Man do I get blessed by the algorithm lately. Recently seriously got into game development and modeling with blender and I absolutely love content like this.
Sir! Are those flames moving because the mesh is moving? I would recommend you assemble a material using gradient, noise, and wave texture. I wish to help
@@Founder6087 that is exactly what I realised after. At the time I did not know about that. But a few weeks after, I figured it out. Thanks for the help tho☺️👍
Wow this looks hollywood level. But I feel like if you lower the sky saturation and add a bit of glow to the boosters it would go a long way. The texturing is phenomenal tho
yo thats one great creative scene. The details on that sci-fi space ship is so well done. the flight theme background score matches with your flight render. tbh the whole scene is perfect.
@@amida.c The model for the spaceship is on my patreon, however there aren't any project files on this. But I do have a few tutorials on how to animate spaceships on there.☺️👍
@@BruunMedia it actually depends. I mainly did it for fun that's why I learnt it so quickly. It's hard for different types of people. But for me I just found the learning process extremely fun. I just followed tutorials and then developed into making my own stuff and making things inspired by other people. It really varies on how you learn☺️👍
Dude I used to watch that loads when I was younger😄. To be honest it doesn't really interest me to make animations on that. But it's awesome that you mentioned it lol☺️👍
I think I found a bunch of sound effects lying in my drive somewhere. I don't really use professional sound websites to get good sounds since it costs money
Cycles? Ooof I'm impressed that you were able to render that, with procedural clouds, over night. In 20 years we will have it rendered real time, right? Right? :)
@@jon_do thank you. I think it's because I have a 3070 and some other stuff on my pc that made it faster. It probably will. The upcoming 4090 will be 3 times faster than the 3090☺️👍
@@nishaan3d928 But they will go to 450-600 W power (insane). On a per-watt basis, we can expect the next generation of Nvidia and AMD cards to add +100% performance in the next generation, and then another +50% on top for the generation after that (according to youtube leaker Moore's Law Is Dead). They still won't be enough for real-time. But in 20 years maybeeee I hopeee :) Thank you for sharing your animation and replying to everyone here, helping us improve with Blender
I made a solid mesh in the shape of thrusters and added an emission with a gradient so it slowly fades as it goes back. I also animated the scale and added a noise so it has that thruster aspect to it😊👍
@@nishaan3d928 thats correct, if you take a look how after burner examples in real life its mostly static it only gives particle distortion after the ignited oxygen fuel, the way they do it in vfx is that they do micro turbulence between the ignited fuel very small very with noisy textures and fast
yo thats one great creative scene. The details on that sci-fi space ship is so well done. the flight theme background score matches with your flight render. tbh the whole scene is perfect.
Man do I get blessed by the algorithm lately. Recently seriously got into game development and modeling with blender and I absolutely love content like this.
Dude. That means alot to me☺️ thank you so much👍
Sir! Are those flames moving because the mesh is moving? I would recommend you assemble a material using gradient, noise, and wave texture. I wish to help
@@Founder6087 that is exactly what I realised after. At the time I did not know about that. But a few weeks after, I figured it out. Thanks for the help tho☺️👍
Am I watching a film trailer or what? Oh that's just a mega talented dude!
great sense of scale and speed.
Thanks 👍
Nice! That Man of Steel music goes hard too
Thanks 👍ik right
Impresionante, qué fantástico, soy fanático de este tipo de contenidos, te felicito, muy bueno, parece entrando a la atmosfera de coruscant.
Yo, This looks like it's from a Hollywood movie. awesome
Thank you so much.☺️👍
Looks awesome!
this is amazing dude!
Wow this looks hollywood level. But I feel like if you lower the sky saturation and add a bit of glow to the boosters it would go a long way. The texturing is phenomenal tho
Seriously thank you for the advise . It really helps. ☺️ I appreciate it.
@@nishaan3d928 :)
Looks great! Good luck on your next project!
Thank you. My next project is my biggest project yet ☺️👍
Beautiful animation and ship model.
Thank you so much ☺️👍
Mad Respect🔥
Thanks☺️👍
Very cool, dude. Very cool
Thanks dude☺️🙂👍
Awesome work!
Thanks☺️
Terrific, very cinematic
Thank you. Much appreciated 👍
sick! great work
Thank you 👍
yo thats one great creative scene. The details on that sci-fi space ship is so well done.
the flight theme background score matches with your flight render. tbh the whole scene is perfect.
Dude I really appreciate it. That means alot. 👍☺️
@@nishaan3d928 please upload the tutorial
Fantastic stuff!
Thank you
Sir can you please give us project file of your project i will give you credit brooo please
how did ya get the jet fire glow
I made a solid mesh and added an emission to the volume and controlled it with a gradient,👍
wow
Oh my ! I want a tutorial ! or a kit ! Is it possible , You would save my life!
@@amida.c The model for the spaceship is on my patreon, however there aren't any project files on this. But I do have a few tutorials on how to animate spaceships on there.☺️👍
@@nishaan3d928 Thanks see you on patreon !
New subscriber..... Excellent stuff. Any chance you can green screen that, looks amazing.
Thank you. I really appreciate it.☺️ In what way do you mean by green screen, like just the spaceship or the background?
@@nishaan3d928 Spaceship. I like to add them to my locally shot videos for fun, check my last video to see what I mean. Thanks.
@@nishaan3d928 is it hard to learn blender?
@@BruunMedia it actually depends. I mainly did it for fun that's why I learnt it so quickly. It's hard for different types of people. But for me I just found the learning process extremely fun. I just followed tutorials and then developed into making my own stuff and making things inspired by other people. It really varies on how you learn☺️👍
I want to ask, how can I make an animated character And make it move in Blender?, I'm confused because I'm new to using it😅.
I guess you follow some tutorials on TH-cam for that. I like to parent the character to an empty and keyframe the empty.👍
Hey thats real good i kinda wanna ask you heard of thunderbirds? If you do you know the 2004 versions? Well can you do a thing with both tb1 and tb2?
Dude I used to watch that loads when I was younger😄. To be honest it doesn't really interest me to make animations on that. But it's awesome that you mentioned it lol☺️👍
I make thunderbirds rescues on caput cuz I'm on mobile lemme send ru a link
was the sky an hdri, environment texture or just an image?
I used a sky texture for the background. The clouds were procedurally made.👍
MHHHHH BAAAAAAAAASSSSSSSEEEEEEEEEEEE
id like to buy this and use in my short film. is that possible?
Yeah sure dude. Its available on cg trader. just search my name and it should show up. Let me know if there are any issues
what synth did you use to make the sound design?
I think I found a bunch of sound effects lying in my drive somewhere. I don't really use professional sound websites to get good sounds since it costs money
@@nishaan3d928 bro it fits too good, also you can make your own sound using synthesizers just look it up on yt
@@666-d5y thanks dude. Really appreciate it 👍
ILM would have done something like this
Dude, thank you so much.☺️
@@nishaan3d928 all you need was probably a camera shake #details
@@orlandeuce6567 there actually is a camera shake but it doesn't seem strong enough👍
Nice work mate. Can you tell me your system specs?
Thanks. Rtx 3070. Intel core i7 11700. 1 Terabyte of storage. 16 GB of ram. Liquid cooling. 650W PSU. WiFi. Windows 11👍
nice work man! are those clouds volumetric or 2D faked? if volume how much time you spent on rendering LOL
Thanks dude👍.They are cloud volumetrics. I dont know the exact render time but i rendered it over night and it was done.
Wow 😮 nice, cycle render? Eevee render sir? 🤔
Thanks. This was rendered in cycles👍
Cycles? Ooof
I'm impressed that you were able to render that, with procedural clouds, over night. In 20 years we will have it rendered real time, right? Right? :)
@@jon_do thank you. I think it's because I have a 3070 and some other stuff on my pc that made it faster. It probably will. The upcoming 4090 will be 3 times faster than the 3090☺️👍
@@nishaan3d928 But they will go to 450-600 W power (insane). On a per-watt basis, we can expect the next generation of Nvidia and AMD cards to add +100% performance in the next generation, and then another +50% on top for the generation after that (according to youtube leaker Moore's Law Is Dead). They still won't be enough for real-time. But in 20 years maybeeee I hopeee :) Thank you for sharing your animation and replying to everyone here, helping us improve with Blender
@@jon_do no problem☺️👍
BRO I WANT THE BLEND FILE OF UR ANIMATION
That's a good idea. I will post the blend file of this project on my patreon
Bro please tutorial bro
I have done 2 tutorials on how to animate spaceships on my patreon. Link is on my about page
Awesome work! How did you make the fire trails at the back?
I made a solid mesh in the shape of thrusters and added an emission with a gradient so it slowly fades as it goes back. I also animated the scale and added a noise so it has that thruster aspect to it😊👍
@@nishaan3d928 YOOOOO that's smart AF!! Congrats again, love the animation! Keep making stuff
@@konstantinkirilov1664 thank you.☺️👍
How you made clouds and bg?
I used a procedural shader for the clouds and used a sky texture for the background👍
@@nishaan3d928 can you please share the setup for the clouds?
Really good! How did you make the clouds?
I thanks👍 I used a procedural shader
Okay thats cool but Id call that a plane rather than a spaceship
its almost flawless, everything looks really good, the dead giveaway was your after burners, they look rushed or incomplete
Thank you☺️ I would agree, I should have controlled it with a gradient more so it looked like it dissipated.
@@nishaan3d928 thats correct, if you take a look how after burner examples in real life its mostly static it only gives particle distortion after the ignited oxygen fuel, the way they do it in vfx is that they do micro turbulence between the ignited fuel very small very with noisy textures and fast
@@CaptainSnackbar that's right. Thank you
Einstein
yo thats one great creative scene. The details on that sci-fi space ship is so well done.
the flight theme background score matches with your flight render. tbh the whole scene is perfect.
Dude. I really appreciate it ☺️ thank you👍