The trilogy is finally complete! Thanks to all of you that watched and joined me on twitch, but I have one more Killzone game to go! I'll be focusing on shadow fall next, and I'll be streaming it just like I did the others. Come follow if you want to join me! www.twitch.tv/jarek4gamingdragon
Mercenary is a vita game, not an original psp game. There's no vita emulator as of right now. Unless you were talking about liberation. I've had that game since launch, it's good, but it's not exactly what you think of when you hear killzone so I don't plan on making videos of it. I'll be moving onto resistance after shadow fall.
Exactly what I was thinking. And all the Battlefield fanboys think their gun sounds are so awesome. But then I don’t know what the hell happened when they made Shadow Fall.
CONTENT AWARE SCALE simply another team....but I'm sure they are making a new KZ with the old good one...I have always said that KZ is one of the best FPS!
not should these sounds are good but they are of different style if all games have the same style of sounds like Killzone 2 and Killzone 3, then their audio identity would be very lacking
That gun is OP and I love the fucking shit out of it, I run right through certain parts and just blast em. I'm actually playing this right now and did an exicution by jamming my thumbs into an elite's eyes, that and the petrusite gun makes it feel a little DOOMish. Would we call it the BFG 900??
Did you know there's actually some "rare" reloads? In multiplayer, if you get 10 hipfire kills, you earn the "Faster Reload Ribbon," which actually has different animations for some weapons.
I loved the STA-52 and M82. When it comes to the sounds of these rifles The sound of M82 sounds better in KZ3 while the Helghast STA-52 in KZ2 sounds more badass.
I actually like how the entire magazine cylinder is ejected from the revolver, kinda feels more old west like the remington revolver can have the entire cylinder removed with another one. (Watched Hell on Wheels)
Me and my sentry turret Frederick agree, even though Titanfall 2 has become my favorite multiplayer game lately, it'd be good to go back to 2 and 3's multiplayer for nostalgia. And for the purpose of sticking it to scrubby Marksman mains!
The StA-52 is a weapon that's quite near and dear to my heart. It's just a real pity that the versions in both Killzone 2 and 3 no longer had the good ol' shotgun attachment, as seen in the Killzone 1 version.
3:55 My favorite gun for my favorite class, combine that with the silenced machine pistol and you can revive and support your allies without anyone seeing you on the radar. Ahhh, 4:46 for the Engineer. As another wise engineer once said, "And if that don't work, use more gun." Man I miss this game's multiplayer, hopefully we'll see a remastered version sometime in the future.
I've had a friend ask me why the main campaign weapons aren't in the multiplayer. I had to tell them that those weapons are absolutely game breaking in the multiplayer and the only way to make it fair to even have them would be to make the multiplayer larger for lots of players and to make the weapons a one time pick up because they can utterly paste the walls with players. In addition it would be too much extra work to make rag doll animations with those extra weapons
SpideyChief it is like every single gun that resemble M16! M82 is the most "non-futuristic" weapon in the game, the STA-52 is a lot better in terms of design! Without taking in consideration a lot of other weapons that are really well designed...
ZM LR-300+L85(Bullpup) = M82 VHS-2+HK G36 = StA52 I like both. However, if I have to choose, I'm going with M82. PS: I wish they remake Killzone and allow us to customize any gun in the game. If the game designer/developer/art designer want to make Killzone gun more realistic, they should go to shooting range or ask any gun manufacturers/local gun shop/professional shooters for some advice. I would love to have a grenade launcher and underslung shotgun attachment for both gun in multiplayer. Also, they should add more gun for the ISA. For example, Carbine, DMR, Battle Rifle, Magnum Pistol, Crossbow, Railgun, Recoiless Rifle, Fully Automatic Shotgun and etc. And let's not forget add some more vehicles. Tank, APC, VTOL, Mech, Dropship, Jet Fighter and so on.
@@stefanovioli3736 personally I love that it clearly has an in universe link to the AR platform. The ar is great and it makes sense that its design would still be relevant in the far future
@@C00MGUY that's for sure...but even the STA reminds some sort of gun like the famas or an hybrid between a vector or something. I think they made the M82 like that due to the fact that reminds a lot a classic American rifle... Since KZ1 there is a lot in common with America vs "future nazi" soldiers. If u take the STA11, it is the PP19 of MW or the Bullfrog of Cold War! It's the same gun! I only thought that there is more design research behind the STA... that's all...
I like how almost all the hellghast guns have those flip up feed tray covers for reloading, like the assault rifle, pistol, sniper etc. Except for their machinegun, which would make the most sense to have a feed tray cover lol
What's the point in keeping those shotgun shells on your shotgun, I see that a lot in military type games. It looks cool I guess but if they never get used what's the point?
Tom Crow They're spares for faster reloads in reality, and can be for tactical and home defense. Here's a link. th-cam.com/video/imY0FT4ZtBc/w-d-xo.html
Even the bridge appears out of nowhere to appreciate that this is the most based and badass HMG to be ever made and give in the hands of a soldier in an FPS game, look at 4:33 to 4:35 a bridge pops up to say hello
The need to make a New KZ with kZ1 Secondary Fire returning but Keeping the Style of part 3. Mp was Crazy Fun. The Mechs were in PvP. Surprised you didnt show em.
I noticed that the m82 has a forward assist in the same placement as a lot of none bullpup rifles. The charging handle I understand because there is a bullpup shotgun with that ar charging handle style and placement, but how does that forward assist placement work on a bullpup? Edit: Looking at how the forward assist works again, I think I see how it can work.
I literally named my TH-cam account and most of my in game names after the 'FIELDMEDIC' class. My original free fire account is named 'M82-A-LMG'. This game has a huge influence on my life
Came looking for this as after trying the guns jn hell divers I was like why does this sound so off compared to what I remember and had to double check.
킬존 3의 무기는 2편과 중복되는 경우가 있지만 신규 무기인 페트루사이트가 있지만 ISA 주무기인 M82G는 AR 계열이 아니라 블펍이다. 디자인 면에서는 STA-52 돌격 소총이 파격적인데 헬리켈 나선 탄창을 쓰기 때문에 M82G보다 장탄이 더 많지만 희한한것은 STA-52에 쓰이는 탄약이 실제 우리가 쓰고 있는 5.56mm 탄약을 쓰고 있지만 ISA의 M82G는 아직 개발 조차 안된 탄약인 6.8mm를 쓰고 있다. 헬가스트 대부분 무기는 나선 탄창을 쓰기 때문에 장탄이 상당히 많은 경우가 있지만 ISA는 여전히 실제로 쓰이고 있는 박스 탄창을 지겹도록 쓰이고 있어서 장탄량이 적다.
Holyshit PS3 game that shows the end of the bullet belt for the lmg? I'm impressed, PS3 Call of Duty games never got that down at the time now did they
If they ever make a remake of the Killzone franchise, they better take what you said in your reviews to heart and also make the reloads a little more believable.
You gotta love how utterly impractical some of the Helgast designs are, especially stuff like the StA-18 handgun. Why in the world would you insist on an underslung helical magazine for a handgun, completely wasting the obvious benefits of a handgrip inserting magazine? Or the VC-8 Shotgun Pistol. What is the point of having a second and third barrel for a sidearm shotgun when the whole assembly rotates like a revolver (and thus you only need chambers for the shells and a single barrel)? The reason a small gun would have multiple barrels instead of a revolving cylinder is because they are fixed. Otherwise you're making such a one-handed weapon unnecessarily heavier (and a rotating multi-barrel assembly like that would require additional complex parts). Likewise, the way the back half of the StA-52 assault rifle comes completely apart to perform a reload like that with the top half of the receiver having to be lifted up to eject the magazine also seems unnecessary, given it is almost in the way you'd field-strip such a rifle design, rather than simply unlatching the butt of the rifle to remove an empty magazine and locking it back again after inserting a new one.
You still have to twist and unlock the bullets which those, doesn't seem like much but in a firefight a second or two could mean the difference between life and death
The trilogy is finally complete! Thanks to all of you that watched and joined me on twitch, but I have one more Killzone game to go! I'll be focusing on shadow fall next, and I'll be streaming it just like I did the others. Come follow if you want to join me! www.twitch.tv/jarek4gamingdragon
Jarek4GamingDragon which game is your personal fav
And the mercenary too
Mercenery is not possible. It requires a playstation tv to record, which is not worth $150 just for killzone. You can't find them cheap any more.
@@Jarekthegamingdragon imagine the liberation kkkk,but he's third person,more or less,and it's from psp
Mercenary is a vita game, not an original psp game. There's no vita emulator as of right now. Unless you were talking about liberation. I've had that game since launch, it's good, but it's not exactly what you think of when you hear killzone so I don't plan on making videos of it. I'll be moving onto resistance after shadow fall.
Killzone 3's first person animations and weapon sound design are still amazing to this very day.
Honestly, this is how guns SHOULD sound in any game.
Exactly what I was thinking. And all the Battlefield fanboys think their gun sounds are so awesome. But then I don’t know what the hell happened when they made Shadow Fall.
CONTENT AWARE SCALE simply another team....but I'm sure they are making a new KZ with the old good one...I have always said that KZ is one of the best FPS!
Yeah.
This is one of the reasons why Killzone 3 is my favorite FPS game
not should
these sounds are good but they are of different style
if all games have the same style of sounds like Killzone 2 and Killzone 3, then their audio identity would be very lacking
Hell yeah!
The Hellgast really like their tubular magazines, huh?
Cylindrical mag. Tubular mag is what most shotguns use.
Oh boo, you know what I meant.
Helical magazine
Extended mags
Helical Hellgast Ammunition Holders
The Shotgun was always a personal favorite of mine in the Killzone series. It’s so damn meaty and bulky and I love it just for that
Just feel nice to use it
Sci fi SPAS-12
The way the shotgun pistol is reloaded is so satisfying lol
I exclusively used it as my Engineer's secondary just for how cool it looked and felt.
That gun is OP and I love the fucking shit out of it, I run right through certain parts and just blast em. I'm actually playing this right now and did an exicution by jamming my thumbs into an elite's eyes, that and the petrusite gun makes it feel a little DOOMish. Would we call it the BFG 900??
Did you know there's actually some "rare" reloads? In multiplayer, if you get 10 hipfire kills, you earn the "Faster Reload Ribbon," which actually has different animations for some weapons.
I was wondering if anyone else remembered this, I've been looking for those animations everywhere but I can't find them
@@11FOXHOUND11 Same here.
I din't know that fact. Thanks for telling this :)
I got that "buff" once and never knew how to get it
Kudos to the sound engineer. All the guns sou d powerful and fearsome. Real immersive.
I really wished they re-released this game for the ps4, I loved this game's multiplayer and single player.
I had about 250 hours back in the day. I'd still like to rejoin the fun with my trusty sentry turret, Frederick!
4:32 No bridge.
4:34 Now the bridge appeared =D
:O ooooooooohhhhhhhhh wtf?????
magic!
That feel when gun sounds in a game from 2011 are better than the Black Ops Cold War gun sounds from 2020.
CoD 2019 has entered the chat
I loved the STA-52 and M82.
When it comes to the sounds of these rifles
The sound of M82 sounds better in KZ3 while the Helghast STA-52 in KZ2 sounds more badass.
Sen-115 man, in KZ3 the STA-52 sounded very badass! Every single bullet u shot was like an explosion in ur a hands!
@Stefano Violi
I agree
those shotgun sounds, designs and animations. Amazing
I actually like how the entire magazine cylinder is ejected from the revolver, kinda feels more old west like the remington revolver can have the entire cylinder removed with another one. (Watched Hell on Wheels)
I saw Gun Jesus talking about that, fuck I love Forgotten Weapons
@@joshualangbuffalo9335 in which video?
Oh man that MAWRL Laser build up still gives me goosebumps:) kz3 is still my fav in the franchise.
Thats a shame they didn't remaster kz2 and kz3 for PS4. There was a lot of players with 1000+hours on those games in MP.
Those games at 60fps would be awesome
Don't know why I never got into the series even though I had a PS2-PS4, I knew I would have loved it as a kid.
Me and my sentry turret Frederick agree, even though Titanfall 2 has become my favorite multiplayer game lately, it'd be good to go back to 2 and 3's multiplayer for nostalgia. And for the purpose of sticking it to scrubby Marksman mains!
George Salvan I approve!
I would pay good money for that. I would duplicate the sounds the guns make in KZ3 into KZ2
The StA-52 is a weapon that's quite near and dear to my heart. It's just a real pity that the versions in both Killzone 2 and 3 no longer had the good ol' shotgun attachment, as seen in the Killzone 1 version.
Even the silencers are kinda done right in this game. Pretty cool.
just came from shadow fall, and oh my god the sounds in 3 are so much better
Yes, I have the same opinion as you too.
Yeah I agree, all around better game too
3:55 My favorite gun for my favorite class, combine that with the silenced machine pistol and you can revive and support your allies without anyone seeing you on the radar.
Ahhh, 4:46 for the Engineer. As another wise engineer once said, "And if that don't work, use more gun." Man I miss this game's multiplayer, hopefully we'll see a remastered version sometime in the future.
I always loved the over the top but super satisfying muzzle flashes in this game.
The last weapon is like the BFG9000 from DOOM
It was Killzone's play at a BFG like weapon
I've had a friend ask me why the main campaign weapons aren't in the multiplayer.
I had to tell them that those weapons are absolutely game breaking in the multiplayer and the only way to make it fair to even have them would be to make the multiplayer larger for lots of players and to make the weapons a one time pick up because they can utterly paste the walls with players.
In addition it would be too much extra work to make rag doll animations with those extra weapons
damn the M82 is still the coolest design from the franchise
been a Halo fan all my life but i'd say the M82 hold ICON status.
SpideyChief it is like every single gun that resemble M16! M82 is the most "non-futuristic" weapon in the game, the STA-52 is a lot better in terms of design! Without taking in consideration a lot of other weapons that are really well designed...
ZM LR-300+L85(Bullpup) = M82
VHS-2+HK G36 = StA52
I like both. However, if I have to choose, I'm going with M82.
PS: I wish they remake Killzone and allow us to customize any gun in the game. If the game designer/developer/art designer want to make Killzone gun more realistic, they should go to shooting range or ask any gun manufacturers/local gun shop/professional shooters for some advice. I would love to have a grenade launcher and underslung shotgun attachment for both gun in multiplayer. Also, they should add more gun for the ISA. For example, Carbine, DMR, Battle Rifle, Magnum Pistol, Crossbow, Railgun, Recoiless Rifle, Fully Automatic Shotgun and etc. And let's not forget add some more vehicles. Tank, APC, VTOL, Mech, Dropship, Jet Fighter and so on.
@@stefanovioli3736 personally I love that it clearly has an in universe link to the AR platform. The ar is great and it makes sense that its design would still be relevant in the far future
@@C00MGUY that's for sure...but even the STA reminds some sort of gun like the famas or an hybrid between a vector or something. I think they made the M82 like that due to the fact that reminds a lot a classic American rifle... Since KZ1 there is a lot in common with America vs "future nazi" soldiers. If u take the STA11, it is the PP19 of MW or the Bullfrog of Cold War! It's the same gun! I only thought that there is more design research behind the STA... that's all...
One of my favourite details in this game are the smoke trails that the shell casings make.
I love how much Mercenary has in common with killzone 3
2:37 I never saw a m82 without a scope
It was the madic gun and it was very powerful, probably the most powerful in short range! I made games with 60+ kills with that! ;)
It's the carbine version, they made the mag feed from infront of the trigger instead of behind
4:32 What the...?
I like how almost all the hellghast guns have those flip up feed tray covers for reloading, like the assault rifle, pistol, sniper etc. Except for their machinegun, which would make the most sense to have a feed tray cover lol
The graphics and sounds were ahead of its time.
What's the point in keeping those shotgun shells on your shotgun, I see that a lot in military type games. It looks cool I guess but if they never get used what's the point?
It looks cool, literally it honestly. lol
Its a model the shells cant be used its stuck to the model
Tom Crow IRL it’s for spares to load!
Tom Crow They're spares for faster reloads in reality, and can be for tactical and home defense. Here's a link. th-cam.com/video/imY0FT4ZtBc/w-d-xo.html
There's a few games that address this issue but the names escape me
Can't believe this is a PS3 game, it's so good looking.
Just imagine both Killzone 2 and 3 being remade in the Decima Engine for PlayStation 5.
That shit would melt eyes!
This games sound design is just porn for my ears :)
Why can't more games have this kind of care to weapon design, holy moly..
The helghast light machine gun is goated. I used to play as an engineer in the multiplayer just to use it. Good times.
Even the bridge appears out of nowhere to appreciate that this is the most based and badass HMG to be ever made and give in the hands of a soldier in an FPS game, look at 4:33 to 4:35 a bridge pops up to say hello
Pumping these things out like a boss! Great work!
The need to make a
New KZ with
kZ1 Secondary Fire returning but
Keeping the Style of part 3.
Mp was Crazy Fun.
The Mechs were in PvP.
Surprised you didnt show em.
I noticed that the m82 has a forward assist in the same placement as a lot of none bullpup rifles. The charging handle I understand because there is a bullpup shotgun with that ar charging handle style and placement, but how does that forward assist placement work on a bullpup?
Edit: Looking at how the forward assist works again, I think I see how it can work.
i always loved the, how i call it, Helghast bizon
the weapons sounds are so unique in this series i love it
To bad for the Arc gun of Killzone 2 what was removed :(
8:13 But this is better.
That big swarm rocket gun looks badass af
I just hang around ammo crates and rain hell fire on every single fucker it locks on to
2:50 pulling back the forward assist to cock the rifle.
Pause at 2:51. He's pulling the charging handle, not the forward assist
Idk the gun names:
Revolver 0:06
Pistol 0:27
Grenade launcher 0:46
3 Barrel Pistol 0:59
Pump shotgun 1:21
Suppressed SMG 1:42
Uzi? 1:59
Suppressed Uzi? 2:19
M4A1? 2:33
Groza? 2:54
Suppressed Groza? 3:17
HK416? 3:35
Suppressed HK416? 3:56
LMG 4:11
MG3? 4:47
DMR 5:12
Sniper 5:37
RPG 6:09
Guided missile launcher 6:22
Railgun? 6:49
Minigun 7:25
Mech suit 7:45
Plasma gun 8:08
I literally named my TH-cam account and most of my in game names after the 'FIELDMEDIC' class. My original free fire account is named 'M82-A-LMG'. This game has a huge influence on my life
The way the first lmg reloads is satisfying
What impressed me was the weapon sounds, idk I thought they were satisfying
why can't the same gun copied in helldiver 2 sound as amazing as this?
This game had some of the beefiest sounding weapons good lord
Omg i remember the sound of the minigun
Came looking for this as after trying the guns jn hell divers I was like why does this sound so off compared to what I remember and had to double check.
The shotgun pistol was so good!
킬존 3의 무기는 2편과 중복되는 경우가 있지만 신규 무기인 페트루사이트가 있지만 ISA 주무기인 M82G는 AR 계열이 아니라 블펍이다.
디자인 면에서는 STA-52 돌격 소총이 파격적인데 헬리켈 나선 탄창을 쓰기 때문에 M82G보다 장탄이 더 많지만 희한한것은 STA-52에 쓰이는 탄약이 실제 우리가 쓰고 있는 5.56mm 탄약을 쓰고 있지만 ISA의 M82G는 아직 개발 조차 안된 탄약인 6.8mm를 쓰고 있다.
헬가스트 대부분 무기는 나선 탄창을 쓰기 때문에 장탄이 상당히 많은 경우가 있지만 ISA는 여전히 실제로 쓰이고 있는 박스 탄창을 지겹도록 쓰이고 있어서 장탄량이 적다.
I remember how in the first game with my friend I was excited about cooking grenades and killing yourself with them.
Holyshit PS3 game that shows the end of the bullet belt for the lmg? I'm impressed, PS3 Call of Duty games never got that down at the time now did they
Every weapon sounds good.
The VC5 Arc Rifle should be called the BFG 900
If they ever make a remake of the Killzone franchise, they better take what you said in your reviews to heart and also make the reloads a little more believable.
Nobody noticed the silencer from the weapons soundin like old bond movies 😂
You gotta love how utterly impractical some of the Helgast designs are, especially stuff like the StA-18 handgun. Why in the world would you insist on an underslung helical magazine for a handgun, completely wasting the obvious benefits of a handgrip inserting magazine? Or the VC-8 Shotgun Pistol. What is the point of having a second and third barrel for a sidearm shotgun when the whole assembly rotates like a revolver (and thus you only need chambers for the shells and a single barrel)? The reason a small gun would have multiple barrels instead of a revolving cylinder is because they are fixed. Otherwise you're making such a one-handed weapon unnecessarily heavier (and a rotating multi-barrel assembly like that would require additional complex parts). Likewise, the way the back half of the StA-52 assault rifle comes completely apart to perform a reload like that with the top half of the receiver having to be lifted up to eject the magazine also seems unnecessary, given it is almost in the way you'd field-strip such a rifle design, rather than simply unlatching the butt of the rifle to remove an empty magazine and locking it back again after inserting a new one.
1:58 That it looks like Half Mini Uzi and Half PP-19 Bizon
M82 best one
majazi
それに賛成だ!
Ive played 1 and 2, is this one worth it? Its very cheap on cex
Personally, my favorite of the series, go for it immediately for the price
@@Vladiator thanks, ill get it this weekend and give it a try!
I've never played 1, but 2 had a cool campaign. Not quite as good as say Half-Life or Titanfall 2, but still pretty dang good.
Siento que algunas armas son la versión bullpup de las armas actuales
My personal favorite killzone is 2 and 3
6:29
One of my all time favourites
Damn I.miss killzone mp.
I have to play botzone now and then just to bring back that feeling of happier times.
KZ3 is awesome!
Mmmm love the sounds.
I've always Loved kill I need manly because the weapons are so damn fun to use
This game is a masterpiece
Why in the future do they just eject out the whole cylinder of the revolver. Like they use to do before speed loaders
You still have to twist and unlock the bullets which those, doesn't seem like much but in a firefight a second or two could mean the difference between life and death
I have all three of these games just need shadow fall.....and a ps4 pro
M82 my favorite weapon
Now we a review for Far Cry Primal.And then the far cry triology will be done.
Wait a minute, there's more than three Far Cry games, so it's not a trilogy
Never clicked so fast
Nice
YAAAAAAAAAAAAAASSSSSSS
Best ps4 game ever!!!!
looks like its sweeping time can you see those graphics
In all their 720p, 30fps glory. Definitely easy to tell it's a ps3 game. lol
Jarek4GamingDragon to me it looks too good