Road Hierarchy Tutorial | Cities: Skylines | Ep. 10

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  • เผยแพร่เมื่อ 22 พ.ย. 2024

ความคิดเห็น • 897

  • @OchaFauzan01
    @OchaFauzan01 3 ปีที่แล้ว +1049

    0% nonsense
    0% bad music
    0% cheap talks
    100% quality content

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +9

      Thanks FF Hermawan, I appreciate the feedback and support - welcome to the channel!

    • @marcelbone9288
      @marcelbone9288 3 ปีที่แล้ว +3

      I can just Agree!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +3

      Thanks Marcel!

    • @OchaFauzan01
      @OchaFauzan01 3 ปีที่แล้ว +1

      @@jester.Gaming hello bro. I noticed something weird with vanilla cities skylines. If you build a city with only 4 lanes and 2 lanes with tight grid, it is actually better for the traffic. I have 50k pops with 81% traffic going, the only red segments are on the highway exit...
      I also use trams here and there so they does not interfere with the traffic, and it works sooooo good. Does not look aesthetic, though, it looks like san fran with bigger roads here and there loool

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      That's an interesting layout FF Hermawan! Does it work with all different zone types? I had something similar in the low density area and I'm surprised it would work well with high density.

  • @kommissarlive9773
    @kommissarlive9773 3 ปีที่แล้ว +808

    No traffic mods, above 80% traffic flow. PERFECTION

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +8

      Thanks IamLive! :)

    • @jimseldiesel1362
      @jimseldiesel1362 3 ปีที่แล้ว +6

      I know right, imagine using a little roundabouts and TM:PE :0 92% traffic guaranteed

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +8

      I might he able to get there without mods! :)

    • @taimoorshah8230
      @taimoorshah8230 3 ปีที่แล้ว +5

      Yes it traffic totally depends on roads and if you are using your roads correctly you can get 90+ percent of traffic flow. I have arou d 80thousand citizens and my traffic flow is 93 percent sometimes 95. It all depends on roads and public transport.

    • @Seriously_Unserious
      @Seriously_Unserious 3 ปีที่แล้ว +13

      @@taimoorshah8230 Good points, however the game's auto generated lane arrows usually tend to be wonky and confuse the traffic routing AI, leading to silly things like a 3 lane road with all the traffic jammed up into a single lane that has arrows going in all directions and the other 2 lanes being ignored by the traffic, causing backups and traffic jams that should not occur if the traffic were behaving normally. TMPE allows us to take control of that and make sure the lane arrows are serving their proper functions and that the traffic can work it out and use all lanes. A 6 lane arterial road only works if the traffic actually is aware it's a 6 lane road and uses all 6 lanes. Otherwise you can end up in a candidate for a Biffa traffic fix video just from the bad lane arrows and unused lanes that triggers.

  • @nickduval9198
    @nickduval9198 4 ปีที่แล้ว +408

    After years of not being able to clearly understand the road hierarchy, I finally found a perfect explanation and example. Thank you and good job!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +11

      Hi Nick, I'm glad it was helpful - thank you for the feedback! Welcome to the channel!

    • @joshgellock
      @joshgellock 7 หลายเดือนก่อน

      Yeah, this was fantastic.

  • @MTEXX
    @MTEXX 4 ปีที่แล้ว +221

    2:26 that is the easiest way to transition divided to 6 lane I've seen so far. Upgrade for the win!

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +1

      Thanks Micah, it's held up and working well so far!

    • @Leonium797
      @Leonium797 ปีที่แล้ว

      To me, it's always seemed kinda cursed, because the lane math doesn't ad-up due to the vanilla lane arrows. I prefer to use a roundabout or service interchange to transition from highway to street.

  • @TV2016Channel
    @TV2016Channel 3 ปีที่แล้ว +245

    "It took about 7 years to develop..."
    *NOW THAT'S DEDICATION TO A GAME*

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +3

      haha, glad you approve - welcome to the channel TV2016CHANNEL!

    • @hadifelani
      @hadifelani 3 ปีที่แล้ว +1

      If you loved a game definitely you will do everything you can think of within that game for a long time without ever getting bored :D
      I've also been like that for a long time with Skyrim (since release), RF Online (since 2007), DoTA2 (since dota 1 still has only 30 heroes), The Sims 4 (since Sims 1), and Stronghold Crusader (since 2004). And C:S will also definitely going to be on my longtime favorite list. Started playing this game since Q3 2018 after spending half a year watching YT videos related to C:S, and finally decided to buy the game with all of its DLCs since last year (yes, I've tried out the pirated version for 2 whole years before buying).
      Edit : I've got another game to be added to my list of All-time favorites, it's the recently being awarded as "Best Game You Suck At" in Steam, aka Nioh 2 😂💀 That game, so hard yet so addicting.

    • @DBK_Ameer
      @DBK_Ameer 3 ปีที่แล้ว +19

      Y’all do know he meant 7 years in game time right😭

    • @hadifelani
      @hadifelani 3 ปีที่แล้ว +3

      @@DBK_Ameer 🤦‍♂️

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +4

      It takes me long enough to upload a video .... you never know! :)

  • @ZoeyEldritch
    @ZoeyEldritch ปีที่แล้ว +12

    How did I not find you sooner?
    No crap, nothing weird no wasting time. Just straight to what we are after and it’s really good to boot!
    Love it all

    • @jester.Gaming
      @jester.Gaming  ปีที่แล้ว +1

      Thanks ZoeyEldritch - welcome to the channel!

  • @DAAC86
    @DAAC86 4 ปีที่แล้ว +122

    well after seeing more of those videos here I start to realise why my cities normally end up like a big car pack with major chaos

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +12

      Hey DAAC86, thanks for taking the time to leave a comment. It does take a little bit of practice ... most of my cities eventually did the same thing too. Once you get the hang of it it's relatively easy though. I hope you can make the traffic in your city better after watching this - good luck! :)

  • @joeblow5214
    @joeblow5214 4 ปีที่แล้ว +714

    The Algorithm brought me here after watching months of Biffa.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +19

      hey Joe Blow, welcome to the channel, thanks for stopping by!

    • @nah88
      @nah88 4 ปีที่แล้ว +9

      Guilty

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +10

      Welcome to the channel Common Sense!

    • @Dylems
      @Dylems 4 ปีที่แล้ว +16

      Biffa uses TMPE to change speed limits though, making this whole process depreciated

    • @Ddoughnutty
      @Ddoughnutty 4 ปีที่แล้ว +5

      @@Dylems you can still use this just need to modify it is all

  • @Kreepie11
    @Kreepie11 2 ปีที่แล้ว +4

    That symmetry is so satisfying! I am instantly angry at all of my road-making attempts. Time to start over. Again.

    • @jester.Gaming
      @jester.Gaming  2 ปีที่แล้ว +1

      Thanks Kreepie11! I went through a few different iterations before I settled on this layout ... I hope yours turned out well!

  • @aurabeth1680
    @aurabeth1680 3 ปีที่แล้ว +19

    I wish I found this when I first started playing this game. I don't know, but no videos about traffic hierarchy makes sense except yours. Time to watch the whole series!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Welcome to the channel Aurabeth! I'm glad my video was helpful for you. Thank you for taking the time and leaving some feedback :)

    • @charnee1989
      @charnee1989 3 ปีที่แล้ว +1

      "Time to watch the whole series" INDEED lmao. My exact thoughts.

  • @CapoV2010
    @CapoV2010 3 ปีที่แล้ว +51

    I’ve been playing CS for a few years now, and haven’t ever found a channel I enjoy watching, while also valuing the information given.
    You have changed that. I have watched a few of your videos tonight, and am loving each one. The presentation of information, and then showing it is practice is fantastic. Very easy subscription.
    Keep it up!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Hey Steezy - thank you very much, I appreciate the support and feedback. Welcome to the channel!

  • @reduxys4819
    @reduxys4819 2 หลายเดือนก่อน

    This is probably the best explanation of road hierarchy I’ve seen, especially the parts about what roads can connect to what and how to remove stoplights. This helped my city a lot!

  • @TheDeadbone1961
    @TheDeadbone1961 4 ปีที่แล้ว +16

    Using two lane roads to begin the creation of a transition from a six-lane divided highway... that's truly magnificent :)

  • @phish1145
    @phish1145 3 ปีที่แล้ว +5

    For the love of god. Someone who explains things simply and straight to the point. INST SUB

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Welcome to the channel Ryan, glad to have you here!

  • @morgancrabb2932
    @morgancrabb2932 4 ปีที่แล้ว +12

    I've honestly been looking for a simple trick for road designs for my cities. The traffic always gets clogged up and this has definitely taught me a thing or two about road mechanics in-game

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Hey Erratic Bot - that's awesome, I'm glad my video was helpful! Traffic is fluctuation around 88% and stilly flowing very smoothly at about 65k population. The principles can be applied to just about any layout. I hope it works well for your city. Welcome to the channel!

  • @jessetan3112
    @jessetan3112 4 ปีที่แล้ว +16

    Never think of that, such simple road principle solves tonnes of traffics, cool

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Hey Jesse, I was hoping to show how relatively simple it could be to design a layout with decent traffic, I'm glad you liked it! My other advice would be to take things slow while building your city and let the traffic adjust to any new additions! Thanks for leaving a comment!

  • @caravansrfun8691
    @caravansrfun8691 ปีที่แล้ว +1

    I've played this game for over 100hrs now just watching other videos I've found, this is the only one that I actually learned about road hierarchy and finally found out why my cities traffic flow is always horrible. Thank you so much!

    • @jester.Gaming
      @jester.Gaming  ปีที่แล้ว

      You're welcome CaravansRFun, glad it was helpful!

  • @daveyfunk
    @daveyfunk 4 ปีที่แล้ว +19

    This is a great tutorial. I imagine the junctions off of the arterial road would be even less blocked up where you could have the arterial road snaking around the downtown to then feed into different areas. In the tutorial all traffic had to go through those those 3 junctions and so traffic had to still go through there to get to the furthest end of the down town

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +3

      hey davefunk, thanks for the feedback and leaving a comment! I agree, the traffic at these intersections along the arterial road would be less had I extended it further into other areas of the map. I'm still not quite sure how I want to expand the rest of the city so I may end of doing that eventually!

  • @jogurt5577
    @jogurt5577 3 ปีที่แล้ว +2

    Best road hierarchy tutorial ever, very straight to the point. Clear, simple verbal explanation + showing it in practice. Great job!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks Jogurt, I'm glad you liked it. I hope it works well in your city!

  • @CityPlannerPlays
    @CityPlannerPlays 4 ปีที่แล้ว +28

    Steam brought me here. Great tutorial! You have another subscriber!

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +5

      hey A City Planner Plays City Builders, welcome to the channel - I'm glad you found your way here, thanks for leaving a comment and the subscription! I hope some of my videos are helpful for your city!

    • @EduardoSevero
      @EduardoSevero 4 ปีที่แล้ว +4

      omg two legends interacting 🤩

    • @anthonyp9591
      @anthonyp9591 3 ปีที่แล้ว +2

      nice to see you here a city planner plays city builders

    • @Nixx1.0
      @Nixx1.0 3 ปีที่แล้ว

      tewo legends

  • @crabclaw100
    @crabclaw100 ปีที่แล้ว +1

    I've watched hours and hours of tutorials on road hierarchy. This is by far the best hands down. Thank you very much!

    • @jester.Gaming
      @jester.Gaming  ปีที่แล้ว

      You're welcome crabclaw100, I'm glad it helped!

  • @chrisw685
    @chrisw685 2 ปีที่แล้ว +1

    Love city builders. Started with sim city 3000 late 90s, early 00s. I'll never forget my first big plane ride and watching a guy play sim city 3000 on the plane, on a laptop. I was blown away and had to play that game. Years later i was able to lol.

    • @jester.Gaming
      @jester.Gaming  ปีที่แล้ว

      This is the first one I've spent a decent amount of time playing :)

  • @accurateakimbo7978
    @accurateakimbo7978 2 ปีที่แล้ว +1

    dude your literally a god at this game, that cloverleaf interchange would've taken me like triple the amount of time to put in!!!

    • @jester.Gaming
      @jester.Gaming  2 ปีที่แล้ว +1

      I appreciate the support AccurateAkimbo! It's a struggle for everyone haha :D

  • @code9575
    @code9575 3 ปีที่แล้ว +3

    Watched the entire video. This fixed my misunderstanding of roads. I was using too many arterial roads... in fact I didn't even use connectors at all. I thought - why use 4 lane roads when I can just do 6 lane roads... You telling me that 2 lane roads can't connect to 6 lane roads really makes me understand what happened xD.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      That's great Code - I'm glad the video was helpful! I hope your city stays traffic free!

    • @code9575
      @code9575 3 ปีที่แล้ว

      @@jester.Gaming For the most part it does, and I've kept it at 80%+. I think it should work well.

  • @charnee1989
    @charnee1989 3 ปีที่แล้ว +7

    You have replenished my love for Cities Skylines ♦ Literally use your videos as a direct study guide to really bring the most out of my playtime. THANK YOU :D

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks EyeSpy Music - welcome back to Cities: Skylines and the channel. I'm glad to hear you've enjoyed the series and been inspired to come back! :)

  • @guap3228
    @guap3228 ปีที่แล้ว +1

    Give this dude a job as an actual city planner god damn this is some good info

    • @jester.Gaming
      @jester.Gaming  ปีที่แล้ว

      haha nice of you to say, I work too much at my current job, I don't need another :D

  • @merivs2090
    @merivs2090 2 ปีที่แล้ว +2

    This tutorial is so great, mostly because you're explaining everything so deep and really taking the time to make me and others get a good grip of the road hierachy. Now with some dlc's and assets/mods I think you'll nail a city to perfection.

    • @jester.Gaming
      @jester.Gaming  2 ปีที่แล้ว

      That sounds awesome Hilding! I'm getting caught up on comments (two months since this one!) I hope the city turned out well!

  • @alinatelyk
    @alinatelyk ปีที่แล้ว +1

    Finally! Finally somebody explained how to go from region road to arterial, thanks a lot

    • @jester.Gaming
      @jester.Gaming  10 หลายเดือนก่อน +1

      Happy to help alinatelyk!

  • @cory3573
    @cory3573 4 ปีที่แล้ว +1

    No algorithm brought me here, I found this myself but wow is this incredible, I almost never use Traffic Lights in my cities because they are just awful but this proves I've been designing roads completely a$$-backwards for YEARS, all the way back in Sim City!! Thanks a ton for the video! Also totally agree with other comments asking how you layout your Services and such as well; that would be amazing

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +1

      Welcome to the channel cory3573! Using traffic lights is a bit tricky and doesn't always work out... I'm a little surprised at how well everything is going so far! There is a bit of an ebb and flow with the traffic as expected but nothing really backs up too much. You are very welcome for the video! The newest release (episode 16) is about zoning around the city and another new high density area! :)

    • @cory3573
      @cory3573 4 ปีที่แล้ว +1

      @@jester.Gaming Sweet I'll check that one out next, EDIT looks like you accidentally named it 17 but it's the 16th one in order you're right

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Awesome!

  • @cooliace
    @cooliace 3 ปีที่แล้ว +1

    this vid transitioned my city builds from dirt roads, to proper road networks haha, road hierarchy litteraly works like magic my traffic was significantly improved

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      That's good to hear Cooliace - congratulations! Welcome to the channel! :)

  • @mohsubrate2960
    @mohsubrate2960 4 ปีที่แล้ว +25

    I think a video about services distribution like police and fire stations would be good
    and the distribution of zones like where to put residential and where to zone offices

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +2

      Hey Moh, thanks for stopping by and leaving a comment! That's a really good idea - I'll add it to my list!

    • @johnterpack3940
      @johnterpack3940 4 ปีที่แล้ว +1

      I definitely second that. Fixing traffic is simple for me. But balancing RCI and keeping people happy so the city grows is almost like voodoo.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +2

      @@johnterpack3940 Thanks for the feedback John - I'll have to look into the topic a little bit to make sure what I present is accurate!

    • @taimoorshah8230
      @taimoorshah8230 3 ปีที่แล้ว

      @@johnterpack3940 you can never keep sims happy all the time they will find a way to piss you off. But if you really want to keep them happy use bigger resources like hospitals rather than clinics. Prison harsh sentence stuff like that. And universities not in the center but on the sides and away from the sims but school and high school must pe placed closer to them so they dont have to travel alot. The more they travel the more they will clutter the roads

  • @LyndlEndique
    @LyndlEndique 4 ปีที่แล้ว +15

    I never use the 6 lane roads. That's why my high density areas always back up. I didn't follow road hierarchy hahaha Thanks for this video. Super helpful

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +1

      You're welcome Lyndl - It's not perfect but it works! Good public transport and pedestrian walkways really help a lot too. Good luck with your next city!

    • @aaaaaaa1062
      @aaaaaaa1062 4 ปีที่แล้ว +7

      You don’t actually need six lane roads all you need is that the individual lanes are able to do their own thing for example on a 4 way intersection you’d like three on the exiting side because you then have one lane for left right and forward. I never use 6 lanes I usually stick with the 4 lanes but I only ever have 3 way intersections because those let the Cars move more freely. Also roundabouts !

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +1

      @@aaaaaaa1062 That's very true Aaaa Aaa, there are lots of ways to create an efficient road layout - being able to create things different ways is one of the things that makes this game awesome!

    • @LyndlEndique
      @LyndlEndique 4 ปีที่แล้ว +1

      Oh so some lane matematics is needed. Thanks bro.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +2

      Hey Lyndl, I wouldn't say that it's absolutely required but you could always improve over how the game manages the traffic! I'm using road hierarchy for the high density area and haven't made any adjustments to the lanes and it's still working well! Lane mathematics and road hierarchy are similar so you're usually using both to so some extent. I hope this makes sense!

  • @netook8
    @netook8 3 ปีที่แล้ว +3

    Someone like me who lives in a brutal climate, I never really pay much attention to bike trails lol. But they make a huge impact in the game.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      They sure do Mike - a good pedestrian pathway and public transportation network really helps out! In the real world I commute too far to work to use a bike but I know a few people who do... there are good days and bad haha :)

  • @halowize
    @halowize 4 ปีที่แล้ว +2

    managing a traffic without mods is very rare in youtube nowadays. love your video.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Thanks Paul, everything is working well so far. I'm glad you enjoyed the video - thanks for stopping by!

    • @halowize
      @halowize 4 ปีที่แล้ว +1

      @@jester.Gaming I already subscribed. Expecting More future videos from you.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      That's awesome, thank you Paul! More videos will be on their way when I can! :)

  • @UlverEos
    @UlverEos 4 ปีที่แล้ว +17

    Your content is just top-notch, so clear and straight to the point and just inspiring to watch. easiest subscription of my life.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +1

      Hey wilford - thanks! I'm glad you enjoyed the video! Thank you for the subscription and welcome to the channel!

  • @Spido68_the_spectator
    @Spido68_the_spectator 2 ปีที่แล้ว +1

    Great tutorial for those that need help, no doubt !
    However, you seem to rely heavely on principal arterials (arterials that meet highway(s) with service or system - like interchanges ), and you did 0 standard arterial (arterial that doesn't meet highway(s), just goes under or over).
    Looking from 16:02 , you have an arterial that just loops around to connect 2 neighboring interchanges. There are missed opportunities to create a diagoanal connection toward the top right between the 2 principal arterials, and having, on the left, the arterial from the interchange go towards " north ", while horizontal one goes " west "
    Either way, that's probably intentionnal and by design anyway that you did this. So, the end result still counts as good !

  • @BoldWittyName
    @BoldWittyName ปีที่แล้ว +2

    Props for adding the crosswalks via merging 2 roads types. Even other TH-camrs don't do that. 👍👍

  • @Omar35643
    @Omar35643 3 ปีที่แล้ว +1

    Oh my god, this was the most helpful video i’ve ever seen. It’s really boosted my city’s traffic and connivence

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      That's great Broler - I'm glad it was helpful, welcome to the channel!

  • @ThePapricat
    @ThePapricat 3 ปีที่แล้ว +1

    Great video! I've started a new city following these principles and I'm only at 15k population for now but it's the first time my traffic has stayed above 80% the whole time!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      That's awesome, congratulations Paprika! Welcome to the channel :)

  • @herlanwijaya3566
    @herlanwijaya3566 4 ปีที่แล้ว +5

    4:22 this is satisfying af ❤️

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Thanks Herlan, it definitely saves a lot of time! Welcome to the channel!

  • @timcox5373
    @timcox5373 3 ปีที่แล้ว +2

    This is the best road hierarchy run down I’ve seen

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks Tim, I'm glad you liked it!

  • @edmunddavis2585
    @edmunddavis2585 3 ปีที่แล้ว +1

    Great stuff. The How to series on youtube I also found helpful for this game, but THIS VIDEO FINALLY showed me the FUNDAMENTAL traffic problem I had. I didn't leave enough room between the freeway and my collector roads. That and road hierarchy. Thanks! This helped a lot!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      I'm glad to hear my video was helpful for you Edmund - thank you for taking the time to leave a comment. Welcome to the channel!

  • @Gfaoak
    @Gfaoak 3 ปีที่แล้ว +3

    started watching from ep. 1 to ep.10. I really love how you explain things. keep up the good work.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thank you James, I appreciate the feedback. Welcome to the channel! :)

  • @jester.Gaming
    @jester.Gaming  4 ปีที่แล้ว +7

    If there is a subject related to unmodded Cities: Skylines that anyone would like to see a future episode about please let me know in the comments!

    • @YNOTcs
      @YNOTcs 4 ปีที่แล้ว +2

      Make Holmlia A ghetto from Oslo

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +1

      Thanks for the suggestion BadBoyKILLAZ!

    • @YNOTcs
      @YNOTcs 4 ปีที่แล้ว +2

      @@jester.Gaming you cool i subbed

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +1

      Thanks BadBoyKILLAZ, welcome to the channel!

    • @anthonyp9591
      @anthonyp9591 3 ปีที่แล้ว +1

      I have issues with trying to create proper transit routes, it's all super confusing--something very detailed when it comes to setting up stops would be seriously helpful. Also, which expansion has the pedestrian paths?

  • @zebulonsatrap8020
    @zebulonsatrap8020 3 ปีที่แล้ว +1

    Informative, no bulk chatter, straight to the point tutorial. Subscribed.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks Zebulon, I appreciate the feedback and support - welcome to the channel!

    • @zebulonsatrap8020
      @zebulonsatrap8020 3 ปีที่แล้ว +1

      @@jester.Gaming Thanks. You have good tutorials. Believe it or not, one of the things I find hardest is land value. I can surround a building with parks and it still won't upgrade. It's confusing.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      That is odd.... I find parks to be very helpful for increasing land value! The land value is also increased by service coverage (emergency, schools, garbage, death care, etc..) and decreased by pollution and lack of services. If your traffic isn't very good your service workers may not be able to reach some building. I hope this helps!

  • @Emm3D
    @Emm3D 3 ปีที่แล้ว +1

    I never knew about this, early on I used 6 lane roads as often as possible thinking more lanes = less traffic, then I learned about roundabouts but roundabouts at almost every intersection isnt pretty lol this is very helpful!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Making a road network is something that can take some time to get used to and roundabouts can be a bit tricky when they get busy without mods to get the AI to do exactly what you want them to do so I try to avoid them. I currently have only 1 roundabout in the city. Welcome to the channel Emerson!

    • @Emm3D
      @Emm3D 3 ปีที่แล้ว +1

      @@jester.Gaming Absolutely, I started using traffic manager when I found out about Biffa and after experimenting with that it has been a huge help. I built a city yesterday with proper road hierarchy and lane mathematics, at 21000 population so far and its going very well!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      That's amazing congratulations! I hope they implement a similar tool in Cities: Skylines 2 .... whenever that might be :D

  • @monkeyming3496
    @monkeyming3496 3 ปีที่แล้ว +1

    the most detail road explanation video yet i watched..
    thank you mate.. stay safe.. GOAT !!!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Thanks Monkey Ming! I'm glad you found the video helpful - you're very welcome! :)

  • @jimbryant2157
    @jimbryant2157 3 ปีที่แล้ว +1

    Great explanation of how the game works with traffic (I especially like the 'trick' you used to connect the 6 lane road to the highway)! I have just started playing and my city's traffic is a MESS!
    Now to decide whether it is better to try and fix my current city or start all over and remember your 'rules' for better traffic flow... Thanks!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Hey Jim, sorry for the late reply! Thank you for taking the time to leave a comment. I'm glad my video was helpful .... like you most of my early cities had massive traffic problems. What I've been doing recently is making a separate save file of the city and testing things out before implementing them just to make sure it'll work without having to do a whole redevelopment!

  • @iamsica_
    @iamsica_ 3 หลายเดือนก่อน +1

    You just earned a subscriber🎉 thank you for this. I get stuck at 30k citizens and traffic plummets down😅 this tutorial is a life saver

    • @jester.Gaming
      @jester.Gaming  3 หลายเดือนก่อน

      @@iamsica_ welcome to the channel! I'm glad the video was helpful!

  • @ajhd2005
    @ajhd2005 3 ปีที่แล้ว +2

    This is absolutely stunning, you're blowing my mind with this content. Incredible.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thank you Adam, welcome to the channel!

  • @liamloveman1868
    @liamloveman1868 3 ปีที่แล้ว +1

    Any city skyline content is quality especially this channel

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks Liam, I'm glad you're enjoying it - welcome to the channel! :)

  • @randallcromer66
    @randallcromer66 4 ปีที่แล้ว +2

    You have been one of the most helpful and inspiring persons on this game that I have found here on TH-cam. I'm so very grateful to have found your channel and to have you teach me how to get more enjoyment from playing City Skylines. You have become my most favorite TH-cam channel on this game and I always look forward to whenever you release a new video. So just wanted to let you know that you have earned a fan for life.
    👋🤓👍

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      I'm not quite sure what to say Randall - thank you! I'm glad my videos have been helpful! I hope the the traffic in your city works well following these principles of road hierarchy. I've got new videos planned .... hoping to have one up this weekend. Every video I do won't be Cities: Skylines but there will be lots of them! :)

  • @carlallen22
    @carlallen22 4 ปีที่แล้ว +2

    It’s nice to see a road layout which to me I guess looks like it has American influence, as somebody from the UK we transition from motorway to main roads which we call A road via roundabout. And we don’t tend to use 6 lane roads. The hierarchy in the UK are local roads, B roads , A roads then Motorways which you can call M roads.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +2

      Hi Carl - I am in North America (Canada specifically) so I suppose most of my designs are loosely based off of what I've seen around where I live. I've never been to the UK so it's interesting to learn about your road terminology and design! The 6 lane roads are relatively common here on some of the major roads. Once you get into some of the older parts of the cities they are a bit less common and largely two lane roads. Thanks for leaving a comment and welcome to the channel!

  • @Lt_Loafy
    @Lt_Loafy 3 ปีที่แล้ว +3

    This makes alot of sense I came here because my whole city seems to be 1 large traffic jam!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      uh oh Lt Loafy - I hope this helps you out. Welcome to the channel! :)

  • @coypinoy22092
    @coypinoy22092 4 ปีที่แล้ว +1

    Cul de sacs are the real world standard because they limit through traffic and T intersections cause less traffic(accidents). You should utilize this to help control traffic flow and keep traffic down on the main drag by limiting turning across traffic(on the main road). Especially since you have highway access on either side of the new area, you can make it so people only turn onto the near side traffic. I usually use yield signs as well instead of stops.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Hey coypinoy22092, that's great advice - thanks for taking the time to leave a comment! I do use some of those principles in my generic industry area to keep the flow of traffic going smoothly and it works really well. I definitely could have improved on the design of this area but I wanted to try and keep it simple and relatively realistic ... and yes I know the pedestrian tunnels don't quite follow this! :D

  • @Narsty_Boy
    @Narsty_Boy 4 หลายเดือนก่อน +2

    just picked this game up on steam for the summer sale. I know i will play it a lot but the big speed bump for me is selecting the right tools and not having to undo stuff because I thought i had chosen one tool when in fact i'm still using the previous tool!!! i have been playing about 4 hours and it feels like 2 of those hours is just starting and then quitting because of this lol

    • @jester.Gaming
      @jester.Gaming  4 หลายเดือนก่อน

      Hey Narsty, welcome to Cities Skylines! My best advice is once you have the start of your city established is to take things slow and expand your city bit by bit ... don't let the demand meters force you to build! You could also make a save of your city before trying out a big project and if it doesn't work out you can easily go back to the previous save :)

  • @baTonkaTruck
    @baTonkaTruck 3 ปีที่แล้ว +1

    Holy shit what was the music at 5:20 timelapse section, absolutely fantastic. Stellar video overall, really well presented, spoken, etc.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thank you Riley, I appreciate the feedback and support. Welcome to the channel!

  • @namejeff6090
    @namejeff6090 3 ปีที่แล้ว +1

    I love that you use vanilla methods, that console can use. I really appreciate it. I'm liking and subbing.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      That's awesome Jeff, I'm glad my videos will be helpful for you on console. Welcome to the channel!

  • @McdoTomato
    @McdoTomato 3 ปีที่แล้ว +1

    Yeah, this is pretty good. That traffic flow percentage is excellent. Great tutorial.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks Mcdo, I'm glad it was helpful for you! We'll see how long it stays that way haha :)

  • @taimoorshah8230
    @taimoorshah8230 3 ปีที่แล้ว +1

    Honestly I was looking for something like this. You explained everything so nicely. Thumbs up

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Thanks Taimoor Shah, good luck with the traffic in your city. Thanks for taking the time to leave a comment!

    • @taimoorshah8230
      @taimoorshah8230 3 ปีที่แล้ว

      @@jester.Gaming no problem, thanks for creating interesting content

  • @philbe20
    @philbe20 3 ปีที่แล้ว +2

    Clean, my man! Impressive knowledge and understanding of the game itself and how straight forward you articulate.
    Road hierarchy has always been a bit miss understood for me, not anymore 👌

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      I'm glad it was helpful Phil, thank you for taking the time to leave a comment and some feedback. Welcome to the channel!

  • @geekdu8992
    @geekdu8992 3 ปีที่แล้ว +1

    Man, I wish I found this video earlier, this is actually very helpful, thanks a lot !

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      I hope it's helpful for your city Geekdu89, welcome to the channel!

  • @geloarellano4409
    @geloarellano4409 3 ปีที่แล้ว +1

    That traffic flow! Thanks for this! 💯

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      You're welcome Gelo, good luck with your city and welcome to the channel!

  • @austingoyne3039
    @austingoyne3039 3 ปีที่แล้ว +1

    Best video I’ve found on road hierarchy by far

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks Austin, I'm glad it was helpful!

  • @oBseSsIoNPC
    @oBseSsIoNPC 3 ปีที่แล้ว +1

    Great video, showcasing North American city design. The only thing I personally never do, is use stop signs. IMHO they are the invention of the devil. YIELD is a much better use, but of course, roundabouts is where it is at for me. Well done!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Thanks Martian Dan - you must play with mods installed! Unfortunately, yield is not an option for me without mods ... I wish I had it!

    • @oBseSsIoNPC
      @oBseSsIoNPC 3 ปีที่แล้ว

      @@jester.Gaming Indeed Jester, I do use mods, just to make the game more realistic, fun, exciting, polished, manageable and customizable. My aversion to stop signs was the single biggest driver to install the traffic manager :P

  • @10kmilesy
    @10kmilesy 3 ปีที่แล้ว +2

    Simple and elegant! I love the way you teach us about this

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      I'm glad you liked it 10kMiles_Y - I hope it works well in your city. Welcome to the channel!

  • @spencergerwing7946
    @spencergerwing7946 4 ปีที่แล้ว +2

    This was super well made for such a small channel. You’re doing everything right, keep it up : )

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Thanks Spencer, I appreciate the support - welcome to the channel!

  • @theviewsx
    @theviewsx 3 ปีที่แล้ว +2

    The music and ambience of your music though, you just earned yourself a sub.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks C J, welcome to the channel!

  • @johnmarston2616
    @johnmarston2616 3 ปีที่แล้ว +4

    Now this is some high quality shit. Exactly what I needed. Thanks for the excellent content dude 👍

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      You're welcome John Marston, thank you for the feedback! :)

  • @EleaticStranger
    @EleaticStranger 2 ปีที่แล้ว +1

    Yours are the best tutorials I've found so far.

    • @jester.Gaming
      @jester.Gaming  2 ปีที่แล้ว

      Thanks Eleatic, welcome to the channel!

    • @EleaticStranger
      @EleaticStranger 2 ปีที่แล้ว +1

      @@jester.Gaming do you still play? live streams?

    • @jester.Gaming
      @jester.Gaming  2 ปีที่แล้ว +1

      Hey Eleatic! I definitely still play .... no live streams though. My time is somewhat limited so unfortunately videos don't come out as often as I would like but they do get here eventually!

    • @EleaticStranger
      @EleaticStranger 2 ปีที่แล้ว +1

      @@jester.Gaming gptchya

  • @TheDominic1011
    @TheDominic1011 4 ปีที่แล้ว +3

    Glad that I stumbled upon this channel now! 😊

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Welcome DMGW 1011, I'm glad you're here!

  • @timvdam
    @timvdam 3 ปีที่แล้ว +3

    I appreciate all the time you put into this, thanks man. I hope I will make these kind of cities at some point but there is still a long way to go. This vid already helped out a lot.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thank you for the feedback and support tim! I went through many many cities myself and I still think similarly to you - there are tons of cities out there that I think look way better than what I have! The best thing that I started doing with my cities was build them slow and steady ... going quickly only leads to problems down the line. I'm glad the video was helpful, welcome to the channel!

  • @hilr01
    @hilr01 3 ปีที่แล้ว +1

    I got very relaxed by watching this!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      That's great to hear Richard86, welcome to the channel!

  • @timppaUT
    @timppaUT 4 ปีที่แล้ว +6

    Really like your road layouts! One thing I would have done differently: That 2nd cloverleaf seems a bit too excessive? I would have just build arterial road bridge over that highway to other side of the city.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Hey Timo T, thanks for taking the time to leave a comment - I'm glad you like the layout! I was a little bit hesitant to have the interchanges so close together too... but then I even added another one close by to the industrial area. It's definitely a work in progress that I may have to revisit :)

    • @timppaUT
      @timppaUT 4 ปีที่แล้ว +1

      @@jester.Gaming No problem. And thank YOU for making these videos for us morons to watch, so we learn to play game too! :D :/ You are the one who does all the ”hard work”. Commenting is not hard at all. And don’t think too much for interchanges for industrial areas, as they create so much traffic so for them dedicated connection to a highway is much smarter. As my last comment was mainly because I thought your whole area was just for residential use.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Don't be too hard on yourself Timo - there are lots of mistakes and different iterations that I go through that don't make it to the video! I'm glad you're liking the videos. Thank you for your support!

  • @anthonyp9591
    @anthonyp9591 3 ปีที่แล้ว +1

    Just got a new subscriber (from the algorithm - been watching mostly a city planner plans cities, conflict nerd, and a little of biffa), your funnel system is amazing, as a matter of fact, your entire city is amazing, just looking at the road layout...I wish I had this level of ingenuity/vision

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Hi Anthony P, welcome to the channel - thank you for the feedback, I'm glad you're liking the city. You shouldn't be too hard on yourself! It doesn't come that easy to me either. I go through lots of different versions and remake the same area a few times before I settle on something that I like. It might seem like I'm just doing things for the first time in the video but that isn't the case for the most part!

  • @Somber.Killer
    @Somber.Killer 3 ปีที่แล้ว +1

    Thank you for this awesome video! I'm just jumping into the game and it seems like there isn't a comprehensive tutorial. So this was very helpful!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      You're welcome Alex, I'm glad it was helpful. Welcome to the channel and Cities: Skylines!

  • @dragonoid3456
    @dragonoid3456 8 หลายเดือนก่อน +1

    3 years later and still find it a great design.

    • @jester.Gaming
      @jester.Gaming  7 หลายเดือนก่อน

      Thanks dragonoid3456!

  • @stevenkathleen6286
    @stevenkathleen6286 3 ปีที่แล้ว +1

    This is the best town planning I've ever seen keep it up

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks Steven, I appreciate the support - welcome to the channel!

  • @BrunoFrancaA
    @BrunoFrancaA 3 ปีที่แล้ว +1

    Beautifully done, mate. It will be used as reference very often by me.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Thanks Bruno, that's great to hear! Welcome to the channel!

    • @BrunoFrancaA
      @BrunoFrancaA 3 ปีที่แล้ว

      @@jester.Gaming thanks you. Just subscribed.

  • @crackerkyle8204
    @crackerkyle8204 3 ปีที่แล้ว +1

    This is the best explanation!, no mods used to cheat your traffic ^_^

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks crackerkyle, I'm glad the video was helpful - welcome to the channel!

  • @TheOnlyJManHere
    @TheOnlyJManHere 3 ปีที่แล้ว

    Dude, I am only now discovering you and am so confused as to why your not more popular! Great job on 7k, I wish you the best of luck with growing on TH-cam.
    You were direct, to the point and specific with your tutorial, no distractions or off topic jokes. Well done my friend, I subscribed and will continue to watch you! Amazing video!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Thanks JMan, I appreciate the support and I'm glad you enjoyed the video. Welcome to the channel!

  • @typhlosion677
    @typhlosion677 2 ปีที่แล้ว +1

    absolutly loved the timelapse

  • @Jay-ut4eu
    @Jay-ut4eu 4 ปีที่แล้ว +2

    This is awesome content, your channel deserves to be bigger. I love how simple yet efficient the hierarchy system works.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว

      Thanks Jay, I appreciate the feedback and support - welcome to the channel!

  • @martzooo
    @martzooo 3 ปีที่แล้ว +1

    Yes!!! Great choice of music, very informative, well-spoken. Great work!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thank you for the support martzooo, I'm glad you liked it - welcome to the channel!

  • @mikeweant1255
    @mikeweant1255 3 ปีที่แล้ว +1

    This is the exact information I’ve been searching for! Thank you

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      You're welcome Mike, I hope it works well in your city!

  • @rotting1my_brains
    @rotting1my_brains 4 ปีที่แล้ว +1

    Great video I learned a few things that help. The intersections that back up some due to traffic lights I implemented one way streets similar to alot of citys and it gave traffic a directional even flow that kept intersection traffic rolling smoothly.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +1

      Hi Erik, thanks for taking the time to leave a comment and some advice! That's a good idea. It sounds like a combination of road hierarchy and the industrial layout that I have in a previous video that uses directional traffic to keep the traffic flowing. I might have to explore this in another video when we expand to another area.

  • @SuperNova823
    @SuperNova823 4 ปีที่แล้ว +1

    Your videos are really helpful. Now I have a better understanding how to lay out my roads. Thanks again.

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +1

      You're welcome Super Nova, I'm glad my videos have been helpful for you - I hope the roads in your city turn out well!

  • @WilliamHPastey
    @WilliamHPastey 2 ปีที่แล้ว +1

    oh my god thank you for that upgrading tip for the highway intersection

  • @mrOzell
    @mrOzell 3 ปีที่แล้ว +1

    Excellent you knocked it out of the park

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks Ozell, welcome to the channel! :)

  • @avalonnnnnnnnnnnn
    @avalonnnnnnnnnnnn 3 ปีที่แล้ว +2

    I like how the local roads in the top are still connected via a tunnel underground.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      I wanted to make sure that they were connected somehow to reduce the amount of traffic going on the highway to the new area. I maybe should have connected one or two of the local roads but it seems to be working out so far! Welcome to the channel Avalon!

  • @1DontNoclip
    @1DontNoclip 2 ปีที่แล้ว +2

    I think that the highway can intersect with all types of roads, there are so many highway-local road intersections in the real world

    • @jester.Gaming
      @jester.Gaming  ปีที่แล้ว

      They can totally intersect! I'm not sure it's a good idea in Cities: Skylines though - most of the highways are pretty busy. If you've ever traveled in British Columbia the Trans Canada Highway has a few lights/intersections along it when you pass through Kamloops (and probably other places but that's what comes to mind!).

  • @igorknowlesya
    @igorknowlesya 3 ปีที่แล้ว +1

    Great video. You teaches really easily for us. Brasil over here. Thanks for the video.

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks Gorucchi, welcome to the channel!

  • @ForeverTributesNL
    @ForeverTributesNL 3 ปีที่แล้ว +1

    Just started playing this game. Very content with my first town but after this video I see trouble up ahead haha!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Hey Timothy - don't be discouraged, I'm sure you'll do fine! It helps to expand slowly bit by bit and fix things as soon as they become a problem ... if you wait and let things compound it'll become a monumental task to try and fix everything in a large city!

  • @renamedanglerfishwholivesi3424
    @renamedanglerfishwholivesi3424 4 ปีที่แล้ว +1

    Very pretty layout. Also your replies to comments show you are a nice person. Subscribed 👍👍

    • @jester.Gaming
      @jester.Gaming  4 ปีที่แล้ว +1

      Thanks Anglerfish - I appreciate the feedback. I'm overwhelmed by the support I've been getting I figured replying to the comments was the least that I could do! Welcome to the channel!

  • @TheGribbleNator
    @TheGribbleNator 2 ปีที่แล้ว

    It should be of important note that the way in which you zone these areas is gonna have a huge impact on traffic.
    Something I fell folly to quite a bit when I first started building cities is zoning too much, too soon, resulting in massive death waves and crippling traffic which would inevitably cause a mass exodus. I may have briefly been able to get over 50,000 citizens, but typically I would then lose the city and give up on it.
    If you treat a city like a plant that you're growing over time, it becomes a lot easier to manage.

  • @boxingboxingboxing99
    @boxingboxingboxing99 3 ปีที่แล้ว +2

    Great video mate. Well explained and no nonsense. 👍🏼

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว +1

      Thanks No Mods No Laughter, I'm glad you liked it!

  • @karmacamp4272
    @karmacamp4272 3 ปีที่แล้ว +1

    Excellent job explaining this! Thank you for taking the time!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      You're more than welcome Karen, glad it was helpful - welcome to the channel!

  • @leonk1ll3r43
    @leonk1ll3r43 ปีที่แล้ว

    I ve started this game 40 hours ago and my first city went to 60k without many problems. But for me at the beginning the space is limited and i don't know what is coming next so i can prepare the roads or the industry. Also this game is like drawing and needs a lot of creative imagination something I don't have. Thanks for your effort to share with us your lights.

  • @ramyihtzhak
    @ramyihtzhak 3 ปีที่แล้ว +1

    You're basically a genius! CONGRATS!

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Thanks Yihtzhak, I appreciate the support. Welcome to the channel!

  • @skess
    @skess 3 ปีที่แล้ว +1

    Outstanding job explaining this topic. I just lost a city because my garbage trucks couldn't get around the city. This shows why mine didn't work. I tried to correct it, but only made it worse. As you said in this video, it's hard to fix once the city gets big. Look forward to more videos.
    Do you have any that explain how to avoid the backup from trucks loading/unloading?

    • @jester.Gaming
      @jester.Gaming  3 ปีที่แล้ว

      Hey skess - I'm sorry to hear about your city! I've started expanding my cities very slowly and in the event that I wasn't sure about something I was doing I would make a secondary save just in case I needed to roll back to what I had before ... which has happened! Unfortunately I don't think there is a way to avoid the backup from trucks loading/unloading at commercial or industrial buildings. I find it's the worst outside of warehouses. The best thing that I've found that helps a little bit is to spread these buildings out. I don't have a lot of warehouses close together and I don't have a large commercial district. This way there is only a little traffic backup once and a while rather than a constant backup because there are lots of buildings getting deliveries. I hope this makes sense. Welcome to the channel!