Benny, I need to thank you on this, this is going to be the main part of my GPU. I figured out a way of doing binary to BCD of my own and with this, it will be soo much faster. now I just need to build it and figure out the timing
Not redstone, but redstone computing. He only requires intermediate knowledge of redstone mechanics themselves in order to make a phenomenal MC computer.
There are they are just a whole order of magnitude smaller. Here are a few I can recommend. there is n00b_asaurus who makes good explanations and designs good Architectures but insists on using ripple carry adders for his 16 bit ALUs. Greatgamer34 also uploads good stuff and finally and I couldn't recommend redstone youtubers without recommending myself xD
Benny, you have presented a magical solution to my binary multiplication problem. I was trying to emulate your tutorial design on a 10 bit input scale (I know, weird number), but I was having problems with repeating the carry signal because it would mess up the timings. But because this is consistent infinitely, that problem has been solved. Thanks so much glue amazing redstone videos!
Benny, when you showed the 32-bit adder, how did you get the CCA adders to carry from one 8-bit section to the next in only one tick? It would so very useful to see a picture or schematic, because when I try to stack CCA, every 8-bits adds three ticks.
In the 32-bit CCA adder, I didn't bother trying to repeat the carry signal in only 1 tick. Instead, I did it in 2. 1 may or may not be possible, I don't know because I wasn't trying too hard. If you're interested in seeing it, you can look at the adder by hopping on the ORE server (anyone can hop on simply by connecting with the server IP, nothing special needed. You only need special applications and such if you want to build). Do /p tp bennyqbd and it should be somewhere on your left.
As you've probably noticed in the past few videos, my microphone seems to produce too much noise to be handled by normal noise removal techniques. Today I tried something a little more extreme. On one hand, it does seem to have removed the "waterfall" background effect. On the other hand, well, it leaves you with this. I'll keep tinkering, but overall I expect there to continue being some form of odd background noise artifacts no matter what I do. Now it's just a question of how much "less horrible" I can get it.
I know carry lookahead adders take quite the amount of room, but would it be possible to use a carry save adder, but compute the carries using CLA logic, to make it faster?? I love your content by the way :)
also, if I have a core for the CPU, and a cor for the GPU, does that make it a dual core? since both cores are doing something at the same time? idk so that's why I'm asking
i know this is old, but i will tell you. no. dual core means toe cpu is doing two things at once, if you had a single core processor in your computer, and a gpu with one core (although every gpu has hundreds of cores), would it be a dual core computer? no, it is two components doing two calculations, not the cpu
I love the distorted wails of the damned in the background
Audio compression 101
The audio is horrendous but man do I LOVE your content! When is the next better computer tutorial part coming online? ;)
He looks to be posting new videos every 2 or 3 days
Benny, I need to thank you on this, this is going to be the main part of my GPU. I figured out a way of doing binary to BCD of my own and with this, it will be soo much faster. now I just need to build it and figure out the timing
there needs to be more youtubers like you that go this in-depth into redstone
I'm planning to do this sorta stuff soon! I'm not nearly as awesome as Benny tho
Not redstone, but redstone computing. He only requires intermediate knowledge of redstone mechanics themselves in order to make a phenomenal MC computer.
okay cool
There are they are just a whole order of magnitude smaller. Here are a few I can recommend. there is n00b_asaurus who makes good explanations and designs good Architectures but insists on using ripple carry adders for his 16 bit ALUs. Greatgamer34 also uploads good stuff and finally and I couldn't recommend redstone youtubers without recommending myself xD
watch maizuma he goes into details with absolutely every design he does. I learned a lot
Benny, you have presented a magical solution to my binary multiplication problem. I was trying to emulate your tutorial design on a 10 bit input scale (I know, weird number), but I was having problems with repeating the carry signal because it would mess up the timings. But because this is consistent infinitely, that problem has been solved. Thanks so much glue amazing redstone videos!
its kinda funny how im doing the exact same thing... i need 10 bits but cca adders are hard to make past 8
I've been watching you for 4 years!!!
hello Benny this is everyone
Benny you should make a uber compact 1b computer with this.
Benny, when you showed the 32-bit adder, how did you get the CCA adders to carry from one 8-bit section to the next in only one tick? It would so very useful to see a picture or schematic, because when I try to stack CCA, every 8-bits adds three ticks.
In the 32-bit CCA adder, I didn't bother trying to repeat the carry signal in only 1 tick. Instead, I did it in 2. 1 may or may not be possible, I don't know because I wasn't trying too hard. If you're interested in seeing it, you can look at the adder by hopping on the ORE server (anyone can hop on simply by connecting with the server IP, nothing special needed. You only need special applications and such if you want to build). Do /p tp bennyqbd and it should be somewhere on your left.
bennyscube alright, thanks!
bennyscube It says “You are lacking the permission node: plots.visit.other”
bennyscube is there another way I can see it?
bennyscube ?
Salut l'ami, je viens de découvrir ta chaine et je te remercie pour tes enseignements, tes dernières vidéos ont 6 ans, que deviens-tu ?
You have 6.4k Subscribers, congrats. ;)
Actually I wanted to build my computer with my own adder desings
but this thing is awesome :D
This is really cool! Thanks for sharing this amazing piece of logic.
Wow, I watched the video at 1.5x speed and didn't even notice until I switched to another video.
I see you've caught the adder bug, Benny.
what happend with the audio?
Sounds like bad noise removal
As you've probably noticed in the past few videos, my microphone seems to produce too much noise to be handled by normal noise removal techniques. Today I tried something a little more extreme. On one hand, it does seem to have removed the "waterfall" background effect. On the other hand, well, it leaves you with this. I'll keep tinkering, but overall I expect there to continue being some form of odd background noise artifacts no matter what I do. Now it's just a question of how much "less horrible" I can get it.
haha okay, ohwell the content doesn't change so that's good:))
bennyscube what should i do for Build trail was thinking about making an application in a few days
Off topic?
I know carry lookahead adders take quite the amount of room, but would it be possible to use a carry save adder, but compute the carries using CLA logic, to make it faster?? I love your content by the way :)
lol why does it sound like a sci fi movie XD
Are Carry Save adders going to be used in your new computer?
Actually, to be able to add two CS adder outputs w/o intermediates, you either need two chained adders or a 3 input 6 output adder.
also, if I have a core for the CPU, and a cor for the GPU, does that make it a dual core? since both cores are doing something at the same time? idk so that's why I'm asking
i know this is old, but i will tell you. no. dual core means toe cpu is doing two things at once, if you had a single core processor in your computer, and a gpu with one core (although every gpu has hundreds of cores), would it be a dual core computer? no, it is two components doing two calculations, not the cpu
I can't handle the noise in this video :(