@@MrStormNation that's still too much, more like 3.333333333% And that chance lowers per episode, its like flipping a coin where every time it lands on heads you get a new episode, the one time it hits tails it gets yeeted and we never see it again
at 23:30 when you said you hoped your son would get a martial trait just made me facepalm, you have to select what lifestyle they're learing, after you give a guardian to teach him, there should be a icon in the lower left corner of the that child, after clicking it, it will open up a panel with all 5 lifestyles, and arrows indicating what they would be good at (and more likely to get 4 star) and what they would be bad at, this is all dependent on their personality and traits.
@@zacharycc1 to be fair, its nowhere near as visible as ck2. Its a tiny button in a dark part of the interface and you don't get notified when it becomes available, so a ck2 player who didn't play the full ck3 tutorial wouldn't know
Bruh, people really need to appreciate the time you invest in these videos like your editing style is one I've yet to come across and really enjoy. Focusing and highlighting the important and relevant parts with great, explanatory commentary and it's just refreshing tbh keep up the good work! 🥺💜🙏🏾
Its a big reason i started watching and subbed. It can be tedious to watch gameplay of ck games but the editing of important events just makes it more better compared to most youtubers ive watched
I have to say, it's a lot of fun seeing you play a grand strategy game. They're a bit of a different experience than a lot of the stuff on your channel. Here's some answers to questions that popped up and some tips: Attrition from moving in CK3 is because that county has an active enemy castle in it. Castles don't prevent you from moving through enemy territory like they do in Europa Universalis 4, another game by the same developers, but they do hurt your army for just ignoring them. While you can move past enemy castles if you need to, such as when chasing down an enemy army, it's better to work your way through a country by sieging down its castles. As others have said, your children's lifestyle traits are determined by their education. You can influence this with a better teacher, as far as I am aware, but the most important thing to do is select which education they'll receive. After the child is 6, an icon will appear in the bottom left of their character portrait that tells you which education path they've been assigned. You can click this icon to change that path to a different one a single time. There are also childhood traits that determine which paths they'll be better at, like curious, bossy, fussy, etc. In the education window, two paths will have green arrows pointing to them, meaning the kid will be good at those, and one in red, for bad at that. Make sure to check your inheritance laws. It's sometimes not a good idea to have multiple kingdom titles. For most of the game, your titles get divided evenly between your eligible children. The default inheritance law "confederate partition" will even create titles for your kids if they're available to try to keep things fair. This is not a good thing for keeping your territory unified. For example, if you have two kingdom titles and two sons, each son will get a kingdom title and your territory will break. You'lll play one of the sons and the other will be an npc who isn't in your realm anymore. That's actually what happened to that old guy who took the territory you were looking at. He died and his realm split up between his sons. However, if you manage to make an Empire, even if one of your sons gets a kingdom, your primary heir will get the empire and keep the other son in your realm. Your vassals don't necessarily join you in wars. Their territory is part of your realm, so it's part of the war. They owe you a tithe of their levies because you are their liege, but don't have to commit their personal armies unless they want to. They'll usually only do that if the enemy is attacking their holdings directly. You can alternatively ally your vassals and call them into wars like normal allies.
To my knowledge you can't hand down traits the only traits that can be inherited are genetic ones NOT lifestyle BUT you can become guardian of your kid and pick there education and also get a say in there lifestyle traits
Lifestyle and education traits affect the wards education though. If your kid is being educated by a brilliant strategist for example, his chances of growing up to he a good marshal and he himself having brilliant strategist are high. You should always give your kids to be educated by specialists.
just to explain how education works: - If your child is 3 it gets a learning trait who boost 2 Stats. This Learning trait give the child a bonus in 2 education category and a malus in 1 - when you child is 6 the game that the education focus on the best stat the child has. But you can switch it one time (Child musst be on your court/unlanded), the button for it is in the character screen left-down -every 3 years the educater of the child get a event where he can choose from 3 personal traits, its likely that traits of the educater are under it. 2 of the options stress the educater so AI is unlikely to do them -with 16 education is finshed and the education trait is rolled (reloading doesent help much because the chances of how many stars you get are already clear) under the line, how to get a good childs: check at age of 3 the learning trait, that leave you with 2 options. When child turn 6 change the education to one of them. Search for educater with a 4 Star education and personal traits that bonus the stat also. When possibel educate childs yourself. Side Note some traits of the educater for example patient and the child for example genius give also a bonus on the education.
Your vassals give you a portion of their levy troops, but they still have their own and can conduct wars and use their armies without your permission unless you have higher crown authority
It's nice to watch this a a new player who is confused on about everything. I enjoy your videos and look forward to seeing how this goes. Keep up the good work.
50:10 that makes me think of an overflow bug except its the opposite. Basically the number reaches the highest (or in this case the lowest) it can reach and resets to 0 (or whatever that ridiculous number was in this case). If I'm right (I'm not a programmer but I've taken one course lol) it came about because you countered them to a below zero pursuit level and the integer recording the pursuit reset to the maximum limit.
4:40 You take attrition whenever you move past unoccupied enemy forts. But its a bit confusing, because, even if you dont physically move OVER the fort, you will still take attrition if you move through an enemy county with an unoccupied fort.
To resupply big troops you have to split them up, because every Country has a supply limit (It's shown when you hover over it). For example: The Country has a supply limit of 2.000, so it can only supply 2.000 men and If you're over that number you are gonna lose supplies. The lower these are the worse your men are going to perform in Battle and if its low enough you will take losses. Great Video, keep it up!
Putting in Mangonels or Onagers halves the speed of sieges. It'll turn 4 month siege into a 2 month one, and if the equipment breaks the walls, you can order an assault, which will increase the speed of the siege dramatically, at the cost of men
If you're wondering about base dread vs actual dread, I'm pretty sure your dread doesn't descrease past the base dread but doesn't automatically increase current dread.
Each province has it's own supply limit so it encourages you to split up your forces and not to doom stack, your armies get more supplies when they're in a province that is under the supply limit when the army is there, when you mouse over a province, you can see the supply limit
Hello friend the "supply limit" of each county is how many troops can be stationed there/moving through there without losing supplies, if you split your army or station them in towns you can usually get the supply back but it takes a while. You also get a pretty solid combat bonus for being well supplied, which is why the AI always splits their armies into sections of about 2000, as this about the most common supply limit you see
When in war, you get the 1% gain on war score for holding the territory you’re trying to take. You gain a flat bonus for any of their territory you take, but get the natural gain from basically holding what the war is about.
Attrition when movin through enemy territory basically consists on taking casualties when you bypass an enemy castle holding trying to move to another holding, it varies according to the size of your army due to it being a percentile value. To avoid this attrition, you need to either capture the castle holdings in the path towards your objective or just to find alternate routes where there are no enemy castles in the way. Just a little tip
Supply Limits are based on Development of the specific county. If your total troop count is higher than the county allows, then your armies do not get supplies and will slowly lose them.
You can pick the education you want for your children by clicking the small icon on the bottom left of child’s portrait. If it is a martial education it will look like two swords crossed (the ck3 martial icon) if it’s intrigue it will look like the letter (the ck3 intrigue icon) ect... you can click the auto selected education icon to change it. But, the game WILL auto select and education. That is why you are getting random educations
Does anybody else just have a smile on his face, when he sees just two big ass armies approaching each other? I actually love seeing armies slowly creeping towards each other, with the feel of anticipation building up, but thinking of all the damage to the armies and the butcher's bill kinda ruins it, but I love it nonetheless.
I don't know if this suit your playstyle but if you have a character with a high intrigue and have the 'kidnapper' trait, you can actually abduct an enemy leader(king chieftain, emperor, etc) and actually win the war without even fighting. Only declare war when the scheme is already about to finish.
Friendly tip : I think you focus too much on making all of your vassal happy like sure its important to have the majority or at least all of the powerfull one happy but like baron/mayor and count they are no real threat to you they don't have the power to do much against you. just make the duke and king (when emperor) happy because if they group up they will kick some butt! Btw great vids as usual mate!
Attrition is when you rush in deep enemy territory before conquering other enemy castles. In simply if you are on enemy territory moving in next one enemy territory will give you attrition. If you are on ally/neutral or on the territory that you control you don't get attrition. (4:34) Having 4 archers regiments is bad. In the late game, you will spot example 4 light cavalry regiment. Try to have 2 archers and others regiments.
@49:00, that's not why you're the defender in this case. your army is considered the defender because his army initiated the siege, which is an attack, and his army was technically still sieging that town or whatever, i.e. still *attacking* and then you come along so boom you're the defender. that's how that works lol.
For your court physician, go to your characters and give the position to the person with the highest learning education stat - the higher the stat the faster your notable characters recover from injuries, quarantine outbreaks in the kingdom, and increase the survivability of the king.
15:20 Oh, hey that's my city. Although it doesn't make sense for it to be named that way this early because Russians named that city after my people became Russia's vassal.
At 14:41 you saying about vassal domain size, and you actuly showing yours) it's showing your new domain limit, so you could see, did you give out enough territory. P.S. you can change which education child will get, then game ask you to pick them guardian, in down left corner of they portrat is litle button, you can press it an choose that you want (green ones has better chance for more stars, red is lover chance)
1.6 million pursuit. im guessing some sought of stack overflow. something gave them negative pursuit when it cant be a negative number so it flipped to the highest possible number.
@trmplays Might i recommend listing episodes or numbering so people can tell which videos come first and last. This may increase views as viewing consistency would be easier and less of a struggle. Thanks for the fun videos.
I had a Viking king with like 54 prowess or something, when I used him as a commander he could go toe to toe with 6000-6500 men armies with 2000-2500 men armies. He was a god among men
I try and avoid giving multiple holdings to all of my sons because they just turn on each other when the liege dies and they all get claims on each other
Hey dude, loving the series you are doing. However I'm curious why you are not using you're marshal to bring up you're control of the areas you conquer. It's the bottom of the three options
Sometimes you can make them renounce claims and get a hook. Or you can make them convert and gain a hook when you capture them. Just depends on how desperate the prisoner is
De jure only counts their capital province. So if there’s a kingdom large as hell but only one province is in your dejure empire and that one province happens to be their capital then you’ll be considered that whole kingdom’s dejure liege
You had 0 Dead at one point, base Dread...because at that point you hadn't done anything Dreadful in recent memory. Your perks did help you put a bit with bonus Dread but its always better to castrate, burn, imprison or torture a few people just to keep the jackals cowed.
Make sure to use the sway vassels scheme to improve relations with your underlings, keeps them from revolting. I believe it can be run while your also running your seduction schemes. Like so Trmplays sees for next episode, thanks gamers
Watching this is honestly more interesting then Rim world. Although there is one other Rim world series i do like a lot is One super Android builds a colony of androids
You should really build buildings in your counties as they provide various bonuses from gold gain to army bonuses etc etc.Also you can gain gold with your spymaster gaining hooks.
The trait type your kid gets depends on their education focus, not the education trait of their teacher. You can set an education focus for your kid between ages of 6 and 14 by clicking the small icon on the lower left side of their portrait.
To have 4 star education trait, the educator's education trait must match the child childhood trait and education focus (or a really hight learnig, with the childhood trait and education focus matching)
I don't think you should have your sons as your vassels as when your leader dies you will create a power struggle because they all have a claim on your kingdom. I did the same thing, had 5 sons and they revolted against thier nephew who was king. War lasted 5 years and when I won I was gobbled up by the mongols who had 19k armies lol
@trmplays De jure is a Latin expression which literally means "by law". It is contrasted with de facto, which means "in fact". De jure ownership of land and titles is an important concept in the game as it determines AI behavior and the ability of the player to declare war. Each duchy, kingdom and empire has a legal right to a land area in the game. If one ruler has occupied land that rightfully belongs to another, then they will have a de jure casus belli on that land area. For counties, the count holding the county title is the de jure liege of all holdings within the province. AI characters, including vassals to the player, will be upset if the liege hold land that de jure belongs to them. E.g., if they hold a duke-rank title and the player holds one of their de jure counties. Each instance of this produces a negative opinion modifier which stacks without limit. The player's own vassals will also be upset if they are not the liege of vassals that de jure fall under their dominion, e.g. a baron in one of their counties calls the player their liege instead of them. They will be pleased if these vassals are transfered to them. In general, all rulers in the game will believe they are fully entitled to whatever traditionally belongs to them and they will wage war to get their way if they think they can win.
To my knowledge if you have too many duchy's its not good. The duchy titles are good to spread because the more duchy's you hold the more jealous your vassal become. I think it even says something similiar in the tooltip like ''you own too many duchies, if you own to many duchies your vassals will become jealous over time'' or something. Either way dont hold on to many. There's a korean strat to let you have all the land without problems but its late game. I recommend checking it out.
Ocne child is 10 maybe 12 you can click on it and at the bottom left there will be lifestyle education button. You can see what's it being edacted in and you can switch it once.
how good is that guy historically, I mean he is like a Siberian version of Ivan the Terrible without the intrigue? he unified most of Russia through war and created a massive Siberian empire, even if it was his kid who made it, like Philip the second.
I honestly want to watch this series to complete world domination, if it takes 200 episodes then i'm here for every one!!
Lol if you know trm... That's a 5% chance
In other words, Rain Man, he likes your passion. But do you have follow through?
Yeah theres a 50/50 chance that there will be another episode
@@MrStormNation that's still too much, more like 3.333333333%
And that chance lowers per episode, its like flipping a coin where every time it lands on heads you get a new episode, the one time it hits tails it gets yeeted and we never see it again
I guess you must be a new sub
at 23:30 when you said you hoped your son would get a martial trait just made me facepalm, you have to select what lifestyle they're learing, after you give a guardian to teach him, there should be a icon in the lower left corner of the that child, after clicking it, it will open up a panel with all 5 lifestyles, and arrows indicating what they would be good at (and more likely to get 4 star) and what they would be bad at, this is all dependent on their personality and traits.
Yes. I am convinced this is it. Trm seems to have missed this?
its at the age of 6 they start their education, and final traits determined by their guardian education trait as well.
WHAT i played 23 hours of this game and never saw that LOL
Teo Carnaghi it’s nearly identical to the ck2 system lol.
@@zacharycc1 to be fair, its nowhere near as visible as ck2. Its a tiny button in a dark part of the interface and you don't get notified when it becomes available, so a ck2 player who didn't play the full ck3 tutorial wouldn't know
Bruh, people really need to appreciate the time you invest in these videos like your editing style is one I've yet to come across and really enjoy. Focusing and highlighting the important and relevant parts with great, explanatory commentary and it's just refreshing tbh keep up the good work! 🥺💜🙏🏾
Its a big reason i started watching and subbed. It can be tedious to watch gameplay of ck games but the editing of important events just makes it more better compared to most youtubers ive watched
Your editing style is so good for things like this and rim world especially on small screens or if I have to watch in 720p
Yeah, i mostly watch from my phone and his editing makes it much more enjoyable to watch
I watch on my phone in bed so it is nice to see what’s on screen
'Watch in 720p' poor guy
Carlo Visser for some reason youtube on my smart TV in my room only plays in 720 :( as it’s a second tv I don’t really need a better one
I have to say, it's a lot of fun seeing you play a grand strategy game. They're a bit of a different experience than a lot of the stuff on your channel. Here's some answers to questions that popped up and some tips:
Attrition from moving in CK3 is because that county has an active enemy castle in it. Castles don't prevent you from moving through enemy territory like they do in Europa Universalis 4, another game by the same developers, but they do hurt your army for just ignoring them. While you can move past enemy castles if you need to, such as when chasing down an enemy army, it's better to work your way through a country by sieging down its castles.
As others have said, your children's lifestyle traits are determined by their education. You can influence this with a better teacher, as far as I am aware, but the most important thing to do is select which education they'll receive. After the child is 6, an icon will appear in the bottom left of their character portrait that tells you which education path they've been assigned. You can click this icon to change that path to a different one a single time. There are also childhood traits that determine which paths they'll be better at, like curious, bossy, fussy, etc. In the education window, two paths will have green arrows pointing to them, meaning the kid will be good at those, and one in red, for bad at that.
Make sure to check your inheritance laws. It's sometimes not a good idea to have multiple kingdom titles. For most of the game, your titles get divided evenly between your eligible children. The default inheritance law "confederate partition" will even create titles for your kids if they're available to try to keep things fair. This is not a good thing for keeping your territory unified. For example, if you have two kingdom titles and two sons, each son will get a kingdom title and your territory will break. You'lll play one of the sons and the other will be an npc who isn't in your realm anymore. That's actually what happened to that old guy who took the territory you were looking at. He died and his realm split up between his sons. However, if you manage to make an Empire, even if one of your sons gets a kingdom, your primary heir will get the empire and keep the other son in your realm.
Your vassals don't necessarily join you in wars. Their territory is part of your realm, so it's part of the war. They owe you a tithe of their levies because you are their liege, but don't have to commit their personal armies unless they want to. They'll usually only do that if the enemy is attacking their holdings directly. You can alternatively ally your vassals and call them into wars like normal allies.
To my knowledge you can't hand down traits the only traits that can be inherited are genetic ones NOT lifestyle BUT you can become guardian of your kid and pick there education and also get a say in there lifestyle traits
Lifestyle and education traits affect the wards education though. If your kid is being educated by a brilliant strategist for example, his chances of growing up to he a good marshal and he himself having brilliant strategist are high.
You should always give your kids to be educated by specialists.
@@rod.lunx0 you can choose your own wards learning focus, thats why you should do it for your heirs. you can also choose traits
This kid has potential, he has 4 in learning!
*terrible In parentheses*
to be fair that's good learning for his age lol but still funny
I once saw a child character that had 8 in everything.
The Magnus was the kid a genius
@@themagnus2919 that kid was a prodigy
just to explain how education works:
- If your child is 3 it gets a learning trait who boost 2 Stats. This Learning trait give the child a bonus in 2 education category and a malus in 1
- when you child is 6 the game that the education focus on the best stat the child has. But you can switch it one time (Child musst be on your court/unlanded), the button for it is in the character screen left-down
-every 3 years the educater of the child get a event where he can choose from 3 personal traits, its likely that traits of the educater are under it. 2 of the options stress the educater so AI is unlikely to do them
-with 16 education is finshed and the education trait is rolled (reloading doesent help much because the chances of how many stars you get are already clear)
under the line, how to get a good childs: check at age of 3 the learning trait, that leave you with 2 options. When child turn 6 change the education to one of them. Search for educater with a 4 Star education and personal traits that bonus the stat also. When possibel educate childs yourself. Side Note some traits of the educater for example patient and the child for example genius give also a bonus on the education.
Your vassals give you a portion of their levy troops, but they still have their own and can conduct wars and use their armies without your permission unless you have higher crown authority
I don't even play or know how the mechanics work but somehow it's a really interesting video
đ I put hours into learning ck2, tried playing, got frustrated and quit, now I’ve forgotten what little I learned. It still always looks fun to play
Tip: if u got cash money you can hold feasts or hunts to gain prestige or decent traits.
What traits can you get through feasts ? I know you get hunter with hunts but I've yet to get anyything from feasts.
@@TRololololololo23 the 3 tiers of reveller (sorry if i spelt that wrong)
Gives some diplomacy, opinion, and stress-loss i think
@@sindrebre Ah cool cool, well I'll have to hold more feasts then.
I like how you zoom into the tooltips. Showing me a lot of things I'm missed.
Big fan of these playthroughs. The way you edit and explain your moves is actually so interesting. Looking forward to more of this playthrough
OMG 50 minutes. God bless you
Keep it going
Ah yes Siberia, otherwise known as “cyber”.
It wasnt Siberia, it was Sibir,
Kjajo yea but it’s pronounced sybyr not sibber
@nikola poyukov but pronounciations are diffrent
Kjajo it’s not sibber though is it it’s pronounced like Siberia without the ia so like sybyr not sibber
@@Kjajo When it's written "Sibir" it should be pronounced like "seabeer" rather than "cyber".
Siberia is a western name for Sibir.
I’ve been checking the channel for the past two days waiting for this video! Glad it’s out now
It's nice to watch this a a new player who is confused on about everything. I enjoy your videos and look forward to seeing how this goes. Keep up the good work.
50:10 that makes me think of an overflow bug except its the opposite. Basically the number reaches the highest (or in this case the lowest) it can reach and resets to 0 (or whatever that ridiculous number was in this case). If I'm right (I'm not a programmer but I've taken one course lol) it came about because you countered them to a below zero pursuit level and the integer recording the pursuit reset to the maximum limit.
I congratualte you on hitting a popular game, man your first episode went above 200k, hopefully you will get a grow in subs once again for this series
4:40 You take attrition whenever you move past unoccupied enemy forts. But its a bit confusing, because, even if you dont physically move OVER the fort, you will still take attrition if you move through an enemy county with an unoccupied fort.
To resupply big troops you have to split them up, because every Country has a supply limit (It's shown when you hover over it).
For example: The Country has a supply limit of 2.000, so it can only supply 2.000 men and If you're over that number you are gonna lose supplies. The lower these are the worse your men are going to perform in Battle and if its low enough you will take losses.
Great Video, keep it up!
12:37 "this guy whos an *ok* knight, like, hes got 5 prowess" yo he is literally horrible
Putting in Mangonels or Onagers halves the speed of sieges. It'll turn 4 month siege into a 2 month one, and if the equipment breaks the walls, you can order an assault, which will increase the speed of the siege dramatically, at the cost of men
If you're wondering about base dread vs actual dread, I'm pretty sure your dread doesn't descrease past the base dread but doesn't automatically increase current dread.
7:40 you can change the kids learning focus so that they would improve on the learning trait faster
Each province has it's own supply limit so it encourages you to split up your forces and not to doom stack, your armies get more supplies when they're in a province that is under the supply limit when the army is there, when you mouse over a province, you can see the supply limit
Hello friend the "supply limit" of each county is how many troops can be stationed there/moving through there without losing supplies, if you split your army or station them in towns you can usually get the supply back but it takes a while. You also get a pretty solid combat bonus for being well supplied, which is why the AI always splits their armies into sections of about 2000, as this about the most common supply limit you see
24:10
You know right that even if you are the best marshal ever if you don't switch the education your child will continue with the default one?
Hey are u gonna upload the next rimworld episode cause I was really wanting but I also really enjoy this series
When in war, you get the 1% gain on war score for holding the territory you’re trying to take. You gain a flat bonus for any of their territory you take, but get the natural gain from basically holding what the war is about.
6:15 you can also make your Gzi your physician as well since his learning is so great, as well he has a physician trait
Will you not continue the malta play through?
Hehehehehe he never finishes series mate 🤣🤣😂🤣😂
Attrition when movin through enemy territory basically consists on taking casualties when you bypass an enemy castle holding trying to move to another holding, it varies according to the size of your army due to it being a percentile value. To avoid this attrition, you need to either capture the castle holdings in the path towards your objective or just to find alternate routes where there are no enemy castles in the way. Just a little tip
Supply Limits are based on Development of the specific county.
If your total troop count is higher than the county allows, then your armies do not get supplies and will slowly lose them.
You can choose what lifestyle they go into by the time they are like 10 and click the button on the bottom left of their portrait
You can pick the education you want for your children by clicking the small icon on the bottom left of child’s portrait. If it is a martial education it will look like two swords crossed (the ck3 martial icon) if it’s intrigue it will look like the letter (the ck3 intrigue icon) ect... you can click the auto selected education icon to change it. But, the game WILL auto select and education. That is why you are getting random educations
Does anybody else just have a smile on his face, when he sees just two big ass armies approaching each other? I actually love seeing armies slowly creeping towards each other, with the feel of anticipation building up, but thinking of all the damage to the armies and the butcher's bill kinda ruins it, but I love it nonetheless.
I'm loving these ck3 vids. Keep it up my guy.
12:30 you can ransom them back after the war is ended, so you dont have to waste time with continuing to siege
I don't know if this suit your playstyle but if you have a character with a high intrigue and have the 'kidnapper' trait, you can actually abduct an enemy leader(king chieftain, emperor, etc) and actually win the war without even fighting. Only declare war when the scheme is already about to finish.
AY LITERALLY UPLOADED ONE MINUTE AGO LETS MFIN GOOOOOO BEEN WAITING ALL DAY
your videos are very relaxing and i'm learning a lot about the game, thanks
Friendly tip : I think you focus too much on making all of your vassal happy like sure its important to have the majority or at least all of the powerfull one happy but like baron/mayor and count they are no real threat to you they don't have the power to do much against you. just make the duke and king (when emperor) happy because if they group up they will kick some butt! Btw great vids as usual mate!
Attrition is when you rush in deep enemy territory before conquering other enemy castles. In simply if you are on enemy territory moving in next one enemy territory will give you attrition. If you are on ally/neutral or on the territory that you control you don't get attrition. (4:34)
Having 4 archers regiments is bad. In the late game, you will spot example 4 light cavalry regiment. Try to have 2 archers and others regiments.
@49:00, that's not why you're the defender in this case. your army is considered the defender because his army initiated the siege, which is an attack, and his army was technically still sieging that town or whatever, i.e. still *attacking* and then you come along so boom you're the defender. that's how that works lol.
For your court physician, go to your characters and give the position to the person with the highest learning education stat - the higher the stat the faster your notable characters recover from injuries, quarantine outbreaks in the kingdom, and increase the survivability of the king.
52 fucking minutes, you're a legend for uploading right when I got my food
15:20 Oh, hey that's my city. Although it doesn't make sense for it to be named that way this early because Russians named that city after my people became Russia's vassal.
My favourite youtuber
I have been waiting for this
At 14:41 you saying about vassal domain size, and you actuly showing yours) it's showing your new domain limit, so you could see, did you give out enough territory.
P.S. you can change which education child will get, then game ask you to pick them guardian, in down left corner of they portrat is litle button, you can press it an choose that you want (green ones has better chance for more stars, red is lover chance)
1.6 million pursuit. im guessing some sought of stack overflow. something gave them negative pursuit when it cant be a negative number so it flipped to the highest possible number.
Its 3:00 am and here i am starting an hour video... Am i gonna regret later? Yes Am i gonna watch anyway? Hell yeah i am not gonna lose a trm video
Lmao for me it's 9:24 am
me too. me too.
super excited for more of this series
@trmplays Might i recommend listing episodes or numbering so people can tell which videos come first and last. This may increase views as viewing consistency would be easier and less of a struggle. Thanks for the fun videos.
I had a Viking king with like 54 prowess or something, when I used him as a commander he could go toe to toe with 6000-6500 men armies with 2000-2500 men armies. He was a god among men
I try and avoid giving multiple holdings to all of my sons because they just turn on each other when the liege dies and they all get claims on each other
Loving these ck3 videos
You can choose where to raise your army if you got multiple points, just select a banner and it will say "Raise all your army here"
love this ccampaign so far keep going pls^^
Hey dude, loving the series you are doing.
However I'm curious why you are not using you're marshal to bring up you're control of the areas you conquer. It's the bottom of the three options
I never even thought about splitting up my army to seige multiple castles or cities.
Loving this series man
MORE EPISODES OF THIS KINGDOM ‼️‼️
There is no sound at 49:25 onwards.
I think the reason you had issue with supplies was because your stack was so huge? I saw "Over supply limit" in the tooltip some times.
Sometimes you can make them renounce claims and get a hook.
Or you can make them convert and gain a hook when you capture them.
Just depends on how desperate the prisoner is
When in comes to maintenance of the men at arms its cheaper to have 4 seprete men at arms vs 1 with 400
De jure only counts their capital province. So if there’s a kingdom large as hell but only one province is in your dejure empire and that one province happens to be their capital then you’ll be considered that whole kingdom’s dejure liege
You had 0 Dead at one point, base Dread...because at that point you hadn't done anything Dreadful in recent memory. Your perks did help you put a bit with bonus Dread but its always better to castrate, burn, imprison or torture a few people just to keep the jackals cowed.
Make sure to use the sway vassels scheme to improve relations with your underlings, keeps them from revolting. I believe it can be run while your also running your seduction schemes. Like so Trmplays sees for next episode, thanks gamers
Watching this is honestly more interesting then Rim world. Although there is one other Rim world series i do like a lot is One super Android builds a colony of androids
You should really build buildings in your counties as they provide various bonuses from gold gain to army bonuses etc etc.Also you can gain gold with your spymaster gaining hooks.
Lovin’ it, keep making more
OMG this looks like the best game ever made
Be careful, if you put a possible heir as your spymaster they can kill all your other heirs to claim the throne
Great series!
The trait type your kid gets depends on their education focus, not the education trait of their teacher. You can set an education focus for your kid between ages of 6 and 14 by clicking the small icon on the lower left side of their portrait.
To have 4 star education trait, the educator's education trait must match the child childhood trait and education focus (or a really hight learnig, with the childhood trait and education focus matching)
wonder how much sappers would boost your siege speed with that many bowmen
The Reach belongs to the Forsworn!
1:20 wow nice editing
I'm really curious are you going to continue to do rimworld
Nice timing
Amazing video!!!
I don't think you should have your sons as your vassels as when your leader dies you will create a power struggle because they all have a claim on your kingdom. I did the same thing, had 5 sons and they revolted against thier nephew who was king. War lasted 5 years and when I won I was gobbled up by the mongols who had 19k armies lol
@trmplays De jure is a Latin expression which literally means "by law". It is contrasted with de facto, which means "in fact". De jure ownership of land and titles is an important concept in the game as it determines AI behavior and the ability of the player to declare war.
Each duchy, kingdom and empire has a legal right to a land area in the game. If one ruler has occupied land that rightfully belongs to another, then they will have a de jure casus belli on that land area. For counties, the count holding the county title is the de jure liege of all holdings within the province.
AI characters, including vassals to the player, will be upset if the liege hold land that de jure belongs to them. E.g., if they hold a duke-rank title and the player holds one of their de jure counties. Each instance of this produces a negative opinion modifier which stacks without limit. The player's own vassals will also be upset if they are not the liege of vassals that de jure fall under their dominion, e.g. a baron in one of their counties calls the player their liege instead of them. They will be pleased if these vassals are transfered to them. In general, all rulers in the game will believe they are fully entitled to whatever traditionally belongs to them and they will wage war to get their way if they think they can win.
To my knowledge if you have too many duchy's its not good. The duchy titles are good to spread because the more duchy's you hold the more jealous your vassal become. I think it even says something similiar in the tooltip like ''you own too many duchies, if you own to many duchies your vassals will become jealous over time'' or something. Either way dont hold on to many. There's a korean strat to let you have all the land without problems but its late game. I recommend checking it out.
Will you come back to this series? until you've conquered the entire world.
damn. that's a lot of war on 1 episode. holy crap.
Strange, in those later battles it looked like your troops were out of supply, but the penalty was applied to you enemies? Am I reading that wrong?
You get a like from me just from the zoom in videos, most viewers watch this videos on mobile devices.
When is next video ??
Ocne child is 10 maybe 12 you can click on it and at the bottom left there will be lifestyle education button. You can see what's it being edacted in and you can switch it once.
So youre not doing malta anymore??
Please do more long videos 🙏
My current game, my previous charachter had, at the time of his death, 39 learning.... Techs were going really fast#
Her-q-lee-an like hercules. 4 syllables.
R this series already end?
how good is that guy historically, I mean he is like a Siberian version of Ivan the Terrible without the intrigue?
he unified most of Russia through war and created a massive Siberian empire, even if it was his kid who made it, like Philip the second.