@@SimoneBellomonte The Pinkerton Detective Agency was a private security firm operating in America during the 1800's. They were notoriously employed by railroad companies to protect their business interests, which among other things, included preventing workers from unionizing.
@@lemax6865 during the 1800s? i dont know how to tell you this but they are still around just insted of shoting you they find or invent dirt on you to destroy your life.
25:59 No wait, that was a blunder... Hachi just combined his units at half price, and so got only half value from them. The best time to join units as Hachi is immediately _before_ popping your power, so that you get full value (well, 90% value) from the join and then can spend those funds for units at a 50% discount.
29:10 Tank vs MegaTank.... casual 7 HP worth of damage. This says all you need to know about this matchup. Hachi gets a lot of powerful units for cheap.... Colin gets to make ALL his units powerful...
"It looks like I have to bring out my Secret Weapon. *Money.* Never fails." -Max0r, An Incorrect Summary of Ultrakill Quite coincidental that it also has Colin's 'Power of Money' clip
2:25 the term you are looking for is "Exponentially". That's what the exponential function is for: To multiply the same number countless times. Dang, can't believe Mangs is so bald at math that he missed out on the concept of exponents. As for the equation you are looking for, it's (Gold before first power) x 1.5^("Number of times you trigger you power). It's what makes Colin have infinite gold in the late game.
Yep. The term "multiplicatively" isn't _wrong,_ but it's generally used when the number of things being multiplied together is quite limited. When the number of things being multiplied can increase endlessly while all having the same value, that's "exponential".
What makes Hachi so dangerous, IMO, isn't his discounts (But they do help a lot) but that his SCOP let's him build units on cities. That means he can build directly on the front lines; he can drop a NeoTank right behind the lines, or right into your chokepoint and any respose you have is 2-4 turns away.
Yup, and then Colin uses Power of Money and busts Hachi's best units with his weak units, no need to even wait for the reinforcements. It's nearly impossible to win against that. 28:40
Hachi is only really scary if you let him capture properties in the front line, or even worse, in your territory: if he starts losing ground, his strength dramatically decreases. That is also true for Collin as he loses more income to multiply with Gold Rush or turn into a firepower bonus with Power of Money, but Hachi loses much more on average by losing properties
I am placing my bets on Colin. Both Hachi and Colin will counter each other with equally effective snowballing powers, but once the match drags out for a while, Colin will be able to pop power of money and deal the winning blow.
I honestly think Colin got this but slightly. He can tech up much much faster than any other ceo and power of money only really needs to come in once with neo tanks for it to be over. That and he just makes more money. Hachi needs to swam him early, especially if the Colin is playing safe
I think the neotank standing on a Hachi city at 16:20 shows how Colin's super power is better than Hachi's - while they both rely on money, Hachi also relies on having unoccupied cities. Theoretically you could occupy all his cities with just infantry troops and make his SCOP useless that way. Meanwhile Colin only needs units, but then again, so does everyone
Atrueboss which is the uncontested top player in high found made a tier list and said outright that nobody can beat Colin because his normal power is broken, his day to day in even more strong in high found because you have more money to play with, and power of money is absolutly broken because it let you wallbreak everything Hachi is the 2nd best for him but he cant touch Colin
I feel that, for once, Missiles would have been really useful in this map, specially for Hachi, when he was struggling with Colin's push from the left. It would have forced the air units to back off, or charge forward, where they would be vulnerable to AAs and Cruisers.
Yeah, that's true. I think if you have the ability to guard your missiles with direct fire anti air units and you have the money to spend, they can actually really useful, especially on maps where terrain is limiting troop movements. The only issue with them is that they use wheels and only have like 4 move speed, if I remember correctly, so they take insanely long to get into position. But that point is made entirely irrelevant by the fact that hachi can build on cities, so yeah, one or two missiles definitely would have been a good choice here.
Wow. I didn't think I'd ever see PoM in a high-level match. I also didn't consider how utterly broken it was. Megatank on a city? This magic trick and a tank will make it disappear! Also called: who cares if you can buy a neotank for 11k every so often, mine cost only 5.6k! To be fair, capturing Hachi's comm tower relatively early probably helped a decent amount too. Now you have -11% cost units (relatively to Hachi's) with +10% firepower over your opponent's.
Yeah, having units that are cheaper *and* more powerful is pretty much just instant gg. Like, not only can he build more expensive units, each of them is also stronger in a 1v1.
One thing to watch out for in this map is losing one of those two ports on the peninsula, I've won games by getting one and getting a baselock with a battleship on a port. it becomes really hard to fight back once that happens.
as the infamous youtube video by FatGuy703 "TASTE THE MONEY!" has long proved, Colin's Super is ridiculous. The remake's new CO Power music makes it all the better, because it perfectly matches the ludicrously stupid, silly scenario that Colin creates by being able to one-shot anything with his units.
When I first stepped my toes out of my "campaign-only" bubble as a kid and started hearing people talk about how overpowered Colin was, I was curious if Power of Money was really THAT good. I'd done what any kid inevitably does, and made a huge income map to see Colin dealing 999% damage to everything, but in regular battles that value wasn't all that high. It blew my tiny little mind to learn that it was _Gold Rush_ people were in love with. This right here is what I always thought people saw in Colin. In fact it's even better. This battle hit a pocket of childlike glee left over from ages long past (aka like ten years ago), watching an entire army crumble to dust in mere moments. And considering Mangs's laugh at 29:06, maybe it did the same for him, too :D PS: I always loved mechs as a kid too
So, Hachi normal power doubles your current money _for a single turn_ whereas Colin normal power 1.5x your current money _going forward_ (so you have the possibility for exponential gains by rolling the extra earnings into future powers)
@@ZX-Gear It's situational only because of the opportunity cost of not using the hilariously busted Gold Rush. Power of Money doesn't consume any funds so you can effectively turn a single to-be-built B-Copter into a universal 30% firepower boost _and_ a B-Copter. On any other CO, Power of Money would be a top-tier no-brainer start-of-turn SCO power.
@@ZX-Gear It is absolutely not a meme. How much have you played advanced wars because it's showing. You don't use it because it's simply better to out build your opponents. The moment you see a big push you can make just pop it and laugh. It's hilariously broken.
"This is why so many people are distressed about capitalism" I can't think of any possible way in which the proposed alternatives to capitalism address the complaint. People with more defeated people with less for millennia before capitalism, and still do in every modern non-capitalist nation. Its this confusing capitalism for "having stuff" that leads to bafflingly ridiculous far left policy proposals.
Power of Money was absolutely insane. I never though that Colin could be so effective being played in a completely different way to the usual spam of his normal power
Intresting play by Mechstorm here. He effectively played the Anti Hachi with Colin, building a big bank then popping his Super to just remove a ton of units from the field, rather than spawing a ton of units on the field. Which does make sense. I could see a scenario where if Colin popped a couple of early gold Rushes, Hachi could pop a merchant union and suddenly match Colins on field Value, whilst having way more units. Then Colin is forced to spend a lot of money to stave off Hachis Assualt, stifling his own ability to snowball and getting overwhelmed. Of course, on a map with less bases Hachi could be better. This map has a ton, including the airport and the ports, so getting to use the cities as bases only gives him like double the bases (would be more if Mechstorm didn't do a lovely job blocking forward properties), whereas in a map with, say, 1 less base and 2 less useable ports, Hachi would get triple the bases instead, which is obviously scarier.
Colin vs Hachi comes down to how safe and how fast Colin techs up and can Hachi swam Colin and beat him before he gets enough of money to make his super threatening. My bet is on Colin because he becomes much more threatening at like at least 3 times the speed in high funds. Hachi can build every where but colin can pump out units he wants much more consistently
I'm writing this comment before watching the outcome of the video. I really don't get why people see Colin as overpowered in high funds. In my opinion he's the one who suffers the most in the mid and the late game of high funds. Because he loses his biggest advantage: He creates money out of thin air. So, who cares? Everyone got tons of money to spend on high funds. Kanbei Mega Tank? No problem - put it on my bill. Colin probably sits on his cash and can't spend it due to the few bases he has, so it's better the pop Power of Money. While Hachi has not only the money, he has also the properties to build. So, yeah: My betting money goes to the man wearing sandals. Edit after watching the video: Yeah, Colin doesn't need Gold Rush, because he has enough money anyways. But it caught me by surprise how much freaking money he can pile up. Power of Money is disgusting strong then. Hachi really suffers from his lack of wall breaking abilities. These narrow corridors made it impossible to advance. On a other, more open map he might have better chances. But here clearly not.
Oh. These two big boys. Its always entertaining to see such folks settle their arguments on the field, in the game. Which is the best way to settle arguments ahahaha.
It's a big map, with 18 spots to produce units, 9 per player. Even on high funds you don't have the income to utilise them all. Hachi would be a lot stronger on a smaller map where the ability to produce more units matters more. Also, 9 spots to produce units per player (4 bases, 1 airport, 4 harbours) means you could be spending 200,000G per DAY. It would be interesting to see a Colin player attempt that on this map by effectively reaching infinite money using their normal CO power.
The problem is Colin snowballs slower when being pressured and Hachi is very good at pressure, five Neotanks or two megatanks in a turn is a lot or pressure.
The problem is the high fund nature makes power of money absolutely busted. We don't see power of money as very useful outside of high funds, but in high funds you get it super quickly, and it does absurd damage. His offensive powers grow exponentially, while Hachi's defensive ability remains a linear discount. Those expensive units Hachi spawns out of thin air, get taken down easily by units that shouldn't be taking them down. Look at 29:02, you see his neotank and mega tank get destroyed by inferior units, how can you keep up with that type of onslaught?
Geez, what a rollar coaster of a match that was! When we first see power of money on display, I was in shock. Then we immediately follow up with a merchant union being an undo button and getting back all his lost units. The constant back and forth by these two players was amazing to witness
This game was decisive for Colin, but it didn't settle the matchup for me. Instead, it showed how razor thin the margins are and how quickly you have to act to become dominant *first*. Here, if Colin hadn't made his moves for the corner and secured both COM towers, he might not have won; if he'd popped even a single gold rush at the start, he might have been overwhelmed by the first Merchant Union. I suspect that on a smaller map where the armies close more quickly and Colin has 40k at the first power rather than 70k... or at a lower skill bracket... this may well end differently.
I think prioritising killing an infantry at 11:00 may have been weaker than capturing the city. If you capture the city you have 3 spots that have to be blocked rather than 2 before Merchant Union is countered
Poland isn't playing the character Colin. Yes, I kept mistaking Mangs' commentary about this matter, and it didn't drive me crazy at all. 29:00 We're injured, sir. There's no way we can take out a full-power Neotank. We're driving a regular tank. A mega tank will obliterate us if we look at it wrong. Colin: I have $160,000 that says otherwise. Rambo mode activated.
Huh. Interesting map. I've been thinking about a map that's divided into multiple water sections and uses seaports to allow land and sea units across, and this is just like that. Also, the pipe seams by the HQ look.... like they may have some tactical use.
Ok so I am not the best Player. More specific I only played more recently Advance Wars 2 und am still learning with most of my competetive Knowledge coming from many Videos I watched from Mangs Channel. So whatever I think is the more powerfull CO can probably taken in with a very critical eye and will most likely be wrong. But I will make a prediction regardless and edit after I watched the Video my thoughts on the Matchup. So my guess is that Hatchi will be the stronger one early on but with each turn Colin will gain the adventage. My Reason is that while both have a Economy Bonus, Colins looks to me like the better one. Day-to-Day has Hatchi the Combat Adventage while Colin has the Economy Adventage. So while Hatchi is the stronger one early on while they have the same Unit amount, Colin gets quicker to the point where he can buy a unit more or tech up compared to Hatchi. Pretty much the same tactic compared to other COs but because of Hatchis 10% less Cost the gap between when Colin goes up and his opponent goes up will be shorter. The small Power or normal Power is for me clearly Colin. For one Hatchis costs double what Colins does. And secondly Hatchis Power always gets the same bonus while Colins Power is a scaling one, scaling off the amount of Money Colin has. So the longer the Game goes the more Money is Colin able to generate until he reaches a point where he has effectively infinite Money. The Big Power or Super Power now is the biggest point for me. While both don't gain any additional Economy Bonus from it, Hatchi "only" gets additional Factorys for Unit production. And more Units mean more opportunitys to do Damage and potentialy more meat shields for the enemy between your most valuable Units and the more expandable ones. But Colins Power can't be ignored even with all the memes surrounding it. Hatchi has no defense Bonus so only Terrain Stars are a factor. Put together with the Infinite Money potential is that a in a very late game such high power that most units of Hatchi get one-shot by Colins Units for a turn. The only Downside to Colins Power is that without the right amount of Money it is not worth trippple the amount of Power Charge compared to his Small Power and even then it is only worth if Colin can use that Power to blow such a big hole into his enemy that they can't recover from it. So what I predict is that Colin will take as much Buildings as he can and defend until he has high enough Funds to either overwhelm Hatchi with the Highest Units or stall with them long enough to get a High Money Super Power to punsh right into Hatchis troups. EDIT: Ok I was right about what ultimately gives Colin the Victory, his Super Power with High amounts of Money boosts him extremely well. But what I was wrong are more or less all the other things in this matchup. The first thing I didn't fully comprehent before was just how quickly both can go directly to the highest units without a problem thanks to the high funds. So the tech up playstyle of Colin does not realy exist, at least on this Map. The second thing was how little Colins Normal Power was realy needed. I thought he would first use his Normal Power to generate a high amount of Money before his first Super Power. But again because of high funds he didn't realy needed that to get enough Money to pull of a effective Super Power. The third thing was how strong the Super Powers without previous Normal Powers turned out to be. The additional Unit amount of Hatchi didn't realy mattered because they just vanished basicaly into thin air immediately. It looked to me more like a Swarm that got so quickly and effectively numbered down that the Unit count for both sides at best stayed equal but at worst the Swarm was lower in Numbers. Which is just bonkers. And the Last thing is because of the high funds and from that highest tier units that got used, leading to the quick Super Powers, how much the inititive was in Colins hands instead of Hatchis. I thought that Hatchi would be the aggressor at first with Colin mostly be defending until he makes a big push with his Super Power before going back into defense. But because of how quickly the Super Powers came in, Colin was actualy the one at the offensive and Hatchi needed to defend mostly with the little moments between Colins Super Powers as the opportunity for Hatchi to counter push. But unfortunatly because Hatchi has no clear Power increase in his kit, only Unit increase, he just wasn't able to realy push back. So I must admit, I learned a lot from this. And a realy nice Video I must say.
See now i kinda want to see colin vs sturm, campaign sturm of course with 4 extra com towers to have 20 20 units i wonder if something similar would happen where Sturms crazy early game could keep colin down and keep him from getting completely out of control
Colin starts snowballing immediately with his normal power and then his super power is a deathblow of a pay off that he can still snowball off of. Hachi wants to save for his superpower at all times and it requires map presence, something Colin's higher passive discount and money boosting normal power will rob him of. Even if he's using his normal power, it costs more & won't be as reliably available every turn like Colin's.
I think this map is a specific case in favor of colin though, mainly because the battle isn't decided on land but by sea, which is pretty rare in AW. How often do you get 4 ports + 1 airport per player, for "just" 3 bases on top of that? Give Hachi a land based map and you won't see that many power of money being so useful, and then the unit spam win due to cheer number (similar to how sensei win over Colin)
YES! I just watched. 2 year old video of yours where you gave Hatchi an S rank and Colin an A in dual strike and I felt like Colin beats Hatchi and beats all COs
First neotank on day 5. High funds? More like high FUNZ amirite? HURR HURR HURR. Always appreciate matches like this because they really push the boundaries of what's possible in this game. Normal, serious play is great and all, but this is the Advance Wars equivalent of a kaiju movie: two massive giants trading earth-shattering blows that would just obliterate anyone else.
Dont think this would be the map to prove superiority or why compare them colin does better than hachi in maps where there are many production facilities to make use of that 20% while hachi does better in low base maps where pop cap doesnt get reached mid game and this map becomes a race on who can bring out their quality units out first
Agreed, on a map with 4 harbors each and big focus on naval battles hachi has a big handicap. If there are more production facilities than hachi can spend his money on reasonably, he's at a big disadvantage.
Yeah on a mixed base map where you have all these harbors, bases, and an airport Colin can build a lot more units compared to some map there it's maybe a few bases + an airport to deploy from. With high funds too you just don't need gold rush because he was deploying a lot of stuff each turn despite the absurd cost of naval units and such so he can just go for overpowered SCOP that lets him kill a megatank with a regular tank.
I guess it's because of power of money being able to one-shot most units, but I feel like if you're getting three cruisers, at that point it'd unironically be better to just get a carrier, lol.
Thanks for the content, Mangs. Been stuck here with covid and thought to myself "could use some new AWBW to watch" and here you were not 5 minutes later. Serendipity.
My prediction: Gold Rush is 2 Stars; Barter is 4 Stars. Collin just gets his regular power with almost twice the frequency, and just spams high cost units.
This game shows that to many times in mangs showcase of colin that no one actually understood how colin works everyone knows hes broken but even mangs in videos reached around this time he dismissed power of money straight up as bad in the kanbei vs colin vid i think if people actually used the broken cos in a competitive environment more people would actually understand the depth of difference in strength and strategy between commanders
I kind of anticipated the result as soon as the first power of money went off. I was like 60k a turn and 90k banked basically makes his things trade like champs. Sure hachi was getting some good troops but he had to tech up to not get 1 shotted.
I would have my life and the life of everyone I hold dear that Hachi's infinate cannon fodder spam wluld be king overall due to sheer force of numbers being way better like in colin vs Sensei
Yea, this is what I was thinking the hachi player would do but he didn't. . . mech spam on hachi is extremely good and annoying to fight against. 1500 a mech that I can place on ANY base?!?!? Yea, that's just too much. . . The same reason why Sensei is broken af too.
I especially enjoyed the moments when Hatchi dipped 60k into his 401k retirement fund, just so he could buy tanks to fend off a 15 year old's army.
401k haha
@@aaronrocks365What was that numberdzsz fromsz? I cant rememberdzsz.
@@SimoneBellomonte its a retierment form.
That 4HP Colin Neotank destroying a full health Neo at 29:02 was beautiful. Just pure absurdity.
The tank taking down a megatank to 2HP was the cherry on top.
I keep rewatching the feeling of superiority when your 4hp nukes a full health is just sooo goood
That cracked me up hahaha. Funny to watch, but also very disturbing.
Another in the same round was an AA killing a full health tank
Hachi: Merchant Union
Colin: I am rich. I bust unions for breakfast.
I didn't know Colin had access to Pinkertons.
@@ZX-GearAnyone will act like a Pinkerton for the right price.
@@ZX-GearWhatzszdzsz a Pinkertondzsz?
@@SimoneBellomonte The Pinkerton Detective Agency was a private security firm operating in America during the 1800's. They were notoriously employed by railroad companies to protect their business interests, which among other things, included preventing workers from unionizing.
@@lemax6865 during the 1800s? i dont know how to tell you this but they are still around just insted of shoting you they find or invent dirt on you to destroy your life.
I remember atrueboss making a tier list for the High Funds COs. He listed Colin in God Tier all by himself. It looks like he was right!
25:59 No wait, that was a blunder... Hachi just combined his units at half price, and so got only half value from them. The best time to join units as Hachi is immediately _before_ popping your power, so that you get full value (well, 90% value) from the join and then can spend those funds for units at a 50% discount.
And then that Neotank got destroyed by a 4 HP Neotank. So....
Exactly, it was blunder on side of Po1and and on side of Mangs 😂
29:10 Tank vs MegaTank.... casual 7 HP worth of damage. This says all you need to know about this matchup.
Hachi gets a lot of powerful units for cheap....
Colin gets to make ALL his units powerful...
That laugh from Mangs is 👌
Union Buster Colin didn't get rich by letting a bunch of merchants tell him what to do...
"It looks like I have to bring out my Secret Weapon. *Money.*
Never fails."
-Max0r, An Incorrect Summary of Ultrakill
Quite coincidental that it also has Colin's 'Power of Money' clip
2:25 the term you are looking for is "Exponentially". That's what the exponential function is for: To multiply the same number countless times. Dang, can't believe Mangs is so bald at math that he missed out on the concept of exponents.
As for the equation you are looking for, it's (Gold before first power) x 1.5^("Number of times you trigger you power). It's what makes Colin have infinite gold in the late game.
Yep. The term "multiplicatively" isn't _wrong,_ but it's generally used when the number of things being multiplied together is quite limited. When the number of things being multiplied can increase endlessly while all having the same value, that's "exponential".
@Tzizenorec It is like the saying Not Every X is Y but every Y is X.
I like how some COs have the literal power of gods (summoning snow, or causing tsunamis), and Colin is stronger than them just because he's rich.
as ive played superfamicom wars colin and billy gates are very much alike in this regard true nightmares of the field
@@caellanmurphy4751 They are truly two of the Commanding Officers of all time.
Wars cost money XD
The sinews of war are infinite money
I guess AW is no much different than games where the p2w obliterates f2p 😂
Mangs: I was never good at math.
How utterly *shocking*. No one could've ever guessed that!
I'm shocked, shocked! Well not that shocked
over the years of watching him , this is realy shocking
This was the weirdest match I've ever seen. Two broken COs. Battleships everywhere. Colin's seldom-used Power of Money won the day.
Power of Money:Who is the Meme now?
What makes Hachi so dangerous, IMO, isn't his discounts (But they do help a lot) but that his SCOP let's him build units on cities. That means he can build directly on the front lines; he can drop a NeoTank right behind the lines, or right into your chokepoint and any respose you have is 2-4 turns away.
Yup, and then Colin uses Power of Money and busts Hachi's best units with his weak units, no need to even wait for the reinforcements. It's nearly impossible to win against that. 28:40
Also, Merchant Union and Barter cut power charge in half as well
@@zhaoyun255 They cut enemy power charge in half from dmg dealt to Hachi's unit.
Hachi gets no power charge during his COP/SCOO
Yea Hachi is stronger with lower base count, Colin is good on any large map, but his power (super power here) is crazy imbalanced.
Hachi is only really scary if you let him capture properties in the front line, or even worse, in your territory: if he starts losing ground, his strength dramatically decreases.
That is also true for Collin as he loses more income to multiply with Gold Rush or turn into a firepower bonus with Power of Money, but Hachi loses much more on average by losing properties
I am placing my bets on Colin. Both Hachi and Colin will counter each other with equally effective snowballing powers, but once the match drags out for a while, Colin will be able to pop power of money and deal the winning blow.
I think Colin’s inferior units would counter that out, -10% firepower on infantry alone is what keeps Jess unviable outside of very specific maps
It can't happen against a good Hachi player because he will steamroll to death colin and overwhelm him with unit count.
I honestly think Colin got this but slightly. He can tech up much much faster than any other ceo and power of money only really needs to come in once with neo tanks for it to be over. That and he just makes more money. Hachi needs to swam him early, especially if the Colin is playing safe
nvm what I said doesn't apply in high funds apparently... everything is broken in high funds anyway.
@@ogxh0018 on smaller maps with few bases i think Hachi has the upper hand
I think the neotank standing on a Hachi city at 16:20 shows how Colin's super power is better than Hachi's - while they both rely on money, Hachi also relies on having unoccupied cities. Theoretically you could occupy all his cities with just infantry troops and make his SCOP useless that way. Meanwhile Colin only needs units, but then again, so does everyone
Atrueboss which is the uncontested top player in high found made a tier list and said outright that nobody can beat Colin because his normal power is broken, his day to day in even more strong in high found because you have more money to play with, and power of money is absolutly broken because it let you wallbreak everything
Hachi is the 2nd best for him but he cant touch Colin
I feel that, for once, Missiles would have been really useful in this map, specially for Hachi, when he was struggling with Colin's push from the left. It would have forced the air units to back off, or charge forward, where they would be vulnerable to AAs and Cruisers.
Yeah, that's true. I think if you have the ability to guard your missiles with direct fire anti air units and you have the money to spend, they can actually really useful, especially on maps where terrain is limiting troop movements. The only issue with them is that they use wheels and only have like 4 move speed, if I remember correctly, so they take insanely long to get into position. But that point is made entirely irrelevant by the fact that hachi can build on cities, so yeah, one or two missiles definitely would have been a good choice here.
Atrueboss called it in his tier list. Not even Hachi can touch Colin.
Wow. I didn't think I'd ever see PoM in a high-level match. I also didn't consider how utterly broken it was. Megatank on a city? This magic trick and a tank will make it disappear! Also called: who cares if you can buy a neotank for 11k every so often, mine cost only 5.6k!
To be fair, capturing Hachi's comm tower relatively early probably helped a decent amount too. Now you have -11% cost units (relatively to Hachi's) with +10% firepower over your opponent's.
Yeah, having units that are cheaper *and* more powerful is pretty much just instant gg. Like, not only can he build more expensive units, each of them is also stronger in a 1v1.
29:10
Using the light tank against a heavy tank was the best play and value that Colin can only and ever do.
One thing to watch out for in this map is losing one of those two ports on the peninsula, I've won games by getting one and getting a baselock with a battleship on a port. it becomes really hard to fight back once that happens.
sometimes you just forget why these people are so broken, and then matches like this exist and it looks like an entirely different game
29:08 is the hardest I've laughed in a while. Thank you, Mangs.
That's a nice megatank you got there, would be a shame if it gets severely crippled by just an ordinary tank.
4 hp Neotanks oneshoting full hp neotank was hilarious and diqusting at the same time. If someone ever wonder why some CO are banned... this is why.
As it turns out building high value units against Colin is a double edged sword.
"Over 5 days" these two out here playing Advanced Wars like it's chess by mail 😂😂😂😂
as the infamous youtube video by FatGuy703 "TASTE THE MONEY!" has long proved, Colin's Super is ridiculous. The remake's new CO Power music makes it all the better, because it perfectly matches the ludicrously stupid, silly scenario that Colin creates by being able to one-shot anything with his units.
When I first stepped my toes out of my "campaign-only" bubble as a kid and started hearing people talk about how overpowered Colin was, I was curious if Power of Money was really THAT good. I'd done what any kid inevitably does, and made a huge income map to see Colin dealing 999% damage to everything, but in regular battles that value wasn't all that high. It blew my tiny little mind to learn that it was _Gold Rush_ people were in love with.
This right here is what I always thought people saw in Colin. In fact it's even better. This battle hit a pocket of childlike glee left over from ages long past (aka like ten years ago), watching an entire army crumble to dust in mere moments. And considering Mangs's laugh at 29:06, maybe it did the same for him, too :D
PS: I always loved mechs as a kid too
So, Hachi normal power doubles your current money _for a single turn_ whereas Colin normal power 1.5x your current money _going forward_ (so you have the possibility for exponential gains by rolling the extra earnings into future powers)
That light tank almost one shooting a mega tank had me dead
That music transition from the intro to game play was perfect! 👌🏻
I did not expect the match to play out like this. I need to reevaluate my thoughts on Power of Money.
It is situational as all Hell. So much that is is a Meme. But it is an option and does have uses.
It's only good in High Funds. In Standard it's a lot weaker. Many many many things change in High Funds.
@@ZX-Gear It's situational only because of the opportunity cost of not using the hilariously busted Gold Rush. Power of Money doesn't consume any funds so you can effectively turn a single to-be-built B-Copter into a universal 30% firepower boost _and_ a B-Copter. On any other CO, Power of Money would be a top-tier no-brainer start-of-turn SCO power.
@@ZX-Gear
It is absolutely not a meme. How much have you played advanced wars because it's showing. You don't use it because it's simply better to out build your opponents. The moment you see a big push you can make just pop it and laugh. It's hilariously broken.
@@Delimon007 Most people use it thinking to save and max out the attack way more than you should.
Baby vs Old Man is one of the matches of all time I know that much
Before watching I’ll say po1and will win. Merchant union is just too incredible
Damn that power of money tough💀
"This is why so many people are distressed about capitalism"
I can't think of any possible way in which the proposed alternatives to capitalism address the complaint. People with more defeated people with less for millennia before capitalism, and still do in every modern non-capitalist nation.
Its this confusing capitalism for "having stuff" that leads to bafflingly ridiculous far left policy proposals.
Power of Money was absolutely insane. I never though that Colin could be so effective being played in a completely different way to the usual spam of his normal power
Colin was my favorite unit in Advaned Wars when I first played it so to see him being so OP is great
That's why I am confused, why Colin is not Tier S on hour list.
Intresting play by Mechstorm here. He effectively played the Anti Hachi with Colin, building a big bank then popping his Super to just remove a ton of units from the field, rather than spawing a ton of units on the field.
Which does make sense. I could see a scenario where if Colin popped a couple of early gold Rushes, Hachi could pop a merchant union and suddenly match Colins on field Value, whilst having way more units. Then Colin is forced to spend a lot of money to stave off Hachis Assualt, stifling his own ability to snowball and getting overwhelmed.
Of course, on a map with less bases Hachi could be better. This map has a ton, including the airport and the ports, so getting to use the cities as bases only gives him like double the bases (would be more if Mechstorm didn't do a lovely job blocking forward properties), whereas in a map with, say, 1 less base and 2 less useable ports, Hachi would get triple the bases instead, which is obviously scarier.
I love that two great players disagreed on something, and that you were able to push them to the battlefield where they got to prove the answer.
Colin was my favourite as a kid. Apparently, I just instantly gravitated towards an OP CO, Just having more stuff always seems like a no brainer.
26:19 guessing: that thing gets wrecked by a _Power of Money_ battleship...?
Colin vs Hachi comes down to how safe and how fast Colin techs up and can Hachi swam Colin and beat him before he gets enough of money to make his super threatening. My bet is on Colin because he becomes much more threatening at like at least 3 times the speed in high funds. Hachi can build every where but colin can pump out units he wants much more consistently
I never knew how strong Power of Money could be
There are a few videos on how strong it can get, usually bullying Kanbei.
I'm writing this comment before watching the outcome of the video.
I really don't get why people see Colin as overpowered in high funds. In my opinion he's the one who suffers the most in the mid and the late game of high funds. Because he loses his biggest advantage: He creates money out of thin air. So, who cares? Everyone got tons of money to spend on high funds. Kanbei Mega Tank? No problem - put it on my bill. Colin probably sits on his cash and can't spend it due to the few bases he has, so it's better the pop Power of Money. While Hachi has not only the money, he has also the properties to build. So, yeah: My betting money goes to the man wearing sandals.
Edit after watching the video: Yeah, Colin doesn't need Gold Rush, because he has enough money anyways. But it caught me by surprise how much freaking money he can pile up. Power of Money is disgusting strong then. Hachi really suffers from his lack of wall breaking abilities. These narrow corridors made it impossible to advance. On a other, more open map he might have better chances. But here clearly not.
Oh. These two big boys. Its always entertaining to see such folks settle their arguments on the field, in the game. Which is the best way to settle arguments ahahaha.
It's a big map, with 18 spots to produce units, 9 per player. Even on high funds you don't have the income to utilise them all. Hachi would be a lot stronger on a smaller map where the ability to produce more units matters more.
Also, 9 spots to produce units per player (4 bases, 1 airport, 4 harbours) means you could be spending 200,000G per DAY. It would be interesting to see a Colin player attempt that on this map by effectively reaching infinite money using their normal CO power.
Hachi: I am hydra, cut one, 2 take its place...
Colin: INFINITE POWAHHH
2:32 I was never good at math.
Me: We know, Mangs. We know.
The problem is Colin snowballs slower when being pressured and Hachi is very good at pressure, five Neotanks or two megatanks in a turn is a lot or pressure.
The problem is the high fund nature makes power of money absolutely busted. We don't see power of money as very useful outside of high funds, but in high funds you get it super quickly, and it does absurd damage. His offensive powers grow exponentially, while Hachi's defensive ability remains a linear discount. Those expensive units Hachi spawns out of thin air, get taken down easily by units that shouldn't be taking them down. Look at 29:02, you see his neotank and mega tank get destroyed by inferior units, how can you keep up with that type of onslaught?
@@no-barknoonan1335 I did make this comment as a prediction before watching. I was clearly wrong. Clearly Sensei is better against Colin than Hachi.
Geez, what a rollar coaster of a match that was! When we first see power of money on display, I was in shock. Then we immediately follow up with a merchant union being an undo button and getting back all his lost units.
The constant back and forth by these two players was amazing to witness
This game was decisive for Colin, but it didn't settle the matchup for me. Instead, it showed how razor thin the margins are and how quickly you have to act to become dominant *first*. Here, if Colin hadn't made his moves for the corner and secured both COM towers, he might not have won; if he'd popped even a single gold rush at the start, he might have been overwhelmed by the first Merchant Union. I suspect that on a smaller map where the armies close more quickly and Colin has 40k at the first power rather than 70k... or at a lower skill bracket... this may well end differently.
PS, I'd love to see Deejus' Hachi vs Mangs' Colin
I would love to see a rematch with no com tower in play becaus frankly com towers skews the results.
I think prioritising killing an infantry at 11:00 may have been weaker than capturing the city. If you capture the city you have 3 spots that have to be blocked rather than 2 before Merchant Union is countered
I just can't wait to see the k/d ratios there
Colin… doesn’t need to tech up!? This is absurd! Power of money not only has a use (shocking) but it’s completely unstoppable
Gotta love the uncapable port
Poland isn't playing the character Colin. Yes, I kept mistaking Mangs' commentary about this matter, and it didn't drive me crazy at all.
29:00 We're injured, sir. There's no way we can take out a full-power Neotank.
We're driving a regular tank. A mega tank will obliterate us if we look at it wrong.
Colin: I have $160,000 that says otherwise.
Rambo mode activated.
Huh. Interesting map. I've been thinking about a map that's divided into multiple water sections and uses seaports to allow land and sea units across, and this is just like that. Also, the pipe seams by the HQ look.... like they may have some tactical use.
Who would win, an old man with a pension and a couple of buddys he used to do business with, or a rich kid with his dad's credit card?
Colin could outnumber the opponent on maps with a lot of bases and not as much funds.
Ok so I am not the best Player. More specific I only played more recently Advance Wars 2 und am still learning with most of my competetive Knowledge coming from many Videos I watched from Mangs Channel. So whatever I think is the more powerfull CO can probably taken in with a very critical eye and will most likely be wrong. But I will make a prediction regardless and edit after I watched the Video my thoughts on the Matchup.
So my guess is that Hatchi will be the stronger one early on but with each turn Colin will gain the adventage.
My Reason is that while both have a Economy Bonus, Colins looks to me like the better one.
Day-to-Day has Hatchi the Combat Adventage while Colin has the Economy Adventage. So while Hatchi is the stronger one early on while they have the same Unit amount, Colin gets quicker to the point where he can buy a unit more or tech up compared to Hatchi. Pretty much the same tactic compared to other COs but because of Hatchis 10% less Cost the gap between when Colin goes up and his opponent goes up will be shorter.
The small Power or normal Power is for me clearly Colin. For one Hatchis costs double what Colins does. And secondly Hatchis Power always gets the same bonus while Colins Power is a scaling one, scaling off the amount of Money Colin has. So the longer the Game goes the more Money is Colin able to generate until he reaches a point where he has effectively infinite Money.
The Big Power or Super Power now is the biggest point for me. While both don't gain any additional Economy Bonus from it, Hatchi "only" gets additional Factorys for Unit production. And more Units mean more opportunitys to do Damage and potentialy more meat shields for the enemy between your most valuable Units and the more expandable ones. But Colins Power can't be ignored even with all the memes surrounding it. Hatchi has no defense Bonus so only Terrain Stars are a factor. Put together with the Infinite Money potential is that a in a very late game such high power that most units of Hatchi get one-shot by Colins Units for a turn.
The only Downside to Colins Power is that without the right amount of Money it is not worth trippple the amount of Power Charge compared to his Small Power and even then it is only worth if Colin can use that Power to blow such a big hole into his enemy that they can't recover from it.
So what I predict is that Colin will take as much Buildings as he can and defend until he has high enough Funds to either overwhelm Hatchi with the Highest Units or stall with them long enough to get a High Money Super Power to punsh right into Hatchis troups.
EDIT:
Ok I was right about what ultimately gives Colin the Victory, his Super Power with High amounts of Money boosts him extremely well. But what I was wrong are more or less all the other things in this matchup.
The first thing I didn't fully comprehent before was just how quickly both can go directly to the highest units without a problem thanks to the high funds. So the tech up playstyle of Colin does not realy exist, at least on this Map.
The second thing was how little Colins Normal Power was realy needed. I thought he would first use his Normal Power to generate a high amount of Money before his first Super Power. But again because of high funds he didn't realy needed that to get enough Money to pull of a effective Super Power.
The third thing was how strong the Super Powers without previous Normal Powers turned out to be. The additional Unit amount of Hatchi didn't realy mattered because they just vanished basicaly into thin air immediately. It looked to me more like a Swarm that got so quickly and effectively numbered down that the Unit count for both sides at best stayed equal but at worst the Swarm was lower in Numbers. Which is just bonkers.
And the Last thing is because of the high funds and from that highest tier units that got used, leading to the quick Super Powers, how much the inititive was in Colins hands instead of Hatchis. I thought that Hatchi would be the aggressor at first with Colin mostly be defending until he makes a big push with his Super Power before going back into defense. But because of how quickly the Super Powers came in, Colin was actualy the one at the offensive and Hatchi needed to defend mostly with the little moments between Colins Super Powers as the opportunity for Hatchi to counter push. But unfortunatly because Hatchi has no clear Power increase in his kit, only Unit increase, he just wasn't able to realy push back.
So I must admit, I learned a lot from this. And a realy nice Video I must say.
2:55 Barter is shown costing 4 stars, when it costs 3 and Merchant Union costs 5 stars and not 6.
now we need to see Colin vs. AW2 Sturm in high funds! the true master.
The answer, it depends on the map.
High Funds Colin Wins, Normal Funds Hachi Wins.
I'm happy I started seeing your videos of this game! I've never seen this game ever, but I'm hooked!
See now i kinda want to see colin vs sturm, campaign sturm of course with 4 extra com towers to have 20 20 units i wonder if something similar would happen where Sturms crazy early game could keep colin down and keep him from getting completely out of control
Colin starts snowballing immediately with his normal power and then his super power is a deathblow of a pay off that he can still snowball off of.
Hachi wants to save for his superpower at all times and it requires map presence, something Colin's higher passive discount and money boosting normal power will rob him of. Even if he's using his normal power, it costs more & won't be as reliably available every turn like Colin's.
I think this map is a specific case in favor of colin though, mainly because the battle isn't decided on land but by sea, which is pretty rare in AW.
How often do you get 4 ports + 1 airport per player, for "just" 3 bases on top of that?
Give Hachi a land based map and you won't see that many power of money being so useful, and then the unit spam win due to cheer number (similar to how sensei win over Colin)
YES! I just watched. 2 year old video of yours where you gave Hatchi an S rank and Colin an A in dual strike and I felt like Colin beats Hatchi and beats all COs
First neotank on day 5. High funds? More like high FUNZ amirite? HURR HURR HURR.
Always appreciate matches like this because they really push the boundaries of what's possible in this game. Normal, serious play is great and all, but this is the Advance Wars equivalent of a kaiju movie: two massive giants trading earth-shattering blows that would just obliterate anyone else.
Did NOT expect that outcome tbh xD .
Dont think this would be the map to prove superiority or why compare them colin does better than hachi in maps where there are many production facilities to make use of that 20% while hachi does better in low base maps where pop cap doesnt get reached mid game and this map becomes a race on who can bring out their quality units out first
Agreed, on a map with 4 harbors each and big focus on naval battles hachi has a big handicap. If there are more production facilities than hachi can spend his money on reasonably, he's at a big disadvantage.
Yeah on a mixed base map where you have all these harbors, bases, and an airport Colin can build a lot more units compared to some map there it's maybe a few bases + an airport to deploy from. With high funds too you just don't need gold rush because he was deploying a lot of stuff each turn despite the absurd cost of naval units and such so he can just go for overpowered SCOP that lets him kill a megatank with a regular tank.
I am not saying Collin's Regular power is overrated, but it seems like people overlook his super a lot and this game shows why you shouldn't.
29:08 i like how mangs laughing...
I like to imagine that Hachi was getting laughed at by Sensei for this.
I guess it's because of power of money being able to one-shot most units, but I feel like if you're getting three cruisers, at that point it'd unironically be better to just get a carrier, lol.
28:54 Goddamn!
Friggin logistics, always beating tactics, strategies and raw power.
there is the sammuri sprit on the HQ thing which can counter power of money.
Colin executed Operation Mechstorm towards Po1and
Thanks for the content, Mangs. Been stuck here with covid and thought to myself "could use some new AWBW to watch" and here you were not 5 minutes later. Serendipity.
I only play vs. the pc, but this is exactly why Colin is my favorite CO.
My prediction: Gold Rush is 2 Stars; Barter is 4 Stars. Collin just gets his regular power with almost twice the frequency, and just spams high cost units.
I feel that when that power of money was used Phil Swift appears and says "that's a lot of damage!".
This game shows that to many times in mangs showcase of colin that no one actually understood how colin works everyone knows hes broken but even mangs in videos reached around this time he dismissed power of money straight up as bad in the kanbei vs colin vid i think if people actually used the broken cos in a competitive environment more people would actually understand the depth of difference in strength and strategy between commanders
I kind of anticipated the result as soon as the first power of money went off. I was like 60k a turn and 90k banked basically makes his things trade like champs. Sure hachi was getting some good troops but he had to tech up to not get 1 shotted.
People in discord : *Arguing over a 20 year old game*
Mangs : My content sense is tingling
Oh man, I just started watching this and I know it's gonna be an amazing vid
I would have my life and the life of everyone I hold dear that Hachi's infinate cannon fodder spam wluld be king overall due to sheer force of numbers being way better like in colin vs Sensei
Yea, this is what I was thinking the hachi player would do but he didn't. . . mech spam on hachi is extremely good and annoying to fight against. 1500 a mech that I can place on ANY base?!?!? Yea, that's just too much. . . The same reason why Sensei is broken af too.
When an unstoppable force meets an unmovable object
"war is not won through tactics or honour its won through who has the most money" ssethtzeentach basically sums up this game here entirelyXD
Lil bro was cooking something real good back there
GREAT MATCH!
This is like watching the opening of forever winter
This match be like: Hello I like money
Not bad for an old coot, and a kid with an invisible vodka bottle. Fine match!
was this the first colin victory on mangs channel? i think it might be
Mmm I'd think it be Hatchi hands down but let's see.