For people who just comment before actually watching the video, I highly recommend you watch the video first because I'm not saying master duel format is terrible
I play MD because I'm just earning gems, MD is so slow in card releasing but MDPro3 is better because that's the real simulator of OCG/TCG and updated faster after Konami reveals new card. If this video is about Rush Duel nah its just the same as Speed Duel but tweaked and still dwells on the Anime
Most of the people that hate rush duels are either boomers that think that everything after DM or GX is trash or the people that hate the anime because it's for kids even though DM and GX were also for kids back when they released
Its obvious sorta. They prefer the OG because its something they grew up with, and another reason is because they can't do broken combos like they can in masterduel and not let the opponent have a turn.
You know why lol the anime sevens is trash as well as that switch dawn of the battle Royale waa wee woo ufo lady 😂 and the konami code in an area to unlock deck building before beating the game. They couldn't even add dlc nor translate the sequel. The power creep is only gonna get worse as level 4 1500 has been passed too, and I saw a restriction list too. 4:55 but Maximum summons can be tough But yes duel links gives you events and choices to be better than master duel (speed duel too), and this month you can fuse rush duel but they gotta be on the field unfortunately.
fro my point of view, the reason they dont like rush duel because they cant do OTK or long combo to show off. though, i still like rush duel since every card cost is clear and there almost no text wall or playing too much negate that making the game unplayable for older archetype (summoned skull)
My only thing about rush duels is I wish we get more non-legend generic spells and traps, like reinforcement for example. A simple trap boosts your monster ATK by 500. I want at least 6 spell and traps like that or on that level
You're so true. I also have another thing that proves Rush Duel is currently better than MD. It's about how Konami fixes some stupid things or long explaination from some mechanics in MD. About long explaination, "pierce" is one of the most interesting example for this. In MD, the explaination is very long. It is "If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent". This mechanic is also explained in the rulebook. However, in Rush Duel, the original text is just "its attacks pierce", the whole mechanic is basically explained in a kind of text called "Reminder Text", and "pierce" becomes Mechanic Keyword, which so many TCGs are using to make the text shorter. Konami doesn't even need to explain the whole mechanic again in the rulebook. However, Konami TCG basically ruined everything. They just made the text long again in their translation, by simply translating "its attacks pierce" into "If it attacks a Defense Position monster, inflict piercing battle damage", and I really hate this a lot. About some stupid things in MD, let's take Contact Fusion as an example. In MD, Contact Fusion is SPECIAL SUMMON. Somehow the word "Fusion" in its name is for nothing, and guess what? We have so many ways to Contact Fusion that we don't even know which one is the real Contact Fusion anymore. In Rush Duel, Contact Fusion is FUSION SUMMON. It is a mechanic, which can only focuses on one thing: Shuffle all face-up materials on our field into the deck. It's understandable and easy to remember or learn. Now the word "Fusion" in its name isn't for nothing anymore. It makes more sense. Another example is Unclassified effect, which... I don't know how to explain to my friends about this when he learns to play Yugioh MD, because there are way too many cases related to this. However, in Rush Duel, we don't have Unclassified effect. If something is just a requirement, it needs to be in [REQUIREMENT] section, and if something is an effect, it needs to be in [EFFECT] section, which means restrictions in this game are also effects if they're in [EFFECT] section, unlike in MD, where restrictions can be anywhere in card text, and you have to differentiate all of them. Anything which isn't in [EFFECT] section is not an effect. For example, the first line of Cyber Dragon allows him to be Special Summoned from our hand if our opponent controls a monster but we don't. In MD,, it's an effect, but in Rush Duel, it's not an effect, because it's not in [EFFECT] section. It's just another way of Summoning it, and this makes more sense. An example for this is Pot of Duality. Guess what? "You cannot Special Summon during the turn you activate this card." is one of the reasons why some friends of mine don't understand English when reading this sentence unless I explain how it works to them. In Rush Duel, it writes "During a turn you have not Special Summoned a monster." to [REQUIREMENT] section and "This turn, you cannot Special Summon monsters, nor activate "Pot of Duality"." to [EFFECT] section. It makes more sense. That's not all. In MD, "You cannot Special Summon during the turn you activate this card." is a restriction. You have to differentiate between restriction and effect. However, in RD. "This turn, you cannot Special Summon monsters, nor activate "Pot of Duality"." is an effect, because it is in [EFFECT] section. Easy to understand, right? I know that everything I explained in my comment is because they have different gameplay, but the way I look at it, some mechanics in MD don't make any senses to me. After all, Rush Duel is just younger than MD, but the fact that it's younger doesn't mean it doesn't learn anything from the previous game, and somehow so many boomers don't realize this. That's why our Rush Duel folks in Vietnam always come to two conclusions when talking about YGO boomers' opinions. First, their opinions can easily be summed up by only one sentence, which is "I hate Rush Duel, but nothing is proved". Second, if they have any reasons to hate Rush Duel, 99% of them are bullsh*t.
@@Signerdragon123 That's just one of the reasons why they hate Rush. You won't believe me if I tell you more about other dumb reasons. Some of them are "Rush Duel is for 3-year-old ape", "Rush Duel have no combos", "I hate playing another TCG", "Rush Duel will be like Master Duel in the future", etc.
It's a good sub format when your tired of duel against fiemdsmith variants Then comeback to master rule when you found out that fiendsmith got hit hard but you remember ryzeal is tier 1 next to Malice
I have only seen the first Rush Duel anime, and played it in Duel Links for a while, and I enjoy it for one reason. The only form of disruption are trap cards. Big boss monsters usually prioritize destruction and attacking, but only on the player's turn.
I still fucks with the anine and the reasoning who the mc made it so EVERYONE has a chance to make a comeback everyone can have fun and i love thr characters go rush improved on it ALOT
I still enjoy modern Yugioh TCG and Master Duel but as someone who also has gotten into Rush duels thanks to Duel Links they’re a lot of fun I won’t say Rush format is my favorite as I’ve always just been kind of a sucker for OCG and TCG, especially playing with actual cards in person as opposed to online but the Rush Duel format is honestly great for what it is (and it’s gotten a little more interesting with Fusions now in the mix for Duel Links which has me pretty excited to try out Cyber Dragons once I get the rest of the new cards I need) plus I’ve always loved the artwork on Rush duel cards and would be really happy if they ended up importing physical Rush duel cards outside of Japan and Korea
I’ve gotten to bronze 1 in duel links and that is all the experience I have in rush duels and I haven’t spent a single gem on a rush duel deck because I am ftp and want to spend my gems on upgrading my speed duel cyberse deck and building other cool decks I don’t know why people like rush duels. I’ve heard people talk about how rush duels have resource management but I don’t see how. In rush duels you use all of your resources the second you can and if you don’t you put yourself at an active disadvantage. You physically can not overextend in a rush duel because playing every card the second you can is how the game is supposed to be played which is boring to me I haven’t seen any rush duel deck that interests me that doesn’t have a gimmick that doesn’t exist in regular Yugioh and in terms of the anime I have only seen the first episode a Yugioh Go Rush and thats it
Your video is a perfectly written essay about why rush duels is so perfect, if not better than old yugioh format Also love the use of dearly beloved Awesome video bro
I wouldn't say it was perfect. I could have talked about the decks themselves in both formats somehow, and I never discussed the banlist or legend cards. I overlooked these facts.
I don't think master duel are worse because they had a lot of handtrap that could stop your combo but I call it challenging meanwhile rush duel is where you could turn the table even if you're a pinch... I say that both of them are good no matter what
I really hope there's a "master duel style of app" for rush duel. By that i mean we could craft cards, buy from specific booster packs with narrowed card pool, and be F2P while still being able to compete in ranked.
I think the point with mentioning meta is that the spectrum of power levels between decks is enormous, considering there are more than a myriad legal cards now. So simply cutting what is currently competitive off isn't enough for some people. Some will find some off-meta decks to be unfair, and the problem is not always player skill in playing, but also player skill in perceiving those power levels. It is an overall problem in games and formats that resort mainly to limits and bans rather than rotation. Rush does not have that yet as it is still a new game.
The only issue I have with Rush Duel is how resource management basically doesn’t exist in the game, I personally love decks whose gameplan focuses on drowning the opponent in sheer card advantage. With my personal favorite deck of all time being darklord. However, the rush duel format doesn't reward this playstyle, and if anything, actively punishes that playstyle. I do see a ton of potential in rush duel, and many decks in the format do look interesting, but it's hard to play that format when my personal playstyle is actively punished.
And if that's the reason why you don't enjoy rush duels, that's fine.Nobody's gonna force you to play it 😁. I just wanted to ramble about this topic with this video
I've left Master Duel a while ago alongside the classic game entirely and now I'm 100% a Rush Duel player. I've been having lots of fun with it and I think it's the perfect yugioh format and that it will be the future of yugioh. Every time I open Master Duel thinking yeah it can't be that bad, I get reminded why I left it in the first place
The only thing that master duel has on rush is its ease of access. If rush duels was more readily available to western fans in a sim like Master Duel (no Duel Links does not count), or it had physical tournament representation, I guarantee you it would be extremely beloved by casual fans and even some competitive ones that want a different flavor. It represents the core traits of YGO better (barring a lack of ED methods) but Konami is so afraid of it because they would have to actually take a chance on it for it to yield success, so they keep trying these half-assed measures to see if it catches on by itself.
Yes duel links counts since it's speed duel combined with rush duels Wich makes it more easier to pull of combos also you can make a comeback by having a good hand
at the beginning I thought that "Rush Duel" was mid but I fell in love with it, hell I'm making an secondary account on "Duel links" just for "Go/ Rush"
I've gotten into Rush Duels through the Switch game and I gotta say I enjoy it a lot more than regular Yu-Gi-Oh and the Speed Duel format for a lot of reasons even though I am pretty decent at the regular game in Master Duel. Rush Duel just has a lot of cool stuff like the Maximum Monsters cool Archetypes as Galaxy, A less bricky version of Blue Eyes White Dragon and Voidverg/Voidvelgr on top of having cooler looking rarities such as Over Rush Rare. And also the the two Rush Duel Disk toys they brought out for it actually works well (aside from not being able to hold a full Extra deck) with the game and allow sleeved cards to be used in them with the bells and whistles such as Lights and sounds. While we in the TCG get a scuffed rerelease of the original Mattel Duel Disk.
I remember when Cross Duels was out, we did get a taste of Rush Duels in a way. I did import some RD cards from Japan, just to have in my collection…. plus I had no friends to play the game with to fully try it out so I just played it myself 😢 BUT when Duel Links brought in Sevens World, I was so happy to finally play against others, NPC or Rank. I was already open minded about anything YGO related, thank goodness Im not some stuck up Yugi-genwunner or boomer, although they SHOULD be happy about it. I love 5Ds and Synchros till this day but I hated taking so long to make a move in MD. Speed Duels, while fun but kinda suffers the same fate as MD. Don’t get me wrong, I enjoy both. i just hate the meta so much I can’t even use my Synchron deck peacefully to get to the top for some gems in MD, I have to use Adventure Synchron. That or Red Dragon Centurion. In SD, yeah my Quasar Synchron deck dominates, most of the time. We’ve been telling these boomers that if they wanted the simple days again, play Sevens World on DL or get the Rush Duel Switch game, be it by emulator or the actual game. It’s literally what they’re looking for. I still don’t understand why people hate on things when they never even tried it. RD is fresh, wish they brought that to the TCG but it’s been what? 4 years….. it ain’t coming 😭 I’ll still keep importing new decks and packs from Japan tho only to have no one to play against IRL 😂
This is the absulte best format. Rush Duels dont have any of that bs negate cards or shit that just wont let you play the game. It alomost feels like.... an actual card game.
Personally agree with you on that when I was playing the rush duel switch game. I was having fun. Took a little time but I really enjoyed their little puzzle game feature they had in there. Were they give you a board and you just have to find a way to get your opponents points to zero that was my favourite part of that game.
after watching the video, you make some very good points with how deckbuilding in rush is and how fast that rush goes. the main reasons i dont like rush duel come from 3 different reasons, 2 are counter arguments, and 1 is fairly biased, and im gonna start with the biased one. rush duel came out with yugioh 7s, and from what i have seen from yugioh sevens and go rush after that the yugioh anime has gone in a rush direction rather than back to duel monsters since while yes, yugioh is complicated the anime teaches you how to play the game and strange rulings that you might encounter along the way, so if theres no new anime with somewhat modern decks, new players wont have a way into yugioh because instead theyre being presented an entirely different product (not to mention the entire tone change but thats a whole other can of worms). regarding deck building rush gives you alot more freedom of deckbuilding due to its simple mechanics but at the same time there will always be a meta, no matter what game, no matter what format, and master duels meta although complicated can be easy to get into by following along with examples of duels of specific archetypes and using external resources like master duel meta as a reference point to build yourself while rush duel you are thrown into the wind of how it works and have to figure it out on the spot my last point is the mechanics and specifically comboing. yes combos in yugioh for decks like synchron and raidraptor specifically can take a year off of someones life because of how long they go but they are very interuptable with non-engine to prevent them from continuing with their combo and at least force them to take a faster route. rush duels are fast but the structure of continuously normal summoning feels boring unlike the balls to the walls action of master duel which you have to admit feels like jingling keys for a farfa viewer. also regarding the reading point, rush duels do simplify the text but master duel as soon as you figure out what a card does from fighting it (at least in my case) people tend to remember that card by heart, granted it will be the main effect and not the details of activation but after awhile reading only becomes important for building a new deck when you have to pay attention to syngergies between them we could go back and fourth like this for awhile but i think ive somewhat made my points for the contrary as a gamer who likes going for longer games filled with player interaction as a sky striker main but aside from my points on the essay itself, video was well put together, i had to turn my laptop up to 50 to hear you decently so maybe amp up the audio files when you throw them in. background was relavent in the situations you mention master and rush duels, and overall its well put together, i just wish there was a mention about what kind of decks there were in rush duel compared to the decks in master duel to see if they differ very far (aside from the key jingling complication in the effects) edit: one final point, rush and master duel (which master duel is tcg, ocg, and master duel itself) are their own games, so they'll each have their own stints of power creep and new complicated mechanics. although i will say master duels cool factor is alot stronger with synchro and xyz
Nice points yourself. At the end of the day, it's all up to preference. Also, I noticed when I recorded the audio that my voice was a bit low, so in editing, I increased my volume by a lot, but somehow I guess it still wasn't enough according to you. Also, you're right; I should have compared decks for the two formats. I'll keep note of that next time, if there is a next time. I appreciate the compliment for the video. *I didn't expect this video to come together the way it did because I'm not the sharpest tool in the shed when it comes to arguments and stuff.*
I agree, normal summoning is. Borning, I'm a huge. Special summoning fan, my top favorite being pend and xyz summoning, but in rush, summoning out your main boss monster still feels hype as hell, I also enjoy how. Most cards don't feel impossible to win against, in duel links there are. Multiple cards that lets you change. Monsters to defense or lower atk, making it easy to kill level 5-10 monsters bc most. Monsters don't have defense points higher than 1400, so while you won't be able to deal damage, u are still able to defeat them
As much as I don’t like the rush dule format I actually really like some the different game play mechanics such as with maximum summoning as an example
I really love rush duels. But I was initially turned off from it because of the anime. It's honestly just really annoying to sit through and so that kind bled through to the actual rush duel format. So glad I gave it a shot though :)
I highly recommend trying out Rush duels on simulators such as Yu-Gi-Oh Omega and such if that's the case you'll have access to the entire card pool that way
So true rush duels get rid of that meta stress you have to worry about with rush duels they're fun and fair and can end pretty shortly it literally gets rid of all the complaints that yugioh players have an issue with the game
I think the first four extra mechanics (ritual, fusion, synchro and xyz) aren't that complicated in principle they just made them uber complicated later which is what sucks
Rush duelling definitively needs to become world released, I really want to make a Materion deck that takes no prisoners and duel the metta gamers I call friends into the ground to teach them some humility.
I do think the three ways of yugioh have their strengths and weaknesses to them. From Master/advanced/ocg advanced being fun with its ability to build decks that do basically anything(see dueltaining) and its interesting manor in how it operates in proper meta decks though it has issues like to some the effects getting to be too much or the fact its a format split 3 ways(I really want them to work towards converging them). To speed duels whether paper or duel links with its fun small zoned quick games though with a bad monetization model and paper being shut down(I woulda wanted them to eventually converge too but duel links has skills that arent like physically possible). To finally rush duel featuring strengths youve described as well as cool things being done with the art though has issues such as, being available outside japan in way that doesnt change it like duel links did with it's inclusion with the only official way to play it properly being outdated by like 3 years now
We have a group that plays irl on cardstock proxys with the community translated cards Theres a couple of deviant art users that have almost every card up to date including new announced cards and sets in english
@@YuGiOh_Starling yeah paper rush is so much different than DL rush But it's still a blast And if theres enough growing with our local well be hosting non sancient tournaments with RD jpn packs as prizing and participation packs too and english proxies are allowed and reccomended for it
I completely agree with the idea of Rush Duels being better. I remeber my cousin tyring to introduce me to normal yugioh as kid during the Zexal era and being compleletly frustrated with all the mechanics (seriously what the hell is missing the timing). but now that Im older and seeing a new spin on yugioh with Rush Duels, I can confidently say that I could show this to someone that has 0 knowledge of the game and they would not at all be lost. The only thing that is stopping me from telling people about Rush Duel is the fact there's 0 physical cards printed in the West
I like rush duels and yes i even played trough yugioh rush duel dawn of the battle royal And yes rush duels is about to give a fresh breath of air and i like that about rush duels you can always get a good hand it's basically for casuals or beginners of the trading card game that's why yuga invented rush duels he wanted to form a alliance with beginners and casuals to create a new wave and i like rush duels so much i don't like master duel at all besides the story mode of master duel that's peak i really like rush duels it's just feels so refreshing you also need to think of a strategy in master duel you need to understand you're deck but in rush duels you just need to think about a strategy of you're deck there's no rules in rush duels you can feel freedom as many times you want nobody will stop you and that's why maximum summon got introduced it is possible to beat a maximum summon maximum monster are just like normal monsters from goat format
It wouldn't make sense to do so because Master Duel is for the Master Duel format, not the Rush Duel format. However, I'm not saying it isn't possible.
@@YuGiOh_Starling I mainly want the economy/card acquisition to be the MD model. It’s super generous for F2P, you can craft and dismantle at a reasonable exchange rate and you don’t have to grind “worlds” or whstever. Also, it looks way better IMO with better accessories.
I want physical Rush Duels to hit the west, and between 2023 and this year would have been a great time to do so. The original game did the same, so Konami better bring them soon
i think i like master because you have agency even in opponents turn ( my favorite archetype is litterary compulse turbo) in rush duel i don't feel like i can make the opponent respect what i put on the board it is cool to put the big boys on the board but i feel empty waiting for the opponent to deal with them and someone decided to limit the most interactive trap in the game (shield and sword)
I wish Rush was in Master Duel. I played the Switch game, and I was really mad that they didn’t let you customise the deck until the game was completed (I didn't know about the Konami code thing), and I don't think I like Speed Rush that much.
I think it's less the players and more an issue of Konami not REALLY pushing Rush duels. It feels like they want Rush duel to succeed but are afraid it would lower their profit from the TCG/OCG.
I will say, Master Duel Duel Monsters, even at their best with something like Dino Rabbit format, H.A.T. format, T.O.S.S. format, etc. i can feel sacky, which, fine, it’s maintains a somewhat “the heart of the cards” moment with you in your plays, but still...
I always wanted to give the physical game a try but unfortunately I don't think it ever got a EN release. I frankly disliked the normal YGO. At best playing with old cards was the only fun way but that felt really slow.
I love rush duel Konami of Japan cooked hard with this one Sad that they didn't do that well with it in duel links I really don't know why they thought gatekeeping fusion till one year into the format was a good idea XD
In my experience with the card game i understand why people perfer rush duels and i fully respect them its just that... its just not my cup of tea, i always saw rush duels like "easy mode duels" and dont get me wrong something being easy does not mean its bad, i remember wanting to make my niece a yugioh player since she is into the pokemon card game and my first idea was to teach her rush duels to then slowly get her into normal duels and then... i kinda forgot that, i gave her a normal duel deck and i sat down with her, i explain her in simple terms how the deck works and i slowly walked her down into the combos and before i knew it she loved it, what im trying to say is that in my opinion, dueling aside form the competetive side its always about the fun you can have with friends and familiy alike and in that case it doesnt matter if it is a rush duel or a normal duel what matter is the fun and only the fun (Sorry if i made mistakes english is nit my first language)
I wish there was kinda like Hybrid of Rush and Normal Yugioh because I’m new to Yugioh and like Rush but I want to try a little something to master duel but it’s too much
I so wish there is a client like Master Duel for Rush Duel (no, Duel Links doesn't count). But seeing DL Go Rush English, Konami will just butcher names and text when they do. I honestly hate it. (Osiris >>>>>>> Slifer, and "Check this out!" should not even be a thing)
im debating with myself on whether i agree with this or not LMAO like competitively? rush duel without a doubt, id take rush duel every day of the week over having to fight knockoff DMC for the millionth time in a row? but in general? i dont know maybe its just because ive been in the game so long but ive never felt the game was as complex as people say, even for returning players especially if they get into the game cause of a friend or otherwise have someone to help, a lot of the extra deck stuff is just the special flavor of tribute summoning you prefer and pends arent too too relevant but i kinda feel like that's what makes yugioh these days *yugioh* rush duel is great. Im not trying to say otherwise. It's refreshing, its interesting, and the return to emphasis on the core basics and the resource management compared to regular yugioh is great but at some point, it just starts feeling like rush is jsut looking at other card games and using their philosophies sort of? i dont know how to word it but the speediness of modern yugioh(mainly online but im an online player), the long combos and flashy monsters feel like the trademark of the game now, what's separating it from other card games that element of muscle memory when performing your combo, trying to work around handtraps, and the satisfying feelings when you draw an out or break a board is great, at least to me, and it what puts master format apart from any other card game ive seen, and i always appreciate it about it, and i want others to see it the way i do to at least for a moment, and see why i love this game even now and why people should still give master format a chance but here am i ranting about people giving master format a chance in a comment section for a video about giving rush duels a chance, which people definitely should too, rush is just plain fun and thats what matters in the end but i just feel like master is a tad bit overhated cause of the meta and all the bad rep it gets which in turn leads to people just shutting off from it entirely just like how a good bit of the master community shuts itself off when it has to do with rush
I like every yu-gi-oh series even rush and speed the yu-gi-oh rush haters hating for no reason one more day until yuo can't wait to unlock yuo and get his cards too
To be honest, the problem with the actual YuGiOh is the competitive eating and overcomplicating everything. Its just a card game dude, its suposed to be FUN AND CASUAL; my wacky monsters vs your wacky monsters. F the META, put it on a corner, people want to have fun.
Every game that has a competitive format will have a meta, you can always play lower power ceiling decks with your friends, but don't be disingenuous and act like there isn't a meta in rush too
i like being the villain whether im playing something janky or actually reliable im sending the opponent 2 realms away as the shadow realm have been overpopulated lately
I love both, but play Master Duel is only fun if you play with a friend, limiting some cards from being used to make the game better. Rush Duel is more balanced, but until there is a simulator focused on Rush Duels, it will be difficult to find someone to play.
Yu-Gi-Oh already has one of the simplest set of rules among card games, the complexity comes from the released cards instead Duel links is a good example of how that happens, many nostalgic people downloaded it for its simplicity on release, then, it became similar to master with each card being released Rush too will be like this until powercreep after powercreep it will replicate the behaviour That being said I'm positive about having more formats rather than only master, even if I prefer master As for the hate, it probably comes from the anime which was tailored for kids instead of teens like the other ones
I just feel that people don't like rush because it allows the opponent to have a turn, or there's no real buildup with multiple effect chaining. I have seen SOME people say its due to their extra deck mechanic they enjoy not being in Rush in which as of right now: Rituals, Synchro, Xyz, Link (which we all know would not fit in this format nor Pendulums) are not int he game or that the game is too Vanilla. Another being the card themes are too childish/not have the OG flare, which I can sort of understand (An example being look at the Psychic archtype and see the common trope they all have? They're all waifus which I have no problem with but I guess people like the intimidation factor). The format is fun but just hasn't been getting enough attention especially in the west since there's no official Physical release aside from DuelingNexus, Duel Links, and The Switch game. They could just test the waters with the starter decks to see how that does in terms of sales but I have no background in sales so. Just wish people would give it a chance and Konami actually selling the darn physical thing too already, because if they release another Rush format anime, people are going to start foaming at the mouth and complaining about why they won't continue the Master Duel format again.
I personally doubt they will release physical cards in the west, the competition in the space is already so tight without releasing a product that is trying to eat it's own tail. I've played rush duel via duel links and seen it's releases via OCG openings, duel links kinda butchers the game due to abilities, but even the whole legends system shoots the whole game in the foot, and I personally disagree with saying you have more deck building choice maybe super early on that was the case before meta developed. but even being way behind duel links, it has a meta that invalidates most deck building choices and we cant entirely blame that on abilities but they don't help, just like normal yugioh only certain decks or archetypes are worth playing and despite earlier design choices trying to make things broader focusing on type over archetype and having certain rules in terms of stats and effect monsters taking a hit stats wise for the effect. but now that is pretty much all thrown away, now you are playing GX era unlimited normal summons and drawing, now 2000 def on a 4 star is normal, summon cyber dragon for a 2100 ack normal summon, basically it's turning into the same issue speed duel had it's just yugioh lite, it's original rules are cool it had a fun concept the it's original design philosophy was nice but it's all thrown out the window. Legends doing nothing but hurting the game, the original philosophy for cards thrown out the window, the original maximum summoning mechanic sucking and requires duel links broken abilities to even make feasible, not it's just whole sale taking TCG cards that cant even be used in the normal game, so now we have faster GX lite next 5Ds light with synchro's and blackwings, then XYZ, pendulum before links. It's a game that has given up it's identity and philosophy and unlike speed duels you cant use cards between the games so it's literally eating it's own audience. I think Rush duel was cool and fun and had promise even if it was kept entirely digital, but little by little it's thrown away what it was and I think sooner rather than later it will speed run into being yugioh lite in full with it's only distinction from speed duels being the drawing and unlimited normal summons but you will be playing rush duel snake-eyes at some point if it keeps going as it's going. I may sound like a hater I'm just trying to be realistic in how I view it, I think yugioh the main game sucks at times and we need some easier more simple format or at least casual format so you can relax and take your time reading the long text cards like a commander format, I like rush duels and still log onto duel links exclusively to play it now and then but I think the format has done everything it could to harm itself. And I doubt it can break away from duel links shadow even if it did come out here and even if they put out rapid sets in the west to catch us up, it would speed run is from the fun start of rush through metas we have already seen in duel links up to basically being GX light the fusion stuff like elemental heroes and cyber dragon which I believe both got structure decks. edit: called skills abilities mixing up terminology oops.
I've tried rush duels. They're good, they're just not "YuGiOh". Yes, they are easy but; they don't have any long game, which i hate (there is never more than like 10 turns) and despite you saying rush duels are still complex, they aren't. There isn't anything interesting about "i normal summon five monsters, pass" over and over. This is more boring ( I M O ), it is "draw the out(s)" instead of "play around this".
Like I stated in the video, they're complex in their own way, but Master duel still has a larger complexity by huge margin, and that's okay. It has least you tried rush duels and didn't just say it's immediately shit
no combo spamming? no thanks then. Maybe I'll wait until the format gets powercrept a little bit more. or at least if an archetype that combos up the wazoo shows up. If me and my opponent aren't spending 10 minutes special summoning our entire deck every turn (which is usually just 1 turn.) then it ain't yu-gi-oh!. I'll go play Wixoss TCG or something instead if I want "back and forth" games. yes, i am not sane.
(So Tldr: rush duel the Ocg cardgame-10/10. The duellinks Rushduel-nah/10. I would play Master duel instead) So what? Master duel(the game) whole point is that it's free to play while the tcg is super expensive. Really at this point Tcg is just Pure Greed. While Rush duel is fun. The only way to play it in English is either through an old switch game or Duellinks- An game equally GREEDY if not even more the tcg. So how is selling your kidney Fun? For the OCG though, everything is awesome
hearing yugioh boomer talk about the good old day with more than one turn little key combo importance of a trap in the game mechanic , and watch them playing set one passe , and complaning about that old yugioh is kind of too slow But not trying rush duel cause isn't the "real" yugioh even if the game is all they want , little combo ,importance of trap and ressource management , iconic monster getting supported by wave and not abandonned , summoning boss monster that have impacte the game but don't automaticly make you win .
For people who just comment before actually watching the video, I highly recommend you watch the video first because I'm not saying master duel format is terrible
@@YuGiOh_Starling fr
Because they rush duel haters like I been saying that why
Because they are rush duel haters that what i been saying
I play MD because I'm just earning gems, MD is so slow in card releasing but MDPro3 is better because that's the real simulator of OCG/TCG and updated faster after Konami reveals new card. If this video is about Rush Duel nah its just the same as Speed Duel but tweaked and still dwells on the Anime
Yugioh starling what is your opinion on the current rush dual effects that go rush has now
Let's start a cult to convert. People into rush duels
🤣 maybe
😂😂😂 that be funny
This is literally what I'm doing on duelingbokk
@@drewsomecombat4877 👍
Rush Duel is the only reason I still like to play Yugioh
What i hate is yugioh players clown me for playin rush duels without even trying rush out.
🤝 I won't clown you, my brethren
Some here they just a bunch a rush haters
@@YuGiOh_Starlingtotally agree bro
As a Branded player, I agree with you....
I know, let's spread a healthier community starting from us (I love Modern but Rush is a True breath of fresh air)
Most of the people that hate rush duels are either boomers that think that everything after DM or GX is trash or the people that hate the anime because it's for kids even though DM and GX were also for kids back when they released
Yup, I feel like i should talk about that in a separate video, but I'm not the best at gathering my thoughts at once or in good period of time
It's more teens than kids until Sevens, so...
I still like the og yu-gi-oh series like origins yu-gi-oh gx 5d's zexal varins 7 and even goooooooooo rush
Meanwhile GoRush be like 8.8 million dead people and teenage girl trying to erase herself to save the future
@@PhantomHunter8122 imma share a secret with you the anime was trash back then too 4K ruins everything it touches lol that or upper deck 😅
Same here rush duels is the most very important thing it’s Fun To Play Rush Duels and Make Friends
Yep definitely true
Sure would be nice if more people gave modern Rush a legitimate shot
Yep but they hating on rush for no reason
Exactly. I dunno why some people won't give Rush Duels a chance. Rush Duels ARE better.
Thank you that what i been saying and even half of speed haters hating on rush and I play both speed and rush
Its obvious sorta. They prefer the OG because its something they grew up with, and another reason is because they can't do broken combos like they can in masterduel and not let the opponent have a turn.
You know why lol the anime sevens is trash as well as that switch dawn of the battle Royale waa wee woo ufo lady 😂 and the konami code in an area to unlock deck building before beating the game.
They couldn't even add dlc nor translate the sequel. The power creep is only gonna get worse as level 4 1500 has been passed too, and I saw a restriction list too. 4:55 but Maximum summons can be tough
But yes duel links gives you events and choices to be better than master duel (speed duel too), and this month you can fuse rush duel but they gotta be on the field unfortunately.
fro my point of view, the reason they dont like rush duel because they cant do OTK or long combo to show off. though, i still like rush duel since every card cost is clear and there almost no text wall or playing too much negate that making the game unplayable for older archetype (summoned skull)
Bruh the rush duel fusion mechanic is like in the anime you gotta have both monsters out like in go rush etc
My only thing about rush duels is I wish we get more non-legend generic spells and traps, like reinforcement for example. A simple trap boosts your monster ATK by 500. I want at least 6 spell and traps like that or on that level
Not sure why people would prefer duels where you don't actually get a turn.
My guess is that when they actually get a turn (myself included), they can cook for a long time and be rewarded for it when they win.
@@YuGiOh_Starling I suppose that makes sense, but it makes it hard for most playing to join.
Not getting a turn is what makes Yugioh Yugioh. Rush Duels sure they might be better but if im playing Yugioh i want to experience the pain
Because of the anime and just because of the anime and i think that's bullshit
Love rush duels! I am happy for the ramen acehtype because ive always wanted an aggro fire pyro deck in yugioh.
You're so true. I also have another thing that proves Rush Duel is currently better than MD. It's about how Konami fixes some stupid things or long explaination from some mechanics in MD.
About long explaination, "pierce" is one of the most interesting example for this. In MD, the explaination is very long. It is "If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent". This mechanic is also explained in the rulebook. However, in Rush Duel, the original text is just "its attacks pierce", the whole mechanic is basically explained in a kind of text called "Reminder Text", and "pierce" becomes Mechanic Keyword, which so many TCGs are using to make the text shorter. Konami doesn't even need to explain the whole mechanic again in the rulebook. However, Konami TCG basically ruined everything. They just made the text long again in their translation, by simply translating "its attacks pierce" into "If it attacks a Defense Position monster, inflict piercing battle damage", and I really hate this a lot.
About some stupid things in MD, let's take Contact Fusion as an example. In MD, Contact Fusion is SPECIAL SUMMON. Somehow the word "Fusion" in its name is for nothing, and guess what? We have so many ways to Contact Fusion that we don't even know which one is the real Contact Fusion anymore. In Rush Duel, Contact Fusion is FUSION SUMMON. It is a mechanic, which can only focuses on one thing: Shuffle all face-up materials on our field into the deck. It's understandable and easy to remember or learn. Now the word "Fusion" in its name isn't for nothing anymore. It makes more sense. Another example is Unclassified effect, which... I don't know how to explain to my friends about this when he learns to play Yugioh MD, because there are way too many cases related to this. However, in Rush Duel, we don't have Unclassified effect. If something is just a requirement, it needs to be in [REQUIREMENT] section, and if something is an effect, it needs to be in [EFFECT] section, which means restrictions in this game are also effects if they're in [EFFECT] section, unlike in MD, where restrictions can be anywhere in card text, and you have to differentiate all of them. Anything which isn't in [EFFECT] section is not an effect. For example, the first line of Cyber Dragon allows him to be Special Summoned from our hand if our opponent controls a monster but we don't. In MD,, it's an effect, but in Rush Duel, it's not an effect, because it's not in [EFFECT] section. It's just another way of Summoning it, and this makes more sense. An example for this is Pot of Duality. Guess what? "You cannot Special Summon during the turn you activate this card." is one of the reasons why some friends of mine don't understand English when reading this sentence unless I explain how it works to them. In Rush Duel, it writes "During a turn you have not Special Summoned a monster." to [REQUIREMENT] section and "This turn, you cannot Special Summon monsters, nor activate "Pot of Duality"." to [EFFECT] section. It makes more sense. That's not all. In MD, "You cannot Special Summon during the turn you activate this card." is a restriction. You have to differentiate between restriction and effect. However, in RD. "This turn, you cannot Special Summon monsters, nor activate "Pot of Duality"." is an effect, because it is in [EFFECT] section. Easy to understand, right?
I know that everything I explained in my comment is because they have different gameplay, but the way I look at it, some mechanics in MD don't make any senses to me. After all, Rush Duel is just younger than MD, but the fact that it's younger doesn't mean it doesn't learn anything from the previous game, and somehow so many boomers don't realize this. That's why our Rush Duel folks in Vietnam always come to two conclusions when talking about YGO boomers' opinions. First, their opinions can easily be summed up by only one sentence, which is "I hate Rush Duel, but nothing is proved". Second, if they have any reasons to hate Rush Duel, 99% of them are bullsh*t.
From what I gather, most of the hate at Rush is the anime not being as dark and serious as the prior Gallop seasons.
@@Signerdragon123 That's just one of the reasons why they hate Rush. You won't believe me if I tell you more about other dumb reasons. Some of them are "Rush Duel is for 3-year-old ape", "Rush Duel have no combos", "I hate playing another TCG", "Rush Duel will be like Master Duel in the future", etc.
I ❤️ rush duel rush duel is the future and the rush duel haters have to accept that rush is the future and beyond
@quoctrungbui3544 Ah. So simplified, easy to follow rules and no chains aren't their thing.
@@Signerdragon123 totally agree
It's a good sub format when your tired of duel against fiemdsmith variants
Then comeback to master rule when you found out that fiendsmith got hit hard but you remember ryzeal is tier 1 next to Malice
i love to make my hand empty
😂😂😂 some here
Yeah rush duels made me get back into yugioh and I watched every show over again and remembered how fun it all was
🔥 🔥
Some here
@YuGiOh_Starling 🎉🎉🎉
I just like playing new things in Yu-Gi-Oh whether it is master or not and also because I always enjoy the new summoning mechanics
I have only seen the first Rush Duel anime, and played it in Duel Links for a while, and I enjoy it for one reason.
The only form of disruption are trap cards. Big boss monsters usually prioritize destruction and attacking, but only on the player's turn.
The second Rush duel anime came out a few days ago I recommend you try it out again
I hope rush duel gets an international release at some point. I love the card art of those cards.
I still fucks with the anine and the reasoning who the mc made it so EVERYONE has a chance to make a comeback everyone can have fun and i love thr characters go rush improved on it ALOT
the anime is absolute insanity. if they don't wanna play the format, i recommend people consider watching the anime instead!
I still enjoy modern Yugioh TCG and Master Duel but as someone who also has gotten into Rush duels thanks to Duel Links they’re a lot of fun I won’t say Rush format is my favorite as I’ve always just been kind of a sucker for OCG and TCG, especially playing with actual cards in person as opposed to online but the Rush Duel format is honestly great for what it is (and it’s gotten a little more interesting with Fusions now in the mix for Duel Links which has me pretty excited to try out Cyber Dragons once I get the rest of the new cards I need) plus I’ve always loved the artwork on Rush duel cards and would be really happy if they ended up importing physical Rush duel cards outside of Japan and Korea
Totally agree i like both I a og yu-gi-oh 🤓 still love rush no matter what the haters got to say about it
I don't like Rush duels
I LOVE RUSH DUELS!!!!
❤❤ i agree bro,,i love rush dueling same way the old classic Yu-Gi-Oh card game,,and im enjoy more rush dueling more than. Modern Yu-Gi-Oh
Yep some here
I’ve gotten to bronze 1 in duel links and that is all the experience I have in rush duels and I haven’t spent a single gem on a rush duel deck because I am ftp and want to spend my gems on upgrading my speed duel cyberse deck and building other cool decks
I don’t know why people like rush duels. I’ve heard people talk about how rush duels have resource management but I don’t see how. In rush duels you use all of your resources the second you can and if you don’t you put yourself at an active disadvantage. You physically can not overextend in a rush duel because playing every card the second you can is how the game is supposed to be played which is boring to me
I haven’t seen any rush duel deck that interests me that doesn’t have a gimmick that doesn’t exist in regular Yugioh and in terms of the anime I have only seen the first episode a Yugioh Go Rush and thats it
Your video is a perfectly written essay about why rush duels is so perfect, if not better than old yugioh format
Also love the use of dearly beloved
Awesome video bro
I wouldn't say it was perfect. I could have talked about the decks themselves in both formats somehow, and I never discussed the banlist or legend cards. I overlooked these facts.
@@YuGiOh_Starling youre being too rarsh on yourself haha
You did pretty well bro o/
I don't think master duel are worse because they had a lot of handtrap that could stop your combo but I call it challenging meanwhile rush duel is where you could turn the table even if you're a pinch... I say that both of them are good no matter what
I love your take ❤
Agree but rush is better
This is the way.
I really love the card pull tbh!!! I keep coming to this video every week knowing I’m not alone for linking RUSH
Totally agree, I left Master Duels and now I only play Rush Duels.
yeah because metagame sucks and also the matchmaking in the game if you hate MD you can simulate with MDPro3
I really hope there's a "master duel style of app" for rush duel. By that i mean we could craft cards, buy from specific booster packs with narrowed card pool, and be F2P while still being able to compete in ranked.
Meta≠the entire game.
Master Duel is a meta simulate, but you can play legacy of the duelist with friends online for example.
Yep
I think the point with mentioning meta is that the spectrum of power levels between decks is enormous, considering there are more than a myriad legal cards now. So simply cutting what is currently competitive off isn't enough for some people. Some will find some off-meta decks to be unfair, and the problem is not always player skill in playing, but also player skill in perceiving those power levels. It is an overall problem in games and formats that resort mainly to limits and bans rather than rotation. Rush does not have that yet as it is still a new game.
you can, but would you? like once a month maybe.
The only issue I have with Rush Duel is how resource management basically doesn’t exist in the game, I personally love decks whose gameplan focuses on drowning the opponent in sheer card advantage. With my personal favorite deck of all time being darklord. However, the rush duel format doesn't reward this playstyle, and if anything, actively punishes that playstyle.
I do see a ton of potential in rush duel, and many decks in the format do look interesting, but it's hard to play that format when my personal playstyle is actively punished.
And if that's the reason why you don't enjoy rush duels, that's fine.Nobody's gonna force you to play it 😁. I just wanted to ramble about this topic with this video
I've left Master Duel a while ago alongside the classic game entirely and now I'm 100% a Rush Duel player. I've been having lots of fun with it and I think it's the perfect yugioh format and that it will be the future of yugioh.
Every time I open Master Duel thinking yeah it can't be that bad, I get reminded why I left it in the first place
😂😂😂 facts
it really isnt that bad imo but yeah rush duels definitely have something going
The only thing that master duel has on rush is its ease of access.
If rush duels was more readily available to western fans in a sim like Master Duel (no Duel Links does not count), or it had physical tournament representation, I guarantee you it would be extremely beloved by casual fans and even some competitive ones that want a different flavor. It represents the core traits of YGO better (barring a lack of ED methods)
but Konami is so afraid of it because they would have to actually take a chance on it for it to yield success, so they keep trying these half-assed measures to see if it catches on by itself.
Yes duel links counts since it's speed duel combined with rush duels Wich makes it more easier to pull of combos also you can make a comeback by having a good hand
Cool video.
Now hide from keyboard warriors , we don't wanna lose you.
😂😂😂😂
at the beginning I thought that "Rush Duel" was mid but I fell in love with it, hell I'm making an secondary account on "Duel links" just for "Go/ Rush"
That is how people think at first about rush they hate it, but I'm glad you enjoy it
You’re right man rush. Duels is much better.
I've gotten into Rush Duels through the Switch game and I gotta say I enjoy it a lot more than regular Yu-Gi-Oh and the Speed Duel format for a lot of reasons even though I am pretty decent at the regular game in Master Duel.
Rush Duel just has a lot of cool stuff like the Maximum Monsters cool Archetypes as Galaxy, A less bricky version of Blue Eyes White Dragon and Voidverg/Voidvelgr on top of having cooler looking rarities such as Over Rush Rare. And also the the two Rush Duel Disk toys they brought out for it actually works well (aside from not being able to hold a full Extra deck) with the game and allow sleeved cards to be used in them with the bells and whistles such as Lights and sounds. While we in the TCG get a scuffed rerelease of the original Mattel Duel Disk.
I remember when Cross Duels was out, we did get a taste of Rush Duels in a way. I did import some RD cards from Japan, just to have in my collection…. plus I had no friends to play the game with to fully try it out so I just played it myself 😢 BUT when Duel Links brought in Sevens World, I was so happy to finally play against others, NPC or Rank. I was already open minded about anything YGO related, thank goodness Im not some stuck up Yugi-genwunner or boomer, although they SHOULD be happy about it. I love 5Ds and Synchros till this day but I hated taking so long to make a move in MD. Speed Duels, while fun but kinda suffers the same fate as MD. Don’t get me wrong, I enjoy both. i just hate the meta so much I can’t even use my Synchron deck peacefully to get to the top for some gems in MD, I have to use Adventure Synchron. That or Red Dragon Centurion. In SD, yeah my Quasar Synchron deck dominates, most of the time.
We’ve been telling these boomers that if they wanted the simple days again, play Sevens World on DL or get the Rush Duel Switch game, be it by emulator or the actual game. It’s literally what they’re looking for. I still don’t understand why people hate on things when they never even tried it. RD is fresh, wish they brought that to the TCG but it’s been what? 4 years….. it ain’t coming 😭 I’ll still keep importing new decks and packs from Japan tho only to have no one to play against IRL 😂
I wish duel links wasn't the only way to experience rush duels in english outside of YGO sims
It isn't the only but yeah, I wish there was more ways to play rush duels
I just like the complex things of master duel..... but give me a pillow for the oponents turn please....
And that's all fine. Sometimes I prefer the complexity of master duel, but i can wind down with rush
This is the absulte best format. Rush Duels dont have any of that bs negate cards or shit that just wont let you play the game. It alomost feels like.... an actual card game.
Personally agree with you on that when I was playing the rush duel switch game. I was having fun. Took a little time but I really enjoyed their little puzzle game feature they had in there. Were they give you a board and you just have to find a way to get your opponents points to zero that was my favourite part of that game.
after watching the video, you make some very good points with how deckbuilding in rush is and how fast that rush goes. the main reasons i dont like rush duel come from 3 different reasons, 2 are counter arguments, and 1 is fairly biased, and im gonna start with the biased one. rush duel came out with yugioh 7s, and from what i have seen from yugioh sevens and go rush after that the yugioh anime has gone in a rush direction rather than back to duel monsters since while yes, yugioh is complicated the anime teaches you how to play the game and strange rulings that you might encounter along the way, so if theres no new anime with somewhat modern decks, new players wont have a way into yugioh because instead theyre being presented an entirely different product (not to mention the entire tone change but thats a whole other can of worms).
regarding deck building rush gives you alot more freedom of deckbuilding due to its simple mechanics but at the same time there will always be a meta, no matter what game, no matter what format, and master duels meta although complicated can be easy to get into by following along with examples of duels of specific archetypes and using external resources like master duel meta as a reference point to build yourself while rush duel you are thrown into the wind of how it works and have to figure it out on the spot
my last point is the mechanics and specifically comboing. yes combos in yugioh for decks like synchron and raidraptor specifically can take a year off of someones life because of how long they go but they are very interuptable with non-engine to prevent them from continuing with their combo and at least force them to take a faster route. rush duels are fast but the structure of continuously normal summoning feels boring unlike the balls to the walls action of master duel which you have to admit feels like jingling keys for a farfa viewer.
also regarding the reading point, rush duels do simplify the text but master duel as soon as you figure out what a card does from fighting it (at least in my case) people tend to remember that card by heart, granted it will be the main effect and not the details of activation but after awhile reading only becomes important for building a new deck when you have to pay attention to syngergies between them
we could go back and fourth like this for awhile but i think ive somewhat made my points for the contrary as a gamer who likes going for longer games filled with player interaction as a sky striker main
but aside from my points on the essay itself, video was well put together, i had to turn my laptop up to 50 to hear you decently so maybe amp up the audio files when you throw them in. background was relavent in the situations you mention master and rush duels, and overall its well put together, i just wish there was a mention about what kind of decks there were in rush duel compared to the decks in master duel to see if they differ very far (aside from the key jingling complication in the effects)
edit: one final point, rush and master duel (which master duel is tcg, ocg, and master duel itself) are their own games, so they'll each have their own stints of power creep and new complicated mechanics. although i will say master duels cool factor is alot stronger with synchro and xyz
Nice points yourself. At the end of the day, it's all up to preference. Also, I noticed when I recorded the audio that my voice was a bit low, so in editing, I increased my volume by a lot, but somehow I guess it still wasn't enough according to you. Also, you're right; I should have compared decks for the two formats. I'll keep note of that next time, if there is a next time.
I appreciate the compliment for the video.
*I didn't expect this video to come together the way it did because I'm not the sharpest tool in the shed when it comes to arguments and stuff.*
I agree, normal summoning is. Borning, I'm a huge. Special summoning fan, my top favorite being pend and xyz summoning, but in rush, summoning out your main boss monster still feels hype as hell, I also enjoy how. Most cards don't feel impossible to win against, in duel links there are. Multiple cards that lets you change. Monsters to defense or lower atk, making it easy to kill level 5-10 monsters bc most. Monsters don't have defense points higher than 1400, so while you won't be able to deal damage, u are still able to defeat them
I would love to play Rush Duel if it wasnt on Duel Links. That system is terrible, i dont know how id did it back then
As much as I don’t like the rush dule format I actually really like some the different game play mechanics such as with maximum summoning as an example
Not exactly related but sevens and go rush kinda clear most past seasons of the anime so much it's kinda funny
Before i hate rush duel but then i love it because i try it feel very fun still have chance to win next turn
I really love rush duels. But I was initially turned off from it because of the anime. It's honestly just really annoying to sit through and so that kind bled through to the actual rush duel format. So glad I gave it a shot though :)
Rush duels start becoming unenjoyable since they added cyber dragon to it in duel links
I highly recommend trying out Rush duels on simulators such as Yu-Gi-Oh Omega and such if that's the case you'll have access to the entire card pool that way
So true rush duels get rid of that meta stress you have to worry about with rush duels they're fun and fair and can end pretty shortly it literally gets rid of all the complaints that yugioh players have an issue with the game
I think the first four extra mechanics (ritual, fusion, synchro and xyz) aren't that complicated in principle they just made them uber complicated later which is what sucks
Me at first: idk. This looks weird. I'll still to MD
Me after playing on DL: CYBER DRAGON SUPREMACY!
Rush duelling definitively needs to become world released, I really want to make a Materion deck that takes no prisoners and duel the metta gamers I call friends into the ground to teach them some humility.
I do think the three ways of yugioh have their strengths and weaknesses to them. From Master/advanced/ocg advanced being fun with its ability to build decks that do basically anything(see dueltaining) and its interesting manor in how it operates in proper meta decks though it has issues like to some the effects getting to be too much or the fact its a format split 3 ways(I really want them to work towards converging them). To speed duels whether paper or duel links with its fun small zoned quick games though with a bad monetization model and paper being shut down(I woulda wanted them to eventually converge too but duel links has skills that arent like physically possible). To finally rush duel featuring strengths youve described as well as cool things being done with the art though has issues such as, being available outside japan in way that doesnt change it like duel links did with it's inclusion with the only official way to play it properly being outdated by like 3 years now
We have a group that plays irl on cardstock proxys with the community translated cards
Theres a couple of deviant art users that have almost every card up to date including new announced cards and sets in english
Oooo interesting
@@YuGiOh_Starling yeah paper rush is so much different than DL rush
But it's still a blast
And if theres enough growing with our local well be hosting non sancient tournaments with RD jpn packs as prizing and participation packs too and english proxies are allowed and reccomended for it
I started to like rush duels when i did a kinda random deck, and i still win and i want the black eyes suport that rush has
I completely agree with the idea of Rush Duels being better. I remeber my cousin tyring to introduce me to normal yugioh as kid during the Zexal era and being compleletly frustrated with all the mechanics (seriously what the hell is missing the timing). but now that Im older and seeing a new spin on yugioh with Rush Duels, I can confidently say that I could show this to someone that has 0 knowledge of the game and they would not at all be lost. The only thing that is stopping me from telling people about Rush Duel is the fact there's 0 physical cards printed in the West
I like rush duels and yes i even played trough yugioh rush duel dawn of the battle royal
And yes rush duels is about to give a fresh breath of air and i like that about rush duels you can always get a good hand it's basically for casuals or beginners of the trading card game that's why yuga invented rush duels he wanted to form a alliance with beginners and casuals to create a new wave and i like rush duels so much i don't like master duel at all besides the story mode of master duel that's peak i really like rush duels it's just feels so refreshing you also need to think of a strategy in master duel you need to understand you're deck but in rush duels you just need to think about a strategy of you're deck there's no rules in rush duels you can feel freedom as many times you want nobody will stop you and that's why maximum summon got introduced it is possible to beat a maximum summon maximum monster are just like normal monsters from goat format
PUT RUSH DUELS IN MD!!
I want to play Rush but not bad enough that I’ll let Komoney scam me out of my time and money in Duel Links
It wouldn't make sense to do so because Master Duel is for the Master Duel format, not the Rush Duel format. However, I'm not saying it isn't possible.
@@YuGiOh_Starling I mainly want the economy/card acquisition to be the MD model. It’s super generous for F2P, you can craft and dismantle at a reasonable exchange rate and you don’t have to grind “worlds” or whstever.
Also, it looks way better IMO with better accessories.
Get ready for the RUSH!
Nah GOOOO RUSH
Marvel Snap worked for a reason, Pokemon is getting aboard..Yu-Gi-Oh needs a kick in the pants.
I want physical Rush Duels to hit the west, and between 2023 and this year would have been a great time to do so. The original game did the same, so Konami better bring them soon
i think i like master because you have agency even in opponents turn ( my favorite archetype is litterary compulse turbo)
in rush duel i don't feel like i can make the opponent respect what i put on the board it is cool to put the big boys on the board but i feel empty waiting for the opponent to deal with them and someone decided to limit the most interactive trap in the game (shield and sword)
I wish Rush was in Master Duel. I played the Switch game, and I was really mad that they didn’t let you customise the deck until the game was completed (I didn't know about the Konami code thing), and I don't think I like Speed Rush that much.
I think it's less the players and more an issue of Konami not REALLY pushing Rush duels. It feels like they want Rush duel to succeed but are afraid it would lower their profit from the TCG/OCG.
I haven't seen the full video, but I am glad I am not the only one who thinks this. I wish they would just move on to rush duels already
I was hoping there's is specific game that are pure rush duel mobile version like master duel but not duel link
I will say, Master Duel Duel Monsters, even at their best with something like Dino Rabbit format, H.A.T. format, T.O.S.S. format, etc. i can feel sacky, which, fine, it’s maintains a somewhat “the heart of the cards” moment with you in your plays, but still...
Im waiting for rush duel to come to tcg land and they find a way to make it as or more expensive then base yugioh somehow....
I always wanted to give the physical game a try but unfortunately I don't think it ever got a EN release.
I frankly disliked the normal YGO. At best playing with old cards was the only fun way but that felt really slow.
I love rush duel
Konami of Japan cooked hard with this one
Sad that they didn't do that well with it in duel links
I really don't know why they thought gatekeeping fusion till one year into the format was a good idea XD
In my experience with the card game i understand why people perfer rush duels and i fully respect them its just that... its just not my cup of tea, i always saw rush duels like "easy mode duels" and dont get me wrong something being easy does not mean its bad, i remember wanting to make my niece a yugioh player since she is into the pokemon card game and my first idea was to teach her rush duels to then slowly get her into normal duels and then... i kinda forgot that, i gave her a normal duel deck and i sat down with her, i explain her in simple terms how the deck works and i slowly walked her down into the combos and before i knew it she loved it, what im trying to say is that in my opinion, dueling aside form the competetive side its always about the fun you can have with friends and familiy alike and in that case it doesnt matter if it is a rush duel or a normal duel what matter is the fun and only the fun
(Sorry if i made mistakes english is nit my first language)
It's all fine, brother, if English isn't your first language.
Rush duel have potential but the problem is you only play it in Duel Links and we know how bad it monetization.
I wish there was kinda like Hybrid of Rush and Normal Yugioh because I’m new to Yugioh and like Rush but I want to try a little something to master duel but it’s too much
@@AdrianMashup i want a hybrid anime
@ that would be so awesome for next show
I so wish there is a client like Master Duel for Rush Duel (no, Duel Links doesn't count).
But seeing DL Go Rush English, Konami will just butcher names and text when they do. I honestly hate it.
(Osiris >>>>>>> Slifer, and "Check this out!" should not even be a thing)
Please konami! Bring the rush duels!
im debating with myself on whether i agree with this or not LMAO
like competitively? rush duel without a doubt, id take rush duel every day of the week over having to fight knockoff DMC for the millionth time in a row?
but in general? i dont know
maybe its just because ive been in the game so long but ive never felt the game was as complex as people say, even for returning players especially if they get into the game cause of a friend or otherwise have someone to help, a lot of the extra deck stuff is just the special flavor of tribute summoning you prefer and pends arent too too relevant
but i kinda feel like that's what makes yugioh these days *yugioh*
rush duel is great. Im not trying to say otherwise. It's refreshing, its interesting, and the return to emphasis on the core basics and the resource management compared to regular yugioh is great
but at some point, it just starts feeling like rush is jsut looking at other card games and using their philosophies sort of? i dont know how to word it
but the speediness of modern yugioh(mainly online but im an online player), the long combos and flashy monsters feel like the trademark of the game now, what's separating it from other card games
that element of muscle memory when performing your combo, trying to work around handtraps, and the satisfying feelings when you draw an out or break a board is great, at least to me, and it what puts master format apart from any other card game ive seen, and i always appreciate it about it, and i want others to see it the way i do to at least for a moment, and see why i love this game even now and why people should still give master format a chance
but here am i ranting about people giving master format a chance in a comment section for a video about giving rush duels a chance, which people definitely should too, rush is just plain fun and thats what matters in the end but i just feel like master is a tad bit overhated cause of the meta and all the bad rep it gets which in turn leads to people just shutting off from it entirely just like how a good bit of the master community shuts itself off when it has to do with rush
I like every yu-gi-oh series even rush and speed the yu-gi-oh rush haters hating for no reason one more day until yuo can't wait to unlock yuo and get his cards too
2:47 okay who should i blame for this edit lol. (Jumpscared me lol)
Stand up Yu-Gi-Oh🤣
Drive check damn it's dark magician
Fated One of No, Solemn Judgment(i wonder if there's any vg players here who gets that ref)
@@JustANewHunter more like destined one of no. Lol
@@ultimatezed8177 TRUE LOL
Both are fine.
The only thing stopping me from trying it out is the lack of a proper platform to play it on. No, Duel Links doesn't count. And Omega is just... Idk
True...
To be honest, the problem with the actual YuGiOh is the competitive eating and overcomplicating everything. Its just a card game dude, its suposed to be FUN AND CASUAL; my wacky monsters vs your wacky monsters. F the META, put it on a corner, people want to have fun.
Every game that has a competitive format will have a meta, you can always play lower power ceiling decks with your friends, but don't be disingenuous and act like there isn't a meta in rush too
i like being the villain whether im playing something janky or actually reliable im sending the opponent 2 realms away as the shadow realm have been overpopulated lately
I love both, but play Master Duel is only fun if you play with a friend, limiting some cards from being used to make the game better. Rush Duel is more balanced, but until there is a simulator focused on Rush Duels, it will be difficult to find someone to play.
where i can watch yugioh rush? legally speaking
Disney XD & Hulu
Yu-Gi-Oh already has one of the simplest set of rules among card games, the complexity comes from the released cards instead
Duel links is a good example of how that happens, many nostalgic people downloaded it for its simplicity on release, then, it became similar to master with each card being released
Rush too will be like this until powercreep after powercreep it will replicate the behaviour
That being said I'm positive about having more formats rather than only master, even if I prefer master
As for the hate, it probably comes from the anime which was tailored for kids instead of teens like the other ones
I do enjoy rush dules they are super fun
So true bestie
rush duels are good because there are no floodgates or hand traps.
*Skysaviors would like to know your location.*
@@JustANewHunter tell them to get in line
@@HyperFire16 they're asking how big's the line
@@JustANewHunter idk ask LeBron how big his 😏 is
I'm glad we will never get another Barrier on Rush.
I just feel that people don't like rush because it allows the opponent to have a turn, or there's no real buildup with multiple effect chaining. I have seen SOME people say its due to their extra deck mechanic they enjoy not being in Rush in which as of right now: Rituals, Synchro, Xyz, Link (which we all know would not fit in this format nor Pendulums) are not int he game or that the game is too Vanilla. Another being the card themes are too childish/not have the OG flare, which I can sort of understand (An example being look at the Psychic archtype and see the common trope they all have? They're all waifus which I have no problem with but I guess people like the intimidation factor). The format is fun but just hasn't been getting enough attention especially in the west since there's no official Physical release aside from DuelingNexus, Duel Links, and The Switch game. They could just test the waters with the starter decks to see how that does in terms of sales but I have no background in sales so. Just wish people would give it a chance and Konami actually selling the darn physical thing too already, because if they release another Rush format anime, people are going to start foaming at the mouth and complaining about why they won't continue the Master Duel format again.
how dare you go on the internet and speak the truth like this.
🤣
No one is able to explain why rush duel is the best Yu-Gi-Oh format ever....
Not while its stuck on Duel Links, its not
Unfortunately
I personally doubt they will release physical cards in the west, the competition in the space is already so tight without releasing a product that is trying to eat it's own tail.
I've played rush duel via duel links and seen it's releases via OCG openings, duel links kinda butchers the game due to abilities, but even the whole legends system shoots the whole game in the foot, and I personally disagree with saying you have more deck building choice maybe super early on that was the case before meta developed.
but even being way behind duel links, it has a meta that invalidates most deck building choices and we cant entirely blame that on abilities but they don't help, just like normal yugioh only certain decks or archetypes are worth playing and despite earlier design choices trying to make things broader focusing on type over archetype and having certain rules in terms of stats and effect monsters taking a hit stats wise for the effect.
but now that is pretty much all thrown away, now you are playing GX era unlimited normal summons and drawing, now 2000 def on a 4 star is normal, summon cyber dragon for a 2100 ack normal summon, basically it's turning into the same issue speed duel had it's just yugioh lite, it's original rules are cool it had a fun concept the it's original design philosophy was nice but it's all thrown out the window.
Legends doing nothing but hurting the game, the original philosophy for cards thrown out the window, the original maximum summoning mechanic sucking and requires duel links broken abilities to even make feasible, not it's just whole sale taking TCG cards that cant even be used in the normal game, so now we have faster GX lite next 5Ds light with synchro's and blackwings, then XYZ, pendulum before links.
It's a game that has given up it's identity and philosophy and unlike speed duels you cant use cards between the games so it's literally eating it's own audience.
I think Rush duel was cool and fun and had promise even if it was kept entirely digital, but little by little it's thrown away what it was and I think sooner rather than later it will speed run into being yugioh lite in full with it's only distinction from speed duels being the drawing and unlimited normal summons but you will be playing rush duel snake-eyes at some point if it keeps going as it's going.
I may sound like a hater I'm just trying to be realistic in how I view it, I think yugioh the main game sucks at times and we need some easier more simple format or at least casual format so you can relax and take your time reading the long text cards like a commander format, I like rush duels and still log onto duel links exclusively to play it now and then but I think the format has done everything it could to harm itself.
And I doubt it can break away from duel links shadow even if it did come out here and even if they put out rapid sets in the west to catch us up, it would speed run is from the fun start of rush through metas we have already seen in duel links up to basically being GX light the fusion stuff like elemental heroes and cyber dragon which I believe both got structure decks.
edit: called skills abilities mixing up terminology oops.
100% agree
I've tried rush duels. They're good, they're just not "YuGiOh".
Yes, they are easy but; they don't have any long game, which i hate (there is never more than like 10 turns) and despite you saying rush duels are still complex, they aren't. There isn't anything interesting about "i normal summon five monsters, pass" over and over.
This is more boring ( I M O ), it is "draw the out(s)" instead of "play around this".
Like I stated in the video, they're complex in their own way, but Master duel still has a larger complexity by huge margin, and that's okay. It has least you tried rush duels and didn't just say it's immediately shit
@@YuGiOh_Starling thanks for actually respecting an opinion, get subbed. ♥
no combo spamming?
no thanks then. Maybe I'll wait until the format gets powercrept a little bit more. or at least if an archetype that combos up the wazoo shows up.
If me and my opponent aren't spending 10 minutes special summoning our entire deck every turn (which is usually just 1 turn.) then it ain't yu-gi-oh!. I'll go play Wixoss TCG or something instead if I want "back and forth" games.
yes, i am not sane.
I'm here for comments not the video #popcorn
@@joshuabrunet4096 🤣
(So Tldr: rush duel the Ocg cardgame-10/10. The duellinks Rushduel-nah/10. I would play Master duel instead)
So what? Master duel(the game) whole point is that it's free to play while the tcg is super expensive. Really at this point Tcg is just Pure Greed. While Rush duel is fun. The only way to play it in English is either through an old switch game or Duellinks- An game equally GREEDY if not even more the tcg. So how is selling your kidney Fun?
For the OCG though, everything is awesome
hearing yugioh boomer talk about the good old day with more than one turn little key combo importance of a trap in the game mechanic , and watch them playing set one passe , and complaning about that old yugioh is kind of too slow
But not trying rush duel cause isn't the "real" yugioh even if the game is all they want , little combo ,importance of trap and ressource management , iconic monster getting supported by wave and not abandonned , summoning boss monster that have impacte the game but don't automaticly make you win .
Why are there so many people in the comments getting so defensive over Rush Duels
🤔 good question
Well msde video