44:20 this one is so good. A few days ago I had a game where 3 of our teammates got caught right beside Baron when me (fed BelVeth) and our Neeko support were coming out of base. Neeko ran mid to trade for mid tier 2 and I start spam pinging her to come to baron. I was fed, had flash and Neeko had flash and ult, while the enemies used almost everything. After the 4th ping, Neeko trusted me and she got a 4 man ult, I ended with a quadra kill and we aced them in the 2v5. I knew we would win that based on lack of flashes and ults from them. Numbers don't always mean bad, keep track of cooldowns
"Hey Neeko, do you want to flash ult into the baron fight"? Amazing call. I do want to add onto your point. Annie and Urgot used both their ults on me and Annie used her ignite which wasn't necessary. My team forced the dragon 4v5 (2 dragons each at the time) and our team traded 1 for 4 and getting dragon. I wasn't even the strongest member on the team.
I think the word you are looking for is “attunement”. It is a concept that comes from relationship counseling where rather than having “rules”, the focus is on reading the other person and situation to find a good answer and then adjust.
37:00 YES YES YES. This is EXACTLY how I learn my champions, I play it in every aspect, every matchup, try different builds while trying the ones that are trash in comparison to the "core" builds to milk every unit of data from them. Game has a lot of knowledge that you can only get by just playing sometimes
@@Big_Red_Dork Your mental stack is made up of al the things you can process during gameplay. e.g. last hitting, trading, vision, positioning, objective timers, cooldowns, etc. I'm suggesting that playing with intensity means you're playing your games at or near your mental stack limits. For an iron player this may be 2-4 things, challenger 20+. But playing with intensity is about where you are as a player and the journey on increasing your mental stack. All the things you can process while playing the game. It's different for everyone and not locked to the champion.
@@lanceeverett5221 ohhh, thanks, okay. That makes sense, I heard the guys on this show reference it a few times but that's a good clear explanation for it
The hardest thing for me to accept with League is that even if I consistently play well, I can still lose the game. And that can happen over and over and over. It feels like a waste of time if I let myself slip into that - but with how Riot designed everything, it's difficult not to slip into it. I hope that 1v1 RTS makes a comeback, because honestly, fuck team games and especially fuck team games that don't have full ladder resets. There's so many macroless people in Diamond and Master that it makes the game not worth to play.
The end of review mistake is a hindsight concept, yet in game when you believe you have failed it only limits what you will do to further your game toward a win. Sometimes I think it’s better to take a mental note of when you feel like you have made that game ending mistake, but don’t be so pretentious until you have the actual result of the game. If any mistakes are made by the enemy, at any point after you made yours, the will be of a higher magnitude because they will be in a later stage of the game. Of course your mistake made that game much more difficult and took a degree of your control and agency away, but your enemies are just as likely as you to make mistakes.
As a midlaner this moment, when the enemy realizes that you are better than they are and takes a defensive approach, is one of the best moments the League can provide. It feels absolutely amazing to have this position.
1:00:00 a really important thing is to recognise HOW DO THEY COUNTER ME, their not gonna just F u up in everything. So Sylas for example is a strong counterpick - since he can steal ultimates, but his way of “countering” is mimicking what you can do. Take Belveth vs Rammus, Rammus mainly counters belveth in 1v1 scenarios. He’s gonna constantly be trying to stop ur grubs and herald, so start stacking drakes, if Rammus comes to stop it, trade for herald (game specific example). Find out how Rammus likes to play the matchup and counter that idea in the way you approach the map.
As a martial artist I'd say the bit about UFC Fighting being turn based isn't too far off. In League of Legends "turns" are easier to discern because they're relatively fixed and a lot of being good is recognizing when your turn is over then recalling to benefit from your plays. In competitive fighting I think that there's more agency in when exactly it's time to take a turn. Being good at LoL is a lot about taking turns whereas fighting is more about tricking each other into thinking it's their turn lol
It's funny when you realise that real life combat also has cooldowns. Moves have windup and follow through animations, so after you do one you are on cooldown and if they didn't commit to a long animation it's their turn. I didn't realise until sparring that avoiding attacks cost a suprising amount of time.
I'm the "I'll shit on this guy" Zoe main Curtis is mentioning at 10:00. When I try to "focus" more and play with full intensity, it just turns into tunnel vision lane + trades and constantly dying to map awareness. I'll go something like 9/7/1. When I play with low intensity I die way less (obviously up to a certain point).
Hey Guys, I’m not sure if you’ve done this before but as a new League player coming from smite I’d love an episode devoted to the items in the game. How to learn them, what makes them strong/weak, what champs are more important to counter build against (like anti-lifesteal items against lifesteal champs) etc.
'Play with more intensity' has always seemed like terrible reasoning to me. My guess is that genuine cases of 'playing with low intensity' stem from apathy resulting from burn-out or chronic tilt. However, I would bet that, in most cases, players that self-describe this as a problem either do so as a defence mechanism ('I'd be better if I really tried') or confuse the feeling of not remaining clear-headed in a complex and stressful game. If someone is genuinely checked out, watching a second monitor or phone/full mute, music blairing/eating a lasagne etc. sure, but I doubt that's the case for most people, and if it is, refer back to burn-out and tilt. On the flip side, it is a easy explain-all for coaches unable to think of a better explanation for a worse player's failure to notice/process/execute things the coach takes for granted. Can't speak for high elo or hardcore hundreds of games hardstucks, but for the population who play
HEY GUYS! You should try and have PekinWoof on the podcast. He just finished his top lane to challenger climb and his take on his journey is probably very interesting to discuss. He's an og intuitive player and at the end of the climb said that he didn't really have a pool and mostly played picks he had none or close to none experience with. He attributed his relatively quick climb to game knowledge. I think it could be a good conversation since you guys are also exploring this transition to top. (Y)
Was wondering if yall have an adc academy for bbc cause I'm loving the podcasts (pretty new viewer) and your system and ideology of the game really reignited my interest in the game after a few month gap
I don't know what to do with slow mind and slow thinking. I lose every laning phase because cs and trading is enough to overflow my brain. When i watch minimap i dont even process what i see. Teamfights are mess as i cant predict any ability. I can focus on cs with aa in practice mode or dodging in loldodge games becouse it consumes all my mental resources. I've played league from time to time since 2014. Last time I started again a mounth ago. After a week in normals I picked annie and malz mid in ranked. I struggle at bronze4. Everyone is faster than me macro and micro wise. I barely play matchups that I've played already. I remember opponents abilities but cant anticipate their actions because the mind is overloaded with csing and using my abilities. Even on malz after like 70 games. I often screw up abilities. Like a can allin with e+q+w+r and notice w was not used. Maybe because of indicators setting, i click between w press and release i dunno exactly. I always play with indicators on. Otherwise I don't feel the range. I Score 1000 points at loldodge. Can do 2000 if i focus really hard. But it gets really tough after 1000. I get tired and miss q or cant see projectiles clearly after 1000 points as brain overloads. What do i do?
I would build confidence in bot games. I remember one episode of the BBC where they mention a drill where you play by yourself in a custom game against a team of lets say 3 beginner bots. After you can reliably win, then you bump it up to 4, and then 5. And then you can try all the way up until 5 intermediate bots. Playing this drill helped me ALOT to notice enemies out of position, play aggressive, and play selfishly (There is no team to complain). If you are willing to, I would recommend quickcast on all of your abilities, and enabling normal cast with shift + Q, W, E, etc. Having to click an extra time for every ability and not having it cast instant can really overload your mental stack and make champions like malzahar feel clunky
Have you ever got checked out for a learning disability, motor skills issue, etc. or something like ADHD? Could possibly be one factor Another big one is sleep, both quantity of it and also the quality. Stuff like eating/drinking anything but water before sleep, sleeping in a warm/hot room or under too many layers, or smoking weed/other substances, or drinking alcohol, or being on bright screens with lots of blue light/on an app with a lot of dopamine stimulation within 30-45 minutes before bed, all these things can really impact sleep which have subtle effects all day long, even when you don't necessarily feel sleepy. Another thing is your overall mental state and physical well-being, are you eating varied and nutritious meals in appropriate quantities? Are you getting outside and/or moving your body every day? Have you considered trying a meditation practice every day or finding other ways to help control stress, anxiety, and practicing your focus? And at the end of the day, there are brain/body differences between people that give them an easier ability to multitask, maintain states of focused attention, hand eye coordination, etc. etc. that are outside of our control It's like a lot of stuff, I know, but for something like this it's hard to pin it down to any one thing without knowing you very well. Think about some of those questions and see if there's some aspects you can work on, the benefit is that improving any of them will improve your life in general anyways so it's worth the time and effort, the benefit to your LoL play will just ride along as an ancillary bonus :v
Continue, keep overloading, dont give up! The more overloaded you are without breaking mentally the more intense you are learning. Its a snowball effect as in the speed of the snowball is your adaptive ability to put information/knowledge into execution/gameplay and the snow its picking up is knowledge/information. The more you feed it the better (as long as it can roll over the snow). The faster you roll it the faster you learn (as long as you dont mess up your execution/adaptability and go so fast that you mess up the execution and make sure you UNDERSTAND what you are trying to learn). Meaning that you’re currently in a prime position for improvement and its gonna be harder when you are at a spot where you cant find information to feed it. But that is not even close to being a issue as of now. The hard part is studying to create new knowledge or seek out knowledge (creating fresh snow or find areas with snow). They say in the podcast get into the details. Its alot of work but yet this is not even close to whats required to reach the top (i have been at the top in 2 different games but at the cost of dedication past this approach). Goodluck with your journey this could be very helpful if you understand my point and useless if not, to both you or anyone else reading this :D Should enjoy the game first and love improvement, improvement alone should be the motivator and reason to commit onto an approach like this one.
Also for reference the amount of effort and grinding and approach i took for those grinds is something ill never be able to do again. Simply because of time and sacrifices it takes, but the approach i mentioned above with the snowball is the approach that im using myself at this very moment to improve at league. It should be effective enough to go through the ranked ladder (Iron-Chall) but do not expect this to be enough to go pro! You will have to expand on the idea. This is a mild and "casual" approach comparably to the extremes.
I wanna note that league and csgo/cs2 are team games not just an individual game so that theyre way way harder to get to the top in! They are highly competetive and have a ocean of people competing in them, might not be as mechanical as some «individual games» but in the podcast's words (big picture) way way harder to get to the top in. DO NOT lose ur sanity/mental at the cost of effort and grind unless you LITERALY want to become the best and dethrone Faker himself. Self harm levels of dedication, which almost no one can pull off! Rerouting your brain to only focus on one goal, literally food sleep excercise grinding repeat no time for socializing or family and somehow have enough control over your own mind that you dont go beyond repair mentally (crazy/dead). At that point even genetics and science might be needed to reach that level. Basically why people are saying its impossible/ or that there are only few in the world that can do such things.
Isn't it funny how in-game "rules" are so absolute, they're always like "if X and Y but not Z then (insert "rule" here)" just goes to show how complex and different each game of league really is.
Same, but with the whole league thing. Most players improve in lol to be recognized... by toxic peoples they hate... Even when i was in the MLA, the concept of playing for fun, and making improving part of the fun is considered extremely controversial at best.
I play singed and he is a terrible duelist and i play mostly for teamfights over nuetrals and pushing to rotate. But i willl still play to dominate if they mess up and let me. 1v2 jungler dive. Zone them from tower ect
One thing ive always wondered about is why high elo players / streamers dont hire a coach during their climbs or when they visit other places like korea. Most sports players wouldnt do their sport alone and they have help from multiple coaches*. I see alot of streamers play way too many games, get sick, develop terrible mental, start making mistakes and building bad narratives. I think if they had a good voice of reason they would do so well. Interesting concept to talk about in the pod maybe
Funny that an Ahri x Akali matchup was mentioned. Just got trounced today as Ahri by letting her snowball off of one kill on me in lane. Still thinking about it too much but I’m still new to the game and playing normals so I guess I shouldn’t let it get to me at all. It was a long drawn 45-50min loss though and she got huge, I was so far behind (probably played like shit) and was practically useless all the way to the end.
Why? Some are just built different. Thats how you get challengers who are still in highschool whereas others are hard stuck 10 years. Sure they can still climb but itll be much more harder for them.
Without watching the video, the answer is time investment. Ever notice how some of the best player tend to be young, in high school/early post secondary and who are, on average, gamers with little to no external social pulls? Take grinding every day in a single game, on a single champ and maybe add some coaching and voilà you are climbing, except most people can't/don't have the willpower to do that every single day for 8h+/day. League cares more about the quantity of your games instead of quality until a certain rank, probably D2 as that is the cut-off most folks talk about, but even then you can look at someone like Tyler1 who just grinds games like a madman. Not saying there isn't a level of quality in his games, but having multiple thousands of games in a single season is a pretty good way to get a higher rank. Anyone that is "hardstuck" 10+ years needs to just realize that they got old, they don't have the time or mental to sit and play LoL all day and that's OK.
I was hardstuck plat 4 for all my jobless 20s, playing well over 1000 games a season. I'm now 30 with a full time job. Last year I got diamond, last split I repeated that feat. It has nothing to do with age, or time. It's about the mentality and how I used my limited time to improve at League
That would make sense if there weren't so many 2k games silver hardstucks.. You can play a couple games every other day and if you're good you'll climb..
@@Pyrrha_Nikos Not disagreeing, but I'll give you something else to think about. In the last decade, LoL has power crept harder and harder, systems were changed to be much easier/player friendly. Compare smashing your head against the keyboard in Seasons 1-3 compared to the last 3 seasons. Think of the changes in the ranking system, for example. We no longer have 5 divs, only 4, you don't decay hard for taking a break, it's hard to demote and easier to promote, etc etc. If we want to talk mental as well, 10 years is a lot of time for a person to mentally grow as well. Maybe you were at toxic rager 10 years ago? (Not saying you are, but just an example) and over the last 10 years you stopped being driven by emotions while playing. Not to mention, without the thousands of game knowledge from your 20s, you would not have climbed as easily now. Imagine if you started LoL now without 10 years of experience, that's a lot of "missing" hours to catch up on compared to even hardstuck players. So no, I don't think it's purely time and game, but if you are trying to climb in LoL from literally zero while only playing 1h/day you're going to have a very rough time compared to someone that has the ability to go 8h/day without burnout/emotional problems.
@@LazarTheMaster I challenge you to find someone who has never played a moba and have them learn/climb by only playing 1-2 games every other day. Not to mention 2k games per season hard stuck players are just rage queuing or simply don't care anymore. If you are serious about climbing you need time investment between learning a champion, match ups and game/lane mechanics themselves. You will not be able to learn those things with very little time investment unless you are naturally talented.
@@Majiger Well that's kind of my point, 80% of league players don't care about improving and just mindlessly queue up or "rage queue" as you say, so climbing to a decent rank would be a lot easier for someone actually aiming to improve.. Yes you need time invested but I'm going off the assumption that people watching these videos have already played the game for years and have all the basics down, becouse if you don't then it's pointless to be here anyway.. You'd mostly just need to learn to play consciously (which is a lot easier when you're playing less games) and implement a couple of new things in your gameplay which you definitely can do on 200+ games a split. My point is mostly that some people think if you don't play 1k games you can't climb becouse of riots mmr system and I just think that's cope.
Who is "This guy"? Are clients talking about winning their lane hard, or do they legit come to you with an IRL rival they want to beat? Also, there's a serious issue with your Information Age segment. Your recommendation here suggesting that people question background etc is essentially suggesting that people make Appeals to Authority instead of examining the information itself for what it is. There's a reason that's a logical fallacy and it's a very dangerous way to approach new information. Ideally people should be developing critical thinking skills and addressing the information itself, not it's source. It's one thing to point to an "Expert" because they have examples proving that something is valid. It's another to just say "So and so said it."
You need to develop listening comprehension skills. At no point did they say you should blindly follow anyones advice. They even said that no matter how experienced someone is you should take what they say with a grain of salt and draw your own conclusion based on multiple sources of information.
It's just IQ gap, plain and simple. It's the reason why some people hit diamond+ in their first year playing and then go on to masters/challenger, and some people play for 10 years and are still in bronze. It isn't because of "3-blocks" or reviewing games or any other nonsense. - A 14-year-old came to Mozart and said, “I want to learn to be a great composer.” And Mozart said, “You’re too young.” The young man replied, “But I’m 14 years old and you were only 8 or 9 when you started composing.” To which Mozart replied, “Yes, but I wasn’t running around asking other people how to do it.”
It isn’t a Monday without a BBC episode
totally. good way to brighten up a monday
Getting super into BBC again, now that I joined the toplane academy
44:20 this one is so good. A few days ago I had a game where 3 of our teammates got caught right beside Baron when me (fed BelVeth) and our Neeko support were coming out of base. Neeko ran mid to trade for mid tier 2 and I start spam pinging her to come to baron. I was fed, had flash and Neeko had flash and ult, while the enemies used almost everything. After the 4th ping, Neeko trusted me and she got a 4 man ult, I ended with a quadra kill and we aced them in the 2v5. I knew we would win that based on lack of flashes and ults from them. Numbers don't always mean bad, keep track of cooldowns
"Hey Neeko, do you want to flash ult into the baron fight"? Amazing call.
I do want to add onto your point. Annie and Urgot used both their ults on me and Annie used her ignite which wasn't necessary. My team forced the dragon 4v5 (2 dragons each at the time) and our team traded 1 for 4 and getting dragon.
I wasn't even the strongest member on the team.
I love BBC (Big Black Concepts) and BWC (Big white Concepts) but at the end of the day it really comes down to the grey area.
I'm currently on a 13 game losing streak. It's interesting to see the mental occurrences on such a journey.
I think the word you are looking for is “attunement”. It is a concept that comes from relationship counseling where rather than having “rules”, the focus is on reading the other person and situation to find a good answer and then adjust.
Another banger from Nathan and Curtis
yes but I feel this episode wasn't a MOTIVATIONAL episode please fix that for next time Curtis and Nathan
Heroes of Might and Magic
Loved that one. Big memories! The angels and the devils 😎
37:00
YES YES YES. This is EXACTLY how I learn my champions, I play it in every aspect, every matchup, try different builds while trying the ones that are trash in comparison to the "core" builds to milk every unit of data from them. Game has a lot of knowledge that you can only get by just playing sometimes
Intensity is a function of the player's mental stack. Intensity is maintaining a minimum threshold of their mental stack.
Those words sound fancy but don't seem to mean anything coherent. Can you break down the jargon a bit?
@@Big_Red_Dork Your mental stack is made up of al the things you can process during gameplay. e.g. last hitting, trading, vision, positioning, objective timers, cooldowns, etc. I'm suggesting that playing with intensity means you're playing your games at or near your mental stack limits. For an iron player this may be 2-4 things, challenger 20+. But playing with intensity is about where you are as a player and the journey on increasing your mental stack. All the things you can process while playing the game. It's different for everyone and not locked to the champion.
@@lanceeverett5221 ohhh, thanks, okay. That makes sense, I heard the guys on this show reference it a few times but that's a good clear explanation for it
@@lanceeverett5221I love this!
The hardest thing for me to accept with League is that even if I consistently play well, I can still lose the game. And that can happen over and over and over. It feels like a waste of time if I let myself slip into that - but with how Riot designed everything, it's difficult not to slip into it. I hope that 1v1 RTS makes a comeback, because honestly, fuck team games and especially fuck team games that don't have full ladder resets. There's so many macroless people in Diamond and Master that it makes the game not worth to play.
Agree with alot of that, but the game is definitely worth playing!
Skill issue
The end of review mistake is a hindsight concept, yet in game when you believe you have failed it only limits what you will do to further your game toward a win. Sometimes I think it’s better to take a mental note of when you feel like you have made that game ending mistake, but don’t be so pretentious until you have the actual result of the game. If any mistakes are made by the enemy, at any point after you made yours, the will be of a higher magnitude because they will be in a later stage of the game. Of course your mistake made that game much more difficult and took a degree of your control and agency away, but your enemies are just as likely as you to make mistakes.
As a midlaner this moment, when the enemy realizes that you are better than they are and takes a defensive approach, is one of the best moments the League can provide. It feels absolutely amazing to have this position.
1:00:00 a really important thing is to recognise HOW DO THEY COUNTER ME, their not gonna just F u up in everything. So Sylas for example is a strong counterpick - since he can steal ultimates, but his way of “countering” is mimicking what you can do.
Take Belveth vs Rammus, Rammus mainly counters belveth in 1v1 scenarios. He’s gonna constantly be trying to stop ur grubs and herald, so start stacking drakes, if Rammus comes to stop it, trade for herald (game specific example). Find out how Rammus likes to play the matchup and counter that idea in the way you approach the map.
That is just cross mapping
@@jakebustillos9 Unsurprisingly, cross-mapping is how you win many matchups with unplayable 1v1s
As a martial artist I'd say the bit about UFC Fighting being turn based isn't too far off. In League of Legends "turns" are easier to discern because they're relatively fixed and a lot of being good is recognizing when your turn is over then recalling to benefit from your plays. In competitive fighting I think that there's more agency in when exactly it's time to take a turn. Being good at LoL is a lot about taking turns whereas fighting is more about tricking each other into thinking it's their turn lol
It's funny when you realise that real life combat also has cooldowns. Moves have windup and follow through animations, so after you do one you are on cooldown and if they didn't commit to a long animation it's their turn. I didn't realise until sparring that avoiding attacks cost a suprising amount of time.
I'm the "I'll shit on this guy" Zoe main Curtis is mentioning at 10:00. When I try to "focus" more and play with full intensity, it just turns into tunnel vision lane + trades and constantly dying to map awareness. I'll go something like 9/7/1. When I play with low intensity I die way less (obviously up to a certain point).
Throwing this on while doing yard work. Happy Monday 👍🏽
Funny enough, my struggle with the grey area is more like "my screen is grey again"
bausenmaxxing?
Hey Guys, I’m not sure if you’ve done this before but as a new League player coming from smite I’d love an episode devoted to the items in the game. How to learn them, what makes them strong/weak, what champs are more important to counter build against (like anti-lifesteal items against lifesteal champs) etc.
Blanket Rule #1: never chase Singed 😂
'Play with more intensity' has always seemed like terrible reasoning to me.
My guess is that genuine cases of 'playing with low intensity' stem from apathy resulting from burn-out or chronic tilt. However, I would bet that, in most cases, players that self-describe this as a problem either do so as a defence mechanism ('I'd be better if I really tried') or confuse the feeling of not remaining clear-headed in a complex and stressful game. If someone is genuinely checked out, watching a second monitor or phone/full mute, music blairing/eating a lasagne etc. sure, but I doubt that's the case for most people, and if it is, refer back to burn-out and tilt. On the flip side, it is a easy explain-all for coaches unable to think of a better explanation for a worse player's failure to notice/process/execute things the coach takes for granted.
Can't speak for high elo or hardcore hundreds of games hardstucks, but for the population who play
one of the most headturning episodes
When are you starting the ADC program? 😁 been listening since the very first start! Love the show.
HEY GUYS!
You should try and have PekinWoof on the podcast. He just finished his top lane to challenger climb and his take on his journey is probably very interesting to discuss.
He's an og intuitive player and at the end of the climb said that he didn't really have a pool and mostly played picks he had none or close to none experience with. He attributed his relatively quick climb to game knowledge. I think it could be a good conversation since you guys are also exploring this transition to top. (Y)
Was wondering if yall have an adc academy for bbc cause I'm loving the podcasts (pretty new viewer) and your system and ideology of the game really reignited my interest in the game after a few month gap
still eagerly anticipating adc centric content 🙏
I don't know what to do with slow mind and slow thinking. I lose every laning phase because cs and trading is enough to overflow my brain. When i watch minimap i dont even process what i see. Teamfights are mess as i cant predict any ability. I can focus on cs with aa in practice mode or dodging in loldodge games becouse it consumes all my mental resources. I've played league from time to time since 2014. Last time I started again a mounth ago. After a week in normals I picked annie and malz mid in ranked. I struggle at bronze4. Everyone is faster than me macro and micro wise. I barely play matchups that I've played already. I remember opponents abilities but cant anticipate their actions because the mind is overloaded with csing and using my abilities. Even on malz after like 70 games. I often screw up abilities. Like a can allin with e+q+w+r and notice w was not used. Maybe because of indicators setting, i click between w press and release i dunno exactly. I always play with indicators on. Otherwise I don't feel the range. I Score 1000 points at loldodge. Can do 2000 if i focus really hard. But it gets really tough after 1000. I get tired and miss q or cant see projectiles clearly after 1000 points as brain overloads.
What do i do?
I would build confidence in bot games. I remember one episode of the BBC where they mention a drill where you play by yourself in a custom game against a team of lets say 3 beginner bots. After you can reliably win, then you bump it up to 4, and then 5. And then you can try all the way up until 5 intermediate bots. Playing this drill helped me ALOT to notice enemies out of position, play aggressive, and play selfishly (There is no team to complain). If you are willing to, I would recommend quickcast on all of your abilities, and enabling normal cast with shift + Q, W, E, etc. Having to click an extra time for every ability and not having it cast instant can really overload your mental stack and make champions like malzahar feel clunky
Have you ever got checked out for a learning disability, motor skills issue, etc. or something like ADHD? Could possibly be one factor
Another big one is sleep, both quantity of it and also the quality. Stuff like eating/drinking anything but water before sleep, sleeping in a warm/hot room or under too many layers, or smoking weed/other substances, or drinking alcohol, or being on bright screens with lots of blue light/on an app with a lot of dopamine stimulation within 30-45 minutes before bed, all these things can really impact sleep which have subtle effects all day long, even when you don't necessarily feel sleepy.
Another thing is your overall mental state and physical well-being, are you eating varied and nutritious meals in appropriate quantities? Are you getting outside and/or moving your body every day? Have you considered trying a meditation practice every day or finding other ways to help control stress, anxiety, and practicing your focus?
And at the end of the day, there are brain/body differences between people that give them an easier ability to multitask, maintain states of focused attention, hand eye coordination, etc. etc. that are outside of our control
It's like a lot of stuff, I know, but for something like this it's hard to pin it down to any one thing without knowing you very well. Think about some of those questions and see if there's some aspects you can work on, the benefit is that improving any of them will improve your life in general anyways so it's worth the time and effort, the benefit to your LoL play will just ride along as an ancillary bonus :v
Continue, keep overloading, dont give up!
The more overloaded you are without breaking mentally the more intense you are learning.
Its a snowball effect as in the speed of the snowball is your adaptive ability to put information/knowledge into execution/gameplay and the snow its picking up is knowledge/information.
The more you feed it the better (as long as it can roll over the snow).
The faster you roll it the faster you learn (as long as you dont mess up your execution/adaptability and go so fast that you mess up the execution and make sure you UNDERSTAND what you are trying to learn).
Meaning that you’re currently in a prime position for improvement and its gonna be harder when you are at a spot where you cant find information to feed it.
But that is not even close to being a issue as of now.
The hard part is studying to create new knowledge or seek out knowledge (creating fresh snow or find areas with snow).
They say in the podcast get into the details.
Its alot of work but yet this is not even close to whats required to reach the top (i have been at the top in 2 different games but at the cost of dedication past this approach).
Goodluck with your journey this could be very helpful if you understand my point and useless if not, to both you or anyone else reading this :D
Should enjoy the game first and love improvement, improvement alone should be the motivator and reason to commit onto an approach like this one.
Also for reference the amount of effort and grinding and approach i took for those grinds is something ill never be able to do again.
Simply because of time and sacrifices it takes, but the approach i mentioned above with the snowball is the approach that im using myself at this very moment to improve at league.
It should be effective enough to go through the ranked ladder (Iron-Chall) but do not expect this to be enough to go pro!
You will have to expand on the idea.
This is a mild and "casual" approach comparably to the extremes.
I wanna note that league and csgo/cs2 are team games not just an individual game so that theyre way way harder to get to the top in!
They are highly competetive and have a ocean of people competing in them, might not be as mechanical as some «individual games» but in the podcast's words (big picture) way way harder to get to the top in.
DO NOT lose ur sanity/mental at the cost of effort and grind unless you LITERALY want to become the best and dethrone Faker himself.
Self harm levels of dedication, which almost no one can pull off!
Rerouting your brain to only focus on one goal, literally food sleep excercise grinding repeat no time for socializing or family and somehow have enough control over your own mind that you dont go beyond repair mentally (crazy/dead).
At that point even genetics and science might be needed to reach that level.
Basically why people are saying its impossible/ or that there are only few in the world that can do such things.
Isn't it funny how in-game "rules" are so absolute, they're always like "if X and Y but not Z then (insert "rule" here)" just goes to show how complex and different each game of league really is.
It's very similar to how a Jiu Jitsu roll plays out, actually
I've never resonated with the desire to dominate the opponent. But I play team reliant champions, I don't fight many duels.
Same, but with the whole league thing.
Most players improve in lol to be recognized... by toxic peoples they hate...
Even when i was in the MLA, the concept of playing for fun, and making improving part of the fun is considered extremely controversial at best.
I play singed and he is a terrible duelist and i play mostly for teamfights over nuetrals and pushing to rotate. But i willl still play to dominate if they mess up and let me. 1v2 jungler dive. Zone them from tower ect
Heroes of might and magic 2 was the shit. I used to play that a lot. Great game.
One thing ive always wondered about is why high elo players / streamers dont hire a coach during their climbs or when they visit other places like korea. Most sports players wouldnt do their sport alone and they have help from multiple coaches*. I see alot of streamers play way too many games, get sick, develop terrible mental, start making mistakes and building bad narratives. I think if they had a good voice of reason they would do so well. Interesting concept to talk about in the pod maybe
Funny that an Ahri x Akali matchup was mentioned. Just got trounced today as Ahri by letting her snowball off of one kill on me in lane. Still thinking about it too much but I’m still new to the game and playing normals so I guess I shouldn’t let it get to me at all. It was a long drawn 45-50min loss though and she got huge, I was so far behind (probably played like shit) and was practically useless all the way to the end.
Why? Some are just built different. Thats how you get challengers who are still in highschool whereas others are hard stuck 10 years. Sure they can still climb but itll be much more harder for them.
lol sieging t3 pre 25 without baron is so troll
Cant wait to listen to this even though i dont play league anymore, my GOATS
have they shared what they think about the bardinette drama?
🐐 🐐
Without watching the video, the answer is time investment.
Ever notice how some of the best player tend to be young, in high school/early post secondary and who are, on average, gamers with little to no external social pulls?
Take grinding every day in a single game, on a single champ and maybe add some coaching and voilà you are climbing, except most people can't/don't have the willpower to do that every single day for 8h+/day.
League cares more about the quantity of your games instead of quality until a certain rank, probably D2 as that is the cut-off most folks talk about, but even then you can look at someone like Tyler1 who just grinds games like a madman. Not saying there isn't a level of quality in his games, but having multiple thousands of games in a single season is a pretty good way to get a higher rank.
Anyone that is "hardstuck" 10+ years needs to just realize that they got old, they don't have the time or mental to sit and play LoL all day and that's OK.
I was hardstuck plat 4 for all my jobless 20s, playing well over 1000 games a season. I'm now 30 with a full time job. Last year I got diamond, last split I repeated that feat. It has nothing to do with age, or time. It's about the mentality and how I used my limited time to improve at League
That would make sense if there weren't so many 2k games silver hardstucks.. You can play a couple games every other day and if you're good you'll climb..
@@Pyrrha_Nikos Not disagreeing, but I'll give you something else to think about.
In the last decade, LoL has power crept harder and harder, systems were changed to be much easier/player friendly.
Compare smashing your head against the keyboard in Seasons 1-3 compared to the last 3 seasons.
Think of the changes in the ranking system, for example. We no longer have 5 divs, only 4, you don't decay hard for taking a break, it's hard to demote and easier to promote, etc etc.
If we want to talk mental as well, 10 years is a lot of time for a person to mentally grow as well. Maybe you were at toxic rager 10 years ago? (Not saying you are, but just an example) and over the last 10 years you stopped being driven by emotions while playing.
Not to mention, without the thousands of game knowledge from your 20s, you would not have climbed as easily now.
Imagine if you started LoL now without 10 years of experience, that's a lot of "missing" hours to catch up on compared to even hardstuck players.
So no, I don't think it's purely time and game, but if you are trying to climb in LoL from literally zero while only playing 1h/day you're going to have a very rough time compared to someone that has the ability to go 8h/day without burnout/emotional problems.
@@LazarTheMaster I challenge you to find someone who has never played a moba and have them learn/climb by only playing 1-2 games every other day.
Not to mention 2k games per season hard stuck players are just rage queuing or simply don't care anymore.
If you are serious about climbing you need time investment between learning a champion, match ups and game/lane mechanics themselves. You will not be able to learn those things with very little time investment unless you are naturally talented.
@@Majiger Well that's kind of my point, 80% of league players don't care about improving and just mindlessly queue up or "rage queue" as you say, so climbing to a decent rank would be a lot easier for someone actually aiming to improve.. Yes you need time invested but I'm going off the assumption that people watching these videos have already played the game for years and have all the basics down, becouse if you don't then it's pointless to be here anyway.. You'd mostly just need to learn to play consciously (which is a lot easier when you're playing less games) and implement a couple of new things in your gameplay which you definitely can do on 200+ games a split. My point is mostly that some people think if you don't play 1k games you can't climb becouse of riots mmr system and I just think that's cope.
Who is "This guy"? Are clients talking about winning their lane hard, or do they legit come to you with an IRL rival they want to beat?
Also, there's a serious issue with your Information Age segment. Your recommendation here suggesting that people question background etc is essentially suggesting that people make Appeals to Authority instead of examining the information itself for what it is. There's a reason that's a logical fallacy and it's a very dangerous way to approach new information. Ideally people should be developing critical thinking skills and addressing the information itself, not it's source. It's one thing to point to an "Expert" because they have examples proving that something is valid. It's another to just say "So and so said it."
You need to develop listening comprehension skills. At no point did they say you should blindly follow anyones advice. They even said that no matter how experienced someone is you should take what they say with a grain of salt and draw your own conclusion based on multiple sources of information.
the boys : "confusion leads to anger, thats where most tilt comes from"
also the boys : pings are just better than voice comms for league
It's just IQ gap, plain and simple. It's the reason why some people hit diamond+ in their first year playing and then go on to masters/challenger, and some people play for 10 years and are still in bronze. It isn't because of "3-blocks" or reviewing games or any other nonsense.
- A 14-year-old came to Mozart and said, “I want to learn to be a great composer.” And Mozart said, “You’re too young.” The young man replied, “But I’m 14 years old and you were only 8 or 9 when you started composing.” To which Mozart replied, “Yes, but I wasn’t running around asking other people how to do it.”
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