@ryanle1293 Dang! Sorry to hear. They're really bad at advertising their content. I'm just glad some TH-camrs show off what comes in the bundle especially when I'm on the fence about buying them
I bought the metal tub planter because it had the word "planter" in its title, but you can plant nothing in it. You can merge decorations into it, but if glitching didn't exist it would be useless. Currently I'm using one as a chimney on a metal roof build.
@ryanle You can contact customer support and get a refund for your abandoned mine set. I've returned something once, they processed my refund quickly. You can also buy items through them, but you need to know what it's name is. If you find out what that flooring/foundation you like is, contact them.
Fantastic news! Being able to knock down walls while placing furniture solves a lot of my headaches. Then eliminate the furniture while I decorate the walls? Yes please. I love it.
I'll advocate for your discord being a lovely wholesome cozy place that gave me +2 serotonin when I saw people laugh reacting my Mr.Fuzzy workbench + red brontosaurus face merge
This is actually really good for my next camp. I intended to use the destoryed build sets to make a "nuked" camp with a "revealed" hidden basement, with this card change I'll hold off in it. Blend more details and such in
This is actually great. I like building CAMPS that at least *try* to look like they were built by someone who lived in the world, but can't be bothered with really complicated flamer trap based merge builds. Now I might be able to try some slightly more interesting setups.
Good video! What I also miss is a toggle to lock the condition or state of camp objects. I often use several destroyed items in a camp because some of them have good damaged 3d models. Random players repair all the stuff and it changes the look of the camps for the worse. They should also stop removing functionality from bought camp items. Bethesda made the "hot rod on blocks" car useless because they removed the destruction animation. It could be used to build interactive junkyards and dealt a small AOE damage when destroyed. Now it simply vanishes. Or the shooting targets - tin can, bottle and golf ball. Initially you could use them to initiate PvP with anyone that wanted to shoot them. Or the earlier relaxed placement rules of the green vines on walls. All downgrades. Or how about making items that are broken since release work - like the Nixie tube lights that do not react to the terminal and show no real numbers.
Finally something good to build coming. I gave up for a month a building I was doing because of the impossibility of put the flamer trap high in the air. Now everything will be more easy
This is a nice step, but I think it's not enough. I think we should be able to select a "destroyed" state in the build menu, kind of like adding a wallpaper. Not only would this "no hit" destroyed state be easier to assign, but it would also help creative camps look like how they're intended to be viewed in a Best Build scenario.
@@brananananandon excellent idea, but Bethesda is often loathe to give us more camp items/structures for free. Observe how they sold both an intact and destroyed version of the trailer separately in the atomic store.
And we need a toggle to keep destroyed camp objects in disrepair. I often use the damage models to create more immersive camps. They should alse re-enable "stacking on destroyed items" - like putting down large generator, destroy it to make the items damaged 3d model visible and merge another machine inside of it. As of now you get a error message because Bethesda is too afraid of any friction in the game. (Yes, some random dude could create a trap with this, but it does not matter much.)
I knew there was a reason I was holding onto that animated wrecking ball card I got, it was so that I can see what I am typing in the TH-cam comment box before I send it again
Long overdue change. So happy it’s finally coming. Now we just need a perk card for merging. Not sure how that would work exactly. Is that a new treehouse in a new area of the PTS? 😮
Right, no more PVP necessary my friend! I can't remember the last time I was this excited about an in game change. It also helps with budget because I sometimes keep a flamer stored "just in case". Woohoo!
Once every other 2 or 3 yrs Bethesda actually gives us something we want. Now if they would do something about the over cluttered build menus like IDK, maybe put all the frigging same walls in the same friggin slot.
I reserve my excitement until I see the card in the next update. Lord knows Bethesda doesn't like giving us things we actually want/need. They're liable to remove this card once they catch wind of how hyped we are for it.
@@DirectorCM Id normally agree with you, but the devs working on the perk cards have actually be super open to feedback and have been communicating about their changes in the Beth discord
The lack of camp item destruction using drills, saws, and sledgehammers in this video was disappointing, for shame! I do wonder how those will work, auto melee was excellent for remodeling other players camps years ago when we were still allowed to do that.
I wasted way to much time and money on this piece of shi... (bieb). Respect to all the veterans out there still playing this piece of shi.. (bieb) so called game, trying to make it look fun for other players. Hope they gonna put this on UE5 some day.....
Oh you mean more ways people can make there camps stupid af mashing everything into one to where it is ugly af and buggy af got it don't mash it's ugly af and bugs the game out more
The flamer has been a dependable friend. I'd like to thank him for his service. In the immortal words of Farmer Hoggett: "That'll Do Pig, That'll Do".
This is actually amazing!! Now we just need them to make the Atomic Shop pictures match the descriptions and I will be a happy camper lol
I bought the abandoned mine set because they had a picture of the flooring I thought looked good and there was no flooring
@ryanle1293 Dang! Sorry to hear. They're really bad at advertising their content. I'm just glad some TH-camrs show off what comes in the bundle especially when I'm on the fence about buying them
I bought the metal tub planter because it had the word "planter" in its title, but you can plant nothing in it. You can merge decorations into it, but if glitching didn't exist it would be useless. Currently I'm using one as a chimney on a metal roof build.
@Cyromantik It just works! Lol I hate having to study the descriptions before I buy anything
@ryanle You can contact customer support and get a refund for your abandoned mine set. I've returned something once, they processed my refund quickly. You can also buy items through them, but you need to know what it's name is. If you find out what that flooring/foundation you like is, contact them.
Fantastic news! Being able to knock down walls while placing furniture solves a lot of my headaches. Then eliminate the furniture while I decorate the walls? Yes please. I love it.
I'll advocate for your discord being a lovely wholesome cozy place that gave me +2 serotonin when I saw people laugh reacting my Mr.Fuzzy workbench + red brontosaurus face merge
Bethesda listening to the building community: “Impossible.”
pretty creepy
@@misterchurch666something fishy is going on.. 😨
The first thing I thought of when reading that was oh boy I can finnaly not have a stored flamer in all my camps.
Merry MFing Christmas, Churchy boi. They finally listened to that one intern. :D
Okay this is awesome, I love camp building, let’s goooo!!! ❤
This is actually really good for my next camp. I intended to use the destoryed build sets to make a "nuked" camp with a "revealed" hidden basement, with this card change I'll hold off in it. Blend more details and such in
This is such a good change!!! It was so annoying doing the long rose quest and then doing the free states quests just to get the flamethrower trap...
Thanks for the heads up, this is amazing
YAYYYYYYYYY thanks so much bro for this. You got a sub. May the flamer trap RIP.
Now I can utilize that sweet sweet sliver of budget.
*Adds single roof*
**Your Camp budget has been maxed out.**
This is actually great. I like building CAMPS that at least *try* to look like they were built by someone who lived in the world, but can't be bothered with really complicated flamer trap based merge builds. Now I might be able to try some slightly more interesting setups.
This change is hyper great. I am very excited as an avid camp builder
I love when you post. I’ve learned so much from you, wish I could afford to donate to you
@@ilovesmesumzombies ❤️
Comments and likes are the next best thing, they are algorithm-boosting gold!
@@Cyromantik that’s awesome to know, now I don’t feel like I’m not doing anything lol
@@Cyromantik 💯 watching commenting and liking helps more than you might realize! 🤗
This news comes on the tails of the team fucking up the scorched event. A fuck was flown around and given to someone in the community at least.
That's great news. Thanks for letting us know. I'd missed this.
Nice, I can finally scrap my flamethrower lol always kept it after finish building incase I want to make a new camp or add new stuff
same 😂
I do the exact same thing.
@DE_Charlie lmao yeah, I always have one of those and a pressure plate stored 🤣
Good video! What I also miss is a toggle to lock the condition or state of camp objects. I often use several destroyed items in a camp because some of them have good damaged 3d models. Random players repair all the stuff and it changes the look of the camps for the worse. They should also stop removing functionality from bought camp items. Bethesda made the "hot rod on blocks" car useless because they removed the destruction animation. It could be used to build interactive junkyards and dealt a small AOE damage when destroyed. Now it simply vanishes.
Or the shooting targets - tin can, bottle and golf ball. Initially you could use them to initiate PvP with anyone that wanted to shoot them. Or the earlier relaxed placement rules of the green vines on walls. All downgrades. Or how about making items that are broken since release work - like the Nixie tube lights that do not react to the terminal and show no real numbers.
Finally something good to build coming. I gave up for a month a building I was doing because of the impossibility of put the flamer trap high in the air. Now everything will be more easy
This is a nice step, but I think it's not enough. I think we should be able to select a "destroyed" state in the build menu, kind of like adding a wallpaper.
Not only would this "no hit" destroyed state be easier to assign, but it would also help creative camps look like how they're intended to be viewed in a Best Build scenario.
@@brananananandon excellent idea, but Bethesda is often loathe to give us more camp items/structures for free. Observe how they sold both an intact and destroyed version of the trailer separately in the atomic store.
And we need a toggle to keep destroyed camp objects in disrepair. I often use the damage models to create more immersive camps. They should alse re-enable "stacking on destroyed items" - like putting down large generator, destroy it to make the items damaged 3d model visible and merge another machine inside of it. As of now you get a error message because Bethesda is too afraid of any friction in the game. (Yes, some random dude could create a trap with this, but it does not matter much.)
comment to boost visibility. Dev's yes please! More More More
Nice! Thanks MC! Flame thrower is a pain to drag out, and/or takes up precious budget if u store it for ‘later’
Glad I finished the quest to get the flame trap before raids. However time to build is painful
I knew there was a reason I was holding onto that animated wrecking ball card I got, it was so that I can see what I am typing in the TH-cam comment box before I send it again
You can also now roleplay as the Koolaid Man!
OH YEAH
I never thought I'd see the day.
They are only about 4 years behind on ideas from players, and about 5 years left of support.
thank you for another detailed video!
Wow, with them reworking the build menu next year and now this, we won't know ourselves.
This is SUPER exciting! 🙂💗
Long overdue change. So happy it’s finally coming. Now we just need a perk card for merging. Not sure how that would work exactly.
Is that a new treehouse in a new area of the PTS? 😮
@@revivalDan it’s just a little camp I was building for my PC character on stream on twitch! I didn’t really get much done lol
Wow won't need a second person anymore for those impossible to flame camp items.
seasons greetings m8
That’s amazingly yummy news!🤩😻
@@Anduril_ 🤤
Right, no more PVP necessary my friend! I can't remember the last time I was this excited about an in game change. It also helps with budget because I sometimes keep a flamer stored "just in case". Woohoo!
@@NenerAlabaster aw you guys can still shoot at each other tho for laughs
Cold Shoulder is probably one of the best to destroy items.
This is awesome!
T^HIS CHANGES EVERYTHING...maybe they can make a perk card where placing shit is easier too!!
Once every other 2 or 3 yrs Bethesda actually gives us something we want. Now if they would do something about the over cluttered build menus like IDK, maybe put all the frigging same walls in the same friggin slot.
OMG, yes! That menu needs a severe overhaul. Like just put all the plants and trees together!
Thank you for all the great vids this year.
I’m glad you’re enjoying them!
What we need is a scrap all for a base so we can start over rather than have to go through and delete every single freaking thing
That is awesome 👏
I can't wait to try out the new building perk!
I reserve my excitement until I see the card in the next update. Lord knows Bethesda doesn't like giving us things we actually want/need. They're liable to remove this card once they catch wind of how hyped we are for it.
@@DirectorCM Id normally agree with you, but the devs working on the perk cards have actually be super open to feedback and have been communicating about their changes in the Beth discord
My character Kyle can finally be true to concept.
is he going to punch holes in his drywall
@@misterchurch666 Possibly. It's good to know he can Naruto run through the base without damaging anything.
Oh, hell yeah, I have no friends other than my therapist 😂
Now take away the ability of strangers to repair your camp and we’d be golden.
Omg this!!! I literally had to put under a giant sign saying PLS DONT REPAIR WALLS lmao
@@GaribaldiBiscuit yeah, only people on private teams should be able to
If you're going to use anything other than a sledge hammer, wrench, or drill to build/destroy your camp, you're doing it wrong.
Pitchfork is acceptable for farming!
There's finally a reason to use the drill!
Yes!!!
Amazing change!
good that it only took them 6 years to bring it on
Im currently trying to build a airship but the blimp shape is horrid
I am so happy to be able to break my own things
Amazing!
Butcher Pete, nice one
This makes me happy. 🐴
Mergin go next level - insane
Finally gonna destroy other people's camps more easily now, Tempenny would be proud.
The lack of camp item destruction using drills, saws, and sledgehammers in this video was disappointing, for shame!
I do wonder how those will work, auto melee was excellent for remodeling other players camps years ago when we were still allowed to do that.
Can you destroy foundations?
@@TheBlackB0X you can only destroy stuff that has an HP bar, so no. No stairs, foundations, upper floors, PA displays, or (randomly) rad barrels 🤣
@@misterchurch666 Ahh ok, thanks for the answer :)
excuse me but how tf did you get the Clean MrFuzzy outfit?
someone gave it to me 🐱
❤❤❤❤🎉🎉🎉🎉🎉❤❤❤fuck yeah. Thanknyou mister church 😊
literally no rants???? wtf Church? you're slippin' buddy - get it together!
CHURCH! Does this mean we can now destroy foundations/floating place-anywhere stairs or have those rules not changed?
those rules haven't changed. Anything that you could break with the flamethrower trap can be destroyed with the wrecking ball card equipped
instead of giving us better building functionality, they made a jury rigging method to fix what they can't, got it
Every player can atack your camp items or only you?
only you! you still have to be aggroed to another person for them to break your camp
Why not just allow merging, without any need for destruction at all? This is a fish thanking it's owner for a slightly larger tank.
Maybe they can increase the camp budget
WOOOOOOOOOOOOOOO
😎😎😎
😮
They can't fix camp building so they just make glitching it easier? Got it - building still sucks.
So they turned a Bug into a Feature
Or they could just give us a version of place anywhere to fix their crappy building system.
I wasted way to much time and money on this piece of shi... (bieb). Respect to all the veterans out there still playing this piece of shi.. (bieb) so called game, trying to make it look fun for other players. Hope they gonna put this on UE5 some day.....
Are they gonna add more pride flags?
First?
Oh you mean more ways people can make there camps stupid af mashing everything into one to where it is ugly af and buggy af got it don't mash it's ugly af and bugs the game out more
@@tygillespie9351 are you out of your mind?
🫨🫨🫨
🫢