Aerial Faith Plate #2

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  • เผยแพร่เมื่อ 27 ก.ย. 2024
  • Aerial Faith Plates are part of a larger trust experiment designed to help the Enrichment Center discover whether the capacity for trust is affected by being catapulted into space.

ความคิดเห็น • 826

  • @Angel_foxxo
    @Angel_foxxo 7 ปีที่แล้ว +999

    that perfect cube landing tho..

  • @MegaGFilms
    @MegaGFilms 13 ปีที่แล้ว +351

    If I did that part at the end the cube would roll into the slime...

    • @matteofabrizi3527
      @matteofabrizi3527 3 ปีที่แล้ว +6

      Carter Brown nope

    • @Ryvaken
      @Ryvaken 3 ปีที่แล้ว +3

      @Carter Brown Your attempt to be last has been thwarted again. For science.

    • @Ryvaken
      @Ryvaken 3 ปีที่แล้ว

      @Carter Brown You monster.

    • @alanrocks5812
      @alanrocks5812 3 ปีที่แล้ว

      last

    • @roadkill236
      @roadkill236 3 ปีที่แล้ว

      @@alanrocks5812 never

  • @Zawmbbeh
    @Zawmbbeh 9 ปีที่แล้ว +587

    Beta Pointouts:
    The doors are different
    Aerial Faith Plates are different
    Portal Gun is clean
    Placeholders are used from Portal 1
    Different Turret model (Portal 1 ver)
    Old Fizzler

    • @Zawmbbeh
      @Zawmbbeh 9 ปีที่แล้ว +16

      btw the old turret is found with the unused Pneumatic Diversity Vent

    • @Profinoob1337
      @Profinoob1337 8 ปีที่แล้ว

      The buttonlight doenst reflect does it?

    • @Zawmbbeh
      @Zawmbbeh 8 ปีที่แล้ว +1

      Profinoob 1337 There shouldn't be.

    • @TheCerdasDownunda
      @TheCerdasDownunda 7 ปีที่แล้ว

      ;

    • @metalvitezek7545
      @metalvitezek7545 6 ปีที่แล้ว +7

      Some old Portal 1 sounds

  • @wedmunds
    @wedmunds 10 ปีที่แล้ว +243

    0:55
    "Surprise! We're doing it now."

    • @xxxXXXCH04XXXxxx
      @xxxXXXCH04XXXxxx 9 ปีที่แล้ว +4

      o.O

    • @torbaz5930
      @torbaz5930 5 ปีที่แล้ว +37

      Okay. Credit where it's due; for a little idiot built specifically to come up with stupid, unworkable plans, that was a pretty well-laid trap.

    • @obviouslyweb
      @obviouslyweb 5 ปีที่แล้ว +28

      “You’ve probably figured out by now, but I don’t need you anymore. I found two little robots back here; built specifically for testing.”

    • @Fleeblorp
      @Fleeblorp 4 ปีที่แล้ว +26

      Oh no, he found the cooperative testing initiative. It’s something I came up with just before you escaped; it wasn’t anything personal, you know, you killed me, fair’s fair

    • @average7557
      @average7557 4 ปีที่แล้ว +10

      GAh

  • @haruseyon
    @haruseyon 2 ปีที่แล้ว +113

    That pause when the cube landed perfectly felt like not even the demo player expected that to happen

  • @markbv591
    @markbv591 4 ปีที่แล้ว +17

    It's very interesting to see how things could have looked in Portal 2.

  • @GillTime
    @GillTime 14 ปีที่แล้ว +18

    This actually looks like the best game ever. Im serious.

  • @jeredek9901
    @jeredek9901 4 ปีที่แล้ว +66

    "Aerial Faith Plates are part of a larger trust experiment designed to help the Enrichment Center discover whether the capacity for trust is affected by being catapulted into space."
    That sounds like something wheatley would benefit in

    • @amebee709
      @amebee709 3 ปีที่แล้ว +2

      Results were highly informative. They could not

  • @BlagdenLeCorbeau
    @BlagdenLeCorbeau 14 ปีที่แล้ว +21

    I bursted of laugh when the sentry said
    -WHY ?!

  • @DarkDeWolf
    @DarkDeWolf 3 ปีที่แล้ว +3

    Why are these so fun to randomly go back and look at 10 years later after playing this game however long ago.

  • @TheGreatMightyPoo1
    @TheGreatMightyPoo1 13 ปีที่แล้ว +11

    @entireties
    I can just imagine this in GLaDOS' voice, and I love the "Wheeeeeee" part from the first game.

  • @brandonsmith8235
    @brandonsmith8235 3 ปีที่แล้ว +6

    2011 omg that is a decade ago. seriously hope Valve gets into making narrative games again. Alyx was 10/10. Hoping for more Half Life / Aperture adventures.

  • @carpenoctem66
    @carpenoctem66 14 ปีที่แล้ว +3

    The puzzles in this look brilliantly designed!

  • @theshab4769
    @theshab4769 3 ปีที่แล้ว

    I love how these videos are from beta builds of Portal 2 and how you can see the slight differences from older builds and the retail build

  • @thefrog101
    @thefrog101 14 ปีที่แล้ว +1

    GREAT JOB ON THE SHADOWS, they turned out perfect

  • @FLooper
    @FLooper 10 ปีที่แล้ว +78

    The Texture Reflexions were much better in the beta, than there are in the released game :/

    • @Chillius
      @Chillius 9 ปีที่แล้ว +33

      The Reflections in the beta are straight from Portal 1, and it's not the reflections, it's the lighting reflecting off the models.

    • @SCAREFACE3456
      @SCAREFACE3456 9 ปีที่แล้ว

      +FLooper the first idea of faith plates

    • @miksuko
      @miksuko 7 ปีที่แล้ว +2

      RIP English

    • @1224chrisng
      @1224chrisng 6 ปีที่แล้ว +5

      I'd assume that the texture rendering was too intensive and would cause laggy movement

  • @attackoftheglobules
    @attackoftheglobules 13 ปีที่แล้ว

    The Faith Plates would completely crush you without the Long Fall Boots...
    man it would be so badass to have a pair of them in real life.

  • @gale01
    @gale01 10 ปีที่แล้ว +81

    Achievement Get! Pturretdactyl

  • @Pond_King
    @Pond_King 13 ปีที่แล้ว

    god, i love the new sounds for the cube buttons and the stick button things. the old buttons were all *CLANGG!* and these are all *EPICNESS*

  • @Arabesquian
    @Arabesquian 14 ปีที่แล้ว

    Thanks to this, I now see many things in real life as trust experiments. Crossing the street, asking somebody to hold something for you...

  • @MrMistery101
    @MrMistery101 14 ปีที่แล้ว

    These should be made onto Tv Commercials. At least they be pleasing to watch

  • @Absurdistof
    @Absurdistof 14 ปีที่แล้ว

    This kind of feels like one of those rooms featured in Portal 1 that was cut because it just doesn't feel 'right'.

  • @theawesome288
    @theawesome288 14 ปีที่แล้ว

    i like the way the facilaty gets dirtyer as you get through it

  • @twitcher64
    @twitcher64 13 ปีที่แล้ว

    This game has exponentially increased the potential for turret cruelty.

  • @NickdeBey
    @NickdeBey 13 ปีที่แล้ว

    I love how the crate magically lands on the button. Physics = awesome!

  • @DarthZ01
    @DarthZ01 14 ปีที่แล้ว +1

    The turrets "Whhyy..." was timed perfectly, as was the button landing.
    Curse you and your precise, precision Valve.

  • @SubzeroFusion
    @SubzeroFusion 14 ปีที่แล้ว +2

    lol, best part was when the turret said "why?"

  • @wildgoosespeeder
    @wildgoosespeeder 12 ปีที่แล้ว

    This test chamber is better than the one in the final release because you have to use Portals to proceed. Turrets are a bonus for difficulty.

    • @LiDAAR
      @LiDAAR 8 หลายเดือนก่อน

      I know I am 11 yrs late, but I agree with this guy
      But I think they cut this one because glad os was revived just few moments back and was giving easy tasks
      But yeah I agree this one is better

  • @Arithealla
    @Arithealla 14 ปีที่แล้ว

    You guys love torturing those poor turrets, don't you?
    Dear God, I need this game.

  • @Zeta368peep
    @Zeta368peep 13 ปีที่แล้ว

    Thumbs up for the fantastic map designers

  • @DWSimmy
    @DWSimmy 14 ปีที่แล้ว +1

    Oh, OK.
    It would be nice if Valve revealed more about the chronology of the series

  • @TheGreatRakatan
    @TheGreatRakatan 13 ปีที่แล้ว

    When making games, you play them so many times to fix little things that you end up being really really really good at them.

  • @wjcciv
    @wjcciv 13 ปีที่แล้ว

    This looks so easy for the people that made this game because they know what to do. When I play it it will take me 30 minutes to beat 1 level.

  • @Chaosgames96
    @Chaosgames96 14 ปีที่แล้ว

    6 people could not handle the awesomeness

  • @Jayykob
    @Jayykob 13 ปีที่แล้ว

    Can't stop watching how the room repairs itself, nerdgaaaasm!

  • @laserdragon1253
    @laserdragon1253 3 ปีที่แล้ว

    The faith plate design from this is better than what they put in the final game.

  • @ViatorNL
    @ViatorNL 2 ปีที่แล้ว

    I like how the early aerial faith plates we're glass panels.

  • @ZackMorgenthaler
    @ZackMorgenthaler 13 ปีที่แล้ว +1

    Man I friggin want Portal 2 when it comes out.

  • @Lars14Falke
    @Lars14Falke 13 ปีที่แล้ว +1

    0:38 omg this robot is so sweet and u killed it :(

  • @AdventureAnimations
    @AdventureAnimations 14 ปีที่แล้ว

    A game that requires precision, thought, and problem solving skills . . . and for the 360 . . . FINALLY!!!!!

  • @siddharthbhatia8815
    @siddharthbhatia8815 4 ปีที่แล้ว

    I NEVER KNEW YOU COULD PICK THE TURRENTS UP FROM BEHIND WHILE THEY WERE LIVE

  • @zorzer13
    @zorzer13 12 ปีที่แล้ว

    Because the things you see in this video are under development, low priority stuff like the gun holding animation are added later closer to the release date.

  • @ellienixon3437
    @ellienixon3437 4 ปีที่แล้ว

    Man we’ll watch anything in quarantine

  • @geetheonlygeeprobably
    @geetheonlygeeprobably 11 ปีที่แล้ว

    i always liked the animations when you pick something up in this game better.

  • @ryanlemon1160
    @ryanlemon1160 11 ปีที่แล้ว

    "CONGRADULATIONS YOU'VE JUSTT WON ONE MIL- AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH"

  • @igotsthepower9000
    @igotsthepower9000 13 ปีที่แล้ว

    @AppReviewQ no, at the end of Portal 1, Chell is dragged back into the Enrichment Center by the "party associate". She is then placed into stasis.
    Hundreds of years later, she is taken out of Stasis by Wheatley, who needs her help to escape the Enrichment Center with him.
    Atlas and P-Body are the androids you play as in CO-OP.

  • @Jhertzog83
    @Jhertzog83 13 ปีที่แล้ว +26

    0:40
    Why.............?

    • @kappnk9821
      @kappnk9821 4 ปีที่แล้ว +6

      0:40

    • @yosha_ykt
      @yosha_ykt 4 ปีที่แล้ว +9

      @@kappnk9821 Timecodes did not work during these years)

  • @jenniaqua
    @jenniaqua 13 ปีที่แล้ว +2

    0:56 okay it'll take me 10+ minutes just to do THAT
    Valve... I ACCEPT THIS CHALLENGE

  • @sharpmanexe
    @sharpmanexe 14 ปีที่แล้ว

    i keep forgetting this is going to be a FULL LENGTH GAME!!!!!

  • @oracle372
    @oracle372 4 ปีที่แล้ว

    Such a cool concept can’t wait for the new game!!

    • @99999bomb
      @99999bomb 3 ปีที่แล้ว

      Yea…. New game

    • @oracle372
      @oracle372 3 ปีที่แล้ว

      @@99999bomb
      yeah........new game.

  • @NemoK
    @NemoK 13 ปีที่แล้ว

    I like how that cube always falls onto the 50.000 watts Heavy Duty Super Colliding Super Button :)

  • @Sethris134
    @Sethris134 13 ปีที่แล้ว

    portal and minecraft... two best games on the planet earth.

  • @lereff1382
    @lereff1382 11 ปีที่แล้ว

    Same as in the first (i think) test chamber with areal faith plates! Not in the trailer, but there is one ingame :D

  • @Lastofthemohaggens
    @Lastofthemohaggens 13 ปีที่แล้ว

    Did anyone else notice that instead of holding the cube with the portal gun and the electric field thing there is an animation of putting the gun away?

  • @noname4422
    @noname4422 13 ปีที่แล้ว

    I hope we don't have to wait 37 years for a Portal 2: Episode 3! If they do make episodic content for Portal, make sure it has an episodic delay!

    • @DoorknobPlus
      @DoorknobPlus 3 ปีที่แล้ว

      :)

    • @noname4422
      @noname4422 3 ปีที่แล้ว

      @@DoorknobPlus I do not remember writing this comment at all, but I'm glad I did.

  • @MatthewCampbell765
    @MatthewCampbell765 13 ปีที่แล้ว

    @IIIJosachiIII She has advanced knee replacements that allow her to hit the ground at terminal velocity and survive, so long as she lands on her feet (and, because your character is ussually upright in fps games, she always does).

  • @MatthewCampbell765
    @MatthewCampbell765 13 ปีที่แล้ว

    Those turrets sure have bad aim when they are flying around. I guess they were made to be stationary. Considering how non-threatening they sound (they never act like they WANT to kill you), my guess is that shooting at you is involentary, similar to flinching for humans. If that's the case I sure do feel sorry for them. :(

  • @jakobla123
    @jakobla123 14 ปีที่แล้ว

    HOW CAN YOU NOT LIKE THIS OMG

  • @Dinjoralo.
    @Dinjoralo. 14 ปีที่แล้ว

    @FuriousJack95 there is actually a hand on the back of the portal gun, you just cant see it, nor is it textured.

  • @MuhammadLuthfi-eq2nz
    @MuhammadLuthfi-eq2nz 10 ปีที่แล้ว

    @64MultiMariofan It is a portalable surface. It's an angled panel with the 'arm room' for the panel is dark. Pause at 1:13 for more details.

  • @Westy215
    @Westy215 13 ปีที่แล้ว

    My only thought when the cube landed on the panel perfectly was 'GOALLLL!!!! AND THE CROWD GOES WILD!!!!!!!!'

  • @Tenn1502
    @Tenn1502 13 ปีที่แล้ว

    It's the little things that count. For example, look at when Chell picks up the turret, notice the portal gun goes off screen as if to say she's actually picking the thing up with two hands instead of it just floating in front of her like in Portal one or Half-Life.
    I don't know, I just find that cool.

  • @superskh
    @superskh 13 ปีที่แล้ว

    I bet the first part of GlaDOS's tests was for "Human Necessity to Press Big Shiny Red Buttons."

  • @GeertvdJagt
    @GeertvdJagt 12 ปีที่แล้ว

    Then when the cube is destroyed, a new one is automatically respawned. So you can't get trapped. You should know if you played Portal.

  • @rvillal57
    @rvillal57 13 ปีที่แล้ว

    @jonhygatinho but in fact they are...this one and repulsion gel both made it into the game.

  • @ShrimCraft
    @ShrimCraft 13 ปีที่แล้ว

    @overdark33 It's lifted by an in-built gravitational grip in the portal gun, in Portal the gun wasn't put away when lifting, this is just a test video I'd imagine it would be the same in the full game of Portal 2 because if you listen closely the gun makes a noise every time the player grabs something.
    The cube might be a lot lighter but gains the same momentum being less resistant to the opposing wind because it's smaller.
    Also "implying" is stating a theorized truth, see: implication. :D

  • @IreapsI
    @IreapsI 13 ปีที่แล้ว

    Imagine having a portal gun in FPS games

  • @derpythehedgeone
    @derpythehedgeone 4 ปีที่แล้ว +2

    1:15 how did the cube landed perfectly?

  • @discoman5403
    @discoman5403 11 ปีที่แล้ว +1

    1:17 Chell:Nailed it!

  • @yahoozle123
    @yahoozle123 13 ปีที่แล้ว

    It should be illegal how much I want this game *_*

  • @OMGitsDSypl
    @OMGitsDSypl 12 ปีที่แล้ว

    i just realised something. Whenever you picked up an object in this video, the gun just slid out of view instead of showing it with the electric prongs and whatnot.

  • @PlasticFrost
    @PlasticFrost 12 ปีที่แล้ว

    I think they should have kept the level like this in the final game

  • @Dallows65
    @Dallows65 14 ปีที่แล้ว

    @XModule Well it would be a simple trig algorithm in the coding
    Velocity X, Velocity Y, -9.8m/s^2 (Translated into the hammer units of course), and the angle of launch...
    I think the idea of a key value should be an option when using the plates, because it might work in some instances but be buggy in others, making manual forces and direction vectors necessary.
    But i do agree, it would be alot easier than guess and check with constant map reloading, that would save alot of time.

  • @RratRemi
    @RratRemi 14 ปีที่แล้ว

    @sutasman i think it depends on preference truthfully; i know lots of ppl like console over pc; and a lot of ppl prefer pc over console; i for one being a pc gamer and i love the mouse/ keyboard set up; i hate holding a button to do this, or blah blah blah; but some ppl don't like stretching their fingers too much or just plain hate WASD set ups. in the end it all depends on what you like

  • @MrJoyDevision
    @MrJoyDevision 13 ปีที่แล้ว

    Portal is such a wonderful game

  • @NthDoctorWho
    @NthDoctorWho 13 ปีที่แล้ว

    Valve removed a lot of good things from this game
    and these plates are easier to distinguish from the actual ingame plates

  • @TrevBrennan
    @TrevBrennan 11 ปีที่แล้ว

    Fancy seeing you here champ :)

  • @Enigma1790
    @Enigma1790 13 ปีที่แล้ว

    @Tenn1502 I think that having the heavy lifting device makes sense; don't want your test subjects to be tired out when you're testing their intelligence, not their strength.
    Also, since there's no animation of Chell's hands, it really does look like the thing is floating in front of her, and when you see yourself through a portal, it doesn't look half as good as with the portal's lifter.
    And the gun goes off-screen in half life too, don't know what you're talking about there :P

  • @tazmon122
    @tazmon122 3 ปีที่แล้ว

    10yrs later and it would've been called a yeet tile instead of an areal faith plate.

  • @RonaldLandor
    @RonaldLandor 14 ปีที่แล้ว

    Ricocheting turret. Epic!

  • @DarthZ01
    @DarthZ01 14 ปีที่แล้ว

    @Pevapa No, it was why, the exact same Why from Portal 1; there's very little new voice lines for turrets. at least what I can tell from the videos.
    after hearing Portal's turret sounds so much in Portal and as a mod for TF2, I can assure you it was the "Whhyyy..." Voice clip..

  • @bmxismylife123
    @bmxismylife123 14 ปีที่แล้ว +1

    can't wait for episode 3 oh wait

    • @DoorknobPlus
      @DoorknobPlus 3 ปีที่แล้ว +1

      we made these jokes 10 years ago? lmao

  • @Plyroar
    @Plyroar 4 ปีที่แล้ว

    This video is now officially 10 years old

  • @MyNameIsNotPa
    @MyNameIsNotPa 13 ปีที่แล้ว

    Anyone notice that the portal gun can't pick stuff up now, the player has to use his hands?

  • @theodote_
    @theodote_ 3 ปีที่แล้ว

    - And then the cube landed itself!

  • @maao290785
    @maao290785 13 ปีที่แล้ว

    cube lands like a boss

  • @vihannes3
    @vihannes3 14 ปีที่แล้ว

    It's the Weighted Storage Cuve v.2.0!

  • @Edy5656
    @Edy5656 13 ปีที่แล้ว

    I wonder how many tries it took him to get that cube to land perfectly on the red button.

  • @toGatherThinskin
    @toGatherThinskin 14 ปีที่แล้ว

    Is it just me, or is the portal gun fire more powerful then it was in the last game?

  • @RAYtheIMAN
    @RAYtheIMAN 13 ปีที่แล้ว

    @bangNL94
    I em fond of the way the metal cubic object fell upon the large cycular red dot in the anylisis.

  • @crusader8463
    @crusader8463 14 ปีที่แล้ว

    This game is going to make my brain hurt.

  • @entireties
    @entireties 13 ปีที่แล้ว

    I want one for the entry to my house.
    "If you want to come in, I'll have to test your aerial faith. Good luck."
    "wheeeeeee"

  • @3serdna3
    @3serdna3 13 ปีที่แล้ว

    @TheMarioMan1 It's more like that it wasn't an Aerial Faith Plate. You have to step on one to use it, and therefore, it must be placed on an horizontal surface. That device Wheatley used is more like a modified panel, like a crusher, but without all the killing.

  • @Snes_Controller
    @Snes_Controller 13 ปีที่แล้ว

    I think when you make the cube land just so on a Super Colliding Super Button, some confetti should shoot out. Maybe some fanfare. Nothing big, just a cheer or two.

  • @ishallkillall
    @ishallkillall 13 ปีที่แล้ว

    @Megaman868 yea, notice how it pulls back as if u were holding a bag with a stick, also its for visual stuff

  • @Kyleisbeast9
    @Kyleisbeast9 12 ปีที่แล้ว

    Whoever is playing doesn't play like me, if I see a faith plate I just jump on it, that's why wheatley's trap got me so easily

  • @funto5678
    @funto5678 4 ปีที่แล้ว

    There ya go, I've recreated the cube texture

  • @smatteringofapplause
    @smatteringofapplause 13 ปีที่แล้ว

    Achievement unlocked: Pturretdactyl!

  • @jomarixa8080
    @jomarixa8080 13 ปีที่แล้ว

    50,000 force?!?!? May the force be with you...?

  • @WenstyneMusicyadig
    @WenstyneMusicyadig 13 ปีที่แล้ว

    Urrgggg Valve why make everything easier??? Us devoted Portal fans expected more of a challenge!