@@jackeibon884 What I meant is why would a character from a world where that superstition doesn't exist make that association? If you think that superstition must necessarily exist in every culture in every universe imaginable, then I'm assuming you also avoid the number 4 because 'four' and 'death' are homonyms.
@@notoriouswhitemoth superstition is common for every (sligthly) intelligent creature, even if superstitions are different between cultures and worlds. I guess you are correct in "every single world and universe imaginable", but i think than mostly(unless specified) DnD have character(s)that may believe in superstitions.(i always have loved debate, sorry for the english, i am mexican)
Great puzzle, I'm going to use it for my adventure soon :) If the players find it too difficult, a hint to this puzzle could be a hidden (or visible?) text saying “Only the un-lucky must enter, be you a horse, a painter or a lady".
You betcha, including hints are a great idea to help the party solve the puzzle. Sometimes I'll put the hints in other rooms so they hafta look around a little bit first. Let me know how the puzzle works for you. Thank you for the comment! :)
No kidding! That is old-school awesome! I've had mine forever... an old pewter piece I picked up in the 90s. Thank you for the comment! Hope to see you again here on the channel! :)
Yeah, I collected a ton of minis back then. Forgotten Realms heroes set, several Dragon Lords sets (which I think is where the bard came from), and lots of one-offs.
I'm also enjoying your puzzle series. My primary DM loves puzzles. He recently brought a round cake to a session and used it as a prop. The riddle/puzzle was to create 8 equal slices with only 3 cuts. If we solved the puzzle our characters could take the easy way out of the dungeon via the imp's teleporter and we would get cake - fail, and our PCs would take the hard/dangerous route and the cake would go home with the DM and be given to his wife.
Nice! I bought a couple sets of plastic minis the other day... I really still prefer the pewter. I watch Ebay auctions quite a bit and try to pick up as many deals as I can. I have a goal of trying to double my collection this year. I need to pick up a dragon soon... but don't want to spend a lot on it... any recommendations? doesn't hafta be pewter.
awesome! That puzzle sounds delicious! haha! Glad you are enjoying the puzzle series, I have a ton of fun with them. I just finished recording a few more so should be releasing a new one soon. :)
You don't walk under a ladder because the ladder could fall, hurting you and/or whoever is on the ladder. You don't break a mirror because glass was expensive before recycling, and because shards of broken glass are extremely sharp and nearly invisible. That's the logic behind those two 'superstitions'. How does the belief that wrought iron could ward off unclean spirits relate to those two extremely practical concerns? Also, why would anyone in this fantasy world associate an object that's associated with good luck in some (not all) parts of our world because of half-forgotten fairy tales with bad luck? To the characters in the game, what's the logic behind the horseshoe?
Hey there Bradley! Welcome to my TH-cam Channel. Thank you for subscribing. :) The background music is called "Hypnothis by Kevin MacLeod" and can be found in the TH-cam Creative Library.
Great! Change it up and let me know how it goes. I am really enjoying the comments and subscribers taking my ideas and making them different, and in some cases, much better. :) Thanks again for the comments. Much appreciated. :)
And this “On to the next” was born.
Rewatching all of your puzzles to improve my arsenal of ideas. So GOOD
Thanx for this Greg! On to the next, indeed! Cheers!
My first idea as a player would be to knock 13 times.
Oooh. I like that idea and didn't even think of it. Honestly, as the DM, I would probably allow that as the answer.
Thank you for the comment! :)
Dittman Rat Your first idea, maybe - but your character's? Why would your character associate the number 13 with bad luck?
@@notoriouswhitemoth because is a thinker?
@@jackeibon884 What I meant is why would a character from a world where that superstition doesn't exist make that association? If you think that superstition must necessarily exist in every culture in every universe imaginable, then I'm assuming you also avoid the number 4 because 'four' and 'death' are homonyms.
@@notoriouswhitemoth superstition is common for every (sligthly) intelligent creature, even if superstitions are different between cultures and worlds. I guess you are correct in "every single world and universe imaginable", but i think than mostly(unless specified) DnD have character(s)that may believe in superstitions.(i always have loved debate, sorry for the english, i am mexican)
Great puzzle, I'm going to use it for my adventure soon :)
If the players find it too difficult, a hint to this puzzle could be a hidden (or visible?) text saying “Only the un-lucky must enter, be you a horse, a painter or a lady".
You betcha, including hints are a great idea to help the party solve the puzzle. Sometimes I'll put the hints in other rooms so they hafta look around a little bit first.
Let me know how the puzzle works for you. Thank you for the comment! :)
How about "a narcissist" instead of "a lady"? Female players (including me) might be annoyed at the implication that mirrors are only for women.
The layers could also do other unlucky acts.
Ah yes... absolutely! Thanks for watching Mike, welcome to the channel. Cheers!
Hey, I have that bard mini!
No kidding! That is old-school awesome! I've had mine forever... an old pewter piece I picked up in the 90s. Thank you for the comment! Hope to see you again here on the channel! :)
Yeah, I collected a ton of minis back then. Forgotten Realms heroes set, several Dragon Lords sets (which I think is where the bard came from), and lots of one-offs.
I'm also enjoying your puzzle series. My primary DM loves puzzles. He recently brought a round cake to a session and used it as a prop. The riddle/puzzle was to create 8 equal slices with only 3 cuts. If we solved the puzzle our characters could take the easy way out of the dungeon via the imp's teleporter and we would get cake - fail, and our PCs would take the hard/dangerous route and the cake would go home with the DM and be given to his wife.
Nice! I bought a couple sets of plastic minis the other day... I really still prefer the pewter. I watch Ebay auctions quite a bit and try to pick up as many deals as I can. I have a goal of trying to double my collection this year. I need to pick up a dragon soon... but don't want to spend a lot on it... any recommendations? doesn't hafta be pewter.
awesome! That puzzle sounds delicious! haha! Glad you are enjoying the puzzle series, I have a ton of fun with them. I just finished recording a few more so should be releasing a new one soon. :)
You don't walk under a ladder because the ladder could fall, hurting you and/or whoever is on the ladder. You don't break a mirror because glass was expensive before recycling, and because shards of broken glass are extremely sharp and nearly invisible. That's the logic behind those two 'superstitions'. How does the belief that wrought iron could ward off unclean spirits relate to those two extremely practical concerns? Also, why would anyone in this fantasy world associate an object that's associated with good luck in some (not all) parts of our world because of half-forgotten fairy tales with bad luck? To the characters in the game, what's the logic behind the horseshoe?
If the house shoe points up the luck stays in. Point down and it drains out, silly!
What is this music?! :3
Hey there Bradley! Welcome to my TH-cam Channel. Thank you for subscribing. :) The background music is called "Hypnothis by Kevin MacLeod" and can be found in the TH-cam Creative Library.
Thanks man. Great video series btw
Interesting. I would probably want to change it a little. But I'm looking for new ideas.
Great! Change it up and let me know how it goes. I am really enjoying the comments and subscribers taking my ideas and making them different, and in some cases, much better. :)
Thanks again for the comments. Much appreciated. :)