@@BugsyRanuel I mean, at this point the video has made the channel grow a lot and re-uploading could have negative impact, at least I think. So, I'd rather not run with that risk.
@@LateNightHaloerm but what if someone from California uses a spas 12 in a mass sh**ting? Ever think of that? you silly halo content creator (I live your vids)
It's nice to see another game that remembers Spas 12 has two fire modes. But overall most of the animation are...useless or incorrect (and even both). For example, when you reload the Spas in semiauto mode you can't load the first shot with the pump action, the charging handle exist for this. Why changing every time the fire mode when reloading?
Yeah, as much as I love MWIII, the animations aren't the best or the most accurate. Still, it's cool that CoD finally has a Spas 12 with both fire modes.
…yeah you can. He literally switched firemodes to pump it dawg 😭😭 not only that, he properly held the bolt release down so that he could load as well. Mfs complain just to complain istg
It's not impossible, since you can switch modes back to pump for the last shot, but the entire empty chamber reload procedure is completely unnecessary. What you should do is drop a shell into the ejection port, chamber it, and then load the tube. What the guy does instead is let the action forward once it locks back, then load the tube, then manually pump it to chamber. It's not technically impossible to do on the SPAS-12, but it's probably the single dumbest way to load a shotgun. The two fire modes was handled accurately, though, which was nice. Not only does the guy push the button at the bottom of the pump grip to move between semi-auto and pump, but the position of the grip is also in the accurate places (rear is pump, forward is semi-auto). So props there. The sounds are also good, since you only hear the gunshot in pump, but you hear the bolt cycling in semi-auto (which is where that "ping" sound comes from). So, overall mixed. The mode switching and sound effects are spot on, but the empty reload animation is stupid and I really don't like the "laywer and Commiefornia law"-friendly redesign of the model. Like it doesn't even look like a SPAS-12 anymore, it looks more like some Turkish knockoff of a SPAS-12.
I remember the same firing sound animation that's similar to Far Cry 6, the spas shotgun. Btw, black ops 1 has the satisfying reload and black ops 2 has the crispy 🤌 reload animation.
@@GForceGordon yes, the SPAS 12, I remember the sound animation of the SPAS from MWlll (that you posted this video of every SPAS-12 in call of duty games) and it's sound similar to Far Cry 6, but not the reload animation.
The original MW2 version is still the most iconic incarnation of the gun outside of the BO1 version to me. It’s sound, the smoke and sparks, the balancing, the animations… it had amazing game feel
That empty reload, while not technically impossible, is extremely stupid. Standard operating procedure is to drop the shell into the ejection port and chamber it, so you have at least one shell ready to go while you top off the tube. Closing the action, loading the tube, and then cycling to chamber is just inefficient. Modern Warfare 2 Remastered still has the most accurate reload out of all the Call of Duty games, though I think Cold War has the best looking model. Modern Warfare III 2023 does get some brownie points from me for actually showing how the mode switching works (and even has the pump in the right position for semi-auto and pump) but even in semi-auto, the guy switches back to pump again anyways just to repeat that stupid empty reload procedure. I almost prefer them just doing the Cold War method of not acknowledging chambering at all if that's what they're gonna do with it.
Considering that absolutely everything about the way this gun is operated in MW III is wrong, the MW2 Remastered version is still by far the most accurate representation.
I do like BOCW's reload animation of the Spas, since it feels a bit more realistic, but the fact the operator doesn't pull the charging handle back to insert the first round when doing a full reload cycle kinda irks me. It makes sense for the operator to not pull it back after putting a few shells in while a live round is in the chamber, but when the chamber has nothing in it?
Seeing reclaimer being it's own thing in mw3 I can understand you could just press a button here but the rest were supposed to be replicas of irl spas12 so idk why the rest exept bocw were innacurate in reloading
I thought about doing it in release order yes, but I prefered showing the new version first and then every other CoD that has a SPAS-12. Also, the Rampart from BO4 is not a SPAS, it's actually closer to a Striker (notice the detachable mag), but I did believe it was a SPAS before making this video.
I'm usually a fan of the complex reloads but the MWIII spas is super excessive (empty reload, half full is fine). I like the cold war reload, flashy but not too excessive although the BO1 sounds the best.
Only difference being the empty reload all else is reused sadly but at least the mw3 reclaimer has loads 2 shells at a time which makes it unique in a way
I really like the mw3 SPAS 12’s “Dual mode” meaning the gun can use both pump action and semi auto, I rarely see games that show this feature and while I agree that the animations are on the ass side, it’s a cool shotty
It's not a surprise if true tbh. Tha SVA 545 has the same animations as the Kastov 545 for example. Maybe SHG doesn't have the same animation talent as IW.
I love black ops 1 and my life I still play with it was first cod but reading some comments are deprived of me. Just because you're going to look at nostalgia. The old is beautiful new and ugly, no you think so mw3 and cold war certainly have the real method to recharge compared to old cod that had unrealistic refills but not only this weapon but in general and but they are old do not say objectively wins bo1 waw gna gna no it is objective. Ps it's useless to write to me I do what I want because if we weighed as you think we would be in the shit
Campaign is alright. Not the best, not the worst Multiplayer is pretty good honestly. Sure, the community is more toxic than Chernobyl but hey, since when it's different?
Btw I realize there's a big black void of nothingness after 5:32. I apologize, I kinda had to make this video in a rush. Thanks for watching!
can you re-upload the video?
@@BugsyRanuelno, he can’t
@@MWIIexecutioner oof
@@BugsyRanuel I mean, at this point the video has made the channel grow a lot and re-uploading could have negative impact, at least I think. So, I'd rather not run with that risk.
SPAS-12 getting the glowup it deserves
(clarification: referring to the animations)
Fr
>deserves
The real-life SPAS-12 is garbage.
no, the design is a glow down
Glow up? They didn’t even give it the dignity of having its original name and design.
@@LateNightHaloerm but what if someone from California uses a spas 12 in a mass sh**ting? Ever think of that? you silly halo content creator (I live your vids)
It's nice to see another game that remembers Spas 12 has two fire modes. But overall most of the animation are...useless or incorrect (and even both). For example, when you reload the Spas in semiauto mode you can't load the first shot with the pump action, the charging handle exist for this. Why changing every time the fire mode when reloading?
Yeah, as much as I love MWIII, the animations aren't the best or the most accurate. Still, it's cool that CoD finally has a Spas 12 with both fire modes.
…yeah you can. He literally switched firemodes to pump it dawg 😭😭 not only that, he properly held the bolt release down so that he could load as well. Mfs complain just to complain istg
It's not impossible, since you can switch modes back to pump for the last shot, but the entire empty chamber reload procedure is completely unnecessary. What you should do is drop a shell into the ejection port, chamber it, and then load the tube. What the guy does instead is let the action forward once it locks back, then load the tube, then manually pump it to chamber. It's not technically impossible to do on the SPAS-12, but it's probably the single dumbest way to load a shotgun.
The two fire modes was handled accurately, though, which was nice. Not only does the guy push the button at the bottom of the pump grip to move between semi-auto and pump, but the position of the grip is also in the accurate places (rear is pump, forward is semi-auto). So props there. The sounds are also good, since you only hear the gunshot in pump, but you hear the bolt cycling in semi-auto (which is where that "ping" sound comes from).
So, overall mixed. The mode switching and sound effects are spot on, but the empty reload animation is stupid and I really don't like the "laywer and Commiefornia law"-friendly redesign of the model. Like it doesn't even look like a SPAS-12 anymore, it looks more like some Turkish knockoff of a SPAS-12.
@@CoconutJpegit's exactly what I said. But why changing fire mode just to load the shot? It's useless, I didn't say it was impossible
@@CoconutJpeg He doesn't hold the carrier latch down in any of the animations.
I remember the same firing sound animation that's similar to Far Cry 6, the spas shotgun.
Btw, black ops 1 has the satisfying reload and black ops 2 has the crispy 🤌 reload animation.
Huh, I didn't know the spas was in Far Cry 6. Tbh I lost interest in that game after 3 hours, even though I love the other games until 5.
@@GForceGordon yes, the SPAS 12, I remember the sound animation of the SPAS from MWlll (that you posted this video of every SPAS-12 in call of duty games) and it's sound similar to Far Cry 6, but not the reload animation.
The original MW2 version is still the most iconic incarnation of the gun outside of the BO1 version to me.
It’s sound, the smoke and sparks, the balancing, the animations… it had amazing game feel
though it was the least realistic variation in terms of the animations
@@blank1873considering how unnatural the speed, and the ease of the reload itself, I can definitely see your point
@@TituslikesTurtlesAlso the fact that it would not work irl cause the button that makes the feeding lip move is not pressed
I like the fact that the new MW3 verison has a select fire option to turn it from pump action to semi auto
That empty reload, while not technically impossible, is extremely stupid. Standard operating procedure is to drop the shell into the ejection port and chamber it, so you have at least one shell ready to go while you top off the tube. Closing the action, loading the tube, and then cycling to chamber is just inefficient.
Modern Warfare 2 Remastered still has the most accurate reload out of all the Call of Duty games, though I think Cold War has the best looking model.
Modern Warfare III 2023 does get some brownie points from me for actually showing how the mode switching works (and even has the pump in the right position for semi-auto and pump) but even in semi-auto, the guy switches back to pump again anyways just to repeat that stupid empty reload procedure. I almost prefer them just doing the Cold War method of not acknowledging chambering at all if that's what they're gonna do with it.
Considering that absolutely everything about the way this gun is operated in MW III is wrong, the MW2 Remastered version is still by far the most accurate representation.
Gordon Freeman,Pointman and 106 are smiliring right now.
FINALLY, an MW SPAS. Should have been here with MW19 or MWII. But goddamn those animations are super nice, even if they’re not 100% accurate.
Not everything has to be 100% accurate
Sound SPAS-12 in BO2 - NICE!
I know the new animations are incorrect in some areas, but DAMN are they clean!
Modern Warfare 2 Remastered is the correct one about reloading, but they just forgot again in the next game
If the firing mode is semi-auto I don’t think you would be able to use the pump.
Funfact. The blackops and mw3 spass is the same model but with and without an stock
Look how they massacred my boy with that trigger cover 💀
I do like BOCW's reload animation of the Spas, since it feels a bit more realistic, but the fact the operator doesn't pull the charging handle back to insert the first round when doing a full reload cycle kinda irks me.
It makes sense for the operator to not pull it back after putting a few shells in while a live round is in the chamber, but when the chamber has nothing in it?
Seeing reclaimer being it's own thing in mw3 I can understand you could just press a button here but the rest were supposed to be replicas of irl spas12 so idk why the rest exept bocw were innacurate in reloading
Weird comparison, should’ve compared every game with SPAS-12 in terms of release.
Also, you missed the Rampart-12 from BO4 (futuristic SPAS-12).
I thought about doing it in release order yes, but I prefered showing the new version first and then every other CoD that has a SPAS-12. Also, the Rampart from BO4 is not a SPAS, it's actually closer to a Striker (notice the detachable mag), but I did believe it was a SPAS before making this video.
I'm usually a fan of the complex reloads but the MWIII spas is super excessive (empty reload, half full is fine). I like the cold war reload, flashy but not too excessive although the BO1 sounds the best.
The new shotgun using the same inspect as the Lockwood 680 but slightly modified
Only difference being the empty reload all else is reused sadly but at least the mw3 reclaimer has loads 2 shells at a time which makes it unique in a way
Whenever I think of the Spas 12 in the COD franchise; Black Ops 1 always comes first into mind
The only thing I don’t like about this gun is a damage. It doesn’t really feel like a shotgun damage wise.
For me BO1 Spas-12 will always be the goat.
Yes
If only you could put dragon's breath on it in MP.
@@GForceGordonPaP Spas-12 is a whole another level, literally 24 shot and full auto shotgun with a broken reload.
MW2 spas 12 was also pretty good but in bo1, it was just a different story
Same
i really like the spas-12 from 5:53
Yeah, it's too powerful so you can only use it with your eyes closed
@@GForceGordon yeah xd
why the fuck does black ops spas 12 reload sounds like bricks
Notice how the tip of the folded stock moves as they load each shell? I think that's why.
Why is the reload of the SPAS-12 in BO1 sounding like metal bars and vests clapping themselves💀
Great video man
It ejects a bullet casing instead of a shotgun shell in iw
I really like the mw3 SPAS 12’s “Dual mode” meaning the gun can use both pump action and semi auto, I rarely see games that show this feature and while I agree that the animations are on the ass side, it’s a cool shotty
How much you wanna bet there will be a blueprint called "Clever Girl"
og mw2, bo1, cold war and mw3 spas is so good
I see that shotgun and only think of 2 games... Half Live 1 and 2.
Gun does less damage in semi auto, which annoys me very much. (MW3 2023)
2:37 1:31
At least the MWIII Spas can go pump or semi auto. Old Spas are differentiated based on the cod universe. Old MW is pump, BO is semi auto
0:56 i wld say its retracted stock attachment lol (so goofy ah)
And 1st time in 21 years, they animated the reload correctly
I like how the MW3 spas-12 (the original one not that shg piece of shi-) looks much better than that skinny abomination of a spas-12 in mw2
Idk if it’s just me but the SPAS 12 in MWIII isn’t working properly 🤷🏼♂️
Mw3 one is so cool, but no use if the animation are so stiff
Fortnite name is called Pump Shotgun because it’s reason why is still SPAS-12 in Battlefield or Call of Duty!!!
With the spaz 12 I can finally do a Half life 1&2 build
MP7
MP5 (Without the grenade launcher :(
M16 (with the grenade launcher)
Ah, The Black weapon🤠🗿🍷
Spas 12 from bo1 looks more realistic than mw3 😂
Infinite warfare has more finger than reload
Fortnite name was called Pump Shotgun because it’s reason why is still SPAS-12 as usual!!!
If you pay attention to the reload he's double loading shells. He is putting 2 shells at same time in mw3
Black ops1 Spas12 its God
Why is bro's outro 2 minutes long.
will this be really added to mw 3 ???
The new spas12 looks like plastic, I like the spas12 from black ops more
Mw 3 (2023) just looks wrong!
Spas-12, look how they masscared my boy in MWIII
Inspect copy pasted from bryson 800 change my mind
It's not a surprise if true tbh. Tha SVA 545 has the same animations as the Kastov 545 for example. Maybe SHG doesn't have the same animation talent as IW.
@@GForceGordon yeah, I noticed that too ( same with 74u)
Seems like they’re totally focused on next game over there.
I love black ops 1 and my life I still play with it was first cod but reading some comments are deprived of me. Just because you're going to look at nostalgia. The old is beautiful new and ugly, no you think so mw3 and cold war certainly have the real method to recharge compared to old cod that had unrealistic refills but not only this weapon but in general and but they are old do not say objectively wins bo1 waw gna gna no it is objective.
Ps it's useless to write to me I do what I want because if we weighed as you think we would be in the shit
MW3 is a great game for its Multiplayer ! I don’t care about what anyone says it’s the second best Cod !
but not for campaign
Campaign is alright. Not the best, not the worst
Multiplayer is pretty good honestly. Sure, the community is more toxic than Chernobyl but hey, since when it's different?
can we all agree that the new shotgun is acc so ass and legitimately unplayable
ngl for sledgehammer this is pretty good already
still better than OMG loading the shotgun without pressing the mfing button
He doesn't press the button here either.
I see we started to not only fake weapon names but the gun themselves aswell... pathetic shit company.
Mw3 looks like soft air lmaoooo what a shitty game
MW3 looks like plastic guns tbh