Hey, just want to say how much i appreciate you as a content creator. I dip in and out of the genres you cover, but when i'm in a grand strategy or rpg kinda phase i'm so glad you do what you do. You gave me hundreds of hours of entertainment through EU4, HOI and the occasional other game i watched you play. Through you i got to appreciate some games i hesisate to touch myself because they're too daunting to get into without serious commitment. So thanks for all your videos (and streams i guess)! Just started BG3 myself going in blind and had the taste for some content accompanying my playthrough, so glad i saw you're playing it.
You get an achievement for killing him though. Did it first attempt on Balanced difficulty without cheese starts or scum saving during the fight. Definitely harder to do on full-release vs early access.
Dude why couldn’t I have seen this comment yesterday when I finally got to start playing? I managed to kill him, but couldn’t stick around to loot the body, I wish I’d known this!!
Just like Doric in D&D: Honor Among Thieves -- she forgot her Druid spells _and_ cantrips all through the movie. Got good mileage out of her Wild Shape, though.
I decided to go with a High Elf Bard for my first playthrough. I always have issues making choices with games like these, I absolutely get paralyzed by choice. I do normally like playing more diplomatic/face/thief type characters so Bard seemed like a happy medium considering there is no Bard companion that can fill that role.
There is 12 hirelings one of each class on top of the other characters that can join you. But they don't have any quests on their own to achive in the game. They are pure mercenaries. So you don't have to worry about party compellation. Also all your companions can respec into what ever class you want. PS: bg3.wiki/wiki/Main_Page
Believe me I was worried about that too, but the game is so diverse that it’s not as important as you think. For example, being a monk with low charisma I was still able to use wisdom to talk down people and get my way out of fights the same way you would with charisma
59:00 - Just a SLIGHT clarification/amendment: No matter how high your proficiency and bonuses are, rolling a 1 will ALWAYS fail, even on a difficulty level 2 roll. Just like rolling a 20 always hits, a 1 will always miss
@@DrasticSkuba Personally I find critical successes create unrealistic scenarios, and crit-failures make characters feel unecessarily incompetent. Crits on skill checks basically mean that for *any* check, there is always at least a 5% chance of failure and a 5% chance of success. I feel like for things characters are actually supposed to be experts at, a 5% failure rate is *way* too high. I don't think a 5th-level Thief rogue should have a 1 in 20 chance of failing to pick a simple DC 5 lock. If you have Expertise in sleight of hand and your entire character is built around breaking into things, you should be at least as good as the LockPickingLawyer, and I *highly* doubt there's a single simple padlock that man can't open in a matter of seconds. Likewise, a crit-success means that if the DM allows you to roll for something, you always have at least a 5% chance of making it happen. Some DMs counter this by saying if there's no chance of failure (or no chance of success) you just shouldn't roll, but I don't like this either for four reasons: 1. Sometimes the players don't *know* that it's super easy (or impossible) before they make the check, and it's fun for them to roll low, think they've failed, only to realize it was super easy (or conversely, roll high, get excited, only to watch the results and realize they're in over their heads). 2. There are other bonuses to consider. Sometimes there might be a challenge that no character could naturally complete on their own (such as a DC 30-35). With critical success, those challenges still have a 5% chance of success at all times. Without it, the only way to pass these challenges is with *both* a really good roll, and something like Guidance or Bardic Inspiration giving you a supernatural edge. These moments of parties working together and collectively getting insane luck, to me, are far more memorable and earned than random critical successes. Likewise, there's situational debuffs: no rogue with a +10 should ever fail on a DC 11 lock. Even if they roll a 1, they get an 11. *Unless* they've been cursed by the Bane spell, and subtract a d4 from their roll. In this case, the only way to lose is not random chance, but extenuating circumstance. 3. Seeing a player roll a natural one, panic, then add up their bonuses and realize they passed *anyway* is super satisfying and fun because it's a moment of sheer badassery. It makes them feel invincible, because their character is just so good at this thing that even with the odds against them they *cannot fail.* 4. Rolling for impossible challenges (or impossible-to-fail challenges) is still fun, because it gives flavor to the events. Even if failure is certain (or impossible), the dice can inform the result nonetheless. The classic example is that no roll, even a Natural 20, should allow a bard to just walk into a dragon's lair and "seduce it." But if you don't let them roll at all, the scene just ends. The player obviously isn't going to do it if you tell them "no, you can't roll for that," and that's just no fun. If instead you say "you may certainly try," and you let them roll, the natural 20 means the dragon finds them amusing, while a lower roll might lead to incineration. Likewise, sticking with the lock-picking rogue, a good high roll means in a second you pick the lock with almost supernatural ease, while a natural 1 means it might take several seconds and be much more noticeable.
My most anticipated playthrough for my most anticipated game from my favourite gaming content creator that I've been watching since high school - 12 years ago. Hype doesn't begin to describe my excitement.
Shadowheart died in my playthrough because there was poison on the ground and she stood in it when the pod opened. She died before she was in my party.
Great stream while I waited for my download. Unfortunately I got hit with the cross save bug which stops you saving so my 2 hours of gameplay were lost. Hopefully Quill is alright on the press-release build. Everyone else make sure to disable cloud saving on steam and cross saves in game before starting your first playthrough. At least until this gets patched.
Spicy Hawaiian Pizza...yeah, I can see that working. You get the savory ham and cheese, the sweet and tart pineapple, and the lovely buzz of the spice.
I recently started playing dnd with my friends (I've been interested in it for a while and finally convinced tehm loll), and now I see you playing this game and i'm getting a sudden d&d overdose loll. Good times for me
I went with Wood Elf Druid too. Circle of the Moon, and it's amazing. When you do decide Dark Urge, assuming you want to go full evil, highly recommend playing as a female Drow. The conversation choices are amazing.
@@starsited529 In Drow culture the males are much 'below' the females, and there are some interesting dialogue options (at least in the Underdark) if you're a female Drow. I usually only play male characters, but Drow is the exception.
Heya Quill. I remember watching you play BG1 back in the day. Nice to find you playing BG3. The first time I saw the scene of the nautiloid coming down and the people in Balder's Gate watching it crash, I noticed the woman and her companion on the balcony, watching it. Her face was distinctive, but I thought it was jarring that she seemed to be smiling, when this giant monstrosity is coming down on top of a highly populated area. At the time, I thought that smile was just an unfortunate default resting facial animation. I now realize that was Minthara, and she smiled because the nautiloid was crashing, and she doesn't give a damn who it crashes on top of. She just enjoys the destruction. haha
Hey Quill, first found you with your Railroad Tycoon 3 play-through, didn't realize you were still a content creator/streamer glad to see you doing so well and am hype to watch this play-through before I buy the game.
If we go after folktales it's actually the Shaman that in legends could change to different animals. Shamans in what is now is Norway could turn to bears in Viking sagas. Shamans in what is now France could turn into wolves and British Shamans could turn into a stag. Druids in what is now France and Ireland never had that ability. If we look at the written down tales from Julius Cesar's invasion of Gaul druids where highly educated men that was proficient in alchemy often had the ability to see the future, to prophesize. There roll in society was more that of a bard. A RPG that has manage to capture druids right is the Witcher 3 with the druid circle on Skellige Islands.
very handsome elf 🥰 my first playthrough and I was on the fence whether to play druid or wizard. went for wizard in the end so looking forward to checking out your playthrough as well to see what your druid gets up to :)
I don't know why, but I could never get into Larian games. I am a big RPG player, currently finishing Pathfinder series (which I love), but I have started Divinity at least three times, never could finish it (lost interest). And when it comes to the Sword Coast, I always preferred Neverwinter Nights series over Baldur's Gate. So thanks Quill for doing a playthrough to showcase the game :) I will probably listen to it podcast style while I am working, occasionally taking a look when something really important happens.
I feel DOS 2 is vastly overrated. But a lot of that is my dislike of the lore of Rivvian (I think that's the name of the world) and the character class system. I wasn't a big fan of the art style either, unfortunately BG3 uses the same exact art style. But the game had some good qualities too. But BG3 looks to be better in every single way, and most importantly, a better game world and class system.
@@Grunttamer I hate D&D system, to be honest. While it is one of the most well known for RPGs, it is a 40 year old system, updated over time yes, but the core remaining the same. A single throw of the dice requires a lot of calculation with various modifiers, saving throws etc. And, in my opinion, the absolutely worst spellcaster system of any setting. The "balance" from the game comes only in a sense that you need all the main classes to actually play it, with some classes being completely optional while some are basically 70% of the game, like Cleric. Highly restrictive to any thematic play (for instance, a squad of Rangers going on a quest... good luck with that party composition) and heavily skewed towards a few classes. Pathfinder, which is a spin-off of D&D rules, has fixed some issues with the mechanics, but is still basically unplayable without a Cleric. Pure D&D playthroughs though, even worse in that regard. And the whole rest mechanics to replenish the spells or change the spells available in the book, absolutely terrible. Which is why more modern systems don't use it. Your spellcaster, what ever class they are, learn their spells over time and depending on their arcane prowess/intelligence/willpower, they can cast a certain number of spells of a certain level, before needing rest. In D&D, let us say that you are 20th level Cleric, and you are in a dungeon with creatures that throw a lot of spells that restrict movement and actions. A simple freedom of movement buff on lvl 3 spell will work, but guess what, you can throw only X of them before needing rest. There is your max level Cleric, with his book full of spells, who can't cast a simple freedom of movement spell after two encounters but is perfectly capable of summoning demigods to fight for you because it is a spell you haven't used yet. And while an encounter without a certain class in your party should be maybe harder to deal with, it shouldn't be impossible. Because then you are basically forced to play with one base composition of classes. And in D&D it ALWAYS includes Cleric/Mage, without whom you can't really play anything. You don't have a Rogue? Sure, you might need to go around some doors and therefore face more critters, or miss on some loot. But you can still play decently. You don't have a Paladin? Haha, who ever needed a Paladin in D&D?! Damage dealer? Sure, pick from any number of classes that can specialize in doing high damage - what ever floats your boat. Don't have a Ranger? Eh, good class, but not essential. To the point where you don't even see it in BG3. But if you don't have a Mage/Cleric, why bother playing at all? And when you make classes like that absolutely indispensable, while also having the worst mechanic for spellcasting - it is just a hard pass for me. Even if story and characters are absolutely amazing, I skip the game/campaign. In the same way that turning Cyberpunk 2077 into a Looter-Shooter destroyed the franchise for me. Went for a completionist run just so that I don't have to touch that game ever again.
@@Wustenfuchs109 I can totally see where you come from: Up to 3.5/ Pathfinder 1E, most party comps without a Cleric/Oracle are rather difficult to pull off. In 5E, you can easily replace the Cleric with either a Druid or a Bard, though; - in-combat healing outside of Healing Word, maybe Lay on Hands, is at an all-time low. However, you are overall correct: WotC's idea of class imbalance takes a massive part of joy out of the game: Everybody wants to be that multi-classed caster of sorts, basically true ever since ADnD. I really like Pathfinder 2E's approach: You need healers in the party, but those are not neccessarily Divine Casters ( Paizo actually actively dislikes those) , but rather often PCs with a high Medicine proficiency. And, the system also has a pretty heavy Melee Brawler and teamwork focus, flanking being a central mechanic, with Fighter being probably the strongest class in the game. Casters are still very useful after level 5, but heavily nerfed from God status who win fights on their own to support/debuff roles. - So much even that many previous DnD players complain that their OP caster classes have lost their Mojo. Edit: While the "standard " party setups still work in PF2E, there is still leeway: For most combats, a full melee party actually works. And: Classes like the Rogue, problematic in all DnD editions, are finally allowed to truly shine.
i wish i could play dnd, but im used to the swedish version, a very more realistic version where if ur gonna tame somthing u have to raise like 3-4 generations of it or if its a dog u keep it well fed and happy and also the dice is switched, 1 is a crit miss and 20 is a crit hit in the swedish version
"always nice when you walk into an area and there's an autosave" now I want a game where you walk into an area and there's an autosave, but nothing there 😂😂😂
Great video - may go for this. I'm with you on the openidn scene, I had a knee replacement recently, great what surgeons can do but I want to be out like a light when they do it. Not everyone's the same, one person I met had a DVD of her own operation and liked watching it so maybe some people enjoy having tadpoles put in their eyes.
You mentioned how “Mask of the Wild” provided Stealth proficiency still, though it isn’t listed. Perhaps you could also speak to the Elf seemingly losing “Keen Senses” (perception proficiency) as well. It appears, like the stealth proficiency, it doesn’t list “Keen Senses” in the “Racial Features” section, however still seems to provide a proficiency to Perception in the skills tab nevertheless. Do we still get these proficiencies, or not? You’re the only TH-camr I’ve seen so far that has mentioned this. Thank you for that. 🦉👍🏻
d10 the only non-platonic? Nope. I got a d30. And in some board game several d3s (which are long triangle prisms that could technically also land on the side).
I just started today. I have absolutely no idea what im doing and ny first death was because i kept accidentally skipping my turn. I ended up making a human monk because i thought their proficiencies matched well. What you guys think
this game got my 15year old ass that depices lets plays to play this game AND watch a playthrough of it. awards winning is the first of many steps ur really dangerous, how did u get me to watch u do nothing for 45 minute, r u cursed with non perfect perfection?
the interactions between Lae'zel and Shadowheart are so well writen, wich is why i kept both of them in my party, even thou one of them tried to murder the other
Ahh, Quill is using the same build I was planning on using. I feel a little awkward. Though I'll probably go half elf, though he makes a good case for wood elf. I was planning on 14 charisma too, I decided on this build 2 weeks ago. I can only now play the game since I had to work and couldn't get the day off. grrr. I watched a little bit of this let's play at work, but I don't want to get ahead of what I've seen, I don't want to spoil my playthrough.
Made myself a Drow Bard named Nic. Nic'Gurr. I found "Drow" and "Barb" pretty interesting in convo's. points in intimidation and perception with high charisma makes for very good convo.
Update: got this today and I'm loving it so far, is this playthrough spoiler free? As in will he tell me something will happen far in advanced? I want to play and watch at the same time
Kharmic dice.. That's just... no. No. No way. Why....? I used to DM back in the 90s. That completely ruins it. Sometimes you have a good day. Sometimes not. Who wants to have average days all the time? btw, ty for doing this. I've been feeling the need for a new game, and AD&D keeps coming up.
D&D... Odd numbers is useless, they give you nothing, only even numbers give you anything. The reason for picking odd numbers is to use the level up system later to raise the attribute. D&D is not something you want to play blind, it's an unforgiven and complicated system. We had this "benchmark" fight in Early Access, the best players could lone wolf the encounter with a single character, the worst players got wiped out in one turn with a full party.
I feel that if a roll CANNOT hit without rolling a 20, that same roll can never be a critical. Since it is already not enough to hit without an automatic success, a critical is impossible. That seems logical to me.
Shadowheart is still aggro if you don't try to save her onboard. But, yeah the game got a lot of critizism in early access for a lot of the characters coming odd as angry or evil (or both) There's a reason Laezel never survives in my games, can't stand the character. All she ever does is yell at me and swear in a foreign language.
Tav (custom character) is a side character, the game doesn't really include you the way it does origin characters or even the way companions work. You are basically born as a magic clone with no background on the nautilus, even while you can pick dialog options about say being from Baldur's Gate, your char doesn't actually EXIST as a person from BG, you have no friends, no families, no past. I did point this out during EA, but it was never fixed. Custom characters is something you do on your 12 playthrough, because of the side character status that is not an integrated part of the story. Dark Urge is the only real custom char choice, due to it also being an "origin", so you don't feel like a sideshow bob, while all the other NPC's is special and important.
So you’re very wrong - wildly wrong, actually - it’s been a while since I’ve seen someone so wrong Hopefully if you’re actually playing the game you’ve realized that by now
In The Witcher series, the LGBT version is criticized by everyone for making everyone gay in the series, but in Baldur's Gate 3 the game developers created the game guided by LGBT ideology, it doesn't bother anyone and that all women in the game have a penis. "Baldur's Gate 3" is the worst game of 2023 and the creators of Baldur's Gate 3 should apologize to everyone for creating a game in the under ideologiesLGBT ideology.
Hey, just want to say how much i appreciate you as a content creator. I dip in and out of the genres you cover, but when i'm in a grand strategy or rpg kinda phase i'm so glad you do what you do. You gave me hundreds of hours of entertainment through EU4, HOI and the occasional other game i watched you play. Through you i got to appreciate some games i hesisate to touch myself because they're too daunting to get into without serious commitment. So thanks for all your videos (and streams i guess)! Just started BG3 myself going in blind and had the taste for some content accompanying my playthrough, so glad i saw you're playing it.
12:30 "I don't think a low intelligence is gonna be an issue for us"
my life motto
You don't need to kill the Demon, just use Command on Shadowheart to make him drop the weapon and pick it up :)
You get an achievement for killing him though. Did it first attempt on Balanced difficulty without cheese starts or scum saving during the fight. Definitely harder to do on full-release vs early access.
Only way that's gonna work is if you daze him or The Mind Flayer stuns him
@@xrhin0x895true, plus it gives good exp at early stage
Dude why couldn’t I have seen this comment yesterday when I finally got to start playing? I managed to kill him, but couldn’t stick around to loot the body, I wish I’d known this!!
@@odasengoku7314 I got lucky on my first attempt and the mind flayer stunned him. Haven't had that luck on subsequent playthroughs
Just like Doric in D&D: Honor Among Thieves -- she forgot her Druid spells _and_ cantrips all through the movie. Got good mileage out of her Wild Shape, though.
It is time to venture forth my brethren, may Quill guide us to glory!
I decided to go with a High Elf Bard for my first playthrough. I always have issues making choices with games like these, I absolutely get paralyzed by choice. I do normally like playing more diplomatic/face/thief type characters so Bard seemed like a happy medium considering there is no Bard companion that can fill that role.
There is 12 hirelings one of each class on top of the other characters that can join you. But they don't have any quests on their own to achive in the game. They are pure mercenaries. So you don't have to worry about party compellation. Also all your companions can respec into what ever class you want.
PS: bg3.wiki/wiki/Main_Page
Does Natural 1 not fail skill checks anyway?
Believe me I was worried about that too, but the game is so diverse that it’s not as important as you think. For example, being a monk with low charisma I was still able to use wisdom to talk down people and get my way out of fights the same way you would with charisma
@@Timlagor it fails attack rolls, but not skill checks. Same for nat 20 and succeeding. Many people play with a house rule that changes this though.
I hope this series goes viral for you mate.
Worldwide, like a novel corona virus.
59:00 - Just a SLIGHT clarification/amendment: No matter how high your proficiency and bonuses are, rolling a 1 will ALWAYS fail, even on a difficulty level 2 roll. Just like rolling a 20 always hits, a 1 will always miss
Technically, that only goes for attack rolls, not skill checks. If it counts for both in your games, that‘s a house rule.
@@janniszimbalski6652 Ahh, thanks for the clarification. Yeah, we always use that rule. Makes for more memorable moments when it does happen
@@DrasticSkuba Personally I find critical successes create unrealistic scenarios, and crit-failures make characters feel unecessarily incompetent. Crits on skill checks basically mean that for *any* check, there is always at least a 5% chance of failure and a 5% chance of success. I feel like for things characters are actually supposed to be experts at, a 5% failure rate is *way* too high. I don't think a 5th-level Thief rogue should have a 1 in 20 chance of failing to pick a simple DC 5 lock. If you have Expertise in sleight of hand and your entire character is built around breaking into things, you should be at least as good as the LockPickingLawyer, and I *highly* doubt there's a single simple padlock that man can't open in a matter of seconds. Likewise, a crit-success means that if the DM allows you to roll for something, you always have at least a 5% chance of making it happen.
Some DMs counter this by saying if there's no chance of failure (or no chance of success) you just shouldn't roll, but I don't like this either for four reasons:
1. Sometimes the players don't *know* that it's super easy (or impossible) before they make the check, and it's fun for them to roll low, think they've failed, only to realize it was super easy (or conversely, roll high, get excited, only to watch the results and realize they're in over their heads).
2. There are other bonuses to consider. Sometimes there might be a challenge that no character could naturally complete on their own (such as a DC 30-35). With critical success, those challenges still have a 5% chance of success at all times. Without it, the only way to pass these challenges is with *both* a really good roll, and something like Guidance or Bardic Inspiration giving you a supernatural edge. These moments of parties working together and collectively getting insane luck, to me, are far more memorable and earned than random critical successes. Likewise, there's situational debuffs: no rogue with a +10 should ever fail on a DC 11 lock. Even if they roll a 1, they get an 11. *Unless* they've been cursed by the Bane spell, and subtract a d4 from their roll. In this case, the only way to lose is not random chance, but extenuating circumstance.
3. Seeing a player roll a natural one, panic, then add up their bonuses and realize they passed *anyway* is super satisfying and fun because it's a moment of sheer badassery. It makes them feel invincible, because their character is just so good at this thing that even with the odds against them they *cannot fail.*
4. Rolling for impossible challenges (or impossible-to-fail challenges) is still fun, because it gives flavor to the events. Even if failure is certain (or impossible), the dice can inform the result nonetheless. The classic example is that no roll, even a Natural 20, should allow a bard to just walk into a dragon's lair and "seduce it." But if you don't let them roll at all, the scene just ends. The player obviously isn't going to do it if you tell them "no, you can't roll for that," and that's just no fun. If instead you say "you may certainly try," and you let them roll, the natural 20 means the dragon finds them amusing, while a lower roll might lead to incineration. Likewise, sticking with the lock-picking rogue, a good high roll means in a second you pick the lock with almost supernatural ease, while a natural 1 means it might take several seconds and be much more noticeable.
Lmao I don't know if I agree with the mindflayer extraction of the brain reason, the "experson" was crying while the brain wriggled.
the correct pronunciation of drow is specified in the 2e forgotten realms campaign set. It does rhyme with cow.
125.8 GB. 😅 is the full version.
With my crappy internet, I'm going to leave it to download overnight and start my play on Friday evening.
It took me 10 hours to download
My most anticipated playthrough for my most anticipated game from my favourite gaming content creator that I've been watching since high school - 12 years ago. Hype doesn't begin to describe my excitement.
This game looks like a masterpiece. GOTY for sure
42:30 jesus its a BRAIN PUPPY... I mean CEREBRUS was RIGHT THERE 😂
Shadowheart died in my playthrough because there was poison on the ground and she stood in it when the pod opened. She died before she was in my party.
Thanks!really like the look of this game.thinking of buying it now. Thank you for the content.
Awesome opening cut screne !
Setting up your character looks awesome with all the options.
Great stream while I waited for my download. Unfortunately I got hit with the cross save bug which stops you saving so my 2 hours of gameplay were lost. Hopefully Quill is alright on the press-release build. Everyone else make sure to disable cloud saving on steam and cross saves in game before starting your first playthrough. At least until this gets patched.
Spicy Hawaiian Pizza...yeah, I can see that working. You get the savory ham and cheese, the sweet and tart pineapple, and the lovely buzz of the spice.
I recently started playing dnd with my friends (I've been interested in it for a while and finally convinced tehm loll), and now I see you playing this game and i'm getting a sudden d&d overdose loll. Good times for me
I went with a Dragonborn monk. I liked the idea of punching things
Okay, I am ready to jump in.. Lead on Quill.
41:00 bro has not heard that sound effect in years 😂
I went with Wood Elf Druid too. Circle of the Moon, and it's amazing.
When you do decide Dark Urge, assuming you want to go full evil, highly recommend playing as a female Drow. The conversation choices are amazing.
Why female? Does it give more dialogue? I always play male characters because it fits me more. Have I missed stuff?
@@starsited529 In Drow culture the males are much 'below' the females, and there are some interesting dialogue options (at least in the Underdark) if you're a female Drow.
I usually only play male characters, but Drow is the exception.
@@ryanz486 ooohh I did not know this time to play sexy drow then but if my female drow romances a male character am I gay?!
No way, my current DnD character is a diplomatic wood-elf druid!
I aspire to get to your quality of videos. Just a noob right now. Learning so much, but your channel is an inspiration. Great video!
Heya Quill. I remember watching you play BG1 back in the day. Nice to find you playing BG3.
The first time I saw the scene of the nautiloid coming down and the people in Balder's Gate watching it crash, I noticed the woman and her companion on the balcony, watching it. Her face was distinctive, but I thought it was jarring that she seemed to be smiling, when this giant monstrosity is coming down on top of a highly populated area. At the time, I thought that smile was just an unfortunate default resting facial animation. I now realize that was Minthara, and she smiled because the nautiloid was crashing, and she doesn't give a damn who it crashes on top of. She just enjoys the destruction. haha
a surprise to be sure, but a welcomed one
Hey Quill, first found you with your Railroad Tycoon 3 play-through, didn't realize you were still a content creator/streamer glad to see you doing so well and am hype to watch this play-through before I buy the game.
If we go after folktales it's actually the Shaman that in legends could change to different animals. Shamans in what is now is Norway could turn to bears in Viking sagas. Shamans in what is now France could turn into wolves and British Shamans could turn into a stag. Druids in what is now France and Ireland never had that ability. If we look at the written down tales from Julius Cesar's invasion of Gaul druids where highly educated men that was proficient in alchemy often had the ability to see the future, to prophesize. There roll in society was more that of a bard. A RPG that has manage to capture druids right is the Witcher 3 with the druid circle on Skellige Islands.
Who cares? It’s all fiction.
The D&D druid is pretty heavily based on shamanic religions, yes.
I'm playing a succubus basically :) Tiefling warlock with a huge focus on charm, persuasion, intimidation and all kinds of mind fuckery
Nice! Great video! Definitively I will get this one.
very handsome elf 🥰 my first playthrough and I was on the fence whether to play druid or wizard. went for wizard in the end so looking forward to checking out your playthrough as well to see what your druid gets up to :)
I don't know why, but I could never get into Larian games. I am a big RPG player, currently finishing Pathfinder series (which I love), but I have started Divinity at least three times, never could finish it (lost interest). And when it comes to the Sword Coast, I always preferred Neverwinter Nights series over Baldur's Gate. So thanks Quill for doing a playthrough to showcase the game :) I will probably listen to it podcast style while I am working, occasionally taking a look when something really important happens.
This game is not like divinity really. They share the same bones but more streamlined and accessible.
I feel DOS 2 is vastly overrated. But a lot of that is my dislike of the lore of Rivvian (I think that's the name of the world) and the character class system. I wasn't a big fan of the art style either, unfortunately BG3 uses the same exact art style. But the game had some good qualities too. But BG3 looks to be better in every single way, and most importantly, a better game world and class system.
@@Grunttamer I hate D&D system, to be honest. While it is one of the most well known for RPGs, it is a 40 year old system, updated over time yes, but the core remaining the same. A single throw of the dice requires a lot of calculation with various modifiers, saving throws etc. And, in my opinion, the absolutely worst spellcaster system of any setting. The "balance" from the game comes only in a sense that you need all the main classes to actually play it, with some classes being completely optional while some are basically 70% of the game, like Cleric.
Highly restrictive to any thematic play (for instance, a squad of Rangers going on a quest... good luck with that party composition) and heavily skewed towards a few classes.
Pathfinder, which is a spin-off of D&D rules, has fixed some issues with the mechanics, but is still basically unplayable without a Cleric. Pure D&D playthroughs though, even worse in that regard. And the whole rest mechanics to replenish the spells or change the spells available in the book, absolutely terrible. Which is why more modern systems don't use it.
Your spellcaster, what ever class they are, learn their spells over time and depending on their arcane prowess/intelligence/willpower, they can cast a certain number of spells of a certain level, before needing rest. In D&D, let us say that you are 20th level Cleric, and you are in a dungeon with creatures that throw a lot of spells that restrict movement and actions. A simple freedom of movement buff on lvl 3 spell will work, but guess what, you can throw only X of them before needing rest. There is your max level Cleric, with his book full of spells, who can't cast a simple freedom of movement spell after two encounters but is perfectly capable of summoning demigods to fight for you because it is a spell you haven't used yet. And while an encounter without a certain class in your party should be maybe harder to deal with, it shouldn't be impossible. Because then you are basically forced to play with one base composition of classes.
And in D&D it ALWAYS includes Cleric/Mage, without whom you can't really play anything.
You don't have a Rogue? Sure, you might need to go around some doors and therefore face more critters, or miss on some loot. But you can still play decently. You don't have a Paladin? Haha, who ever needed a Paladin in D&D?! Damage dealer? Sure, pick from any number of classes that can specialize in doing high damage - what ever floats your boat. Don't have a Ranger? Eh, good class, but not essential. To the point where you don't even see it in BG3. But if you don't have a Mage/Cleric, why bother playing at all?
And when you make classes like that absolutely indispensable, while also having the worst mechanic for spellcasting - it is just a hard pass for me. Even if story and characters are absolutely amazing, I skip the game/campaign. In the same way that turning Cyberpunk 2077 into a Looter-Shooter destroyed the franchise for me. Went for a completionist run just so that I don't have to touch that game ever again.
@@Wustenfuchs109 I can totally see where you come from: Up to 3.5/ Pathfinder 1E, most party comps without a Cleric/Oracle are rather difficult to pull off. In 5E, you can easily replace the Cleric with either a Druid or a Bard, though; - in-combat healing outside of Healing Word, maybe Lay on Hands, is at an all-time low. However, you are overall correct: WotC's idea of class imbalance takes a massive part of joy out of the game: Everybody wants to be that multi-classed caster of sorts, basically true ever since ADnD. I really like Pathfinder 2E's approach: You need healers in the party, but those are not neccessarily Divine Casters ( Paizo actually actively dislikes those) , but rather often PCs with a high Medicine proficiency. And, the system also has a pretty heavy Melee Brawler and teamwork focus, flanking being a central mechanic, with Fighter being probably the strongest class in the game. Casters are still very useful after level 5, but heavily nerfed from God status who win fights on their own to support/debuff roles. - So much even that many previous DnD players complain that their OP caster classes have lost their Mojo.
Edit: While the "standard " party setups still work in PF2E, there is still leeway: For most combats, a full melee party actually works. And: Classes like the Rogue, problematic in all DnD editions, are finally allowed to truly shine.
i wish i could play dnd, but im used to the swedish version, a very more realistic version where if ur gonna tame somthing u have to raise like 3-4 generations of it or if its a dog u keep it well fed and happy and also the dice is switched, 1 is a crit miss and 20 is a crit hit in the swedish version
"always nice when you walk into an area and there's an autosave" now I want a game where you walk into an area and there's an autosave, but nothing there 😂😂😂
Great video - may go for this. I'm with you on the openidn scene, I had a knee replacement recently, great what surgeons can do but I want to be out like a light when they do it. Not everyone's the same, one person I met had a DVD of her own operation and liked watching it so maybe some people enjoy having tadpoles put in their eyes.
Two people with Guidance. This game let's it stack.
Legolas is that you? 20:32
You mentioned how “Mask of the Wild” provided Stealth proficiency still, though it isn’t listed. Perhaps you could also speak to the Elf seemingly losing “Keen Senses” (perception proficiency) as well. It appears, like the stealth proficiency, it doesn’t list “Keen Senses” in the “Racial Features” section, however still seems to provide a proficiency to Perception in the skills tab nevertheless.
Do we still get these proficiencies, or not? You’re the only TH-camr I’ve seen so far that has mentioned this. Thank you for that. 🦉👍🏻
this looks so much better then d4 sadly
I think a Guild Artisan can grow into diplomacy, so I like the choice
the little tadpoles are disturbing but I didn't find them as bad as the scenes from Dead Space
Exciting, quite exciting
you went with a chatty druid with 8 intelligence which means he cant talk properly
donals marshall been talking about vril drones for over 10 years
Low damage. "Bear minimum" -- Baertaffy
d10 the only non-platonic? Nope. I got a d30. And in some board game several d3s (which are long triangle prisms that could technically also land on the side).
Cooked octopus for weeks
Cool, looking forward to enjoying this run with You and well hopefully 'pro-chat-advice' too at some point ;P
i miss your unity tutorials
Seems the Twitch drops might be bugged. I had mine the second I logged in, and I have only linked my account, not watched anything yet
DnD stands for diplomacy druid (he speaks for/too the trees)
We need a BG style game set in Waterdeep.
The title is exactly how I’m playing
Let's ignore Bless. A contender for the best Level 1 spell there is. Oh and bless the whole party in a party of 4 just one upcast away.
Thank you for the warning.
The twitch integration for this game is insane.
I just started today. I have absolutely no idea what im doing and ny first death was because i kept accidentally skipping my turn. I ended up making a human monk because i thought their proficiencies matched well. What you guys think
this game got my 15year old ass that depices lets plays to play this game AND watch a playthrough of it. awards winning is the first of many steps
ur really dangerous, how did u get me to watch u do nothing for 45 minute, r u cursed with non perfect perfection?
RTX 4070, huh? Dang... I just put one of those into my system a couple of days ago... guess I'll need to buy BG3 now ... this thing looks awesome!
the interactions between Lae'zel and Shadowheart are so well writen, wich is why i kept both of them in my party, even thou one of them tried to murder the other
I was prepared for that creepy crawly to go into her ear. I was not ready for that! Ew
I told myself: If Quill is playing BG3, I'll buy it. Lo and behold, I bought it and have put 12 hours in three days
dude, long time no see. Great vid.
The main goal is too F a bear 😂
Ahhh it is time for me to join the epic adventure with you
Ahh, Quill is using the same build I was planning on using. I feel a little awkward. Though I'll probably go half elf, though he makes a good case for wood elf. I was planning on 14 charisma too, I decided on this build 2 weeks ago. I can only now play the game since I had to work and couldn't get the day off. grrr. I watched a little bit of this let's play at work, but I don't want to get ahead of what I've seen, I don't want to spoil my playthrough.
18:45 Robert Plant!
Yesssssss
🔥
Wait, so Shadowheart's got big D20 energy?
Made myself a Drow Bard named Nic. Nic'Gurr. I found "Drow" and "Barb" pretty interesting in convo's. points in intimidation and perception with high charisma makes for very good convo.
Try saying that out loud
10:00 he just ignores a 7-year-long subscription
Go go quill you the man until I set my stuff up teehee I still will support ya love your content
Considering purchasing this game, do you have to be a massive nerd to enjoy? Not bout to learn dungeons and dragons to play a video game
No, but you'll quickly become one, as the game is Dungeons and Dragons.
@@offcenterideas cool man, sounds good
Update: got this today and I'm loving it so far, is this playthrough spoiler free? As in will he tell me something will happen far in advanced? I want to play and watch at the same time
Big Druid Energy
I kinda wanna get this for ps5 but ive never done any d&d is this a good plave to get introduced
Just me or no audio?
Kyle sent me
So early it’s only 360 p
37:12
Kharmic dice.. That's just... no. No. No way. Why....? I used to DM back in the 90s. That completely ruins it. Sometimes you have a good day. Sometimes not. Who wants to have average days all the time? btw, ty for doing this. I've been feeling the need for a new game, and AD&D keeps coming up.
sphinxtersezwatt?
1 is auto fail even whit bonuses isint it
V's not S's....
D&D... Odd numbers is useless, they give you nothing, only even numbers give you anything. The reason for picking odd numbers is to use the level up system later to raise the attribute.
D&D is not something you want to play blind, it's an unforgiven and complicated system.
We had this "benchmark" fight in Early Access, the best players could lone wolf the encounter with a single character, the worst players got wiped out in one turn with a full party.
Why is the graphic quality only 360p?
TH-cam is still processing the video. Might be a few hours before full quality is available
@@JLogg444 yea only people who upload know this
@quill18 - video is 360p only?
I'm guessing he released it immediately and didn't wait for the processing to finish. Time to wait, I guess.
Videos normally don't reach full quality when they immediately uploaded. If you give it an hour 720p plus should be available.
I feel that if a roll CANNOT hit without rolling a 20, that same roll can never be a critical. Since it is already not enough to hit without an automatic success, a critical is impossible. That seems logical to me.
Shadowheart is still aggro if you don't try to save her onboard.
But, yeah the game got a lot of critizism in early access for a lot of the characters coming odd as angry or evil (or both)
There's a reason Laezel never survives in my games, can't stand the character. All she ever does is yell at me and swear in a foreign language.
Lay is bae
Normal people stfu on their first episode during the cutscenes
Why would you waste your first playthrough of this masterpiece by choosing easy mode…
there is only one reason why he is a druid. shame quill. Bearussy isnt worth it
Tav (custom character) is a side character, the game doesn't really include you the way it does origin characters or even the way companions work.
You are basically born as a magic clone with no background on the nautilus, even while you can pick dialog options about say being from Baldur's Gate, your char doesn't actually EXIST as a person from BG, you have no friends, no families, no past. I did point this out during EA, but it was never fixed. Custom characters is something you do on your 12 playthrough, because of the side character status that is not an integrated part of the story. Dark Urge is the only real custom char choice, due to it also being an "origin", so you don't feel like a sideshow bob, while all the other NPC's is special and important.
So you’re very wrong - wildly wrong, actually - it’s been a while since I’ve seen someone so wrong
Hopefully if you’re actually playing the game you’ve realized that by now
“I have a decent gpu”
Shows a 4070.
Yeah I hope you can play because you just payed more than 2x the worth of your gpu
In The Witcher series, the LGBT version is criticized by everyone for making everyone gay in the series, but in Baldur's Gate 3 the game developers created the game guided by LGBT ideology, it doesn't bother anyone and that all women in the game have a penis. "Baldur's Gate 3" is the worst game of 2023 and the creators of Baldur's Gate 3 should apologize to everyone for creating a game in the under ideologiesLGBT ideology.
Cry harder retard gay people aren't going anywhere
Just fix it don’t talk about it