Unity Basics - LineRenderer

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  • เผยแพร่เมื่อ 1 ธ.ค. 2024

ความคิดเห็น • 30

  • @wisdomkhan
    @wisdomkhan ปีที่แล้ว +2

    The best on YT. WHenone searches for a topic, mostly the basic is required and other than this video no other top video provided that. Thanks! Keep creating.

    • @MetalStormGames
      @MetalStormGames  ปีที่แล้ว +2

      Glad it helped! I do want to try getting a lot of the basics components and tools covered in very simple video formats like this over time.

    • @opafritzsche
      @opafritzsche ปีที่แล้ว

      @@MetalStormGames with this you helpet me more to develop an Idea, than every other Toturial here.
      *You deserve a Kingdom! Bring here a Kingdom for this Man* :D
      for Real:
      very thank you.

  • @sixb0nes
    @sixb0nes 2 ปีที่แล้ว +2

    Thanks for the tutorial. Exactly what I needed for a WP system.

    • @MetalStormGames
      @MetalStormGames  2 ปีที่แล้ว

      Awesome, thanks for checking it out.

  • @vornamenachname906
    @vornamenachname906 2 ปีที่แล้ว +3

    this is a very nice tutorial. im always flashed how much vertices modern engines can handle. .. i always start thinking "ok, lines are not made of vertices, how to do a line on my screen ..." ..

    • @MetalStormGames
      @MetalStormGames  2 ปีที่แล้ว

      Yeah compared to the old days its pretty impressive what a modern cpu and engine can do with no performance issues.

  • @364Lastgo
    @364Lastgo 7 วันที่ผ่านมา

    thanks for the guide

  • @ericcepress2539
    @ericcepress2539 ปีที่แล้ว +1

    Around the 2 minute mark, you adjusted the width of the line at each point. Is there a way to do that in C#? I can only find the SetWidth function and that only takes the start and end points. I want my line to have different widths at different points on the line

    • @MetalStormGames
      @MetalStormGames  ปีที่แล้ว +1

      I am not sure on that in code to modify the graph, I would imagine it is possible but I am not sure how you would do it sorry.

  • @emirhana61
    @emirhana61 5 หลายเดือนก่อน

    Hello, in the game I made there are two lanes, going and coming. The artificial intelligence I made does both as it pleases. How do I set this?

  • @GermanVargas
    @GermanVargas 2 ปีที่แล้ว +1

    Great video! Thank you for sharing!

  • @jozimastar95
    @jozimastar95 ปีที่แล้ว +1

    thanks , that was usefull

    • @MetalStormGames
      @MetalStormGames  11 หลายเดือนก่อน

      Glad to hear it, thanks for watching

  • @vadgamedev638
    @vadgamedev638 2 ปีที่แล้ว +1

    Very informative.

    • @MetalStormGames
      @MetalStormGames  2 ปีที่แล้ว

      Glad it was helpful! Thanks for watching

  • @anatolykorolev8262
    @anatolykorolev8262 8 หลายเดือนก่อน

    What asset did you use for that scene with the cars? Looks great!

    • @MetalStormGames
      @MetalStormGames  7 หลายเดือนก่อน

      Those are from Synty packs, I believe that one was from Synty City. If you search the unity asset store for Synty you will find them or you can check syntystore.com.

  • @An25a
    @An25a ปีที่แล้ว +1

    thank you for easy tutorail

  • @commonwombat-h6r
    @commonwombat-h6r 7 หลายเดือนก่อน

    thank you very much!

  • @purpl361
    @purpl361 11 หลายเดือนก่อน +1

    How did you install Unity to a Pip Boy?

    • @MetalStormGames
      @MetalStormGames  11 หลายเดือนก่อน +1

      Thats actually kind of why I pick dark ugly green as my playmode tint color. No one has mentioned it before.

  • @pliantcone
    @pliantcone 5 หลายเดือนก่อน

    Thanks but i need how to make in Baldi's Basics with dnSpy

  • @starbuck3980
    @starbuck3980 ปีที่แล้ว +1

    Doesnt work with an element of UI, line appears far away from UI element

    • @MetalStormGames
      @MetalStormGames  ปีที่แล้ว

      Good to know, I havent really experiment with the new UI Elements system yet

  • @pfp4ever
    @pfp4ever 2 ปีที่แล้ว +2

    your unity ui ...
    we are the borg you will be assimilated resistance is futile

  • @theloniousmonk81
    @theloniousmonk81 2 หลายเดือนก่อน

    espectacular