Why Do You Have To & What’s The Point Of Supplies & Building Structures In Arma Reforger Conflict?

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  • เผยแพร่เมื่อ 1 ธ.ค. 2024

ความคิดเห็น • 21

  • @rushindabuhpri2395
    @rushindabuhpri2395 28 วันที่ผ่านมา

    this was the single best guide i've found for conflict mode and given me much better context

  • @QueenetBowie
    @QueenetBowie 7 หลายเดือนก่อน +5

    Hey man thanks for the video! A lot of us new players at overwhelmed, the community has been great at helping, even in game people are really patient. Your video was a really helpful overview of supplies and I appreciate it!

  • @DWill2022
    @DWill2022 6 หลายเดือนก่อน +3

    best video on supplies I have viewed 😀

  • @Actual58
    @Actual58 6 หลายเดือนก่อน +1

    Supper helpful! Great Video. Liked and subscribed

  • @_matis_
    @_matis_ 3 หลายเดือนก่อน +1

    Very, very good video...Thx

  • @stumpjumper_ste
    @stumpjumper_ste 6 หลายเดือนก่อน +4

    This game mode reminds me of Killjoys Evolution mission from Operation Flashpoint Resistance and Arma 1

  • @bahuma187
    @bahuma187 7 หลายเดือนก่อน

    Great video once again! thanks.

  • @pmgrodrigues
    @pmgrodrigues 5 หลายเดือนก่อน

    Thanks for the informative video

  • @franciscovasquez481
    @franciscovasquez481 6 หลายเดือนก่อน +2

    Hey hi this guide was super helpful thanks
    Also weird issues we having right now is that we can't build anything more at main base the cap says it's full at 100% but we already erase a lot of instalation and defenses

    • @ScalespeederGaming
      @ScalespeederGaming  6 หลายเดือนก่อน +1

      Can't remember the name, but there is a mod in the workshop that removes building restrictions.

    • @franciscovasquez481
      @franciscovasquez481 6 หลายเดือนก่อน

      Could be the building enhanced mod?

  • @slamsgt6642
    @slamsgt6642 7 หลายเดือนก่อน +3

    i suspect they will remove the bases receiving supplies automatically and will make ai do the supply runs, once ai driving and commanding is in

    • @gucci_falc
      @gucci_falc 7 หลายเดือนก่อน

      true. that would be cool as. lets hope they can get the driving working smoothly

    • @burtleboeuf1429
      @burtleboeuf1429 7 หลายเดือนก่อน

      Excellent video, I was really unsure about the details of what the supply system does for the team and that was really clear. Thank you!

    • @TheWorldsprayer
      @TheWorldsprayer 7 หลายเดือนก่อน +2

      @@gucci_falc for us who have played since operation flashpoint, the AI is already more than good enough to handle AI doing that. The issue is you would need to make sure players dont position buildings in ways that make it hard for AI to drive to/from.

  • @georgebenson3826
    @georgebenson3826 7 หลายเดือนก่อน +1

    Can you go more indepth on order of building and expanding supply limit

  • @JJ-qy5kr
    @JJ-qy5kr หลายเดือนก่อน

    My map doesn’t show supplies or anything when I hover over the bases. Is there a setting I need to turn on?

    • @thomaslindberg5752
      @thomaslindberg5752 หลายเดือนก่อน

      It doesn't. You have to find the supply sign by looking around. There is usually one in every bigger town/port, and there are small barns and sawmills etc spred around the villages and countryside.

  • @Cynthesis21
    @Cynthesis21 7 หลายเดือนก่อน

    i have questions about the "arsenal" storage that is on the ammunition buildings and the heavy vehicle buildings. it seems that these "arsenal" storage boxes hold their own "supplies" and you can't take any out. i don't know how these storage boxes get their supply initially. are these boxes used so that people can lock away supply points so that they can only be used for guns/gear and vehicles?

  • @pablorivas3382
    @pablorivas3382 6 หลายเดือนก่อน

    Hello, im having an issue with can't build anything more at main base the cap says it's full at 100%, it says cannot build more compositions at this base, i have delete few buildings, but it keeps saying that it is capped, i been looking for any clue but i dont see any tips....so.....your video is really helpfull but i cant build at all...