Rogue Tower Ballista Only Run! Ran out of expands??

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

ความคิดเห็น • 104

  • @ACRPlaysGames
    @ACRPlaysGames  2 ปีที่แล้ว +3

    Thanks for watching! This was one of my first videos and early games in Rogue Tower. If you are interested in Ballista Only I recently did a 3 way Ballista Only win video here:
    th-cam.com/video/ftaM5WFLK1Y/w-d-xo.html

    • @KalYT
      @KalYT 2 ปีที่แล้ว

      meow

  • @levithompson3573
    @levithompson3573 2 ปีที่แล้ว +92

    You were worried about health regen but let them go untouched for the entire bottom corner of the map

  • @surgonan
    @surgonan 2 ปีที่แล้ว +229

    Your problem getting the status effects early on comes down to the fact that you kept passing up the +1 cards. You need the +1 HP before you get bleed. You need the +1 Armor before you get burn. You need the +1 Shield before you get the poison. Likewise, you need to get more of the +1s before you can get more bleed, burn, and poison.
    The cards have an order to them. You don't need to reset your XP to make a good ballista run, you just have to know the order of the cards.
    That and you needed WAY more ballistas. You should have kept stacking more and more of them until the first split. Upgrades are great to buy, but with a single target tower like the ballista quantity is better than quality. That said, certain towers are different. One example is that you can win the entire map with just a single Tesla tower.

    • @mordreddelavirac
      @mordreddelavirac 2 ปีที่แล้ว +2

      So you're saying i should just pass on critical status effect upgrades unless i have the +1 cards? Nah bro, if i see bleed or poison i take it no matter what. Also in my experience, if i keep putting down towers without upgrading them i get over run exactly at wave 40 just like this guy did.

    • @surgonan
      @surgonan 2 ปีที่แล้ว +68

      @@mordreddelavirac No, what I'm saying is that if you don't take any of the +1 cards then you won't get offered the status effect cards. The card draws happen in a specific order with a specific hierarchy. You MUST unlock the first +1 HP before you will ever get offered Bleed for that tower type.

    • @Nevir202
      @Nevir202 2 ปีที่แล้ว +14

      Ya, two towers each doing half as much damage is always better than the single stronger tower, because you avoid overkilling weak enemies, and put more of the damage on actual living enemies.
      The only exception is a game like Gemcraft, where armor is a straight dmg reduction, so if you have a bunch of weak towers, they can end up doing literally nothing unless you can strip their armor.

    • @ACRPlaysGames
      @ACRPlaysGames  2 ปีที่แล้ว +21

      yeah - figured that out a bit late lol

    • @JacksonOwex
      @JacksonOwex 2 ปีที่แล้ว +4

      I think by reset he means not have all the other towers and their upgrades! I saw someone else do this quick but it didn't go too well because they kept getting the cards for unlocking the other towers

  • @endersblade
    @endersblade 2 ปีที่แล้ว +8

    In case you or anyone else didn't know/was curious, Bleed = more HP damage, Burn = more Armor damage, Poison = more Shield damage. Each DoT works on something different, until there is no armor/shield left, then it all just hits HP.

  • @Katsura_ja_nai_Zura_da
    @Katsura_ja_nai_Zura_da 2 ปีที่แล้ว +34

    You don't need to reset tree. I did it with full tree unclocked. I wish there was random targeting option. I would use that for some towers a lot.

    • @ProzacStylings
      @ProzacStylings 2 ปีที่แล้ว +5

      He doesn't NEED to, but it would make it much easier if he did. Removing any card you won't use from your deck, makes your deck better. This the Ballista achievement is fairly difficult, the first recommendation to anyone attempting it really should be to reset XP, and do the ~2-3 initial runs required to unlock just Ballista and relevant status/permanent cards.

    • @summonsays2610
      @summonsays2610 2 ปีที่แล้ว +1

      @@ProzacStylings the problem I ran into, is if you don't max out another tower or 2 you cannot unlock the perk every round card. So it really isn't that much of a difference.

    • @ProzacStylings
      @ProzacStylings 2 ปีที่แล้ว +1

      @@summonsays2610 It's definitely a very big difference. If you unlock all Mortar, Tesla, Poison, Burn, and Bleed skills, you're very close to the last draw frequency card. At worst, you need to max out something like Encampments, and that's it. That's still 12 fewer cards in your turn-1 (and every turn after) draw pile, which is HUGE. Presuming you unlocked Univ., Mine, and did not unlock Banditry, Lifesteal, Haunted House, Mana Bank.

    • @Berttheturt314
      @Berttheturt314 2 ปีที่แล้ว +2

      If your building has slow, just have it target fastest

  • @victor_e_dafeet8218
    @victor_e_dafeet8218 2 ปีที่แล้ว +40

    I think maybe having some stuff on near death or least hp could kill those spawned units earlier, even just one or two in the middle with lots of health damage. But the small map definitely is what made this tougher

    • @ACRPlaysGames
      @ACRPlaysGames  2 ปีที่แล้ว +8

      Yeah my targeting was crap here :(

    • @TallinuTV
      @TallinuTV 2 ปีที่แล้ว +3

      I have good results with Near death + Most Health + Slowest on a bunch of health-specialized towers (but some on fastest, especially nearer the tower), with plenty of Most Shield and then Least Shield + Most Armor, so the latter don't try to shoot through shields when possible.

  • @nuranbintangsabihat4032
    @nuranbintangsabihat4032 2 ปีที่แล้ว +8

    this map is great for ballista run, because the spawn input just from 2 lane which makes your path not crowded

  • @alejandrohernandez5293
    @alejandrohernandez5293 2 ปีที่แล้ว +3

    8:04 any one else noticed how the beat matched the ballistas?

  • @donkeykong1863
    @donkeykong1863 2 ปีที่แล้ว +1

    I like how you talk, very refreshing

  • @benben8561
    @benben8561 2 ปีที่แล้ว +11

    the early on towers for HP damage could be targeted on most health, least shield, least armor so they don't waste any shots

  • @Berttheturt314
    @Berttheturt314 2 ปีที่แล้ว +10

    I would recommend that when you are dealing with a tower with slow and a status ailment, target fastest so you can evenly apply the condition

  • @Lycanthromancer1
    @Lycanthromancer1 2 ปีที่แล้ว +4

    Dunno if you know this yet, but holding Shift on the keyboard lets you place multiple of the same unit on the field without having to choose it again.

  • @kudostothewiz2703
    @kudostothewiz2703 2 ปีที่แล้ว

    Thanks for the video. it was great to watching to see how far you got in that small space.

  • @Happy_Trigg
    @Happy_Trigg 2 ปีที่แล้ว +3

    I think the difference between mana banks and mana siphon is like 25 gold cheaper per mana in favor of the mana siphon. Mana banks are more expensive but freedom of placement is hard to pass up

    • @achtsekundenfurz7876
      @achtsekundenfurz7876 2 ปีที่แล้ว

      Exacrly, AND the +20 cap helps survive the times where all turrets are busy.
      A recnt patch nerfed the banks so badly that they're hardly worth taking any more except for that cap later on.

    • @marcobering3945
      @marcobering3945 2 ปีที่แล้ว +1

      @@achtsekundenfurz7876 Not really. They now scale up with your natural regen + Sorcery cards. With Sorcery 3, they give 2.2 mana/sec. Not as good as they were, of course, but their advantage was in the 'place anywhere' ability, not their cost efficiency.

  • @fallenlonewolf
    @fallenlonewolf 2 ปีที่แล้ว

    Congrats on hitting 1k subs 🎉

  • @josephcoleman9753
    @josephcoleman9753 2 ปีที่แล้ว +3

    Just incase you still don't know, the upgrade cards, in order to unlock the DOT effects you need the damage increase for that type of dot. So to get bleed you need health+1 to get armor+1 you need burn and shield+1 to unlock poison.

  • @ChillyB0y
    @ChillyB0y 2 ปีที่แล้ว +30

    You had like 5 +3 terrains on the left side, which would get you more dmg and cover 3 lanes.
    Also the second mana bolt upgrade was a mistake, cause you have to spam more ballistas to make use of most upgrades, which is harder with that mana consumption.

    • @ACRPlaysGames
      @ACRPlaysGames  2 ปีที่แล้ว +1

      Yeah - I just did another run where I made it on the old patch. I think it's probably easier now too with the new patch. I made it to 30 doing a 3 way all ballista, gonna try again at some point.

  • @gaberielpendragon
    @gaberielpendragon 2 ปีที่แล้ว +1

    Do mana banks next to houses give gold bonus? Also confused by mana concerns, but not taking sorcery for more mana generation. As well as not making more turrets when mana is capping out easily. Though not sure the bonus damage from mana is worth the extra cost of mana generation when that could just be put into more towers. More towers also levels on its own faster and cheaper.

    • @MrNukealizer
      @MrNukealizer 2 ปีที่แล้ว

      Mana banks do indeed get gold from houses.
      I'm not sure of his reasons, but in my experience Sorcery is pretty mediocre (and that's on a newer patch where it does more than a flat +3) because it takes a card to do the job of a little gold. In most cases by the end I could spare several times the amount of gold needed for that regen but still want more cards.

  • @fitrihensem3601
    @fitrihensem3601 2 ปีที่แล้ว +3

    Kinda curious why didn't you put the ballista on the left side...i dont think mana is the problem

  • @covya
    @covya 2 ปีที่แล้ว

    Resetting isn't necessary to manage ballista only, but it certainly does help. You can speedup the unlocks by doing 1 run on each of the 3 defence types as your first 3 runs, since you get a whole bunch of xp for setting a "new pb" on each of them

  • @covya
    @covya 2 ปีที่แล้ว

    Something that is worth mentioning is that, to get the ballista only or the ballista + X achievements, you CAN actually still choose other cards on runs, you just can't place their towers. A lot of towers have useful passives that impact everything though, like getting slow up to 90% by taking some frost tower passives (obviously it's inefficient to have to pick upgrades that are useless just to unlock some passives, but it's not uncommon to have pulls full of useless choices anyway)

  • @JudithDescent89
    @JudithDescent89 2 ปีที่แล้ว

    I've had this game for a few weeks now and for my ballista only runs I make murder valleys, basically taking a straight away and doubling up ballista's the whole way

  • @BrokenCurtain
    @BrokenCurtain 2 ปีที่แล้ว +5

    The beholders have the highest health of all standard units ingame, so you can target them with "Most Heath", which will slow them down.
    Once their speed is reduced, you can use a couple of ballistas set to "Slowest" to pop them.
    To get rid of their eyes, I think it's best to just set up a bunch of low-level ballistas set to "Progress" - but you need a lot of those.
    I think you probably should have won if you had optimized your income by putting more towers next to those houses.
    The mines also would have helped once you had gotten them. Keep in mind that you get all of the money back once you demolish them.

    • @Donovarkhallum
      @Donovarkhallum 2 ปีที่แล้ว

      Not all as any levels put in get lost

    • @BrokenCurtain
      @BrokenCurtain 2 ปีที่แล้ว +1

      @@Donovarkhallum Mines have a fixed price and don't gain any levels.

  • @BOOMDIGGER
    @BOOMDIGGER 2 ปีที่แล้ว +1

    damn i always though the game pre loads the paths and you just "unveil" them but apparently thats not how it works

  • @sweetpatate2729
    @sweetpatate2729 2 ปีที่แล้ว +2

    the boss only leaving 1 upgrade was so painfull

  • @Zilican
    @Zilican 2 ปีที่แล้ว +1

    Great video! I do think you tried to overcomplicate a lot of it though, I got the achievement by being stupid, everything was left on progress, and just surround houses and cover ever elevation 2/3 spot with ballista's and you've got a free win :D

  • @kurizu007
    @kurizu007 2 ปีที่แล้ว +1

    one thing i don't understand, why don't build some balista on left side of the map? there some enemy u can kill so u can split damage and kill the lowest health of enemy, or am i wrong?

  • @abalintek25
    @abalintek25 2 ปีที่แล้ว

    Ran in the same situation like you. Early run out of map. Once I hit lvl7 it was the end of my map. I was playing with a really small map which annoyed me. Stressful and at the same time fun.

  • @jaBizzle911
    @jaBizzle911 2 ปีที่แล้ว

    You should build mana banks on empty house spaces if you don't want to use a ballista there.

  • @daltonlivesay25
    @daltonlivesay25 2 ปีที่แล้ว +1

    What do houses do in this game

  • @john_duncan
    @john_duncan 2 ปีที่แล้ว +5

    mana bank gives you +4 mana regen but also raises your max mana for 500 gold. the mana syphon is just +1 mana regen at 100 Gold.

    • @Donovarkhallum
      @Donovarkhallum 2 ปีที่แล้ว

      Siphons blow in comparison

    • @stevenglikin3219
      @stevenglikin3219 2 ปีที่แล้ว +1

      did they nerf mana banks? my mana banks only give 1 mana regen

    • @john_duncan
      @john_duncan 2 ปีที่แล้ว +1

      @@stevenglikin3219 they updated it to be a percentage of your max magic. So it scales and there is a boost for it.

  • @Uubier
    @Uubier 2 ปีที่แล้ว

    How after....15 batista is your next NOT 2K+?
    I hadnt filled the xp cards out yet but only have 1 of the final 120xp cards for batista, but my treasury and card draw and stuff are maxed

    • @Uubier
      @Uubier 2 ปีที่แล้ว

      Oh yr how do you expand that info box that is above your balista button? My game doesn't seem to have an options menu like all others, just the 3 fx options and 3 volume sliders

  • @GiraffeHendrikJan
    @GiraffeHendrikJan 2 ปีที่แล้ว

    I believe that priority works like this. most *something* works as a multiplier, least *something* works as a devider. E.g. fastest + most armour works as fastest x armour in the calculation; fastest + least armour works as fastest ÷ armour in the calculation. Then that value determines the target.

    • @richard2mitchell
      @richard2mitchell 2 ปีที่แล้ว

      I would 100% by this game if it had a list of your current towers and upgrade levels. Having to click every Tower to upgrade it gets annoying and if you miss one that sucks

    • @demon_spawn1535
      @demon_spawn1535 2 ปีที่แล้ว

      you are correct, forget who it was, but they talked to the dev, its not this then this, its all 3, each one gives a value, say you have fastest armor, it will go look at units, assign each numbers based on your priority settings, be it, multiply, divide, what have you, depending on your settings, and then shoots at whatever comes out as the highest value, near death works on health percentage.

  • @Drugshield
    @Drugshield 2 ปีที่แล้ว +6

    WHY FOR GODS SAKE IS NOONE USEING SHIFT CLICK FOR MULTI TOWER PLACEMENTS ????? ITS DRIVENING ME INSANE. otherwise great video tho

    • @SamuSeen
      @SamuSeen 2 ปีที่แล้ว +3

      IKR? Every single game where you place building has hold shift to place more, it's a mystery what makes people not try it here... IT'S WRITTEN AT THE TOP OF THE SCREEN.

  • @lib-center96
    @lib-center96 2 ปีที่แล้ว

    It is possible to even only get 8 expands in a game. it gets hard after stage 30 then

  • @AnDyShEnKJr.
    @AnDyShEnKJr. 2 หลายเดือนก่อน

    Should have extended the lower path twice to see if they joined up when you expanded one...

  • @phytorjackpack5543
    @phytorjackpack5543 2 ปีที่แล้ว +3

    Could you PLEASE hold shift while building multiple towers? Thanks in advance

  • @flexo3333
    @flexo3333 2 ปีที่แล้ว

    19:36 - Same armor -> progress

  • @faeofthewild6818
    @faeofthewild6818 2 ปีที่แล้ว

    No one would believe it if it wasn’t recorded. This is ridiculous. How did this map generate?!

  • @reinerrudolfski5341
    @reinerrudolfski5341 2 ปีที่แล้ว

    Take the algorithm's blessing my child

  • @zeejustin6
    @zeejustin6 2 ปีที่แล้ว

    I wonder how much mines cost and whether they might be worth it to resurrect your towers health.

    • @zeejustin6
      @zeejustin6 2 ปีที่แล้ว

      I guess spending 1500 would restore 10 health and maybe give you some regeneration and a higher cap. Seems alright.

  • @davehoyt1034
    @davehoyt1034 2 ปีที่แล้ว +4

    Just got this game Saturday - soooo addictive! Already have all my blues unlocked, and now unlocking other types of towers (particle, landmines, laser pyramid)(sorry, forget the names now!)...
    I won on a map like this - you just have to look for the murder corners, i.e. corners where you can maximize cover area.
    But I actually came here to say - once you were set up (past Oogie), and you realized you had a small map, why didn't you prioritize the +3 and +2 placements? I always go for those first, then fill in the +1s.

  • @jamiesachtleben2946
    @jamiesachtleben2946 2 ปีที่แล้ว

    Set your Ballista to target slowest enemy to kill the ones that spawn things upon death.

  • @TheCheese269
    @TheCheese269 2 ปีที่แล้ว +2

    What am i watching? What are you doing? What game is this? How did i get here? TH-cam randomly recommended this to me...

    • @ACRPlaysGames
      @ACRPlaysGames  2 ปีที่แล้ว +1

      oh shit my stuff is getting recommended? all hail the algorithm. game is: store.steampowered.com/app/1843760/Rogue_Tower/

  • @everettariaz6103
    @everettariaz6103 2 ปีที่แล้ว +1

    Mad music on level 1

  • @mathiaspoulson
    @mathiaspoulson 2 ปีที่แล้ว

    in ballista only, you shouldnt go for mana bolts, because you will have so many ballistas in the end and you have to invest way to much into mana

  • @brandoncarter3136
    @brandoncarter3136 2 ปีที่แล้ว +4

    Never played, but it seems like you wanted your towers to kill stuff and you set them to progress when I believe you wanted them to kill stuff. You pumped their health damage and I believe using least health would have gotten better results due to ignoring Armour and shields.

    • @eastongill9926
      @eastongill9926 2 ปีที่แล้ว

      The ones with armor/shield still have a small amount of health so if you set it to lowest hp and only pumped the hp damage they would sometimes end up shooting a high armor/shield unit and be a wasted tower for their duration that round

  • @auri1075
    @auri1075 2 ปีที่แล้ว +2

    New to the channel. Whats the games name?
    If its on the title id recommend adding a "-" or something between the name and the rest of the title, its kinda difficult to guess which is which.

    • @Ceiber93
      @Ceiber93 2 ปีที่แล้ว +1

      The title is "Rogue Tower"

  • @grantikinzshilo4598
    @grantikinzshilo4598 2 ปีที่แล้ว +1

    What’s the name of this game?

    • @Ceiber93
      @Ceiber93 2 ปีที่แล้ว +1

      Rogue Tower

  • @Hanmacx
    @Hanmacx 2 ปีที่แล้ว +1

    I'm surprised the game didn't crash when you ran out of tiles

  • @Dennisthamaster
    @Dennisthamaster 2 ปีที่แล้ว +1

    Yeah lvl 40 is a run ender

  • @KristofferEk
    @KristofferEk 2 ปีที่แล้ว

    or you know you do the ballisra only run the first thing you do. but eh up to each of us selfs.

  • @iReady1234
    @iReady1234 2 ปีที่แล้ว

    Good vid :]

  • @RamHomier
    @RamHomier 2 ปีที่แล้ว +1

    According to what you said earlier in game about resetting the exp to get less irrelevant cards, I really think it is a design flaw that you are not able to select your "loadout" before game. You should be able to disable towers you don't want to see before the game starts.

    • @Maxtech50
      @Maxtech50 2 ปีที่แล้ว

      No because the point is its supposed to be a roguelite/lught (cant remember which is which) so u get the random choice of upgrades in the 'run'. Being able to choose what u brought in would stop it being that.

  • @jun0games
    @jun0games 2 ปีที่แล้ว

    I’ve always noticed you pass up on the DOT cards then complain about not having DOT later on

  • @richardreid6377
    @richardreid6377 2 ปีที่แล้ว

    Resetting your upgrades hurts more than it would help. You would go back to fewer cards, cards every three levels, a lot less gold...

    • @ProzacStylings
      @ProzacStylings 2 ปีที่แล้ว

      Part of "resetting your upgrades" is then building back up by choosing cards you DO want, and not choosing cards you won't use. Resetting your deck to remove useless cards for your intended build will always make your build stronger, in this game.

  • @kraftnn7859
    @kraftnn7859 2 ปีที่แล้ว

    Level 45 is the last one.

  • @silvadelshaladin
    @silvadelshaladin 2 ปีที่แล้ว

    That is quite the bug. Not being able to expand further is bad. I hope you leave a bug report for the dev.

    • @johanvanes9411
      @johanvanes9411 2 ปีที่แล้ว +1

      it is an achievement on steam so I assume the dev knows :-D

  • @melonenkriegerhd5476
    @melonenkriegerhd5476 2 ปีที่แล้ว

    i hat this map ending early thing 2 times in 3h play time

  • @Juksemakeren
    @Juksemakeren 2 ปีที่แล้ว

    24:45

  • @andreiamissio8928
    @andreiamissio8928 2 ปีที่แล้ว

    Muito bom o video mas poderia aumentar o aldio

  • @CadOaThePickle
    @CadOaThePickle 2 ปีที่แล้ว

    I got to level 49 with only ballistas

  • @Harry-vm9ri
    @Harry-vm9ri 2 ปีที่แล้ว +1

    would’ve gone differently if u actually upgraded the health damage on the ballistas next to ur tower i don’t understand why u never upgraded them. just stupid

    • @any1alive
      @any1alive 2 ปีที่แล้ว

      Yeah by that tiem all armor and shields are gone.

    • @Harrs2
      @Harrs2 2 ปีที่แล้ว

      They have less base damage and range, due to being on the low ground. Of course anyone who's actually played the game knows that, and has no reason to go around talking insults at someone they don't know.

    • @blairparkinson8118
      @blairparkinson8118 2 ปีที่แล้ว

      @@Harrs2 What does that matter when they are at the end of the run. Better a dead enemy than a tower with less damage letting them through just because they have less +attributes.