it scurries around the battlefield lol
day 2 of asking Spookston, to play the ASU-85 (either normal or historical BR) it has a 300mm pen round with nearly 1000 m/s velocity at 6.3 which is quite silleh.
Decal link: tinyurl.com/42thwzv3
I was planning to make this before the recent news, please don't get too rambunctious in the replies
DECAL RAHHHHHHHHHHHHHHHHHHHHHHH
Please play crusader with the secondary turret this is the 104th time I've asked or play cursed tank simulator on Roblox
When update "Dance of Dragons" goes live, could we get a video on either the T1E1 (90) or the RCV (P) please?
Oh no, what did I miss from Gajoob? Or just the dance with dragons update stuff?
Day 19 asking stonspook to play the jpz 4-5❤
Spookston: "They can fix this spawncamping issue with an extra spawn."
Gaijin: "Oh No flanking you mean!" *Explodes the bridges and removes most of the dynamic in the map for Domination*
"Fixing maps is hard, so we're just going to block off parts of it. There. All better."
Don't forget how you can still get surrounded by 10 guys extremely quickly from all directions without even moving in many maps.
oh so that's why they did that
Annoyingly most game devs seem to default to making maps more and more railroady funnels as time goes on :(
Spookston normally: "I fucking hate british vehicles."
Spookston when someone says it's a pain to play Britain: "Actually they're not that bad."
Double standards at its finest
Yeah, like wtf? Didn't he always used to complain about solid shots and avoid APDS rounds like the plague or was I crazy?
@corrupted8393 he complained when solid shot was genuinely dogshit. they have buffed it many many times the past 2 years. warthunder players dont read patch notes though :DDDDDD
Yeah he does usually complain about Solid shot and APDS; I think it's a mix of two things. In recent times he's been playing tanks with better AP and of course; some of the better british tanks. But no, it's a solid double standard considering how much he usually complains about the nation xD
@@rei_lyy He mainly complains about APDS nowadays over normal AP; but AP while buffed is still inconsistent at times xD
Hey you know what also gets a solid shot? The M42 Contraero. It’s so good, trust me.
hey thats my line!
@@darthsoulless5475 I’ve been asking for it for a long time as well, probably close to 8 months. Glad to see another M42 enjoyer 🫡.
Ammo capacity is incredibly low...
Only if you don’t make a conscious effort to conserve it
Italian Wirbelwind?
Oh, so his 75mm solid shot annihilates entire crews, but my 105 solid shot makes crews the simpsons and that doesn't even get me an assist
Where do you aim? It's true that when sideways if you don't aim specifically at crew or ammo specifically you sometimes do nothing, which sucks, but for the other directions it works as well as APHE for me. Especially the ones above 75mm.
all spookston videos are staged, paid actors
5:29 To be fair, as soon as you give French autoloading tanks APHE they become absolute menaces on the field. Going through an entire tree with essentially only solid shot builds some great habits that translate very well once you get better ammo
french tanks already have good mobility, tend to have fast reloads and autoloaders and have good APCBC. add APHE to that, and you are just improving on an already great formula. so i'm not surprised that APHE french tanks perform exceptionally, and why vehicles like the batchat somehow work despite being seemingly overtiered.
I agree on building great habits by playing with solid shots since the British tech tree was my first I know where to shoot most tanks because they only have solid shot
So that's why they didn't add the amx 13 (105)
France is pretty bad early on but gets really good after certain rank II and III tanks. In good hands, France is such a good nation to play.
@@interpl6089 Yeah only rank I and the start of rank II are bad but you could grind those out pretty fast anyway
Spookston and Odd together: Fuck British vehicles and fuck solid shit
Spookston after APHE nerf starts getting discussed: Solid shot ain't bad
notice how he plays france instead of britain. British vehicles are just shite in general, having only solid shot is the cherry on top.
@rossamsam he literally said multiple times that he is playing the worse firefly at a higher br just to prove his point. If he wanted an easier time he'd play Britain.
@@romasterkey946 the SA50 cannon is much better than the 17pdr imo. Not to mention he has an autoloader. That same turret works just fine at 6.7 on the AMX-13. Edit: The one he mention at the time doesnt have an autoloader but the gun is still a fantastic cannon. Postwar shells in a gun designed to be equivalent to the panther's is pretty solid.
he made the distinction that he hates uncapped AP and APDS. i considered APDS to be a type of solid shot, but he doesn't.
you know what definitely isn't bad? the amx-50 to90/930 at 8.0!
Amx after having to face a Chieftain mk10 at a full uptier
Oh god
Not as fun as it was on 7.7 but still very good
Me when fighting 9.0 in a tank that barely does 200 mm of pen : (
Fun tank just wish i didnt have to fight obj 435's
If those APHE changes go through, all of those APHE 8.0 frenchies would have to be moved down to like 7.3-7.7 again.
My take on solid shot and the intended APHE changes is about consistency. Solid shot - and kinetic rounds in general - suffer from massive inconsistency issues that makes using them a nightmare. Yes, I regularly suffer from skill issues. No, that doesn't excuse Shot Mk.8 hitting a cannon breech with 3 megajoules of energy sometimes only turning it yellow and killing one crew member, or directly impacting ammo stowage and destroying it but not cooking it off. If the intended APHE changes were rolled out AFTER improving the consistency of solid shot, I think I'd be much more receptive to it, but we've seen how Gaijin are when it comes to rolling out changes (stares at volumetric which is still completely useless to this day) so that's incredibly wishful thinking, and I'm sure they'd bugger that up too.
Those inconsistencies are not only with solid shot, they're inherent to every shell. Heatfs IRL was notorious for setting off ammo so easily due to its extreme temperatures, yet in game also often fails to do so, even moreso than solid shot in my experience. Barrels also love to eat shells, and even the 183 BESH can turn barrels yellow.
Sadly it’s everything in the whole game that is super inconsistent
@@connivingkhajiit HEAT's inconsistency is at least balanced out by angle normalisation, which makes it a little less prone to getting eaten by volumetric. I would still like to see HEAT also be made as consistent as APHE, since that's also a big reason I tend to avoid it. I could roll the dice with solid shot/HEAT, or I could use APHE and (almost always) get a kill on penetration.
@@miss_bec and therein lies the problem with APHE. Theres no reason to use any other round when you have access to it except for very specific situations.
The ammo thing seems to be especially prominent when the calibre of your AP is smaller than the calibre of the enemy’s rounds - often AP or APDS can cleave right through the middle of the ammo & only turn it orange
0:41 Spookston’s got his Halo reference any% down to less than a minute now
In frontal engagements the difference is smaller though still significant. On side on engagement its a night and day. Solid shot needs to actually aim properly because if they get a bad shot or bad rng they are dead, aphe can hit cirtually everywhere and oneshot you.
Aphe isnt fine the way it is.
I can't stand the schizophrenia about this, either. We could all agree on there being an issue, but then suddenly it's bi-polar switch flip time when it comes time to change it, like it is suddenly perfectly better. This isn't even distrust of gaijin, this is egotistical windowlickery to protect a crutch.
@@lector-dogmatixsicarii1537 That's because Gaijin wants to nerf APHE across the board which will require massive BR changes for many vehicles at 5.0 to 6.3.
Gaijin has only given 1 choice and are not listening to alternatives for now. Its nerf, or no nerf. They could easily buff AP and bring it up to parr with APHE but they don't want to for some odd reason.
Even if they do nerf APHE, what will it change? People will still use APHE over AP because it will still do more damage.
Alternates are to have the old model for arcade and new model for realistic and simulator as the new model is more accurate, plus the new model is a stepping stone for them to play with spalling and controlled incontinence in shells. As for "just buffing AP" there is no way for them to do that currently whilst keeping realism as they don't have the mechanics behind spalling etc. properly understood/technology to implement it, as it's really not something that is that simple.
@EugeneRimmer the spalling is fine enough for AP. They can't just buff it. The problem with ap are bugs that have been a thing for years. People who say to fix ap are fucking clueless.
Gaijin hasn't fixed ap problems in years they won't do it now. If nerfing aphe us going to even the field then that's what needs to happen
@pershing3346 and how would you suggest they realistically buff ap? The problem with aphe is the magical 360 sphere of death, what will change is that ap vehicles aren't at a massive disadvantage for having AP anymore. ANY penetration for an aphe vehicle is either a critical hit or oneshot(more likely).
I think that most people think to a certain degree that APHE works in-game kinda like it did IRL, nuke shells or the amount of Post-Pen damage, where as it really was a slightly better AP round, that’s why the british did only use solid shot, same for the Baguette launchers
IRL it was also less reliable than solid AP, due to having a hollow interior and a sensitive fuze that could detonate prematurely. Gaijin should not add those mechanics, but they should make AP and APHE sidegrades of each other. AP is more reliable against angles (because it shatters less often), APHE is a noticeable damage improvement that allows more carefree shot placement, even if it slightly worse on angles and pen.
@@Tom--pf8ub exactly, but that kind of realism would not be welcomed in-game lmaoo
@@Tom--pf8ub so did they just make the real life situation the opposite in games? i feel like APHE eats angles for breakfast, though that might just mostly be Russian APHE in particular.
"realism" would be penetrating the enemy center mass and the bail in one or max two penetrating hits, which is how APHE works right now. Solid shot is a joke in many situations
@@Tom--pf8ubalso make it so aphe shells don't explode back, ir at least not much. The shell is going upwards of 200m/s inside the tank and i doubt shrapnels propelled backwards from 200m/s would go fast enough to be lethal. That would also prevent cupola sniping so people with things like T95s wouldnt have their whole crew die to a single well-aimed T-34-85 shell frontally
I remember firing at a T34 on it’s side with my 120mm Obus de Rupture round, and somehow it made not even a single spall.
I am begging and pleading, please Sergeant York
You got liked so it’s a chance
A like and comment so this will move up
Ah yes,my favourite american SPAA (the one with the mos AA kills) and probably the 2nd best US SPAA as of right now compared to its BR
Yes. Would love to see it played
Yes please!
Cromwell vs. M24 doing side shots is a mile of difference with how APHE works compared to how weak solid shot is.
Yeah, the only reason why solid shot is decent on french gun is bc of how powerful they are, but if you look at something like 75 mm vickers hv or 77mm you will notice how bad the damage is
You don't need explosive filler when the ennemy ammo racks can act as one
That's what I thought when starting to play France
Just sucks when the game says no and you kill one crew and they pop you with aphe by hitting the track at an strange angle.
@@redrat123321 gaijined moment
spookston: Britain isnt that bad
also spookston: uncapped AP is insufferable
britain: multiple tanks with only uncapped AP
a lot of tanks in British ground tech have capped AP at 4.7 above wym
@@aaeve5676 ofc but there are a few that only get uncapped ap throughout the tree
@@stuchrisSuch as? I can't think of a single one. The stock grind sucks on them, but once you get APCBC it's alright. Plus the 20pdr and above get stock APCBC.
@@dfnxINC cant find all of them now but one for certain is the 3in gun carrier
@@stuchris well yeah, that's a low tier vehicle, almost everything above that has capped ap.
And the 3in is a fucking beast man, it can pen everything in its BR so it doesn't really need to have capped AP
Current state Comet with its apds really does make you question why it needed a reload nerf on top of it being shell shatter city
I grinded a week in simulator to spade the comet because I want to love it but dear god, it's apds was the worst shell I ever used
@@simplsquam I hear it was nerfed because of a dubious source, but I have no idea. (Might’ve been a salty German main)
The challenger is just so much better to use now: better round, reload, weirdly fast turret traverse. Same BR apparently
comet was one of the more painful tanks i've spaded, felt terrible compared to the challenger at practically the same br lol
@@chriss4855they are the same br but main advantage comet has is that it is shorter so it is capable of peeking over hills without revealing alot of the turret
@@Enderseer Comet also has better armour, the Challenger’s cheeks are made of tissue paper while the Comet has a flat 102mm plate for a turret front.
the issue with solid shot is that high velocity guns like the 17 pounder and the french lonh 75 does enough damage because gaijin programmed the fragmentation of the shell to be based on velocity (and caliber). Medium speed 75 like the ones on the cromwell and amx-13s are just absolutely atrocious, the 90mm solid shot on the M3 and its derivates are also just bad due to its lower velocity compared to the 75s
Not to mention low calibre guns like the 6 pounder are a nightmare to use with AP. Being 57mm it does almost no damage while having less pen than other guns at the same br & having extremely poor angle performance
"the issue with solid shot is that high velocity guns like the 17 pounder and the french lonh 75 does enough damage because gaijin programmed the fragmentation of the shell to be based on velocity (and caliber)."
This isn't entirely correct, post pen for these rounds is based on shell mass, velocity and calibre. Post pen will feel different based on a mix of these three factors.
3:06
You have started to become the thing you swore to destroy.
when in Rome
The way you seem to somehow always be about to laugh and really just...having fun, has a way to cheer me up a ton every time so, thank you for your videos!
French solid shot especially starting at 90mm is devastating, the m4a1 fl10 and amx-13 sa50 don't do that much but the 5 second reload really helps, still the sa50 does much more than the firefly somehow damage-wise
(the SA50 is just the cannon, FL10 has that same cannon just with an autoloader, and they both get the same shells except the tech tree one gets an additional AP shell with more pen)
2:40 french main here, horribly offended. The SA50 has more penetrative, slightly better reload, better depression, and much better survivability because the firefly removes the hull gunner meaning that a turret shot kills you instead of allowing you to get a new gunner and continue fighting. It's also more accurate than the firefly's sabot shell but the sabot isn't really great so we won't mention it more. In conclusion SA50 much better
French wt Brother 🫡
The British firefly doesn’t get APDS in exchange for being at 4.7 where it absolutely stomps - my favourite tank
@@TakenWithout if it ever got APDS and got bumped up in BR i would cry, i love it so much I aced the crew
I agree 100%. The normal firefly is a PAIN to play, so much so that I don't want to try the Italian ones. British solid shot has the strength of a wet wad of toilet paper a third of the time.
Exactly, not to mention that the extra depression is absolutely necessary for a tank that can't rely on its own armor. It's simply better at what it's supposed to do.
Giorno 4 of asking Spookston to play Sem-ahem..Lancia R3o (100/17).
WE WILL PUSH FOWARD LIKE WE ONCE DID!
AVANTI SAVOIA!
AVANTI SAVIOA!
RIPRENDIAMOCI CAPORETTO, AVANTI SAVOIA
no
@@ThePunisher1973Wdym "no"?
@@marcushy7552 he means no backing down
I didn't even know people were complaining about solid shot. The m103 with the apbc is one of my favorite things to play
150 of asking Spookston to play the M11/39
The reason people act like AP is terrible is because it's just inconsistent. Sure it WILL one shot sometimes, ngl I've been having fun with the Firefly recently, but you miss out on so many kills than if you had APHE because most of the time you need to actually aim. While the APHE change is amazing for new players because they'll actually have to learn to aim and won't be one shot by level 100s as often, I think they just needed to give a reason to use the AP. Give it much more penetration than APHE, make it consistent etc.
Nice video :D
I dare you to play the L3/33 in a top-tier match and survive the whole time.
But you have to get one kill
I'd love to see a video using exclusively APCR, since some people are under the impression that penetration means everything
Well, if Gaijin's going to go the same route Wargaming is: corridor maps, no chance for actual flanking; it will.
if you want to penetrate dont use APCR. it sucks against angles, but if you arent hitting an angled plate a regular round probably would have gone through anyway. very few situations where you get a flat plate your AP cant pen but APCR can. in practice the APCR usually has less effective pen
I'm no expert in the game, but I did reach 11.7 in Britain so I think my opinion on solid shot is a least creditable. Solid Shot isn't bad; it really isn't. It can be inconsistent at times and to one-shot you need to know how to aim; it's got an incredibly high skill ceiling requiring you to know both how to aim and where to aim; as well as knowing every tank you might face. I enjoy solid shot.
Recently i've been playing nations with APHE, and all I can say is... APHE just removes half the fun of the game for me. I can shoot a random compartment on the tank and the likelihood of them just getting annihilated is incredibly high. I believe APHE is overtuned, Solid Shot is fine. Solid Shot is simply "bad" in comparison to APHE, and it's because APHE is tuned up to 11.
I want the change because I think it will encourage a higher skill level in the play base; not because "everyone should suffer as I have".
Seriously everyone is like "just buff AP don't nerf aphe" but I don't want AP to be a near guaranteed 1 shot either
@@demonkiller479 A 1 shot should involve good aiming and a little bit of luck. Atm, AP requires both; mind you some guns like the 17pdr or other mid-high caliber AP can still do awesome damage; but unless you shoot through the front... you'll be taking out the turret crew OR the driver/machine gunner, not both. Resulting in a preferred frontal shot and being forced to make a decision on what's more important, the driver/engine or gunners.
APHE can be used to shoot any compartment for essentially no consequence; it's definitely more apparent at low tiers that you can shoot an engine compartment from the side; and the fragmentation from the APHE can still kill the entire crew; which is crazy. The fragmentation for APHE, imo, should at the very least be turned more into a cone like the Swedish APHE. It'd still be universally better than AP; but at least it'd discourage shooting without thought.
@@Kris-nj8ld "The fragmentation for APHE, imo, should at the very least be turned more into a cone like the Swedish APHE. It'd still be universally better than AP; but at least it'd discourage shooting without thought."
Explain how you would then balance US vehicles at these BRs?
@@aflyingcowboy31 Idk, I seemed to manage killing everything from the front in the British tree; and I had not a lick of APHE; mind you I had a lot of pen tho. Find new weakspots, if there is none flank; if you can't flank don't approach and let someone with a better gun handle it while you deal with other areas. Not all fights can be won from the front; it's where the armor is the best after all.
I've never had a problem with U.S tanks from the front through all tiers. Jumbo is straight forward weakspot, just hit the machine gun. The T30/T34 you can usually aim for their hull or under their turret near the ring; even the lower plate or an angle through the tracks because the armor is somewhat angled in a way that catches shells on a lessened approach.
M103, got a good hull, good turret... flank; shoot the gun. Wait for it to make a mistake then capitalize on it, usually by them turning their turret; or of course just shoot through the turret ring. If I can pen the turret ring of an M103, with the 17 pdr on the Cent 1(6.0); you can pen it with almost any 7.7 vehicle. I'd focus on the left side because you can take out the gunner, loader, and possibly the commander in one shot with AP.
Sorry for the long response; but thought i'd give a mild detailed guide on how I usually approach them. Turret rings on U.S tanks are inconsistently weak, but even in those cases they usually have a hull weakspot or an additional turret weakspot.
Edit: and in the case you're talking about balancing their GUNS, idk. I haven't played them I don't know their weaknesses in that aspect. Sorry xD
@@Kris-nj8ld "and in the case you're talking about balancing their GUNS, idk. I haven't played them I don't know their weaknesses in that aspect. Sorry xD"
I appreciate the well thought out reply, my only advice would be to actually try other nations guns before saying things like this:
"Find new weakspots, if there is none flank; if you can't flank don't approach and let someone with a better gun handle it"
The reason you had no issues is because:
"killing everything from the front in the British tree; and I had not a lick of APHE"
Unlike what everyone says, AP doesn't struggle i.e. nations that solely use AP have significantly more pen then other nations, point of fact, Britain and France have higher penning rounds then even Germany.
Just for reference, I have played through every nation bar Israel, China and Italy, so the following comes with that in mind.
Other then the fact that the US has APHE (only plus) their rounds are the worst performing rounds at these BRs (pen wise), with this change they have no positives, they will be completely outperformed by everything.
For reference, the 4.7 Firefly has more pen then the US even has at 6.7 (bar T-34), there is no way to balance the US with these changes, so all this change does is royally screw them.
"Solid shot isn't that ba..."
*gets nuked in one shot by APHE after one kill*
Spookston, I love your videos man, but when will you realize that your performance is not a good indicator of whether or not something is "good" or "bad." You could probably get a nuke with a Honda Civic.
5:50 Long live the king ahhh moment
Having used APC or APCBC for hundreds of hours, I am a British main, I say solid shot is fine. The problem is that APHE is an instant kill death machine in too many situations. The reason people are knee jerking and claiming APHE changes will ruin everything is because they are too busy comparing the weak AP rounds or APBC ammo in Shermans, T-34, and Panzers to their APHE rounds. And by that comparison, of course solid shot looks awful.
Day 9 of telling spookston to play the IT1. its a ATGM launcher on the t62 chassis, it has decent-ish mobility, the turret is squished. You can hide behind cover and shoot ATGM over the cover like a gremlin and you overpressure tanks (tho it can be rare, but it does happen without you realizing) and its MG is really werid. Also it has a cool reload animation, love your vids Btw.
05:10 France? No. Britain though, 100%
Years/months of Spookston complaining about solid shot being terrible: AHHHHH
Other people complaining about solid shot: it’s not that bad tho
Ikr there's a reason he avoids playing solid shot vehicles lmao
Is hyperbole a concept you are familiar with, also my complaints have largely been centered around APDS, not solid shot
APDS and solid shot arent the same thing
@Spookston the only apds I've played which wasn't trash was nato 105. Especially the m60a1 105.
That aside if we look st the game's "standards" of realism aphe is masssively overperforming.
And let's be real. The fl10 is one of the best AP tanks in the game. Playing some lower tier French stuff. And any other British tank. Is more representative
@@Spookston didnt you make a video about suffering with solid shot in the 76 Sherman with oddbawz?
Just wanted to say that your videos genuienly make my day better and i would probably be even sadder without them continue making them please.
Pls play M42 and M19A1.
A little gremlin with double 40mm cannons. Super survivable. i think you will like it
1:37 gotta be the most relatable thing I've heard today
I find solid shot alright most of the time but there's some vehicles like the Conqueror where it feels like poking a hole through an enemy tank with a kebab stick
Early tungsten carbide APDS is by far the most suffering round in the game, except for hesh but nobody uses that garbage
Different types of solid shot, APDS is the most suffering round, and even worse is UK APDS..
@@superbattledroid1862 later tungsten alloy APDS like in the chieftain is absolutely amazing imo, great angle pen and huge post pen damage. Very similar to apfsds.
played the fv4005 a few days ago, played multiple matches with 5+ hits and 0 kills. apparently a 50kg bomb exploding on your tank and directing the blast into your armor isnt very lethal
Honestly the problem is that solid shot keeps its momentum when it goes in and will miss things due to that.
Aphe enters, stops momentum and nukes the tank internally.
Spook? Can you play the ZSU-57? But this time, you actually use the APHE? (you accidentally used solid shot the whole video) :D
1:25 Spooks as he tries his hardest not to look and to ignore the sounds of impending doom from the air.
AUBL-74... C13 but wheeled, you should try it
Somehow I genuinely hated the firefly, but loved the SA50. the whole french line up after 4.0 is just a joy to play.
1:14 PLEASE SPOOKSTON MORE CAPYBARA MEMES
I think the big pain for people getting into lower tier Britain and France is that a lot of their early stuff starts with uncapped AP which can make your formative experiences with them VERY miserable as you struggle to unlock better shots and move to vehicles with real guns and that has permanently tainted a lot of people's perceptions.
French rank 1 is pain, but for Britain it is only when you jump in it as a totally fresh player knowing only APHE. I struggled at first but coming back from 8.0 to Daimler car, tetrarchs with their godlike depression and later crusader III or even the matilda, I actually enjoy these tanks.
@@matheff71 it’s not a pain if you buy the 2c bis I love throwing mini suns at random tanks across the map that have basically paper armor
It's always a good day when Spookston uploads.
"Just know where to shot then you don't have a problem" is such a shit argument.
The issue gets really bad when you are playing the 20pdr vehicle. You have no armor to stop any aphe, but your ap will get stop by many many things. Or you take the apds and does jack all damage. And you cant even "just flank".
Also, that argument comes from kids that cry now because their mini nuke might get removed and they will have to actually think before they shoot...
if you just know where to shoot with APHE then you also dont have a problem, so yeah doesnt really make sense. if i know where to shoot im still taking APHE
It's an argument relying on thinking the gameplay just happens in a vacuum. If you position your shots well, you do well with solid slug. With APHE you don't need to place your shots. You have better ammo by default.
@@patrikmokos9864 Solid Shit users suddenly look like Pyramid Head inserted in the Berserk eclipse, walking straight at them with glistening abs (from all the blood of APHE babies). Literal shitter nightmare fuel, having to learn more than one round and aim.
_[ZALDUN - 'Heretic' . mp3 intensifies]_
@@lector-dogmatixsicarii1537 what in the deepest hole of a hell are you trying to say?
Edit: after a few times reading it over and over, I feel like its supposed to be some warhammer refernce... but Im not sure
Spookston using CAS and spawncamping in the same video? He's gone to the darkside... 😰
Attempt 4 of asking Spookston to play the t95e1. It doesn’t have a stabilizer, but it has a really good apfsds round. It is really underrated
Spookston should rename this video "A prayer to all British mains"
7:24 gonna have to go find the voice line of the magna defender saying "you are brave, but foolish."
Count Dooku
0:39, new spookston art!!!!!!
It is very Spookston.
15:15 The IL-2 is a very good turner, but it has poor energy retention, so it's best turn is the first turn.
solid shot depends on the tank, especially the americans. T34 is fine since its a giant gun which ruins anybody's day while the shermans absolutely suffer with it and god forbid we mention apcr
M48
@@catmus- note the last part
13:19 well, now you gotta play it
As the late Paul Harrell was fond of saying: "There is no Re-placement for Shot Placement." RIP Paul
Yeah, solid shot isn’t that bad as a whole, but I have had problems with the lower velocity stuff like the Cromwells and stuff. I have watched nearly every pellet go into a gunner and they just turned orange, and the same with multiple ammo racks
Video 56 of asking Spookston to play the TO-55
Spookston any time he has to drive a tank without APHE or massive HE: WHAT. WHAT. I HIT HIM RIGHT IN THE AMMO AND IT DID NOTHING! THIS IS RIDICULOUS DAWG
Spookston now that APHE might be changed: "Is solid shot really that bad?" *drives the best possible solid shot lineup in the game* "No."
n calls bushes scummy and exploitive, unless he's using them ofcourse then its just funny.
despises cas for punishing tank players who did everything right and so on, actively calls it out even after hes gone full cas-mode too.
petty, spiteful, hypocritical and without dignity like by far most of the shitstew gaijin is intentionally cooking.
but its just a game, so surely he wouldnt judge people for aimbotting or wallhacking since the game allows it.
This was fun to watch plus I learned that using caped solid shot is pretty good also as a vehicle suggestion I would like to see your opinion on the xm803. I look forward to your next video
1:16 ok I pull up 🗣️🗣️🗣️🗣️🗣️🗣️
i do think its a pretty acceptable solution of the to put a point on the other side of the river instead of just removing all the bridges, gives a good incentiv to go over there
Day 54 of asking for the Churchill VII.
Daily fun fact: On the topic of solid shot, the 75mm gun on the Churchill VII was made with the idea that it could share rounds with the Sherman's 75mm gun. Therefore it should also be the case in game (at least the way I see it).
Firefly fires a shot that feels like a 45mm a lot, the SA-50 fires one that feels like a 90mm.
So, school started, this is Darkel's alt, and I'm here to ask for a game with the Kugelblitz.
Speaking of Italian vehicles, try the Fiat/Ansaldo M11/39. It has everything low tier Italy has to offer. Bad armor, bad speed. The 37mm gun has APHE, but its casemated. Best of luck. That or try the P40. Decent Italian medium with 75mm HEAT rounds. (attempt 19)
Pcot 51 is an APCBC but his damage is like a SHRAPNEL
Solid shot definitely has a higher skill ceiling than APHE, but I wouldn’t say it’s a whole lot. Now smaller calibers like a 40mm solid shot is more difficult to use than a 40mm APHE shell. Once you hit 75mm solid is beyond fun especially with the SA50
Solid shot isnt all that bad if you have a big enough gun. APCR and APDS are the genuinely painful shells. One makes no spall, and the other flips a coin on whether or not it wants to pen. My shell shattered on the side of a unangled tiger at 50 meters yesterday. I have 300mm of pen :(
Spookston needs to play the sturmpanzer
Yeah, sure, they're great. Especially using british "solidified" shot ie APHE with removed filler because Gaijin chose memoires as "reliable source" against immortal german and soviet ammo racks that just turn black without exploding.
You know what has solid shot. It's the Churchill 7. Day 46
You could definitely nit pick a variety of "Britain/France suffers"
My personal favorite is the '51 EBR at 5.3 when the puma is an objectively better rat.
My second favorite is frankly unknown to the average player and I wish to abuse that :)
ARL-44
2:57 the random "So ein Mist" caught me off guard. I think the solid shot debate is kinda valid but I am years away from climbing the French or UK tree, so its all good.
Aphe is like a bomb and ap is like a brick
13:23 I'm one of those people who uptiers the Yag-10 (29-K) a lot, it's simply because it's the lowest BR vehicle that has an optical rangefinder. it's pretty neat and fun use for sniping at longer ranges
Day nine of asking Spookston to play with a controller
T22E1 mentioned, YIPPIE!
If only the snail would add it.
"Be humble", says the person capable of getting 8+ kills every game.
Spookton is like those pro players making suggestions to Devs based on their comp experience that negatively effect casual play.
Based on my stats I am only slightly above average, and I can tell you the round performance gap between Germany and Britain is very large. I don't have to think when shooting as a German tank, I only have to worrie if I l'll hit the target. I can fire and immediately move on to the next target, as follow ups are rarely required, and if one is, the tank is probably incapacitated and I can forget about it for atleast 7 seconds. That or its Russian and it's fuel tank ate my round.
"skill issue" they say as they consistently get 8+ kills a match after spending over 10000 hours in the game. it's a joke really
Yeah that "skill issue" words form people (usually kids) that got no work or responsibility beside the game that they play 12 hours, 7 days per week.
Well, I mean at least we, normal people with normal life just playing the game sometimes for fun don't have skill issues in our real life. Coz we got a real job and espetially a REAL life.
"Based on my stats I am only slightly above average, and I can tell you the round performance gap between Germany and Britain is very large. I don't have to think when shooting as a German tank"
And the round performance difference between the US, Germany and Britain is extremely large. Yet this change will practically only nerf the US, which is something people don't seem to comprehend, people seem to forget that APHE is receiving a massive shrapnel buff and that shrapnel buff will benefit Germany to the greatest degree.
all the people in the comments acting like someone put a gun to their head and forced them to play only the british tt
@stormjet814 honestly you could say the same about playing the game in the first place, I think people mention Britain because it's just the most notable for this issue but all in all there's quite a bit to fix with WT in general
Never commented on your videos but I watch them all... You are my spirit animal
People seem to forget that most of these shells have about half as much explosive filler in them as an M67 frag grenade. The M67 has relatively thin walls and still only has a kill radius of about 3-5 meters. A tank shell has half that (the american M62 shell has 63 grams, an M67 grenade has 180) with thicker walls and heavier chunks to propel. People seem to think that APHE should act like plastic explosives going off inside the vehicle when in reality it was closer to a frag with much less shrapnel.
Yup pretty much anytime I see a video or a comment where they mention the filler all I think about is how little it actually is compared to the damage it does.
"People seem to forget that most of these shells have about half as much explosive filler in them as an M67 frag grenade. The M67 has relatively thin walls and still only has a kill radius of about 3-5 meters. A tank shell has half that (the american M62 shell has 63 grams, an M67 grenade has 180) with thicker walls and heavier chunks to propel"
Sorry but this is a terrible argument.
Firstly the M68 has a lethal radius is 5 meters not 3-5, secondly it also has a casualty radius of 15 meters.... FYI you also just proved that rounds with a certain amount of TNT will instantly kill everyone in a tank because the actual space the crew sits in is by and large within 5-6m.
Next a round with 63 grams of tnt equiv. explosive mass should have a fatality radius of about 3m, for reference a Sherman is 5.84 - 6.27 meters long and is 2.62 meters wide.
So you have unknowingly just proved that depending on placement an APHE round with 60g+ of TNT should in fact nuke the crew.
@aflyingcowboy31 except that lethal radius is based off of fragmentation not the concussive blast, so it's not just as simple as looking at the radius and interpreting that everyone at all times within that radius will die. It is based off the average height of a standing person and the dispersion pattern of the shrapnel which is why people who are closer can survive such as the grenade pit in a trench, also the shrapnelis dispersed in a pattern, with a grenade its more of a V while with APHE its more of a cone in the direction the round was traveling. Using accuracy and shooting the correct areas are how you "nuke" the crew not just penetrating the crew compartment.
@@aflyingcowboy31 You seem to coveniently forget that the fragmentation of such as round is still travelling at high speed into and through the tank, the only major stuff happening behind is a small concussive blast and a little bit of fragmentation.
Rare video of spookston playing CAS in a tank video
“I hate solid shot cause it’s not APDS and I hate APDS cause it’s not solid shot” The Warthunder community probably
I find that funny considering APDS in general isn't meant to do the same kind of damage a normal AP round might do
Time to round out the convo by leaking some documentation about it
5:20 most based thing you ever said, thank you.
The old French 4.7 lineup was an absolute monster. The FL-10, SA-50, and the Jumbo. Such a fun and op lineup that has been rightfully up tiered
Play 2C bis at 6.0, it’s the best purchase I have ever made ever.
I didn't expect an SA50 video. I feel like it's one of those vehicles that is overlooked or forgotten.
On this very special episode of spookston: I’m ranting about solid shot yet again
i love the way you just got evaporated by the flak 88
Hearing spookston not sensors a curse is like hearing your teacher curse
Never in this lifetime did i expect to see spookston using an airplane
9:02
Possibly the extremely rare bug where a stock tank with no spare parts unlocked getting its engine destroyed instantly dies.
Attempt number 8 of asking spookston to play the T-54 (any variant)
the FL10 turret is so goofy with the big antenna whiskers, my friend group calls them roaches. Especially the AMX13, with how it scurries around the battlefield lol
Asking Spookston to do flaking in slow tanks day 1
9:06 Activated his inner Mongolian for a second there
day 2 of asking Spookston, to play the ASU-85 (either normal or historical BR) it has a 300mm pen round with nearly 1000 m/s velocity at 6.3 which is quite silleh.