Hi everyone. All seeds + credits are in the description. I'm planning on doing some cool events with subscribers in next month, so if you wanna take part, feel free to join the discord: discord.gg/dmwWgEUZsa
Can you imagine how much it would suck if you boot up minecraft for the very first time, you've never played before, only to spawn trapped underground in a pit of lava? Wild.
Fun fact: repeating mineshafts used to be standard in Bedrock. There was a glitch with how mineshafts generated a few years back, which means every single mineshaft you’d find would be infinite diagonally. It was honestly really cool but I got lost so fast lol
@@lucy_derg yeah, they started *actively* fixing that sort of stuff only a few months ago (even though it's still buggy). For example, trail ruins were disconected for almost a year, and were fixed only in January
For number 7, I like to think that the Illagers in that Woodland Mansion made the Nether portal themselves, but something went wrong and now the portal is fucking up their house.
I think the chances of that are slim. Most seed hunters are very thorough and probably wouldn’t find just one example if it was common enough for the average player to find. The circumstances around broken generation is also usually rather unique, making it less likely to be missed.
1 anomaly i encountered many years ago was in 1.8 Beta(? it's been a while might just be 1.8) where a village generated a single building, a church, with a lone villager to match, in the smallest patch of plains biome surrounded by a dark oak forest. I called the villager wannabe witch
With the conclusion of the Big Cactus Initiative some time ago, I think the time is right for Big Ice to become the next target of the minecraft community's collective processing power.
Regarding the tall ice spikes, a player named ElRichMC managed to generate pretty much an entire biome of them (reaching to world height iirc) using pistons and a lot of chunk-loading shenanigans. His video has an explanation of the method, and it was all done in survival! It surely doesn't count as an anomaly as it's artificially generated, but it's cool to see anyways. Btw, the video is in Spanish, but you can see the results in it without understanding the language.
@@mikefromcoYes, infact some SciCraft members give ElRichMC a tour on the server, he has a good relationship with some of them. ElRichMC has made some impressive things on his Survival.
i dont think it was seed related, but once one of my worlds got corrupted in such a weird way that command blocks, repeat command blocks, end portals, end gateways, nether portals, barriers, structure blocks, and chain command blocks would randomly appear littered across the terrain in a certain desert i played in. in survival mode. you couldnt interact with the portals either.
I think there’s something like this I forgot what it’s called I heard in a spoke video in the wormhole videos like combining water and other blocks to make other blocks it’s like needs Curran blocks tho and I think um this is fake ur story or check if siblings redo the seed tho to check maybe it’s something like the floating shipwrecks in bedrock or sinkholes but idk can u tell me the seed and version?
Oh and due to me having a world I had on 1.18 and then updating straight to 1.20 on bedrock in the middle of a forest a lake spawned with the bottom of the lake level with the floor and it’s close to base and spawn like 200 blocks away and
In the case of the buried treasure, the spawners are being “reset”, like you said. In the case of the dungeon pig spawner, though, the spawner isn’t being reset, it just happens to have the NBT data of the chest, so it’s not technically being “reset”, but rather being set up improperly.
@@Dsm182 no, i'm pretty sure that's what happens when a chest generates on the same block as a spawner--why else would a spawner have the NBT of a chest if that were the case?
That ending comment on how big Minecraft worlds are and how there are most likely anomalies in every world was literally going through my mind this entire video. I noticed how most people find these weird seeds close to spawn because that's where they start their world, but when people use code, they go millions of blocks away from spawn. I think that's awesome; every world could have something weird in it, and we would never know.
in early 2023, i started an smp with about 6 people, and while i was hollowing a huge area under the ravine we were all living in, i found a mesh of 5 pig spawners surrounding a chest directly underneath. we did research and realised how rare it was. good times
@@trollchristianjb1233 didn’t realise how rare it actually was until i watched the video. we have a backup of the world and the seed. i don’t actually have them, my friend does, i could find the seed for you if you want
I like to imagine every Minecraft world is just one incomprehensibly giant world, and all these anomalies are in impossibly remote areas, just waiting to be discovered. I find it kinda spooky. Crazy how we found these things at all
Imagine being a new player and after downloading Minecraft, starting your first world and spawning into the lava cave. You’d be like “wow this sucks. I’m uninstalling”
As a kid I had just way too many Minecraft worlds and I remember having one with an end island similar to 3:02 , all the pillars were floating and some end stone ring was floating around them. I also remember finding a pretty high cactus (maybe 7-8 blocks), but well back then I just thought "cool whatever" and farmed it xD But the most rare thing that has ever happened to me must have been that one: I once created a new world. After a while I started recognizing places, I was able to tell where some things like ores or spawners were. Turned out I had generated a world I've played on before, which is freaking crazy when you look at the odds, they're literally zero.
@@rexperverziff hmmm maybe. But I remember even the same biomes. For example there was a mountain looking the exact same, same biome, same trees. Next to it was the exact same swamp and not too far away also was the same jungle. Back then I loved to build my base into a mountain so I chose the same mountain I did last time. There then was a river in front of my door which also was shaped the same, also fading into the same colors on one side (bc the swamp was nearby). Idk, it's very long ago now but Im pretty sure it actually was the exact same seed, because as I said, it really was 1:1 the same.
There's a few anomalies that I've found in my own worlds, but they're all on Bedrock edition. The first one is that I had a creative world that was superflat, and then it started generating normal terrain randomly one day. The second is in my main survival world, there's still some bedrock left at where deepslate starts now, even after updating the world to 1.18.
@@Dan3ik2 I mean these are the only two examples I've had, and I've played Bedrock since it came out, I play it more than Java. It's not as common as the internet makes it seem :/
This is my first video of yours, and I really like the atmosphere of you telling campfire stories in the rain by your treehouse. So cozy. I could watch this late at night and feel at peace.
I have a anamoly occuring to me once. About a year ago in the version 1.18.2 I was playing on a multiplayer SMP, there were about 20-25 people active on the server I was just casually building an underwater giant glass dome. It was raining and suddenly I got struck by a lightning about 30 block deep underwater. That also inside the glass dome. I was however on the edge of the dome. It dealth about 3 hearts of damage. I had made a Quora post on this, and some answered that the chances of this happening is almost 0%.
I think the only thing mojang would need to do to fix the first bug is ensuring that the end portal functions. I think the idea that you have a ridiculously low chance for your end to be empty is really cool.
I've been watching a couple of your videos, keep up with the sick content! Also I like the Pokemon/Mystery Dungeon nice touch, the one you chose in particolar convey a sense of "Mysteriousness".
love this series and your channel 💕 it's rare I turn on notifications for a TH-cam channel but I turned them on since this series has been so good. your voice and the general vibes of this series are very calming and the content is educational. keep it up
I still remember one world i made. It was a flat world with 64 levels of sandstone, but when i spawned in, there were a couple of chunks around me that were missing. I thought it was rendering bug, but nope. It was chunk holes in the world
I'm just thinking about how much the lack of an End Island would suck to someone not deliberately looking for it. Imagine you finally getting to the End in your favorite Survival world, only to find out that you're going to have to fight the Ender Dragon without even the ground below you to help you
My weird anomoly seed I found ramdomly was a seed where there were 26 naturally spawned pink sheep every time. It was about 1500 blocks from spawn and found it while just randomly adventuring. Happened back in I believe version 1.6.4. Another one though was that one of my superflat worlds had natural, normal terrain in it once, but I think thats just because my save was mildly corrupted
Fun fact: The same version with the naturally spawning triple chest seed (Seemingly caused by a mineshaft and dungeon colliding) also has infinite mineshafts like the repeating seed, except it's natural gen
Just wanna say, I love these videos, I've always been interested in anomalies in minecraft and glitches so watching these and other TH-camrs got me into seed hunting so I've found some good seeds
i was doing a challenge of walking 30 million blocks in adventure mode and i found 3 glitches on my way: a flying horse, a 7 blocks tall cactus and grass block with the snow texture but without the snow layer on top
i remember when i was a kid playing an older version of minecraft there being an end stronghold directly beneath spawn which shouldn't be possible because they need a certain amount of blocks to be far away from spawn to generate
There is an insanely rare chance that you spawned thousands of blocks away from spawn over a stronghold. But only a few seeds like that have been found
When I began playing, the very first world I got had the spawn on a tiny island with an exposed shipwreck to the south. Ever since then I had a fan theory about the game being about Steve being shipwrecked in a strange and unfamiliar land.
ok but that one end island you showed forming a ring shape around the towers would actually be a cool twist to the fight to make it less extremely easy if the ender dragon ai was 'better' so you could attack it (maybe it charges you or smth)
I still have world from 2015 where i found "village" where was only one house with well next to it. That alone is kinda rare but what was even better about it was that this house was bugged and was very tall so you could build a little basement inside the house under the floor. Cool stuff :D
After the 2 seconds of pause to check that the background music was indeed waterfall cave, uh, good vid, also, good music choice. Underrated dungeon tbfh. Edit: i watched the vid. Good music choice throughout, but more people should play pokemon mystery dungeon explorers of time if you really like roguelikes lol
That is a beautiful look in the intro, it reminds me of the old days where I could barely run MC... but pretty As pretty as my newbie brain made it look back then
What I’m still surprised is the triple chest still worked as if it was just a normal thing which raises the question did mojang ever 5ought of larger inventorys then 2 chests
Well they never made the GUI for the triple chest which is why it looks glitched. But that is an interesting question because every time you add a new chest (triple, quadruple, etc) the storage space increases.
@@RovantI guess they probably made it so the storage space is calculated through the amount of chests next together, but only expected 1 and 2 to be the case
@@fuzzbearplush4453the double chest inventory is made by merging the current chest's inventory with the ones next to it when displaying it. When more than one merge happens, it actually works completely fine and there is no problem with the inventory. There is only a visual glitch because the game makes the chest GUI by displaying a certain number of rows from the chest GUI background based on the inventory size. If the inventory has more than 6 rows, this goes off the bottom of the chest slots part of the GUI, and displays other parts of the GUI background file. A triple chest will display the players inventory slots and the gap in between (making the slots misaligned with the background). A quadruple chest will go off the bottom and display a blank space as well.
If I'm being honest, an End Dimension with no main End Island would make excellent for a more challenging Ender Dragon fight. That is... if you end up spawning on ground.
Kinda offtopic, but can i just gush over the usage of PMD2 Tracks?! Im a huuuge PMD Simp, so hearing its OST outside of Pokemon Content always makes me a bit giddy inside
I've been watching a lot of your videos recently and always find myself wondering what datapack/mod you are using for your sky-texture? it's so charming and just the right amount of fancy, i'd love to try it myself.
I will admit, despite knowing too much about Minecraft and being very aware of the bug of small end oslands with holes at 0,0 where the portal should spawn, I had NO IDEA about the COMPLETELY BLANK END SEEDS!
I actually have some indirect experience with the spawnkilling. A letsplayer I used to follow did a Minecraft let's play once. He was letting the game use a random seed, and the first world spawned him inside of a rock block, killing him through suffocation. He had to generate a new world just to be able to play at all.
In case of the bad end generation they should just blacklist those seeds for random seed option. The game should just jump back to generating a new one and then check it. A simple loop. Mojang should hire me.
Thanks for putting the title at the beginning so i dont need to skip through everything which i might want to see. Im looking through the entire video now just because of that :)
I myself also have a weird minecraft world. I somehow bugged the whole file and the whole world has strange terrain everywhere. Not to mention the world file name is blank and the seed only showed 0. The world is mainly cut off chunks, sometimes I find a ocean chunk in a middle of a mountain or ice spike in between two mesa mountains. One time I even found a random jungle temple in the mesa by itself. Now with the deepslate, there's a lot of one block gaps everywhere. Idk what I did to get this
@@gunnaliteswafford3842 This was on bedrock edition, I don't think you could do that on there. I just know when I was playing the world when update aquatic came out, the world started to load like that in New chunks
@@gunnaliteswafford3842 ohhhh. I see. Not me not understanding words. But I do still wonder how thr world loads like that, my friend said the world shouldn't even load like such even with there being muti versions. Bedrock bugs
@@KelsieTheAcorn McDonald's? I've wanted to know why also. I can understand chunk borders not looking right due to world generation possibly changing between versions. BUT why does the seed get set to zero.
I wish Minecraft had native support for triple and quadruple chests. For quadruple chests, have the UI twice as wide. Since the 9x3 grid represents a single chest, and for a double chest, the top half represents either the left (Java) or the first (Bedrock) chest placed. So for a triple chest, the UI shouldn't break a grid in part. So the game could check if the current UI allows 3 chests tall UI, then show that, otherwise generate the UI for four chests, but with the bottom right 9x3 missing.
Hi everyone. All seeds + credits are in the description.
I'm planning on doing some cool events with subscribers in next month, so if you wanna take part, feel free to join the discord: discord.gg/dmwWgEUZsa
Wait is it me or is it TH-cam glitching because this video is just 1 minute ago while this comment is 23 minutes ago
@@Archrobit I put the video on unlisted while writing the description and pinned comment lol. So the pinned comment was made before it became public
hey can you make one of these videos on bedrock edition seeds
Sorry man don't have Discord :(
@@gemtun2 rare Anomalies #3 video 2nd part are bedrock seeds
Can you imagine how much it would suck if you boot up minecraft for the very first time, you've never played before, only to spawn trapped underground in a pit of lava? Wild.
Worse: you spend hours preparing to go to the end just to find out there isn’t one 😂
i mean honestly that's such a rare occurrence it would suck more if u deleted the world save
I think that the seed is not in the pool of random seeds
@@eneaganh6319nop, and it the same for all the 12 eyes portal or no portal worlds
Or be me and spend years just building up the confidence z only to find that there's no end @@maybelbdidit
imagine having a world record pace speedrun and having it ruined by the end island not existing 😭
new category: no end %
evil dream be like
@@Spacecoreinspaceendless %
LMAO
Better yet, imagine your world spawn being right inside a naturally igniting nether portal, but the end has no island.
Fun fact: repeating mineshafts used to be standard in Bedrock. There was a glitch with how mineshafts generated a few years back, which means every single mineshaft you’d find would be infinite diagonally. It was honestly really cool but I got lost so fast lol
classic bugrock
that’s what makes it fun
@@lucy_derg yeah, they started *actively* fixing that sort of stuff only a few months ago (even though it's still buggy). For example, trail ruins were disconected for almost a year, and were fixed only in January
I Play on bedrock and have never seen or heard of these bugs before
@@lucy_derg bedrock also has better qol and neat features though. both are good
For number 7, I like to think that the Illagers in that Woodland Mansion made the Nether portal themselves, but something went wrong and now the portal is fucking up their house.
I fucking love that Idea
Lore
ILLAGER NUMBER 5 WHAT ARE YOU DOING
MAKING A PORTAL
*it activates and it just fucks up everything*
WHYYYYYYY
Yeah they fucking miss clicked the obsidian whit a flint and steel
@@Sneakythesneak "This is Villager number 47, here with Villager number 9 about an ongoing fire in the middle of the forest. Villager number 9?"
imagine finding a mineshaft, exploring it, getting lost, and thinking “i swore I was here before
“I’m pretty sure I saw that same patch of coal thousands of times now…”
It's like that one staircase. Would drive me insane
average mineshaft experience
subterranean mining grounds
when in doubt, backwards long jump
The fact that many of us could have potentially found bedrock at y5, but we missed it since its not that obvious of an anomaly
I think the chances of that are slim. Most seed hunters are very thorough and probably wouldn’t find just one example if it was common enough for the average player to find. The circumstances around broken generation is also usually rather unique, making it less likely to be missed.
Bedrock generation is the same in EVERY world
1 anomaly i encountered many years ago was in 1.8 Beta(? it's been a while might just be 1.8) where a village generated a single building, a church, with a lone villager to match, in the smallest patch of plains biome surrounded by a dark oak forest. I called the villager wannabe witch
comically small village
Failed cult leader
In the old console editions, it wasn’t too rare to find villages that were nothing more than a well!
@@carotteatomiqueoh that’s what those were supposed to be? Lol didn’t know that
I remember finding a village without a single building or villager, only with a well and two fields in Java 1.6.
With the conclusion of the Big Cactus Initiative some time ago, I think the time is right for Big Ice to become the next target of the minecraft community's collective processing power.
Regarding the tall ice spikes, a player named ElRichMC managed to generate pretty much an entire biome of them (reaching to world height iirc) using pistons and a lot of chunk-loading shenanigans. His video has an explanation of the method, and it was all done in survival!
It surely doesn't count as an anomaly as it's artificially generated, but it's cool to see anyways.
Btw, the video is in Spanish, but you can see the results in it without understanding the language.
Scicraft used that strategy right?
@@mikefromco i honestly have no idea, haven't catched up to scicraft in years
@@mikefromcoYes, infact some SciCraft members give ElRichMC a tour on the server, he has a good relationship with some of them. ElRichMC has made some impressive things on his Survival.
that's so cool:00
Ey ey ey ey ey ey ey
i dont think it was seed related, but once one of my worlds got corrupted in such a weird way that command blocks, repeat command blocks, end portals, end gateways, nether portals, barriers, structure blocks, and chain command blocks would randomly appear littered across the terrain in a certain desert i played in. in survival mode. you couldnt interact with the portals either.
That’s Herobrine bro
thats data spew (i think)
I think there’s something like this I forgot what it’s called I heard in a spoke video in the wormhole videos like combining water and other blocks to make other blocks it’s like needs Curran blocks tho and I think um this is fake ur story or check if siblings redo the seed tho to check maybe it’s something like the floating shipwrecks in bedrock or sinkholes but idk can u tell me the seed and version?
Oh and due to me having a world I had on 1.18 and then updating straight to 1.20 on bedrock in the middle of a forest a lake spawned with the bottom of the lake level with the floor and it’s close to base and spawn like 200 blocks away and
It was non updated there would just be like 2 wolfs swimming in it
The guy who found that pumpkin patch should've stayed there to see if the Great Pumpkin would arrive.
In the case of the buried treasure, the spawners are being “reset”, like you said. In the case of the dungeon pig spawner, though, the spawner isn’t being reset, it just happens to have the NBT data of the chest, so it’s not technically being “reset”, but rather being set up improperly.
you can get the items from the chest with a hopper i’ve heard
As far as I know, that happens when two spawners are generated on the same block (this might be outdated tho)
@@Dsm182 no, i'm pretty sure that's what happens when a chest generates on the same block as a spawner--why else would a spawner have the NBT of a chest if that were the case?
That ending comment on how big Minecraft worlds are and how there are most likely anomalies in every world was literally going through my mind this entire video. I noticed how most people find these weird seeds close to spawn because that's where they start their world, but when people use code, they go millions of blocks away from spawn. I think that's awesome; every world could have something weird in it, and we would never know.
And then there’s the world that is weird because there is nothing weird.
in early 2023, i started an smp with about 6 people, and while i was hollowing a huge area under the ravine we were all living in, i found a mesh of 5 pig spawners surrounding a chest directly underneath. we did research and realised how rare it was. good times
Don't belive you sorry. The chance for that is just 0 and you didn't keep the seed i assume? If it was real you would have kept the seed.
@@trollchristianjb1233 didn’t realise how rare it actually was until i watched the video. we have a backup of the world and the seed. i don’t actually have them, my friend does, i could find the seed for you if you want
@@huffeyy3916please do
@@huffeyy3916Yes
@@huffeyy3916Yes please ! Tell us the version !
Fun fact: since the spawner is treated as a chest it can interact with hoppers.
Is this a lie?
@@Blahalel Yes
@@BlahalelThe chest contents still exist so you can use a hopper to move them to another chest.
@karolakkolo123 no, you are the liar
@@gabrielc7861 This is quite literally is, if a spawner has the nbt data that states that there are contents inside, it will interact with hoppers
Low key hoping this series never ends cos I like watching these vids whilst eating noodles.
That sounds comfy
I'm literally doing that right now, too!
What kind of noodles we talking?
I ate mac and cheese while watching this one.
oh hey it’s Tabby, long time no see
I like to imagine every Minecraft world is just one incomprehensibly giant world, and all these anomalies are in impossibly remote areas, just waiting to be discovered. I find it kinda spooky. Crazy how we found these things at all
and the world borders are there to stop glitches from players meeting on singleplayer
@@Surrey_mappernope, they are there for absolutely no reason, Moyang already fixed 90% of the distance glitches
Only thing that really couldn’t be in every one is the fully lit end portal
@@zigmaster5199 Why not?
@@ketchup901 There’s only like 126 in every world, they are easy to find all of them (relatively)
Imagine being a new player and after downloading Minecraft, starting your first world and spawning into the lava cave. You’d be like “wow this sucks. I’m uninstalling”
one might think it was a puzzle game, which requires you to figure out how to escape the lava pit in some strange way.
Got recommended this video at random, just wanted to say the campfire story style is so nice. good job :).
Glad you liked it!
You should watch previous 3 parts it good
The way he talks about these like it’s an actual nature documentary is so amazing
0:05 something is familiar about this one
Herobrine
I think the angle is a bit different and no fog
●_●
I'm gonna touch you
As a kid I had just way too many Minecraft worlds and I remember having one with an end island similar to 3:02 , all the pillars were floating and some end stone ring was floating around them.
I also remember finding a pretty high cactus (maybe 7-8 blocks), but well back then I just thought "cool whatever" and farmed it xD
But the most rare thing that has ever happened to me must have been that one:
I once created a new world. After a while I started recognizing places, I was able to tell where some things like ores or spawners were. Turned out I had generated a world I've played on before, which is freaking crazy when you look at the odds, they're literally zero.
you are the god of luck.
@@rexperverziff hmmm maybe. But I remember even the same biomes. For example there was a mountain looking the exact same, same biome, same trees. Next to it was the exact same swamp and not too far away also was the same jungle. Back then I loved to build my base into a mountain so I chose the same mountain I did last time. There then was a river in front of my door which also was shaped the same, also fading into the same colors on one side (bc the swamp was nearby). Idk, it's very long ago now but Im pretty sure it actually was the exact same seed, because as I said, it really was 1:1 the same.
Last one is cap
watching this late at night. I’m strangely scared by the repeating worlds and the big ice spike
There's a few anomalies that I've found in my own worlds, but they're all on Bedrock edition. The first one is that I had a creative world that was superflat, and then it started generating normal terrain randomly one day. The second is in my main survival world, there's still some bedrock left at where deepslate starts now, even after updating the world to 1.18.
bugrock edition
This is normal for this version of the game unfortunately
Seems like these were all just caused by playing old worlds on newer versions
@@Dan3ik2 I mean these are the only two examples I've had, and I've played Bedrock since it came out, I play it more than Java. It's not as common as the internet makes it seem :/
@@goodgenes0 Yeah, the terrain change was because it was a custom super flat from console edition, ported to Bedrock.
This is my first video of yours, and I really like the atmosphere of you telling campfire stories in the rain by your treehouse. So cozy. I could watch this late at night and feel at peace.
I'm glad you said that because that was exactly the feeling I wanted to give with the anomalies series. Thanks for watching :)
I have a anamoly occuring to me once. About a year ago in the version 1.18.2 I was playing on a multiplayer SMP, there were about 20-25 people active on the server I was just casually building an underwater giant glass dome. It was raining and suddenly I got struck by a lightning about 30 block deep underwater. That also inside the glass dome. I was however on the edge of the dome. It dealth about 3 hearts of damage. I had made a Quora post on this, and some answered that the chances of this happening is almost 0%.
Zeus had it out for you that day.
@@supersmilyface1 Ikr 🥲
@@darksoulcreeper7954 avereage worse day experience
God wanted you DEAD buddyyy
Crazy to think that as a normal player, thousands of us might've been playing on seeds with wild and obscure anomalies without ever knowing
I think the only thing mojang would need to do to fix the first bug is ensuring that the end portal functions. I think the idea that you have a ridiculously low chance for your end to be empty is really cool.
Love the use of PMD music in the background for these!
I hope he uses Mario and Luigi OST in the next one
7:07 small world eh, yea Andrew is op lately. Also happened to me when seed researching where I'm like, wow that X person did this too!
I've been watching a couple of your videos, keep up with the sick content!
Also I like the Pokemon/Mystery Dungeon nice touch, the one you chose in particolar convey a sense of "Mysteriousness".
I’m glad you like the videos! And yeah PMD music is really good for setting a cool atmosphere.
@@Rovant yeah I agree!
pmd and its ost is generally underrated as hell
,,its a small world" is such a nice phrase
love this series and your channel 💕 it's rare I turn on notifications for a TH-cam channel but I turned them on since this series has been so good. your voice and the general vibes of this series are very calming and the content is educational. keep it up
why would you blindside me with the mystery dungeon music? I'm crying now. thanks for the nostalgia hit
I still remember one world i made. It was a flat world with 64 levels of sandstone, but when i spawned in, there were a couple of chunks around me that were missing. I thought it was rendering bug, but nope. It was chunk holes in the world
perfectly timed lightning at 0:22
I'm just thinking about how much the lack of an End Island would suck to someone not deliberately looking for it. Imagine you finally getting to the End in your favorite Survival world, only to find out that you're going to have to fight the Ender Dragon without even the ground below you to help you
The triple chest thing is actually so cool, especially because the chest works too.
''tall ice spikes can generate up to 50 blocks tall''
ice spike: proceeds to generate 100 blocks tall
i love your style with giving a reference to already covered topics and being unique and your voice is nice
good luck with everything
My weird anomoly seed I found ramdomly was a seed where there were 26 naturally spawned pink sheep every time. It was about 1500 blocks from spawn and found it while just randomly adventuring. Happened back in I believe version 1.6.4.
Another one though was that one of my superflat worlds had natural, normal terrain in it once, but I think thats just because my save was mildly corrupted
Normal terrain in super flat can be caused by a corruption switching the generation type from super flat to normal
1:12 Rovant jumpscare
Fun fact: The same version with the naturally spawning triple chest seed (Seemingly caused by a mineshaft and dungeon colliding) also has infinite mineshafts like the repeating seed, except it's natural gen
3:42 tall ice spice
Just wanna say, I love these videos, I've always been interested in anomalies in minecraft and glitches so watching these and other TH-camrs got me into seed hunting so I've found some good seeds
Nice! If you find anything great feel free to let us know.
@@Rovant Not yet but I have found a couple kinda good mansion seeds
Please keep making those videos, I searched for something like this for ages 😭🙏
Love watching the quality of your content improve! Keep up the awesome work brother
Holy shit that’s a CLASSIC tent build
i was doing a challenge of walking 30 million blocks in adventure mode and i found 3 glitches on my way: a flying horse, a 7 blocks tall cactus and grass block with the snow texture but without the snow layer on top
the cactus isn't a glitch lmao. that's like saying a 12 eye portal is a glitch
The cactus is a few normal plants spawning on top of the same sand
The snow layer is natural in some versions due to endermen picking up snowy grass blocks
@@epicsouththeoduskiangamer I was always in 1.16.5
@@itsoreoiseatable yes I believe it was patched in 1.17 or 1.18
i remember when i was a kid playing an older version of minecraft there being an end stronghold directly beneath spawn which shouldn't be possible because they need a certain amount of blocks to be far away from spawn to generate
There is an insanely rare chance that you spawned thousands of blocks away from spawn over a stronghold. But only a few seeds like that have been found
When I began playing, the very first world I got had the spawn on a tiny island with an exposed shipwreck to the south. Ever since then I had a fan theory about the game being about Steve being shipwrecked in a strange and unfamiliar land.
ok but that one end island you showed forming a ring shape around the towers would actually be a cool twist to the fight to make it less extremely easy if the ender dragon ai was 'better' so you could attack it (maybe it charges you or smth)
I think it’s a pretty big world, but Andrew’s just built different
You have a very soft voice. Very relaxing :3
Good video .w.
I still have world from 2015 where i found "village" where was only one house with well next to it. That alone is kinda rare but what was even better about it was that this house was bugged and was very tall so you could build a little basement inside the house under the floor. Cool stuff :D
After the 2 seconds of pause to check that the background music was indeed waterfall cave, uh, good vid, also, good music choice. Underrated dungeon tbfh.
Edit: i watched the vid. Good music choice throughout, but more people should play pokemon mystery dungeon explorers of time if you really like roguelikes lol
PMD explorers of time/darkness/sky is a masterpiece
your editing is really smooth and calming, amazing vid (:
Just binged all these videos. Great work
I’m glad you liked them! I’m curious, after binging them all, what’s some feedback you have for future parts?
The Pokémon Mystery Dungeon music makes it for me ❤️
Awesome video dude!
What shader do you use for Minecraft? Where you get all those cool looking star stuff
I love your little tent area, it's so cozy especially with the rain
yo what are the shaders you're using? super atmospheric. also good vid.
That is a beautiful look in the intro, it reminds me of the old days where I could barely run MC... but pretty
As pretty as my newbie brain made it look back then
this is SUCH good and interesting content! can't believe you only have around 7k, i reckon you'll get quite big quite fast! awesome work
Thank you so much!!
THANKS FOR PUTTING THE SEEDS IN THE DESC
What I’m still surprised is the triple chest still worked as if it was just a normal thing which raises the question did mojang ever 5ought of larger inventorys then 2 chests
Well they never made the GUI for the triple chest which is why it looks glitched. But that is an interesting question because every time you add a new chest (triple, quadruple, etc) the storage space increases.
@@RovantI guess they probably made it so the storage space is calculated through the amount of chests next together, but only expected 1 and 2 to be the case
@@Rovant i believe i saw someone artificially create a quintuple chest in a youtube video and opening the (middle?) chest crashed their game
@@Rovant found the video "Minecraft Beta Funny Moments" by callmecarson and it's at like 2 minutes in
@@fuzzbearplush4453the double chest inventory is made by merging the current chest's inventory with the ones next to it when displaying it. When more than one merge happens, it actually works completely fine and there is no problem with the inventory. There is only a visual glitch because the game makes the chest GUI by displaying a certain number of rows from the chest GUI background based on the inventory size. If the inventory has more than 6 rows, this goes off the bottom of the chest slots part of the GUI, and displays other parts of the GUI background file. A triple chest will display the players inventory slots and the gap in between (making the slots misaligned with the background). A quadruple chest will go off the bottom and display a blank space as well.
I love when creators list out the music for the video
Incredible background music choices :)
Thank you! I think sound is very important when making videos. It can add a lot to the atmosphere.
i love how you’re like telling this as a campfire story
7:10 love the USUM music ❤
If I'm being honest, an End Dimension with no main End Island would make excellent for a more challenging Ender Dragon fight. That is... if you end up spawning on ground.
4:15 Waiter, I'll be needing an aerodynamic vehicles mod, please
Imagine trying a "100 days in hardcore" challenge and you just get spawned in inescapable lava
What a disappointment that'd be
Kinda offtopic, but can i just gush over the usage of PMD2 Tracks?! Im a huuuge PMD Simp, so hearing its OST outside of Pokemon Content always makes me a bit giddy inside
PMD is a masterpiece
after the enticing thumbnail straight away you kick it off with that one song from undertale 3 seconds in and im loving it big man
and you say minecraft the right way
oh my god and hollow knight music can this video get any better
i subscribed!!!!
Thanks for subbing!!
I've been watching a lot of your videos recently and always find myself wondering what datapack/mod you are using for your sky-texture? it's so charming and just the right amount of fancy, i'd love to try it myself.
It’s called Astralex shaders. And yeah it’s one of the most aesthetically pleasing shaders imo.
I love the use of the PMD EOS music in the video, it fits the vibe perfectly.
what shader do you use? it looks beautiful
Astralex shaders (according to another comment)
I will admit, despite knowing too much about Minecraft and being very aware of the bug of small end oslands with holes at 0,0 where the portal should spawn, I had NO IDEA about the COMPLETELY BLANK END SEEDS!
That’s what makes Minecraft anomalies so cool. There’s always something out there that you haven’t heard of.
Andrew is incredible!
Such an amazing series, absolutely loving these! :D
Thanks!!
4:16 ayo september reference
Another great video, subscribed and excited to see how you grow.
Thank you!
do you think it's possible for any block to be broken by a buried treasure? (if all of them are able to spawn on 9, 9 chunk coords)
Glad you’re back this is really good! Can’t wait for more!
We love andrew
I actually have some indirect experience with the spawnkilling. A letsplayer I used to follow did a Minecraft let's play once. He was letting the game use a random seed, and the first world spawned him inside of a rock block, killing him through suffocation. He had to generate a new world just to be able to play at all.
In case of the bad end generation they should just blacklist those seeds for random seed option. The game should just jump back to generating a new one and then check it. A simple loop. Mojang should hire me.
not really worth the effort since the chance of anyone running into these accidentally is one in a billion
@@9600bauds yeah, mojang wouldn't fix a problem.
@@markellii3093You don't introduce code if the thing it is fixing is ultra rare like this.
@@stigcc I can do whatever I want!(misplaces 3 kgs of semicolons)
@@markellii3093 ;)
Thanks for putting the title at the beginning so i dont need to skip through everything which i might want to see. Im looking through the entire video now just because of that :)
I myself also have a weird minecraft world. I somehow bugged the whole file and the whole world has strange terrain everywhere. Not to mention the world file name is blank and the seed only showed 0. The world is mainly cut off chunks, sometimes I find a ocean chunk in a middle of a mountain or ice spike in between two mesa mountains. One time I even found a random jungle temple in the mesa by itself. Now with the deepslate, there's a lot of one block gaps everywhere. Idk what I did to get this
It sounds like you loaded multiple versions on the same world.
@@gunnaliteswafford3842 This was on bedrock edition, I don't think you could do that on there. I just know when I was playing the world when update aquatic came out, the world started to load like that in New chunks
@@KelsieTheAcorn so.... multiple (more than one) versions on the same world.
@@gunnaliteswafford3842 ohhhh. I see. Not me not understanding words.
But I do still wonder how thr world loads like that, my friend said the world shouldn't even load like such even with there being muti versions. Bedrock bugs
@@KelsieTheAcorn McDonald's?
I've wanted to know why also. I can understand chunk borders not looking right due to world generation possibly changing between versions. BUT why does the seed get set to zero.
Damn, Andrew is the GOAT.
14:50 Why does the cow have name tag that says 25725?
I was working as well
I wish Minecraft had native support for triple and quadruple chests. For quadruple chests, have the UI twice as wide. Since the 9x3 grid represents a single chest, and for a double chest, the top half represents either the left (Java) or the first (Bedrock) chest placed. So for a triple chest, the UI shouldn't break a grid in part. So the game could check if the current UI allows 3 chests tall UI, then show that, otherwise generate the UI for four chests, but with the bottom right 9x3 missing.
whats the texture pack and shader name?
This is a really cool video. I am glad to see everyone credited.
How cool would it be if Minecraft had a Secret World Seed called “Normal World” and it had basically 200+ Anomilies Everywhere
Hey bro, insta like from me for using pokemon mystery dungeon ost 👍
Why is 1.16 so buggy? 🤔
They’re not bugs, they’re features.
That tent looks so comfy