Hey man thanks for the video! A lot of us new players at overwhelmed, the community has been great at helping, even in game people are really patient. Your video was a really helpful overview of supplies and I appreciate it!
@@gucci_falc for us who have played since operation flashpoint, the AI is already more than good enough to handle AI doing that. The issue is you would need to make sure players dont position buildings in ways that make it hard for AI to drive to/from.
Hey hi this guide was super helpful thanks Also weird issues we having right now is that we can't build anything more at main base the cap says it's full at 100% but we already erase a lot of instalation and defenses
It doesn't. You have to find the supply sign by looking around. There is usually one in every bigger town/port, and there are small barns and sawmills etc spred around the villages and countryside.
Console player new to Arma but what I've learnt so far and from other videos order as follows. Radio tower, light vehicle depot, heavy vehicle depot, barracks, armoury, medical tent (kinda useless). Theses will also help extend that base supply storage. Also supplies can be picked up from. Locations marked on the map often held by npcs or fought over by opposite faction.
Hello, im having an issue with can't build anything more at main base the cap says it's full at 100%, it says cannot build more compositions at this base, i have delete few buildings, but it keeps saying that it is capped, i been looking for any clue but i dont see any tips....so.....your video is really helpfull but i cant build at all...
i have questions about the "arsenal" storage that is on the ammunition buildings and the heavy vehicle buildings. it seems that these "arsenal" storage boxes hold their own "supplies" and you can't take any out. i don't know how these storage boxes get their supply initially. are these boxes used so that people can lock away supply points so that they can only be used for guns/gear and vehicles?
Hey man thanks for the video! A lot of us new players at overwhelmed, the community has been great at helping, even in game people are really patient. Your video was a really helpful overview of supplies and I appreciate it!
A.i better then half the p5 players like me 😂
Thanks for the detailed explanation. Extremely useful for new players.
this was the single best guide i've found for conflict mode and given me much better context
Thaks dude i watch from Türkiye and i am understood completly.
Thanks for the info!
Makes sense now, good video!
best video on supplies I have viewed 😀
Great video, thanks for putting it together!!
Supper helpful! Great Video. Liked and subscribed
Very, very good video...Thx
Glad you liked it!
i suspect they will remove the bases receiving supplies automatically and will make ai do the supply runs, once ai driving and commanding is in
true. that would be cool as. lets hope they can get the driving working smoothly
Excellent video, I was really unsure about the details of what the supply system does for the team and that was really clear. Thank you!
@@gucci_falc for us who have played since operation flashpoint, the AI is already more than good enough to handle AI doing that. The issue is you would need to make sure players dont position buildings in ways that make it hard for AI to drive to/from.
So never..
This game mode reminds me of Killjoys Evolution mission from Operation Flashpoint Resistance and Arma 1
Bro thank you!
Thanks for the informative video
Great video once again! thanks.
Hey hi this guide was super helpful thanks
Also weird issues we having right now is that we can't build anything more at main base the cap says it's full at 100% but we already erase a lot of instalation and defenses
Can't remember the name, but there is a mod in the workshop that removes building restrictions.
Could be the building enhanced mod?
My map doesn’t show supplies or anything when I hover over the bases. Is there a setting I need to turn on?
It doesn't. You have to find the supply sign by looking around. There is usually one in every bigger town/port, and there are small barns and sawmills etc spred around the villages and countryside.
Can you go more indepth on order of building and expanding supply limit
Console player new to Arma but what I've learnt so far and from other videos order as follows. Radio tower, light vehicle depot, heavy vehicle depot, barracks, armoury, medical tent (kinda useless). Theses will also help extend that base supply storage. Also supplies can be picked up from. Locations marked on the map often held by npcs or fought over by opposite faction.
So having issues spawning in living quarters. Please lmk if yall have any solutions
Hello, im having an issue with can't build anything more at main base the cap says it's full at 100%, it says cannot build more compositions at this base, i have delete few buildings, but it keeps saying that it is capped, i been looking for any clue but i dont see any tips....so.....your video is really helpfull but i cant build at all...
i have questions about the "arsenal" storage that is on the ammunition buildings and the heavy vehicle buildings. it seems that these "arsenal" storage boxes hold their own "supplies" and you can't take any out. i don't know how these storage boxes get their supply initially. are these boxes used so that people can lock away supply points so that they can only be used for guns/gear and vehicles?
Don’t know what that number is, but it doesn’t have anything to do with the amount of supples in your actual base
When you’re transporting supplies to another base, do you just drop them off at any point at the new base?
There will be a spot to pick up/drop off supplies for example where he picked them up from to put inside the truck