Sonic Hack - Sonic 2 Archives v0.5

แชร์
ฝัง
  • เผยแพร่เมื่อ 3 ม.ค. 2025

ความคิดเห็น • 100

  • @SonicTheDutchHedgehog
    @SonicTheDutchHedgehog ปีที่แล้ว +67

    This new version looks really good! The world map was a cool addition based off the concept art, and oh wow they got the early tails sprite from the recently discovered scan. So yeah overall i really liked it. Way more original then another sonic 1 prototype revival.

    • @Help_Me_64
      @Help_Me_64 ปีที่แล้ว +1

      Where can I find this screenshot

    • @DaScream
      @DaScream ปีที่แล้ว +1

      tell me where is it

    • @CEREALHEDGEHOG
      @CEREALHEDGEHOG 7 หลายเดือนก่อน

      They should've did sonic with boomer

  • @bluestreakedladyshe-her8507
    @bluestreakedladyshe-her8507 ปีที่แล้ว +37

    This is a HUGE improvement!
    Seeing Tails in his earliest colors, a well-designed Sand Shower, an all-new world map based on concept art, and a really neat skyline for Secret Jungle. Sonic even has his turning frames and higher speed running frames too!
    For those going on about some overtly short levels, it's more than likely because this prototype is still pretty early, & Nik wants to show off both art AND objects working, to give us a taste for what is to come. Same with the title screen looking wonky, is likely because when releasing the demo, he is most focused on art in the levels themselves, as well as gameplay.

    • @PrestonMcOfficial
      @PrestonMcOfficial ปีที่แล้ว +2

      can you link me some resources about tails beta design

  • @FoxMan_FF
    @FoxMan_FF ปีที่แล้ว +11

    Now _this_ looks really promising! I'm all for another attempt to incorporate the prototype elements from Sonic 2.
    I also love the little nod to Time Quest in the credits, that was cute.

  • @panoramhusky
    @panoramhusky ปีที่แล้ว +5

    2:21 I wonder if they asked Sean Evans to use his music...

  • @nathanielhermanson6987
    @nathanielhermanson6987 ปีที่แล้ว +6

    Can’t wait for Chemical Plant Zone with a pink background, Aquatic Ruin named Neo Green Hill, Casino Night with a possible Pre-Simon Wai background and foreground, Hill Top in Nick Arcade Style, Mystic Cave named Dust Hill with a hugely different layout, Oil Ocean with CNZ 2P music and many balls, Hidden Palace in a mock-up background, and many more

    • @IbeatJtoHtowers
      @IbeatJtoHtowers 11 หลายเดือนก่อน

      ITS JUNGLE WOODS NOT CHEMICAL PLANT

  • @TheOfficialSSG31
    @TheOfficialSSG31 ปีที่แล้ว +15

    Damn, so much improvement from the last version!!! Not gonna lie

  • @LandanDean-Davis
    @LandanDean-Davis 7 หลายเดือนก่อน +1

    this was amazing to see i love to see scrap content being reused to see what it would look like this team out did there selfs and i hope we will get to play it as a game

  • @Random-cm9qm
    @Random-cm9qm ปีที่แล้ว +30

    Alright, let's get cracking:
    Pros
    • I like how they tried to edit Tails to make him look like his beta design.
    • Interesting choice to have Sonic not fight the boss.
    • Secret Woods Zone's sky texture looks great.
    • I like the new enemies in Secret Woods Zone as they stand out.
    • The music whilst not feeling like proper Sonic 2 tracks in my opinion slap (such as Secret Woods Zone or some parts of the credits).
    • I like the idea of the Map concept.
    • I liked some of the level design ideas that they had going on (couldn't say the same for the execution of it all).
    Cons
    • Tails' look may have changed colour but if I'll be real, he looks unfinished (didn't even change him on the title screen either).
    • Map concept is cool, but I am not liking how Sonic just towers over the island as if he's a giant (maybe have the title be yellow to indicate what's selectable too).
    • Emerald Hill Zone act 1's palette doesn't sit right with me, it looks too bright and it doesn't really look that great.
    • The boss glitches out and appears even after you beat the act (not sure if it's possible to remove him but please do).
    • Acts still feel short and some of the level design just feels flat and boring except for Metropolis Zone acts 2 and 3 (I'd say flesh them out a little more).
    • The sand in Dust Hill is flashing quite a bit (nothing major but I do wanna point that out).
    • Emerald Hill Zone Act 1's music and so does Metropolis Zone Act 1's music sounds a little awful, Metropolis sounds too drunk sounding meanwhile Emerald Hill Act 1 sounds really hard to listen to and didn't help with the palette issue.
    • Hidden Palace has to be the worst one out of them all, there's nothing going on and it feels short (I know it leads to the credits but that doesn't excuse my point).
    Overall: 7.1/10
    It's an improvement from its last build, though I'm not liking the bugs, broken palettes and the things that i've already mentioned in my Cons list. It's not a bad rom hack but I can't say it's that good.
    Edit: Rasing platforms in Emerald Hill Zone Act 1 seem to be floating, please lower them down and also fix the colour palettes of the badniks in Metropolis Zone.
    Other than that, it's a pretty decent rom hack.

    • @hover8642
      @hover8642 ปีที่แล้ว +1

      Hidden Palace is short because it's not meant to be a traditional level, it's labeled "Warp Point" on the map. In the original concept for the game, warp points would've likely led to different time periods, like the past, ancient times, and future, this game shows the present. I'm hoping the rom hack continues from there and we can see the other different time periods for the levels but this is cool!

    • @hover8642
      @hover8642 ปีที่แล้ว +2

      This video explains the original concept map and the music that would've gone with the levels:
      th-cam.com/video/74wRhQXhIZ8/w-d-xo.html

  • @IvanFranco120
    @IvanFranco120 ปีที่แล้ว +7

    Tails using the original brown design? Didn't thought it was gonna be playable...
    Also, this is an really good hack.

  • @Fridgeman-pm7oo
    @Fridgeman-pm7oo ปีที่แล้ว +11

    For some reason, a sand shower is called a dust hill in this hack.

  • @Myndnix
    @Myndnix ปีที่แล้ว +3

    I'm really liking this hack! So neat to see the early concepts semi-implemented.

  • @KingMonkeREAL
    @KingMonkeREAL ปีที่แล้ว +4

    Isn't the "Dust Hill Zone" supposed to be a mock-up of "Sand Shower Zone"?

    • @yagofazcoisaseuacho8035
      @yagofazcoisaseuacho8035 ปีที่แล้ว +1

      Probably.
      The internal stage IDs seem to match up quite well with the order in the map concept art, the 03 slot (Which would be Sand Shower) uses Final Oil Ocean's theme and is mostly a placeholder, meanwhile afaik Mystic Cave seems to have used the slot for Dust Hill since early on, so it's likely it was indeed intended to be Dust Hill

  • @xavierkemplin3894
    @xavierkemplin3894 ปีที่แล้ว +5

    I Hope Sonic 2 Archives Gets Ported To Sonic 2 RSDK cause this looks crazy!

  • @KnucklesTheAlmighty
    @KnucklesTheAlmighty ปีที่แล้ว +1

    There is a lot of debate over unused ID 10 music. It is curious, the fact that in Masa's demo version, the music has an end, however, the others of the same version have the final point marking that the music will continue in Loop. I want to think that the music was actually used for a scene in Hidden Palace, rather than music for the level itself, although many may disagree.

  • @limiatyll
    @limiatyll 10 หลายเดือนก่อน +1

    Ngl Emerald Hill Act 2 kinda fire

  • @pkthedefinitelymatureperson
    @pkthedefinitelymatureperson ปีที่แล้ว +1

    finally a version of sand shower that looks fun to play

  • @burgermike92
    @burgermike92 ปีที่แล้ว +5

    Was that Secret Woods Zone BGM an original track?

    • @IvanFranco120
      @IvanFranco120 ปีที่แล้ว

      ​@@FelixLotus2506 Link?

    • @Alexsey_Kyznecov
      @Alexsey_Kyznecov ปีที่แล้ว

      Не совсем, она взята из другой игры.

  • @tails_doll_
    @tails_doll_ ปีที่แล้ว +2

    I love metropolis act 1 remix

  • @damienchance2622
    @damienchance2622 ปีที่แล้ว

    Looks like the roadrunner when sonic runs like that

  • @jadonherr6469
    @jadonherr6469 ปีที่แล้ว

    Me: (Sees Sand Shower being called Dust Hill)
    Also Me: Goddammit

  • @pixelatedluisyt
    @pixelatedluisyt ปีที่แล้ว +1

    why will people not use the sand shower name like does dust hill sound like a desert level??

  • @0_zsR
    @0_zsR ปีที่แล้ว

    I'm pretty sure some of you guys know that Sonic 2 Prototype used to be like Sonic Mania back then, because Sonic's sprites used to be way smooth, especially when he run, skidding to the left or right, or even transitioning himself left to right, but due to high amount of memory and lack of spaces, they decided that they should give him a little bit of FPS from his sprites.

  • @TecoVaiNaFe
    @TecoVaiNaFe ปีที่แล้ว +1

    Secret Woods is sweet!!

  • @SoranErdeOld
    @SoranErdeOld ปีที่แล้ว

    ngl Secret Woods' theme sounds pretty familiar after listening to it quite a few times.

    • @vertz1515
      @vertz1515 ปีที่แล้ว +2

      It’s a remix of the Wood Zone Act 1 theme from Sonic Classic by Hez. Some parts of the remix differ from the original though since I was using a low quality TH-cam upload for reference.

  • @30pelaez
    @30pelaez ปีที่แล้ว

    *inserts happy face on tails brown design*

  • @thesmilingman7576
    @thesmilingman7576 ปีที่แล้ว

    0:14 looks like South Island (oh wait I heard Sonic 2 was originally supposed to be on South Island neat)

  • @IbeatJtoHtowers
    @IbeatJtoHtowers 11 หลายเดือนก่อน +1

    FINNALY SONIC 2 EARLY

  • @The_Flanker_Guy.
    @The_Flanker_Guy. ปีที่แล้ว +1

    The Wood zone to this perfected Night zone ON the FOREST,PERFECT,I CRİED WHİLE WATCHİNG

  • @thesmilingman7576
    @thesmilingman7576 ปีที่แล้ว

    3:22 isn't Dust Hill Mystic Cave while the cut desert level would have been called Sand Shower

    • @sonc_
      @sonc_ ปีที่แล้ว +1

      Mystic Cave isn’t Dust Hill, and never was supposed to be. The reason it is in the Simon Wai prototype is because they replaced Dust Hill’s level ID with Mystic Cave and didn’t change the name.

    • @sonc_
      @sonc_ ปีที่แล้ว +1

      We know this because on the world map concept arts, Dust Hill is in the same spot as Green Hill, in a “ruined present” time zone, meaning it was likely some form of Green Hill rather than Mystic Cave.

  • @dennj
    @dennj ปีที่แล้ว +2

    Well that didn't take long to use that tails sprite

  • @SantiSonic468_ALTOficial
    @SantiSonic468_ALTOficial ปีที่แล้ว +1

    No salió en el vídeo pero la música de oceand wind me da ¿Nostalgia por alguna razón?

  • @robbiewalker2831
    @robbiewalker2831 ปีที่แล้ว +2

    People are still using the cutscene music on Hidden Palace? I thought the iOS and Sonic Origins releases established that it isn't.

    • @nikpi5703
      @nikpi5703 ปีที่แล้ว +3

      Cuz it's warp point, not normal hidden palace ;)

    • @SonicTheHedgehogFanSonicyay
      @SonicTheHedgehogFanSonicyay ปีที่แล้ว

      ​@@nikpi5703bozo you have no father warp Point is literaly Metropolis act 3

    • @darlinggunner1453
      @darlinggunner1453 ปีที่แล้ว +1

      That’s because of that track is more recognizable, the actually confirmed zone theme is Unused Music ID 10 and in the Genesis game that’s the track used in the broken level data.

  • @raulhedgebomber420
    @raulhedgebomber420 ปีที่แล้ว +1

    Tails AOSTH/SATAM is real xD

  • @Miles_Prower2023
    @Miles_Prower2023 ปีที่แล้ว

    How to you even add mods anyways

  • @prirority
    @prirority ปีที่แล้ว +1

    what in the fuck is that sonic max speed running sprite

    • @yagzucar3489
      @yagzucar3489 ปีที่แล้ว +1

      İt was in the Real prototype

    • @nathanielhermanson6987
      @nathanielhermanson6987 ปีที่แล้ว +1

      It’s unused in the Nick Arcade proto so why not use this when going super duper fast!

  • @Cap1001kyle
    @Cap1001kyle ปีที่แล้ว +1

    Kinda cool ngl

  • @RyanAugustoAlvaroAugusto
    @RyanAugustoAlvaroAugusto ปีที่แล้ว +1

    cool world cool thing I liked the hack

  • @cville991
    @cville991 ปีที่แล้ว

    What’s wrong with the music?

  • @SaturnRabbit94
    @SaturnRabbit94 ปีที่แล้ว

    2:08 No fair! The act is over!
    Get out of here!

  • @Light_the_Animator
    @Light_the_Animator ปีที่แล้ว +3

    Мне нравится )

  • @irridesu
    @irridesu ปีที่แล้ว +4

    title screen needs a resprite ngl

  • @HELLO-p9g
    @HELLO-p9g ปีที่แล้ว

    they forgot to remove the boss in this game

  • @vato8591
    @vato8591 ปีที่แล้ว +1

    Tails peruano👍🏿

  • @PrestonMcOfficial
    @PrestonMcOfficial ปีที่แล้ว

    is tails red or brown

    • @JSC64
      @JSC64 ปีที่แล้ว +1

      It's burgundy (a.k.a claret red) colour.

  • @cysshorts1529
    @cysshorts1529 ปีที่แล้ว

    Cool

  • @antoniotito89
    @antoniotito89 ปีที่แล้ว

    Very nice

  • @Margulan217
    @Margulan217 ปีที่แล้ว

    Interesting..

  • @Феодоре
    @Феодоре ปีที่แล้ว

    ITS so COOl

  • @win18512
    @win18512 ปีที่แล้ว

    cons
    OW MY EARS at emerald hill act 1 music
    emerald hill act 2 music is a bit too slow
    tbh tails looks better being orange than he is brown

  • @trentmason3045
    @trentmason3045 10 หลายเดือนก่อน

    Black Tails

  • @thedreggmanrobotnikempire
    @thedreggmanrobotnikempire ปีที่แล้ว +1

    I believe that Tails is brown to look more like AoStH

    • @SuperyapperV2
      @SuperyapperV2 ปีที่แล้ว

      Yep

    • @Prothos64
      @Prothos64 ปีที่แล้ว +7

      no! actually in the prototype the tails were supposed to be brown, sonic satam's tails are brown because sega showed a prototype that the tails were brown,

  • @stevenshockley4237
    @stevenshockley4237 ปีที่แล้ว

    I think the music tracks should be left alone. Emerald Hill just sounds meh in act 1 at least. The snare in act 2 is kinda obnoxious.

    • @michaeldunlap1032
      @michaeldunlap1032 ปีที่แล้ว +2

      To be fair, some of these new tracks sound more like the masa's demo version of the songs (which I'd argue are better than the actual in-game versions, but that's just me.)

    • @nathansos8480
      @nathansos8480 8 หลายเดือนก่อน

      I think that’s the speed shoes.

  • @leonardocaloca4909
    @leonardocaloca4909 ปีที่แล้ว

    Tails en ne. Este cometario está bloqueado

  • @megablueman
    @megablueman ปีที่แล้ว

    That wasnt supposed to be the Hidden Palace stage music it was supposed to ve used for the cutscene.
    Mystic Cave 2Player is the real music.

    • @darlinggunner1453
      @darlinggunner1453 ปีที่แล้ว +1

      Nope, Music ID 10 was confirmed to be the stage’s music.

    • @megablueman
      @megablueman ปีที่แล้ว

      @@darlinggunner1453 no it wasn't

    • @darlinggunner1453
      @darlinggunner1453 ปีที่แล้ว +1

      @@megablueman Mystic Cave 2P was a placeholder for the song.

    • @needlemouselol
      @needlemouselol ปีที่แล้ว

      ​@@darlinggunner1453it was originally made for hidden palace zone, almost (or even all) of the player 2 music were originally made for other levels

    • @darlinggunner1453
      @darlinggunner1453 ปีที่แล้ว +1

      @@needlemouselol Well before the stage was scrapped the music was changed to ID 10 as found when loading the remains of the stage, which implies that the music was most likely a placeholder or early concept.

  • @doubt2022
    @doubt2022 ปีที่แล้ว

    why is tails brown

    • @Mileswolf2003
      @Mileswolf2003 ปีที่แล้ว +3

      because in one of the character's early designs he was that color

  • @thischannelisdead842
    @thischannelisdead842 ปีที่แล้ว

    Since we're using tails' AOSTH Design, I think we should redesign eggman to look like his cartoon design then make an AOSTH game with sonic 2 the secret zones versions of the Scrapped levels, then we'd FINALLY HAVE AN AOSTH GAME

    • @thischannelisdead842
      @thischannelisdead842 ปีที่แล้ว

      Also the plot can be like sonic cd where sonic saves amy but without the time travel and with breezie

    • @Prothos64
      @Prothos64 ปีที่แล้ว +7

      no! actually in the prototype the tails were supposed to be brown, sonic satam's tails are brown because sega showed a prototype that the tails were brown,

    • @jumpmanfan-u6e
      @jumpmanfan-u6e ปีที่แล้ว +2

      That's... not the entire point of this mod