PC Review Issue 7 - Yesterzine 48 - Medium Length Marillion Song

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 46

  • @davidmylchreest3306
    @davidmylchreest3306 ปีที่แล้ว +1

    I have never gotten past the bear and slug section of Another World, and I have had that game on my shelf for *checks calendar* Jesus Christ, THIRTY years now.

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว +1

      Do it! Get to that prison!
      There are more inspiring battle cries I grant you.

  • @Larry
    @Larry ปีที่แล้ว +1

    Dudley mate, you know you can stamp on the slugs? makes the whole running segment far easier if you clear them out of the way!

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      I did if you mean that weird kicking motion but I tend to get myself killed trying to do that as much as just being quick enough most of him haven’t turn up yet!

  • @RetroBytesUK
    @RetroBytesUK ปีที่แล้ว +1

    Really enjoyed the video. Once again you've got some cracking lines in this. I particularly liked your ad-lib line. I enjoyed you going through the hardware pricing, I think people forget just how expensive the PC was.

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      Ironically I did not ad-lib it…
      I agree though, the hardware bit works. I kept thinking it was overlong in editing but you really need to see all of it to realise just how utterly different it was. And how the pc was very, very much a luxury item.

  • @SharkaBytes
    @SharkaBytes ปีที่แล้ว +1

    Excellent episode, Dudley. Always an eye-opener just how expensive it was to be a PC owner then as it tries to flex its gaming muscles sandwiched by the Amiga at one end and the PlayStation and Saturn at the other. And yes, thank you for the warning that the flight sim content would be slight xD

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว +1

      Yeah, it’s kinda a fascinating time, your pc still costs three times the Amiga but it’s now starting to beat it. And of course having talked point and click, we’re a year away from LucasArts ditching the amiga with Day of the Tentacle because it’s not worth down converting 256 colour graphics for it, much less dealing with what would have been 20 disks.

  • @Retr0Rewind
    @Retr0Rewind ปีที่แล้ว +1

    Great Video. Love looking at stuff in magazines from the early 90's

  • @ZilogandMoto
    @ZilogandMoto ปีที่แล้ว

    Holy shit, the C64 -> N64 Green and Brown bit. I would have spit beer all over my monitor had I been drinking any. 🤣🤣🤣🤣🤣

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      Should make me entirely isolated from fanboy accusations!

  • @ItsCrapContent
    @ItsCrapContent ปีที่แล้ว +1

    What a gaming hell to finish the year on ….happy new year to you and keep up the excellent work in the 23 x

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว +1

      It’s just trash isn’t it. I tried to be nice, really I did. But it’s a game with an unskippable intro that quits to dos every time you die!

  • @TimberwolfK
    @TimberwolfK ปีที่แล้ว

    I remember the pain of those hardware prices... genuine Sound Blasters were pretty rare at the time in my limited circle, but there were a bunch of compatible cards around the £120-130 mark; probably what helped finish off AdLib as for only a little bit more you could get stereo digitised sound, SB Pro compatibility and a combined MIDI/game port. (I had an Aztech Sound Galaxy, which if memory serves was around £120)
    On the VGA/SVGA side the Trident cards were near-ubiquitous. They were painfully slow but supported up to 1024x768 at 256 colours and more importantly were dirt cheap - I don't even know what they cost as there always seemed to be one going spare from someone's workplace! And the speed wasn't really a problem until late enough into the 486 era when CPUs could finally push enough pixels that games expected to be able to redraw the whole screen at 640x480, which the old Tridents could only do 3-4 times per second at best.

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      Yeah, now I think about it our 286 we had at this point had nothing and the replacement compaq (from the lion king doesn’t work era) had a Pro Audio Spectrum 16.

  • @ThisIsPete
    @ThisIsPete ปีที่แล้ว

    Another World is a frustrating pain in the arse, but when you find yourself getting into ridiculously difficult situations, it's usually because you missed something. For example, in the opening sequence, you can make it a lot easier by taking the time to kill all the slugs by kicking them. That means no jumping over them when you're running away from the bear thing, and no jumping over them when you're running back after swinging on the vine. Likewise, in the prison section, the order in which you do things determines whether or not that enemy is there on the bottom floor.
    There are a lot of situations like this throughout Another World, making it a real "Guide Dang-It" game, as Internet parlance has it, but your reward for making it through is some fun setpieces and an ambitious, mostly successful attempt at wordless storytelling from an era of computing where not many other folks were trying to tell interactive stories at all.
    Flashback is much better, though. It's quite a different game to Another World (and by different people within Delphine) but you can see it definitely builds on what Another World was doing.

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      I wonder what I did differently in the 20th that made the difference there then? :D Yeah you're not the only one to point out the slug thing either.

  • @agenericaccount3935
    @agenericaccount3935 ปีที่แล้ว

    What a beautiful game, artistically.

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      It really is, and a rare remaster that didn’t in any way ruin that. There’s no arguing with either version stylistically at all.

  • @hannibalsolo4409
    @hannibalsolo4409 ปีที่แล้ว

    Happy new year. I love this show. Just like my mom you seem to pack a lot in it. Cheers!

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว +1

      How… how have I never used that one!

  • @RetroSegaDev
    @RetroSegaDev ปีที่แล้ว

    Those hardware prices! So much nostalgia 😁 ( not for the prices )

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      Yeah, It’s really obvious in hindsight how the at least accessible Amiga (and an inflation adjusted price you’d pay for a pc now) was able to be successful and why competing gaming computers pretty much died out as soon as consoles caught them and the pc ate them from the top by getting cheaper.

  • @13thdukeofwybourne69
    @13thdukeofwybourne69 ปีที่แล้ว

    Ah.. May 1992, what an interesting snapshot of PC gaming in the UK, of that time, *puts on rose tinted glasses* 34:19 Hold up, is that my mouse? oh god the horror, it's all coming back.
    The time when the shareware version of Wolfenstein 3d came out (May 1992 as it happens) Would have took about an hour to download it from my local BBS, dial up 2400 bps. Quicker to pop round to the local computer shop on my bike instead to buy it on floppy disc. :)

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      I had a genius.. the pain is real.
      Mostly RSI.

  • @montymole7114
    @montymole7114 ปีที่แล้ว

    I love this channel. According to my wife, i have a fetish for magazines since i have so many. She doesnt understand. I think i love them more than videogames.

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      It plays into a classic retro gamer itch. And follows a weirdly similar path. As indie games made retro game style games have a comeback, there’s more good games magazines now than at any time in 25 years.

  • @8BitBoyUK
    @8BitBoyUK ปีที่แล้ว

    Nice one buddy brilliant video as ever. Although I never owned a pc until around 2001 I actually took quite a bit of nostalgia on the pricing because I would always buy a copy of pc mart and dream about building one 😀

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว +1

      At those prices, dreams represented good value.

  • @WhatHoSnorkers
    @WhatHoSnorkers ปีที่แล้ว

    Another World clearly portrays Dennis Waterman. He's invested all the money he made from Minder and that.

    • @paulpetroleum
      @paulpetroleum ปีที่แล้ว +1

      He wrote the theme tune to Another World

    • @WhatHoSnorkers
      @WhatHoSnorkers ปีที่แล้ว

      @@paulpetroleum Yes! Spot on!

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว +1

      He could be so good for that prison.

    • @WhatHoSnorkers
      @WhatHoSnorkers ปีที่แล้ว

      @@Yesterzine As long as his buddy kept providing him with bonuses. Maybe that's why he kept dying, Terry refused to mind the cheapskate.

  • @pd1jdw630
    @pd1jdw630 ปีที่แล้ว

    Email in 1992 ? We didn’t have internet earlier then 1994 here. 😢

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว +1

      Yeah, I personally didn’t until 95/96. And at the price of those modems I’m not surprised.

    • @pd1jdw630
      @pd1jdw630 ปีที่แล้ว

      @@Yesterzine and not only the modem prices. I gave my parents a heart attack with their first internet bill of only 30 minutes.

  • @TimberwolfK
    @TimberwolfK ปีที่แล้ว

    Is it horrific that my inner nerd and erstwhile Surrey resident with awareness of the county's history wants to correct you to,
    Henry VIII
    Hampton Court Palace
    East Molesey
    KT8 9AU

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว +1

      Yes. Tbh, the entire section exists because I was really happy with that email address.

  • @GouldFishOnGames
    @GouldFishOnGames ปีที่แล้ว

    Wait, wait. Wait!
    Is that cursor a chicken?!

  • @faenethlorhalien
    @faenethlorhalien ปีที่แล้ว

    There's literally nothing wrong with the Nvidia Experience app, mate. It keeps drivers up to date and lets you tweak settings for different games. Wtf are you talking about?

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      I don’t need an app to download a driver, it doesn’t need to have a login to keep drivers up to date, it doesn’t need to be bloody huge and insisting on trying to be running all the time, it doesn’t have to a have a weird non windows standard ui. It basically doesn’t need to exist.

  • @Sourdust
    @Sourdust ปีที่แล้ว

    Brace yourself for a comment from someone who was building and selling PCs in 1992...
    I was earning a very modest, but not awful salary, and filling every free moment sneaking game-time on 386SX-25s or whatever. The very idea that I could own one of these things for myself never entered my head. It was so unachievable as to be not even any kind of goal. I spent my days climbing around inside them, but the idea of having one at home was like wondering "What would I do if I owned an unlicensed particle accelerator in my basement? Hell, what would I do if I owned a basement?"
    Personally, this was when console gaming first started to become attractive to me, although I was still a year or two away from owning an only-slightly-out-of-date one (called a "Mister Sister" or somesuch? You may know it?) The turn-off was billions of platformers, and not enough controls to play the flight sims and strategy games that I liked. But to someone who'd found they were starting to reconfigure AUTOEXEC.BAT in their dreams, the upside was that you bought a game, and it WORKED - or at least, if it didn't, the retailer's response would (usually) be "Sorry about that, have another one", rather than "Your machine must be broken" or "How do we know you haven't just copied it?"
    IMO it's not as widely-recognised as it should be that piracy was ESSENTIAL to maintain any interest in PC gaming. Even if you owned a half-a-year's salary gaming PC, The latest Microprose Sim or LucasArts clicker would set you back another two-weeks'-food-budget. Make the wrong choice, and you were stuck outside that police station, triggering that unskippable intro, for the foreseeable. Even for the rich, "keeping up" with the gaming scene in any meaningful way was unthinkable, if you played more than a fraction of your games "legitimately". Magazine reviewers already wrote about gaming as if you were experiencing the same richness that they were; if you were, you were either a magazine staffer, or a pirate.

    • @Yesterzine
      @Yesterzine  ปีที่แล้ว

      I distinctly remember a story saying Microprose were going to 44.99 in April 1993. And day of the tentacle was 42.99. Console games weren’t cheap but they were cheaper than that.