UE4 Vehicle Rigging Addon for Blender v0.5 Update | Blender 2.8, Unreal Engine 4

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  • เผยแพร่เมื่อ 10 ก.พ. 2025
  • Link to the addon: continuebreak....
    Buy me a tea: www.buymeacoff...
    Patreon: / continuebreak
    Get $100 on DigitalOcean by using this link: m.do.co/c/2ebd...
    Small demonstration on how to rig vehicle for Unreal Engine 4 using this addon.
    ========================================================
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    #ue4 #blender #gamedev #indiegame #gamedevelopment #vehicle #rigging #free #addon

ความคิดเห็น • 75

  • @GDi4K
    @GDi4K 4 ปีที่แล้ว +3

    Thanks man. You save my day!
    I tried many options. This is the only one that gave physics objects for my wheels.

  • @jakedubs
    @jakedubs 2 ปีที่แล้ว

    i feel like it would take me a couple more days to figure out the whole unit scale thing having to be perfect.. etc. so thanks for saving me a couple days. unreal was going bananas over the car import lol. i dig the humour and the lazy unit scale buttons. thx cat

  • @Lusiogenic
    @Lusiogenic 5 ปีที่แล้ว +5

    That's very useful. Thanks!

  • @synthlord9544
    @synthlord9544 4 ปีที่แล้ว

    i used to hate synthesized voice on tutorials but i guess i'm over it because i watched yours and found it to be fine, so good job i guess haha

  • @starscream2092
    @starscream2092 5 ปีที่แล้ว +5

    Did not expect you to be funny :D but it was.

  • @developerakhter______0076
    @developerakhter______0076 3 ปีที่แล้ว

    *A Great Thanks to Your parent to make LEGEND like you... You just not saved my time, and motivated me to avoid demotivation...*

  • @kingking11222
    @kingking11222 4 ปีที่แล้ว +1

    This is GOLD!

  • @HediDev
    @HediDev 4 ปีที่แล้ว +1

    2 words :
    Thank you

  • @unrealdevop
    @unrealdevop 3 ปีที่แล้ว

    This is great, thanks for this. Makes everything so easy.

  • @rachelveer7574
    @rachelveer7574 5 ปีที่แล้ว +2

    Brilliant tool. :)

  • @BLBl-xd4jl
    @BLBl-xd4jl ปีที่แล้ว

    Best Addon! Thanks!

  • @fleurbird
    @fleurbird 4 ปีที่แล้ว

    And IT'S FREE! I honestly opened the link and was like, this is not going to be cheap...

  • @StinnMysterious
    @StinnMysterious ปีที่แล้ว

    Thanks..it works like a charm

  • @seanhamilton7469
    @seanhamilton7469 3 ปีที่แล้ว

    Works great and easy to use 10/10

  • @jasontripesnom1974
    @jasontripesnom1974 4 ปีที่แล้ว +1

    Thank you!!!

  • @orangecatninja
    @orangecatninja 5 ปีที่แล้ว

    This is awesome thank you!!

  • @billylerobot
    @billylerobot 3 ปีที่แล้ว

    Thx !

  • @antonderbossjagediecops4478
    @antonderbossjagediecops4478 4 ปีที่แล้ว

    Thanks a lot dude

  • @goldenfalcon1199
    @goldenfalcon1199 5 ปีที่แล้ว +1

    Thank's ❤️

  • @cgivfxshortfilm408
    @cgivfxshortfilm408 ปีที่แล้ว

    very nice you are great

  • @strudle7887
    @strudle7887 3 ปีที่แล้ว +1

    I loaded some models for car and wheels and I would like to select those Empties with the several meshes inside as parent for the rig. is that possible?

  • @radinbatis1302
    @radinbatis1302 3 ปีที่แล้ว

    Thank you

  • @developerakhter______0076
    @developerakhter______0076 3 ปีที่แล้ว +1

    *I am getting this error When Im clicking on Add Bone*
    Python: Traceback (most recent call last):
    File "C:\Users\DEVELOPER\AppData\Roaming\Blender Foundation\Blender\2.92\scripts\addons\UE4_Vehicle_Rigging_Addon_v0_6_1
    ig_op.py", line 323, in execute
    arm_obj = bpy.data.objects[armature_data.name]
    KeyError: 'bpy_prop_collection[key]: key "Armature.001" not found'
    location: :-1

    • @ContinueBreak
      @ContinueBreak  3 ปีที่แล้ว

      Maybe you don't have correct armature selected or something like that. Can't tell much. If you could send me your blender file, I could probably find what causes your issue and update the plugin.

  • @abk57760
    @abk57760 2 หลายเดือนก่อน

    We added a tractor with your mentioned steps, but it is not moving when we open it in Carla, the throttle and all other buttons are responsive but the vehicle is not moving. Help Please !

    • @ContinueBreak
      @ContinueBreak  2 หลายเดือนก่อน

      I haven't used Carla, but if you're currently using UE5, it's possible that your vehicle has no engine torque curve setup. At least that's the usual thing that people forget when setting up vehicles in UE5. Just google how to set up vehicles in UE5, and you should find how to set up the engine torque curve.

  • @inny74
    @inny74 3 ปีที่แล้ว +2

    Whenever I use this and export my vehicle, theres only one physics body and its for Root. There are none for each of the wheels.
    Edit: It wasnt required. However, when I go into driving it when I did everything, the tires just rotate right whenever I accelerate, despite me having the front pointing to the positive X axis. I just cant catch a break. Any help with this problem is appreciated.

    • @ContinueBreak
      @ContinueBreak  3 ปีที่แล้ว

      Are you using UE5? What exactly you mean, with "tires just rotate right"? It's hard to help in youtube comments, DM me in socials or discord.

  • @Reflective-Matter
    @Reflective-Matter ปีที่แล้ว

    When I import my model into blender, the car comes in a million different pieces (door, windows, roof, etc.) and same with the wheels (tire, calipers, rim, etc.). How do I rig the to include all pieces correctly?

    • @ContinueBreak
      @ContinueBreak  ปีที่แล้ว +1

      Merge objects by using the Ctrl+J shortcut. You can find many tutorials on how to merge things in the blender.

    • @Reflective-Matter
      @Reflective-Matter ปีที่แล้ว

      @@ContinueBreak thank you mate!

  • @MBArgentina
    @MBArgentina 4 ปีที่แล้ว

    My steering wheel is not flat, and when exporting it does not turn correctly, what should I do?

  • @MajorGrubert-t4e
    @MajorGrubert-t4e ปีที่แล้ว

    Great! Thanks a lot for the addons well done!
    Just a question how can we could rigging wheel if we have a suspension that follow the wheel and is animated, is there a trick?
    Thanks by advance

    • @ContinueBreak
      @ContinueBreak  ปีที่แล้ว

      In the UE5 vehicle game template there's a buggy vehicle that has rigged suspension, you probably can look how things work in that and work your way out from that.

    • @MajorGrubert-t4e
      @MajorGrubert-t4e ปีที่แล้ว

      @@ContinueBreak Thanks for the response, and to made suspension your Addon could help. Could you confirme After riging with your Addon ,I ll could export in unreal? I v another question ,Can I use gltf to export the rig model in Unreal or it s better with fbx? Thanks by advance. Best regards.

    • @ContinueBreak
      @ContinueBreak  ปีที่แล้ว

      You most likely might need to use some manual rigging for suspension, I have no clue what kind of suspension you're rigging. Fbx is more used in unreal engine, so I would use fbx file format to have less possible issues with importing.

    • @MajorGrubert-t4e
      @MajorGrubert-t4e ปีที่แล้ว

      @@ContinueBreak Thanks for the response. I ll saw we could with your Addon add manually some bones , I ll think the way to make suspension is to use the Addon and add bones like you show in the vidéo . Do you think it s a good way like that?

    • @ContinueBreak
      @ContinueBreak  ปีที่แล้ว

      Instead of asking questions you could have tried it out already and had some kind of results.

  • @ArkinoPR
    @ArkinoPR 24 วันที่ผ่านมา

    Can u make a video on how to make the car work in unreal engine?? Cause im having troubles😣

    • @ContinueBreak
      @ContinueBreak  24 วันที่ผ่านมา +1

      There are plenty of videos out there that show how to set up a vehicle in UE5. And my channel already has a few videos that show how to set up a vehicle in UE4, for UE5 you need to do a few more things to get the vehicle working.

  • @fedorenkocg
    @fedorenkocg 5 ปีที่แล้ว +2

    Cyborg

  • @brianborrero4584
    @brianborrero4584 ปีที่แล้ว

    I get an error on the tires where they rotate around the the model instead of the position they are supposed to.

    • @ContinueBreak
      @ContinueBreak  ปีที่แล้ว

      Your description doesn't tell much, but is your vehicle front pointed to the positive X-axis?

    • @LmTrn
      @LmTrn 10 หลายเดือนก่อน

      @@ContinueBreak I'm having the same problem here. when I tried to rotate the wheel bone, it rotated around the base bone instead of itself like you did on the video.

    • @ContinueBreak
      @ContinueBreak  10 หลายเดือนก่อน

      it rotated like that in blender or in unreal engine?

    • @LmTrn
      @LmTrn 10 หลายเดือนก่อน

      @@ContinueBreak in blender

    • @LmTrn
      @LmTrn 10 หลายเดือนก่อน

      @@ContinueBreak like you did at 1:12

  • @nbamol5453
    @nbamol5453 3 ปีที่แล้ว

    bro when i import my car it ue dosent generate collision for the wheels ? idk why

    • @ContinueBreak
      @ContinueBreak  3 ปีที่แล้ว

      You can't generate collisions for wheels or just automatically generated physics asset doesn't have a collision? Also, you should be able to drive a car without wheel collisions. Probably your vehicle model is too small if you don't get collisions. If you changed the unit scale while your vehicle model was open in the blender, did you upscaled it afterward?

  • @davidquintanilla412
    @davidquintanilla412 3 ปีที่แล้ว

    I made my car using mirror modifier and when I use upscale objects button it breaks. How do I stop this?
    Also thank you this tool is very nice!

    • @ContinueBreak
      @ContinueBreak  3 ปีที่แล้ว +1

      Apply mirror modifiers before upscaling. If it doesn't work, DM me on socials or discord.

  • @AllThingsGundam
    @AllThingsGundam 2 ปีที่แล้ว

    I know this is old, and I hope the creator of the post will replay but can this work for ue5 as well?

    • @ContinueBreak
      @ContinueBreak  2 ปีที่แล้ว

      Yes, you can rig vehicles for UE5 too with this addon. There are other youtube creators who have made tutorials for UE5 using this addon.

  • @duxu2364
    @duxu2364 6 หลายเดือนก่อน

    can it be used blender4.0 to ue5?

  • @Penginsame
    @Penginsame 2 ปีที่แล้ว

    Does it work for Unreal Engine 5?

    • @ContinueBreak
      @ContinueBreak  2 ปีที่แล้ว +1

      Rigged model will work in UE5.

    • @Penginsame
      @Penginsame 2 ปีที่แล้ว

      @@ContinueBreak Gracias.

  • @libortelupil7647
    @libortelupil7647 8 หลายเดือนก่อน

    Will this work also in UE5?

    • @ContinueBreak
      @ContinueBreak  8 หลายเดือนก่อน

      it will work in UE5

  • @andreypopov5308
    @andreypopov5308 4 ปีที่แล้ว

    and if my object has only two wheels?

    • @ContinueBreak
      @ContinueBreak  4 ปีที่แล้ว +2

      I'm working on update which will support any wheel count.

  • @FarhanAhmad-yb4zl
    @FarhanAhmad-yb4zl ปีที่แล้ว

    will this work in ue5

  • @mb.3d671
    @mb.3d671 3 ปีที่แล้ว

    donated
    why is this so difficult

  • @raktimjs
    @raktimjs 3 ปีที่แล้ว

    Isn't it free??

    • @ContinueBreak
      @ContinueBreak  3 ปีที่แล้ว

      It is free

    • @raktimjs
      @raktimjs 3 ปีที่แล้ว

      @@ContinueBreak Yaaa.. Actually I was not able to find the free download link... Thank you for this.

  • @evolutionaer2161
    @evolutionaer2161 ปีที่แล้ว

  • @Random_User190
    @Random_User190 ปีที่แล้ว

    THANKS A LOT BRO