How Do the Ghosts in Pac-Man Decide Where to Go?

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  • เผยแพร่เมื่อ 14 ต.ค. 2024
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    In this video:
    enemies in video game history, thanks in part to their surprisingly difficult to predict movements which make the game a constant challenge for new and seasoned players alike. However, as it turns out, the ghost’s movements are defined by a deceptively simple set of algorithms thought up by the game’s designer, Toru Iwatani.
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ความคิดเห็น • 1.1K

  • @TodayIFoundOut
    @TodayIFoundOut  6 ปีที่แล้ว +18

    If you enjoyed that TIFO video then check out this video- BrainFood Podcast Episode 4: The Origin of Pong + Interview with Game Designers the Coles:
    th-cam.com/video/LQwPk8wlB_E/w-d-xo.html

  • @knavenformed9436
    @knavenformed9436 6 ปีที่แล้ว +491

    Bill Michel's stuff can be taken with a big ass grain of salt.
    Dude has been busted and speculated for cheating many-a times.

    • @DerpMuse
      @DerpMuse 6 ปีที่แล้ว +19

      just like he says he never uses MAME or splices....

    • @joelackers5104
      @joelackers5104 6 ปีที่แล้ว +38

      He been banned from twin galaxies and he is having his world records taken off him

    • @ninetails6218
      @ninetails6218 6 ปีที่แล้ว +37

      Hoping someone would bring this up, damn bitch didn’t deserve anything for lying for so many years

    • @DeathlordSlavik
      @DeathlordSlavik 6 ปีที่แล้ว +5

      Except it wasn't actual cheating it was from using an emulator back when no one cared about altering the hardware the game play itself was exactly the same and it gave no actual advantages then recently everyone freaked out about it my guess is someone involved in the so called "investigation" didn't like him for personal reasons and used their position of power to get back at him.

    • @darienbowers8157
      @darienbowers8157 6 ปีที่แล้ว +33

      There are a slew of videos on TH-cam already proving that he was a huge cheat and abused his position as a Twin Galaxies ref to lie about scores, but I'll bite anyway. When someone modifies a game to remove all obstacles and ensure the absolute maximum score possible is achieved and it is still lower than the score you reported achieving, it quickly becomes extremely apparent that you are a lying, self-centred, pitiful excuse for a human being and that you are not above cheating the system to feel good about yourself and make yourself a load of fame and/or money.

  • @smokeemifugottem2516
    @smokeemifugottem2516 6 ปีที่แล้ว +85

    I think the coders of pac man deserve some props still a great game all these years later

    • @parttoon8305
      @parttoon8305 6 ปีที่แล้ว +15

      *Coder
      There was only one programmer.

    • @RetroDawn
      @RetroDawn 6 ปีที่แล้ว +9

      Not only Pac-Man, but most games back in those times were programmed by one person. With most games for home computers, even the graphics and sound were often created by the only programmer.

    • @AuuuuuuuuuuuA
      @AuuuuuuuuuuuA 7 หลายเดือนก่อน

      Pacman simulates cooperation between npcs better than current games

  • @fhuber7507
    @fhuber7507 6 ปีที่แล้ว +33

    In original Pac Man:
    The ghosts followed a 100% predictable pattern. EXACTLY the same pattern every time you played the same map level.
    The "random" number generator used a preset "seed" value which ensured you got the same number every time. (not random at all)
    Some later re-releases (most not official) there is some randomness due to checking a random number generator at each intersection based on the computer clock as the "seed".

    • @MrJest2
      @MrJest2 6 ปีที่แล้ว +12

      Hence "pseudo-random". In reality, all computer based random number generators are "pseudo-random" due to the physics of how electronic silicon processors work. We can "randomize" better now thanks to the increase in speed and power of more modern designs, but the inherent physics limitation remains. It will be interesting to see, if the systems are ever perfected, how quantum computers change this dynamic...

  • @bizarreworld2510
    @bizarreworld2510 6 ปีที่แล้ว +573

    This video would have been fucking helpful 20 years ago

    • @sethgyellins
      @sethgyellins 6 ปีที่แล้ว +29

      Aditya Wath too bad TH-cam didn't exist back then

    • @Statsy10
      @Statsy10 6 ปีที่แล้ว +42

      Well, 30 years, but yeah.

    • @TheCivildecay
      @TheCivildecay 6 ปีที่แล้ว +19

      This is stiill usefull for anyone interested in gamedesign/gamedevelopment

    • @adamkelly5478
      @adamkelly5478 6 ปีที่แล้ว

      Jeff Brailsford almost keep going

    • @Irobert1115HD
      @Irobert1115HD 6 ปีที่แล้ว +4

      they were named acordingly in japan. you can scream at the guy wo translated it.

  • @StrixyN
    @StrixyN 6 ปีที่แล้ว +177

    "There are safe zones.... where you will never get caught" - skips telling us where those are. Trollololol!

    • @TheOriginalNCDV
      @TheOriginalNCDV 6 ปีที่แล้ว +29

      Mike Borthwick The corner of the T section below the ghost house, right hand side. Only works if they don't "see" you going there. And only works on the arcade ROMs.

    • @joeisnso7389
      @joeisnso7389 6 ปีที่แล้ว +6

      ncdv47 What about the namco museum version of pac man that released on the ps1?(it's basically the original Atari pac-man but with a bunch of other games made from that era re released on the ps1).

    • @TheOriginalNCDV
      @TheOriginalNCDV 6 ปีที่แล้ว +1

      Joeisn So Not sure as I've never played that version. I've tried a number of ports on PC and mobile, and only ever seen it work on the original arcade versions.

    • @joeisnso7389
      @joeisnso7389 6 ปีที่แล้ว +1

      ncdv47 You can play it on a ps1 emulator, tho I'm pretty sure the best way is to play the actual game on ps1. Either way, the re released version made alot of game's made by namco before the 90s more easy to find. So if you have a ps1 or ps2 lying around and want to play some good old game's that made history, I recommend the namco museum collection.

    • @amyhoard1222
      @amyhoard1222 6 ปีที่แล้ว +1

      Yup, guess it's time to google "safe zones in pac man," before i attempt to play again.

  • @workingguy-OU812
    @workingguy-OU812 6 ปีที่แล้ว +388

    Where was this video when I needed it in 1984?!

    • @elijahfordsidioticvarietys8770
      @elijahfordsidioticvarietys8770 6 ปีที่แล้ว +25

      The thought police blocked it

    • @madscientistshusta
      @madscientistshusta 6 ปีที่แล้ว +24

      hidden in George orwells book "1984"

    • @amojak
      @amojak 6 ปีที่แล้ว +9

      demonitised i expect

    • @garrettallen7427
      @garrettallen7427 6 ปีที่แล้ว +11

      Mambo Dave Being blocked by the very watchful eyes of Big Brother

    • @wyllomygreene7700
      @wyllomygreene7700 6 ปีที่แล้ว +12

      Mambo Dave Back in the day, you could get a paperback book with all the levels in it, and the path you had to take to pass each one flawlessly

  • @captainobvious760
    @captainobvious760 6 ปีที่แล้ว +674

    Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka Waka

    • @tazzie165
      @tazzie165 6 ปีที่แล้ว +5

      Captain Awesome Ali hahahahahahahahahahahahahajahahahahahahahahahahahahahahahahahah ruckaruckaali sorry just wrecked your day

    • @Crashandburn999
      @Crashandburn999 6 ปีที่แล้ว +15

      baka baka baka baka baka baka baka baka baka baka baka baka baka baka baka baka baka baka baka baka baka baka baka

    • @jrmac1757
      @jrmac1757 6 ปีที่แล้ว +6

      flocka

    • @xramejin
      @xramejin 6 ปีที่แล้ว

      Sorry, I don't speak Hawaiian

    • @tazzie165
      @tazzie165 6 ปีที่แล้ว +1

      rameme I don't speak Chinese hahahahahahahahahahahahahajahahahahahahahahahahahahahahahahahah

  • @babyeater2336
    @babyeater2336 6 ปีที่แล้ว +99

    I never knew I wanted to know this

    • @cherrydragon3120
      @cherrydragon3120 5 ปีที่แล้ว

      I know right

    • @ultrakool
      @ultrakool 5 ปีที่แล้ว

      now you know you never knew it..just so you know it now

  • @rionroben9090
    @rionroben9090 6 ปีที่แล้ว +81

    I am actually really impressed by this video, new found respect for early game coders.

    • @sparticus214
      @sparticus214 6 ปีที่แล้ว +5

      rion roben This is basically how all games work but more or less a pattern instead of player determine algorithm or a command is triggered when player is x spaces away on the bit map.

    • @R3_dacted0
      @R3_dacted0 5 ปีที่แล้ว +1

      This is fairly generic code, to be honest.

    • @richardgates7479
      @richardgates7479 5 ปีที่แล้ว +2

      But this was all done with machine code.

    • @jamesslick4790
      @jamesslick4790 ปีที่แล้ว +1

      @@R3_dacted0 So, Um what games have you written that I might have played in 1980?

  • @owenfitzgerald3219
    @owenfitzgerald3219 6 ปีที่แล้ว +29

    Watch the King of Kong and see if you think Billy Mitchell is still so great. He was meant to submit a video of a score for the official scoreboard but wouldn't. There was something very spurious about him.

    • @phaedrus000
      @phaedrus000 6 ปีที่แล้ว +2

      What are you talking about? He did send in a video of himself setting the score. THAT was the controversy. You can't even remember the facts correctly and you still hate a man you've never met over it.

    • @owenfitzgerald3219
      @owenfitzgerald3219 6 ปีที่แล้ว +4

      phaedrus000 Who said I hate him? And you accuse me of getting things wrong.

    • @brokenwave6125
      @brokenwave6125 6 ปีที่แล้ว +9

      Watch that documentary and you will see how much of a piece of shit he is.

    • @phaedrus000
      @phaedrus000 6 ปีที่แล้ว +1

      I've seen the same documentary you have. That's my point. Unless you know him personally, you're basing your opinion of him on a collection of footage from one event in his life. Is he arrogant and overly competitive? Yes, but those are two traits that often come hand-in-hand with being one of the best in the world at something. There's no evidence that he cheated. The worst we can say for certain about the guy is that he was an asshole to Steve Wiebe because he believed Steve had cheated. Turned out he was wrong, and Steve didn't cheat. But Billy did have a reason to believe Steve had cheated (the Shildt circuit board). That doesn't make it right, but who among us has never been guilty of a lapse of ethics. The guy just gets demonized more than he deserves.

    • @phaedrus000
      @phaedrus000 6 ปีที่แล้ว

      Yeah there certainly seems to be a consensus now that he did indeed cheat. I don't have the technical knowledge to be able to tell one way or the other simply from watching the videos of his record runs, so I'm forced to just take people's word for it. When somebody shows me footage of Billy playing DK and tells me they can tell he cheated because x and y, I have no idea if that person actually knows what they are talking about. But I did notice the surge of "Billy is a cheater" videos over the past couple days which leads me to believe that they are probably on to something if that many people are starting to agree.
      If he cheated, he's a piece of shit and deserves every bad thing that's been said about him. If not, then he gets a worse rep than he should.

  • @Huntracony
    @Huntracony 6 ปีที่แล้ว +410

    Sponsors should be at the start or end, not the middle.
    Also, 8:04 to skip it.

    • @ShaunDreclin
      @ShaunDreclin 6 ปีที่แล้ว +14

      this

    • @jakelowe9674
      @jakelowe9674 6 ปีที่แล้ว +95

      You get to watch for free so dont complain its what pays for the video and its to make sure you watch it

    • @neilmoulang90
      @neilmoulang90 6 ปีที่แล้ว +3

      Thanks

    • @FishFind3000
      @FishFind3000 6 ปีที่แล้ว +3

      Thanks

    • @Huntracony
      @Huntracony 6 ปีที่แล้ว +45

      Jake Lowe, I still won't watch it. And don't give me the "it's free so don't complain" crap, I'd agree with you if this was a hobby, it's not. Once it becomes their job I can complain about it all I like, because they don't want people to leave, because they need to earn money. I can complain about excessive ads on television, why not a youtube channel?

  • @janedoe3043
    @janedoe3043 6 ปีที่แล้ว +51

    HOW DO YOU NOT REFERENCE THE FACT THAT HE MAY HAVE CHEATED ON DONKEY KONG? The famous and great documentary, King of Kong. That is an amazing bonus fact!

    • @kiarakeeper2154
      @kiarakeeper2154 6 ปีที่แล้ว +4

      jane doe this video wasnt about the video game player but rather the video game he played and holds the high score on. Yes Simon brought up other games but that was to make a point as to whom the guy is.

    • @phaedrus000
      @phaedrus000 6 ปีที่แล้ว +8

      because it wasn't relevant to this video in any way

    • @janedoe3043
      @janedoe3043 6 ปีที่แล้ว +9

      That isn't true at all. If you are listing a world record as fact, but there is dispute on it, you report it.
      If you don't list this as an information source, you are doing a biased job. That isn't good. I am not saying it is true or not. However, there is a report that some of those records have not been confirmed.

    • @phaedrus000
      @phaedrus000 6 ปีที่แล้ว +10

      As far as I recall, Simon didn't mention the Donkey Kong record. He only mentioned the Pac-Man record, which isn't disputed. You just hate Billy because you saw a documentary that painted him in a bad light.

    • @Shukulo
      @Shukulo 6 ปีที่แล้ว +5

      phaedrus000 He did mention the donkey kong high score actually dumbass.

  • @maisonmargiela4253
    @maisonmargiela4253 6 ปีที่แล้ว +348

    *when will Simon stop whistling*

    • @tazzie165
      @tazzie165 6 ปีที่แล้ว +3

      Kieran Lim hahagagahagavabababahahahahahah

    • @thekickingguy94
      @thekickingguy94 6 ปีที่แล้ว

      Kieran Lim good one

    • @madscientistshusta
      @madscientistshusta 6 ปีที่แล้ว +1

      it is for told that the world ere the the universe shall be devoid of Simons melody only after ragnarock, however since ragnarock rebirths the world so to is Simons whistling heard again.
      So never, however their will be brief intermissions between kalpas

    • @rparl
      @rparl 6 ปีที่แล้ว +3

      Kieran Lim When he gets his mother's portrait back.

    • @alexanders562
      @alexanders562 6 ปีที่แล้ว +2

      I am yet to hear him whistle; I was considering suing for false advert.

  • @sheem.2450
    @sheem.2450 6 ปีที่แล้ว +311

    I have a question Mr. Simon!!!!!! I was trying to sesrch it on TH-cam, but no one made a video of it. 😪😪😭😭😭 Here is my question: how and why are trains associated with Christmas? Like, who started the toy train around the Christmas tree?? Its just something about trains and christmas. They go together like peanut butter and jelly.

    • @ryano.5149
      @ryano.5149 6 ปีที่แล้ว +89

      If you are talking about the United States, You can blame Lionel, American Flyer, and (to a lesser extent) Ives, for that. It was the way they were marketed. Toy trains were the game consoles of their day, and you can bet millions of children asked Santa for them around Christmas time. The 1900's were when the first electric toy trains started to be produced. By the 1950s, toy/model trains and Christmas were basically inseparable....mostly due to heated competition between Lionel and American Flyer, trying to one-up each other. Remember, in 1950, the TV was a brand new piece of technology, and many households didn't have their own until the later part of that decade, and into the 60's. For a good 60 years, toy trains played a major role in entertaining the children of the U.S.

    • @fhuber7507
      @fhuber7507 6 ปีที่แล้ว +19

      Lionel started the association of toy trains with Christmas as a sales gimmick.

    • @melodieeab
      @melodieeab 6 ปีที่แล้ว +10

      I would guess (in addition to what has already been said) that it may also have something to do with the US dependence on trains for shipping in the past. I know that poor pioneer children received second hand goods at Christmas time which had been packed in "Mission Barrels" by wealthier folks in the west and sent to frontier churches.

    • @gooby8953
      @gooby8953 6 ปีที่แล้ว +14

      Because polar Express is lit my dude 🔥🔥🔥

    • @gooby8953
      @gooby8953 6 ปีที่แล้ว +4

      Tom Hanks is the best Homeless train man and Train Conducter

  • @markusTegelane
    @markusTegelane 6 ปีที่แล้ว +59

    Also in tunnels (areas that outrun the screen) ghosts move slower, while pacman moves at a normal speed

    • @Bro-cx2jc
      @Bro-cx2jc 6 ปีที่แล้ว +10

      I make CRAZY use of tunnels in the late levels. I always run back and forth outside them until every ghost is congregating to that one spot, then enter it. If I don't let them congregate first, sometimes one or two will be close to the exit tunnel, making it a dangerous move.

  • @CoinOpTV
    @CoinOpTV 6 ปีที่แล้ว +8

    luv the arcade classics

  • @andreacollier7445
    @andreacollier7445 6 ปีที่แล้ว +29

    I remember reading that Pac-Man used to be called "Puck-Man" before release. It was changed to Pac-man because they didn't want people vandalizing the arcade machines to spell out something quite inappropriate! lol

    • @ditto-w
      @ditto-w 6 ปีที่แล้ว +8

      *F U C K M A N*

    • @neilisbored2177
      @neilisbored2177 6 ปีที่แล้ว +6

      These new megaman bosses are weird

    • @gigglesigh6022
      @gigglesigh6022 6 ปีที่แล้ว +1

      Scott Pilgrim much.

  • @Jackcabbit
    @Jackcabbit 6 ปีที่แล้ว +3

    Don't like "Eeny, meeny, miny, moe"? Try this:
    Inky, Blinky, Pinky, Clyde
    Take that Pac-Man for a ride
    If you touch him, he will die
    Inky, Blinky, Pinky, Clyde

  • @calisahardy4845
    @calisahardy4845 6 ปีที่แล้ว +8

    I *love* Pac-Man still have and play today on my 'plug and play, my still working Atari, and on an arcade game at my local laundry matt. 😍

    • @thedave7760
      @thedave7760 6 ปีที่แล้ว +1

      On the arcade there is a pattern you can learn that will guarantee that you clear every frame again and again (arcade version).
      I learnt it once and it blows everyone away they think you are a Pac god and in effect you are.
      Kinda gets boring though after a while.

  • @mpmolyneaux
    @mpmolyneaux 6 ปีที่แล้ว +3

    Hi Simon. Nice video, however, you're slightly incorrect about a couple of things. First, the ghosts do not stop during cornering, but what they do is make perfect 90 degree turns whereas PAC-MAN-if you push the stick before reaching an intersection-actually cuts a small diagonal ergo gaining distance. "Cruise Elroy" is US player slang for what is officially known as "Spurt" mode within Namco. Blinky only switches into this mode based on the number of dots left on the screen. I know all this because Iwatani gave me a copy of the specifications when I worked at Namco. :)

    • @RetroDawn
      @RetroDawn 6 ปีที่แล้ว

      Great to see someone of your expertise comment here! I noticed the first mistake, but wondered if that was part of it, too. As for the second, are you saying that it was inaccurate when he stated that the number of dots left for switching into Spurt mode lowers as levels increase?
      Love your Atari work from BITD! Which PAC-MAN games did you work on? The Android Tournaments game you mentioned in you ANTIC interview I believe has been renamed to PAC-MAN, and has apparently been made worse recently (long after you left).

  • @GregHuffman1987
    @GregHuffman1987 6 ปีที่แล้ว +52

    Which ghosts kills the most players?

    • @guylee0
      @guylee0 6 ปีที่แล้ว +15

      Greg Huffman got to be Blinky (?)

    • @VestigialHead
      @VestigialHead 6 ปีที่แล้ว +8

      +Greg Huffman
      Surely it would be the ghosts in the machine.

    • @fuzzyco.3336
      @fuzzyco.3336 6 ปีที่แล้ว +5

      The one with the eyes

    • @Ads-yw1wr
      @Ads-yw1wr 6 ปีที่แล้ว +2

      Or the ghost in the shell.

    • @gspepe2002
      @gspepe2002 6 ปีที่แล้ว +1

      blinky

  • @pikakip3792
    @pikakip3792 6 ปีที่แล้ว +7

    Blinky was called shadow
    *ALL HAIL SHADOW*
    *HEROES RISE AGAIN*
    *OBLITERATING EVERYTHING THATS NOT YOUR FRIEND*

  • @Vayalovescupcakes
    @Vayalovescupcakes 6 ปีที่แล้ว +65

    But why do Pinky's Inky's and Blinky's names rhyme but Clyde's doesn't? :'(

    • @tomleonard830
      @tomleonard830 6 ปีที่แล้ว +69

      He marches to the beat of a different drummer. Plus It's a typical comedy thing to have one thing that does not match a pattern - in this case rhyming nicknames.

    • @RandomAmerican3000
      @RandomAmerican3000 6 ปีที่แล้ว +21

      Different father.

    • @brokenwave6125
      @brokenwave6125 6 ปีที่แล้ว +24

      Also its using the same formula as the 7 Dwarfs.
      "Doc" being the "Clyde".
      Santa's reindeer do a variation of that where they all have names describing their personality or attributes (Dancer, Cupid, Blitzen, etc...) expect one is just called "Rudolph". Seemingly he had nothing special about him that stood out so he just got a regular human name.
      Both of these are way older than Pac-Man but this type of naming of groups started ages before that even.
      Even in the Bible..."Shadrach, Meshach, and Abednego"...

    • @jeffeppenbach
      @jeffeppenbach 6 ปีที่แล้ว +34

      Rule of "There's always gotta be THAT one!"

    • @BB.halo_heir
      @BB.halo_heir 6 ปีที่แล้ว +3

      Random American lol

  • @musicalneptunian
    @musicalneptunian 6 ปีที่แล้ว +2

    I was brought up with Arcade Pacman in the 1980's. There were guide books on how to beat Pacman in the 80's. I read them. They said that Pacman was set up in two ways. [1] the game could have ghosts programmed totally at random. "in that case you are on your own". [2] Pacman otherwise was set up to run the ghosts in EXACTLY the same way every level regardless of what the player did. In that case every level in the book had a solution that you could follow to win.

    • @silkwesir1444
      @silkwesir1444 6 ปีที่แล้ว +2

      no, you got a little detail wrong.
      in case [2] the ghosts run EXACTLY the same way every level only if YOU the player also follow a certain pattern. so it's not "regardless of what the player did". those books taught those patterns. if you deviate, the ghosts may/will too.

  • @crazy8sdrums
    @crazy8sdrums 6 ปีที่แล้ว +11

    Without watching this video all the way, i can say for sure that it was not AI. The ghosts followed a program. They did exactly the same thing each time all the way through the 13th key level....at which point it became too fast and the pattern breaks down. I could never make it past 13 key level.

    •  6 ปีที่แล้ว +1

      Are you saying AI are not programs?

    • @crazy8sdrums
      @crazy8sdrums 6 ปีที่แล้ว +2

      No. Programs are not AI. They do one thing and don't stray from course. A collection of programs, however, can form intelligence of some sort. A neuron does not make for a brain. A few billion of them can.

    • @yittmashups
      @yittmashups 6 ปีที่แล้ว

      So how do you respond to when the best players claim to know the levels where they can stand in one spot and never be hit, and do so in live competitions, when they can't do that in other levels? This would be impossible if all paths were pre-routed the same for the entire game.

    • @crazy8sdrums
      @crazy8sdrums 6 ปีที่แล้ว +1

      If Pacman were AI, there could be no maximum points achievable. There is a maximum number of points possible in Pacman. 3,333,360. The ghosts follow a specific set of instructions, not a collection of choices.

    • @yittmashups
      @yittmashups 6 ปีที่แล้ว +1

      It's not AI. It's a coded in set of rules the 4 different ghosts will take, but those rules are set to where the player (or in one case, another ghost) is positioned at a tile. You were seeming to imply, instead, that the ghost traveled the same course, regardless of whatever went on on the tiles, which can be true, but only if you choose the same path through the level, because their rules are set to where you're positioned.

  • @noyz-anything
    @noyz-anything 5 ปีที่แล้ว

    Some fanghosts:
    (template:)
    (Shadow/Blinky)
    (Color: Red)
    (Target is on Pac-Man constantly)
    Dreamer/Floaty
    Color: Grey, slightly transparent if possible
    Targets 2 tiles in front of themself, unless Pac-Man is within 5 tiles of them, in which case they target Pac-Man. Susceptible to Pinky's upward movement glitch where Pinky herself is susceptible.
    Rando/Randy
    Color: the same blue as power pelleted ghosts
    Just targets randomly whenever he crosses an intersection
    Antimatter/Cooky
    Color: Dark orange like a cookie
    Targets Pac-Man's X and Y inverted, so she's on the exact opposite side of Pac-Man. Be careful with the middle.

  • @emailnolongerinuse3157
    @emailnolongerinuse3157 6 ปีที่แล้ว +4

    Simon makes me believe that there really are no stupid questions.
    Of course, I know there are but still....

  • @carlmuller8967
    @carlmuller8967 5 ปีที่แล้ว

    This is all very well; some minor extra info: in chase mode the ghosts will not go up the two passages above the ghost house; the game looks at the screen attributes and some bits (that have no display effect) there are set to disable changing direction in those two locations (blue ghosts can do this; I note the pseudo random number generator is based on the bottom two bits of many bytes throughout the ROM). The ghost collision detection in frightened mode is box to box (hence they cannot escape) but the collision in chase mode is tile to tile, meaning there is a less than 1 in 8 chance that pacman can run straight through a ghost (if they happen to both change tile on the same 60Hz game frame).

  • @Reskamo314
    @Reskamo314 6 ปีที่แล้ว +24

    Scratch your inner ear with a finger at a steady pace and open and close your mouth while doing so.
    Waka waka waka

  • @msthalamus2172
    @msthalamus2172 5 ปีที่แล้ว

    From what I've read elsewhere, it isn't that the ghosts have to stop at corners for a brief time, it's that they must complete the corner as an actual 90 degree angle (moving all the way right before moving up, for example), whereas Pac-Man cuts the corners by proceeding diagonally through them. With enough turns, that can add up to a significant speed advantage. (www.gamasutra.com/view/feature/3938/the_pacman_dossier.php in the section on Cornering.)

  • @GoatTheGoat
    @GoatTheGoat 6 ปีที่แล้ว +14

    No mention of the ghost's eyes looking in the direction into which they will turn?

    • @j.t.eproductions6854
      @j.t.eproductions6854 6 ปีที่แล้ว

      +Ryan Patterson they just programmed the sprite to change when they turn.

    • @GoatTheGoat
      @GoatTheGoat 6 ปีที่แล้ว +2

      I think you missed my point. I was not talking about how the eyes shift graphically. I was talking about how, the ghosts' eyes look in the direction that they will turn. If you know that, it helps you predict their movement.

  • @CrazyBear65
    @CrazyBear65 6 ปีที่แล้ว +2

    You made no mention of the pattern. There is a pattern that you run, same pattern on every board, works for over a hundred boards before it doesn't. Also, in the early 80s when Pac Man first showed up, we called them monsters, not ghosts. I always saw them as fuzzy, like the critters from the Critters films. Also, you used to be able to hold a roll of quarters in your fist and bang the machine in the certain sweet spot near the coin slots and rack up credits. They fixed that glitch by like 82/83 though. It worked on Galaxians too, and on some pinball machines.

  • @doublequilI
    @doublequilI 6 ปีที่แล้ว +72

    Why are so many Christmas songs we still listen to out of post WW2 era? And why were so many written then in the first place?

    • @madscientistshusta
      @madscientistshusta 6 ปีที่แล้ว +16

      Doublequill Coca-Cola
      commercialism in general was being pushed hard after ww2 because of the USSR

    • @petergray2712
      @petergray2712 6 ปีที่แล้ว +16

      Well commercialism, and the fact many GIs coming back from years abroad were nostalgic and pining for the comforts of home life.

    • @writerpatrick
      @writerpatrick 6 ปีที่แล้ว +2

      Copyright. Christmas.

    • @Aeonterbor
      @Aeonterbor 6 ปีที่แล้ว +4

      Before WWII there was not really any way to do high quality recordings of music, With the development of Magnetic recording tape in the 1940's we got one of the first Xmas Song's you still hear to this day: Bing Crosby's White Christmas

    • @maxis2k
      @maxis2k 6 ปีที่แล้ว +5

      I think most of the Christmas songs were actually in the Victorian Era. But as for why so many new ones popped up around WWII, it might have to do with Irving Berlin's "White Christmas" becoming one of the best selling songs of all time in 1942. And the musical genre being so popular in the 1930s/1940s.

  • @SuperMaDBrothers
    @SuperMaDBrothers 6 ปีที่แล้ว

    Wow. Thanks for putting the ENTIRE WRITTEN SCRIPT on screen. Really helped enhance the video and make it feel less complicated than it had to be!

  • @PollyBonanzas
    @PollyBonanzas 6 ปีที่แล้ว +3

    I identify with Inky and Clyde the most. They've always been my favorite ghosts.

    • @yeetandyum3709
      @yeetandyum3709 2 ปีที่แล้ว

      where do inky go? i’m confuesd

  • @NeilRoy
    @NeilRoy 6 ปีที่แล้ว

    There were bugs in one of the ghosts chase algorithms where there did not act as they were supposed to. There was also a rare condition, based on how the game calculated collision where you could literally pass straight through a ghost without dying. It's rare as both the player and the ghost both have to be in the perfect position, on the edge of their respective tiles when they move towards each other so that they end up in each other's tile where they no longer are and no collision is detected. There have been ROMs created which correct these bugs, including ones that correct the level 256 problem.
    In my Deluxe Pacman 2 game, if you play it on HARD mode, the ghosts will behave like the original arcade game, minus the buggy behaviour.

  • @PoppycockPrincess100
    @PoppycockPrincess100 6 ปีที่แล้ว +9

    My question: What function does the little flag on the top of some construction cranes serve if any?

    • @jeffeppenbach
      @jeffeppenbach 6 ปีที่แล้ว +10

      Wind direction, and to a certain amount, strength. A wind from the wrong direction can put a lot of extra torque on the crane, and cause failure.

    • @UpcycleElectronics
      @UpcycleElectronics 6 ปีที่แล้ว +4

      It's one more excuse to send an apprentice up there to fix....get up there, the bearings need grease....now I can't see wind direction. The flag is stuck...get up there and fix it grunt...

  • @CrimsonCreationAGM
    @CrimsonCreationAGM 6 ปีที่แล้ว

    1:52 I always wondered how blinky would catch me when he’s just behind me lolol

  • @galaxysprinkles1573
    @galaxysprinkles1573 6 ปีที่แล้ว +5

    Could you please do a video about how your videos are created (the researching process, planning out the video, does Simon read on a screen or learn the script by heart, etccc) and call it "Today I Found Out 'Today I Found Out'"? :DD

    • @phaedrus000
      @phaedrus000 6 ปีที่แล้ว +2

      th-cam.com/video/ok-ZX-FQeQA/w-d-xo.html

    • @todddougherty9492
      @todddougherty9492 6 ปีที่แล้ว

      Already done dude

  • @robertlyle6277
    @robertlyle6277 6 ปีที่แล้ว +1

    The original PacMan arcade game was not random at all and was predictable. A man we called “PacMan” figured out the sequence and could play as long as he wanted. He was even to reverse his movement directly through a ghost without being “eaten” due to slow response times of processors of that era. I would not believe this if I didn’t actually witness it. If memory serves, “Ms. PacMan” was randomly generated, correcting this flaw.

  • @RazyMon
    @RazyMon 6 ปีที่แล้ว +25

    They should've named the orange one Kinky....

    • @ditto-w
      @ditto-w 6 ปีที่แล้ว +1

      pls no

    • @leviathanpretzel
      @leviathanpretzel 6 ปีที่แล้ว +2

      OHH! MMMH, UH. POUND ME, MH, HARDER!!!

    • @Nick-mh7ve
      @Nick-mh7ve 6 ปีที่แล้ว +2

      Wtf

    • @SamplingKid
      @SamplingKid 6 ปีที่แล้ว +1

      In pac man arrangement; There is an orange ghost with glasses called kinky.

  • @kysier6015
    @kysier6015 6 ปีที่แล้ว

    "Well, that was interesting. I believe that the term "Cruise Elroy" originated
    with the Bozeman Think Tank. In fact, it was Spencer Ouren who came up with
    the term. This excerpt from our (now quite old) Ms.PacMan file (and edited by
    Don Williams in the late 90s) supports this view:"

  • @ironintegral6631
    @ironintegral6631 6 ปีที่แล้ว +3

    My favorite video yet. Thanks mate

  • @maxis2k
    @maxis2k 6 ปีที่แล้ว

    I kind of figured out these patterns, but it's nice to have someone explain it. I always felt like the game was rather easy because early on I realized the ghosts run away from you at times (what I just learned is "scatter" mode). Which I easily abused to clear most of the small pellets. But then again, everything could be different because I spent almost all my time playing the SNES version of Ms. Pac-Man. For all I know, the coding was different and the game was made easier.

  • @nitori_kawashiro
    @nitori_kawashiro 6 ปีที่แล้ว +3

    Wait, i just found this channel and have a question: Is this the person from 'The Bitter IT Guy'

  • @randysmith7094
    @randysmith7094 6 ปีที่แล้ว

    There are also 4 paths the ghosts will not follow Pac Man through in chase mode. They are: Up through the two paths directly above the ghost house, and up along the two paths besides the "T" shape just below the ghost house. They will also always exit the ghost house to the left unless the mode changes to scatter as one leaves the house, then it will turn right.

  • @LaatiMafia
    @LaatiMafia 6 ปีที่แล้ว +31

    The maximum level crash isn't actually a bug, but a limit of the 8-bit computer. 2^8 = 256.

    • @madthumbs1564
      @madthumbs1564 6 ปีที่แล้ว +4

      'The level counter in the original Pac-Man is stored as an 8-bit integer, meaning the highest value it can hold is 255. However, a bug in the game's programming causes the level counter to "roll-over" to 256, resulting in an integer overflow and causing the game to attempt to draw 256 fruit to the screen. The result is the garbled mess on the right side of the maze. ' - pacman.wikia.com/wiki/Map_256_Glitch

    • @foxymetroid
      @foxymetroid 6 ปีที่แล้ว +6

      It's not wrong. The game can only properly handle 255 levels thanks to that overflow problem. The glitchy level is 256 because of the game's use of 8-bit integers as well as how computers add numbers.

    • @doubledarefan
      @doubledarefan 6 ปีที่แล้ว +2

      Same thing also happens at the end of the movie Wreck-it Ralph.

    • @Dhalin
      @Dhalin 6 ปีที่แล้ว +9

      It's a bug, because of the lack of error handling/prevention. It could have been coded differently to avoid the overflow bug. That makes this an oversight, as the developer did not predict or foresee anybody reaching Lv256 and did not realize/program for it.

    • @KuraIthys
      @KuraIthys 6 ปีที่แล้ว +4

      Still a bug.
      And an 8 bit integer can indeed hold 256 values, but that includes 0.
      Hence why it tops out at 255
      2^8 = 256 remains correct though.
      You don't have to know assembly to know this stuff anyway.
      It's obvious in many programming languages.
      C/C++ will generally default to 32 bit integers on PC...
      But you can in most cases specify 16 bits, or on most recent systems and compilers, 64 bits.
      And 8 bit values can also be specified...
      If you've been a programmer long enough you end up knowing binary numbers pretty well...
      But assembly does make it more immediately obvious. XD
      I'm messing around with SNES at the moment...
      But most of my experience has been with PC's over the years...
      Well, that and the Atari 800XL I once had.
      But I didn't do much programming on that thing other than typing code listings out of magazines...

  • @bro748
    @bro748 6 ปีที่แล้ว

    I feel like there's something important about the AI that wasn't mentioned. When the ghosts are in chase mode and they reach an intersection they choose which way to go based on which adjacent tile is closest to the ghost's target tile (with the target tiles being what was described in this video; e.g. Blinky's target tile is the tile that Pac-man is in.) This means that they won't necessarily take the fastest route to their target tile. Also, the ghosts only ever turn around if they are switching between modes, so the only time that they will choose where to go is if they reach an intersection.

  • @magicamadeye
    @magicamadeye 6 ปีที่แล้ว +35

    Why is it
    Inky
    Pinky
    Blinky
    And clyde?

    • @thepinkbunnyempire1027
      @thepinkbunnyempire1027 6 ปีที่แล้ว +14

      there's always that one rebel, even when pac-man was released.

    • @Viviantoga
      @Viviantoga 6 ปีที่แล้ว +3

      "Clyde"? I think maybe you're talking about "Sue."

    • @mrpineapple2938
      @mrpineapple2938 6 ปีที่แล้ว +8

      Cuz clyde
      Is a dumbass.

    • @leviathanpretzel
      @leviathanpretzel 6 ปีที่แล้ว +1

      its so pleasing, i think.

    • @LeoMidori
      @LeoMidori 6 ปีที่แล้ว +2

      While technically true Sue has been embraced into Namco's Pac-Man canon and is her own distinct character from Clyde. If they both appear in the same media she's usually purple. :3

  • @GuddishNuggish
    @GuddishNuggish 5 ปีที่แล้ว +1

    Suggestion:
    1.) More Footage or Gameplay.
    2.) More Photos or Animations.

  • @CravingBeer
    @CravingBeer 6 ปีที่แล้ว +43

    "How is that even possible?"
    "Because I'm Billy Mitchell"
    th-cam.com/video/Ok6kiLK0Idc/w-d-xo.html
    Enough said.

    • @GumMagnum
      @GumMagnum 6 ปีที่แล้ว +8

      CravingBeer because he cheated

    • @fleamarketsnack3280
      @fleamarketsnack3280 6 ปีที่แล้ว

      CravingBeer that dude murdered that game...

    • @medexamtoolscom
      @medexamtoolscom 6 ปีที่แล้ว +1

      prograde No, he found some arcane bug.

    • @GumMagnum
      @GumMagnum 6 ปีที่แล้ว +1

      niceme.me

  • @nifralo2752
    @nifralo2752 6 ปีที่แล้ว +1

    Here's how you remember the ghosts names. Blinky is red cause if your eye is sore and red you blink. Inky is blue as ink in pens is blue. Pinky is pink (Einstien) and Clyde is orange cause the orange order marches past the river Clyde.

  • @Mr.Glidehook
    @Mr.Glidehook 6 ปีที่แล้ว +12

    Great video! And now for my second attempt to get your attention, because you are the only source I trust for answers to such a question. Here goes: for the past few years I've noticed that Hillshire Farms, Oscar Mayer and other packaged sliced ham and turkey stink of guano or decomposition when opening them, be they packed in tubs or zipper bags. I remember what ham and turkey really smell like, but this is true across brands and despite the "use by" date. I'm not buying them anymore, but what's going on?

    • @CarlosRodriguez-dd4sb
      @CarlosRodriguez-dd4sb 6 ปีที่แล้ว +5

      michael Smith likely sulfur compounds used as preservatives

    • @Mr.Glidehook
      @Mr.Glidehook 6 ปีที่แล้ว +1

      Carlos Rodriguez thanks, but I'm curious why and what those additives do to the consumer. I want to know what those companies are playing with.

    • @Fuzzycat16
      @Fuzzycat16 6 ปีที่แล้ว +4

      Nothing. since the ammounts are so small.There's cyanide in apple seeds..yet apples are sold everywhere.

  • @ilyakogan
    @ilyakogan 6 ปีที่แล้ว

    Only Simon Whistler can make an episode about a game I almost never play, and I'll still watch it to the end.

  • @LordMelusar
    @LordMelusar 6 ปีที่แล้ว +6

    Speaking of video games and games in general, what is the orgin of the term "nerf"? And why do we use it?

    • @blackblood9095
      @blackblood9095 6 ปีที่แล้ว +9

      I can't remember which game it is from, but they made the guns less powerful, and people complained that it felt as though they were shooting each other with nerf guns.

  • @Reebert02
    @Reebert02 6 ปีที่แล้ว

    Five minutes into "Trello" and I'm already loving it! This is the first sponsorship that was actually worth anything. Oh yeah, the video was good too!

  • @Cameroner1
    @Cameroner1 6 ปีที่แล้ว +33

    Why doesn't glue stick to the inside of the bottle?

    • @petergray2712
      @petergray2712 6 ปีที่แล้ว +26

      There is no air to cause to dry. Most glues are water or solvent based, and that has to evaporate for it to bond.

    • @evanbranagan7663
      @evanbranagan7663 6 ปีที่แล้ว +6

      I thought u wrote butthole

    • @terriehumphries6028
      @terriehumphries6028 6 ปีที่แล้ว

      It will if you open up the bottle and let it dry. I experimented on that when I was like eight right after I tasted it. Lol

    • @yosefmacgruber1920
      @yosefmacgruber1920 6 ปีที่แล้ว +3

      Glue does stick to the inside of the bottle. For you will never get the last bit of glue out of the bottle, unless you wash it out. But the entire liquid contents of the bottle, can not stick to the bottle. The glue has to dry out, and many glues are designed to form a thin adhesive layer, and not so much a thick space-filling substance.

    • @PBSpiralGamer
      @PBSpiralGamer 6 ปีที่แล้ว +2

      I remember searching that and if I remember correctly, they have something in the glue that makes it sticky only when it comes in contact with air. Which is why if you leave the lid of the glue inside gets dry.

  • @GregoryTheGr8ster
    @GregoryTheGr8ster 6 ปีที่แล้ว

    U bet that I enjoyed this video! I have hit the "thumb's up" button as you instructed. This is perhaps the best educational video ever, since the creation of Pac-Man is one of the defining moments in human history. If Billy Mitchell plays arcade games so much, he'd wear out the buttons and the joysticks. I remember video game arcades quite fondly.

  • @manfromnantucket9544
    @manfromnantucket9544 6 ปีที่แล้ว +21

    I've watched King of Kong. Not a fan of Billy Mitchell and his gang of cronies

    • @yittmashups
      @yittmashups 6 ปีที่แล้ว

      Oh, come on, they were obviously trying to paint a story that would tug at the most heartstrings. Billy Mitchell was not a god damn villain.

  • @talideon
    @talideon 6 ปีที่แล้ว

    Guys, this left out the single most key element of how the ghost AI in Pac Man works: Pac Man has a smell.
    The ghosts' AIs track the 'scent' Pac Man leaves behind on tiles to figure out his location, and this 'scent' diffuses and dissipates over time. The ghosts move pretty randomly if they don't have Pac Man's scent, and it's only when they _do_ have his scent that the AI kicks in. This means that the pathfinding can be kept relatively simple rather than implementing something like Dijstra's algorithm or A*, which would've been infeasible on the hardware of the time. Essentially, the smarts are in the _maze_, not the ghosts.

  • @ntwadumelamata7785
    @ntwadumelamata7785 6 ปีที่แล้ว +146

    Anybody remembers Pac-Land?

    • @RandomAmerican3000
      @RandomAmerican3000 6 ปีที่แล้ว +7

      The rides were amazing and they had the best cotton candy. I cannot believe they shut it down just because of one fatal accident.

    • @TheRedRaccoonDog
      @TheRedRaccoonDog 6 ปีที่แล้ว +1

      Unfortunately.

    • @charlesajones77
      @charlesajones77 6 ปีที่แล้ว +1

      Yes. Played that game a lot at a local Pizza-Hut

    • @charlesajones77
      @charlesajones77 6 ปีที่แล้ว +5

      Fun Fact about that game: In the US its appearance was altered to look like the American Pac-Man cartoon. This led many people to think it was based on the cartoon, or vice-versa. In fact, the Japanese version had nothing to do with the cartoon.

    • @TheRedRaccoonDog
      @TheRedRaccoonDog 6 ปีที่แล้ว

      - Pac-land was a broken, shitty platformer. Why on earth does anyone like it?! A and B to move left and right. D pad to jump. Game should fuck off and die.

  • @wolverine9632
    @wolverine9632 4 ปีที่แล้ว

    Actually, Blinky tries to reach the tile that is 1 step ahead of Pac-Man. If you like being dangerous, you can use this to send Blinky down a passageway by timing it perfectly and turning around and the right moment.

  • @adiramrakhani
    @adiramrakhani 6 ปีที่แล้ว +5

    Wow, the complication in a simple game

  • @herrfriberger5
    @herrfriberger5 5 ปีที่แล้ว +1

    1:15 - I don't think there were any 8x8 pixel "tiles" in the Pacman arcade game. It used a normal flat 224x288 pixel screen with 16 colors. I belive you are confusing it with the hardware based character cells used to save memory on some home computers (like the ZX Spectrum or VIC-64).

    • @carlmuller8967
      @carlmuller8967 5 ปีที่แล้ว

      The hardware uses 8*8 pixel tiles. And 16*16 pixel sprites. With a selection of 4 colour palettes. Just press F4 in MAME to see them! By the way unlike the C64 or Namco arcade machines, the ZX spectrum only had a bitmap mode - any characters and sprites were done in software, same as on the Apple ][. The AI also uses 8*8 pixel tiles for movement AI (as explained in this video) and for the collision detection in chase mode (in frightened mode it uses a different method, i.e box collisions).

  • @Ketobbey
    @Ketobbey 6 ปีที่แล้ว +23

    That was AMAZING! Did you know if you put your finger in your eat and open up your ear and open your mouth wide and close your mouth fast enough and reopen it again over and over in a relatively quiet place it sounds like Pam-Man eating?

    • @JoseGranny
      @JoseGranny 6 ปีที่แล้ว +1

      Ketobbey Waters Hahaha, nice try

    • @stupidestanimations598
      @stupidestanimations598 6 ปีที่แล้ว +3

      A_Transposition_Error it's actually true I just tried it

    • @Kaiwala
      @Kaiwala 6 ปีที่แล้ว

      This works better if you lube up your ear with vodka and then getting rid of it once your done by lighting it on fire.

    • @woodfur00
      @woodfur00 6 ปีที่แล้ว

      Sorry, got dental hardware, all I hear is gentle scraping.

    • @burger-jd8cx
      @burger-jd8cx 6 ปีที่แล้ว

      translated from korean....
      Pam-man eating? Pam-man eating? Pam-man eating? Pam-man eating? Pam-man eating? Pam-man eating? Pam-man eating?

  • @deadfreightwest5956
    @deadfreightwest5956 6 ปีที่แล้ว

    4:35 - POKEY also refers to Atari's Pot Keyboard Integrated Circuit, which is what I think it really means.

  • @KashNoK
    @KashNoK 6 ปีที่แล้ว +7

    Never left pacman so fast.

    • @VS-hz8fm
      @VS-hz8fm 6 ปีที่แล้ว

      A Confused Cat ayyyyy

  • @dekoldrick
    @dekoldrick 6 ปีที่แล้ว

    I actually made a Pac-Man clone to see if I could imitate these ghosts behaviors because a lot of clones I played had the ghosts just move at random. I actually manage to get them to move exactly like the real thing except for the scatter mode and speeding up due to the fact they would glitch and overshoot the openings in tiles and sometimes get stuck in tiles because they moved to fast.

  • @chatotalks5325
    @chatotalks5325 6 ปีที่แล้ว +4

    actually the 256th half-stage is caused by the game running out of code, the creator knew this would happen just not when it would.

    • @mikebetz42
      @mikebetz42 6 ปีที่แล้ว +7

      That's not true, it's a bug in the code. The level counter in the original Pac-Man is stored as an 8-bit integer, meaning the highest value it can hold is 255. However, a bug in the game's programming causes the level counter to "roll-over" to 256, resulting in an integer overflow and causing the game to attempt to draw 256 fruit to the screen. The result is the garbled mess on the right side of the maze.

    • @madthumbs1564
      @madthumbs1564 6 ปีที่แล้ว +1

      You should cite your source: pacman.wikia.com/wiki/Map_256_Glitch

    • @philrod1
      @philrod1 6 ปีที่แล้ว

      That makes absolutely no sense at all. If you really want to understand what happens at level 256, take a look at this video th-cam.com/video/NKKfW8X9uYk/w-d-xo.html by Retro Game Mechanics Explained.

    • @silkwesir1444
      @silkwesir1444 6 ปีที่แล้ว

      it's NOT a bug in the game's programming that causes the counter to roll over. that's just how 8-bit unsigned integers work.
      however, you could say it is a bug that the game does not "catch" that. (by today's standards it would be considered a bug, back then not so much. they did not expect anyone to ever get to such a high level.)

    • @philrod1
      @philrod1 6 ปีที่แล้ว

      Silkwesir - it most definitely is a bug. It's unwanted behaviour due to sloppy coding that could easily have been avoided (just stop incrementing the level counter after level 21). Whether or not the devs knew or cared about it is debatable. Personally I'm glad it crashes, otherwise the game could go on forever and there would be no such thing as a "perfect" score.

  • @ZackRing
    @ZackRing 6 ปีที่แล้ว

    Note about Trello. I have used it for about six months now. It stopped updating on my phone about four months ago, but the company I was working with insisted on using it. If it wasn’t for that bug, it would be a good app.

  • @problemecium
    @problemecium 6 ปีที่แล้ว +3

    I always thought the fourth ghost was called "Sue" o_O

  • @sabersahoge2695
    @sabersahoge2695 6 ปีที่แล้ว

    i don't know what "cruise elroy" mean but i almost died of laughter at that part

  • @JacobHollis96
    @JacobHollis96 6 ปีที่แล้ว +8

    Please add your sponsors at the beginning or end of the video.

  • @lionbryce10101
    @lionbryce10101 6 ปีที่แล้ว +2

    I was told Inky and Blinky chase behind, Pinky goes in front, and clide needs to lay off the beer

  • @PsyckoSama
    @PsyckoSama 6 ปีที่แล้ว +3

    Or, like Billy Mitchell, you can cheat!

  • @carlmuller4392
    @carlmuller4392 6 ปีที่แล้ว

    One minor addition: the ghosts cannot go upwards through the two tunnels above the ghost house except in scared mode. This is triggered by a bit in the palette tiles set when messages are displayed there.

  • @Tech_Marauder
    @Tech_Marauder 6 ปีที่แล้ว +3

    Uh Oh, looks like you need to update this video, Billy Mitchel was found to be a cheater at literally every game he was "good at" .... and also a horrible cheater.... A really despicable person too...

  • @BunnyFett
    @BunnyFett 6 ปีที่แล้ว

    PAC-MAN!!! My favorite childhood game!
    *Knows everything about Pac-Man*

  • @tazzie165
    @tazzie165 6 ปีที่แล้ว +42

    Question is it true that us humans evolved from walking on all 4 until today or did we evolve already walking on our 2 legs

    • @tazzie165
      @tazzie165 6 ปีที่แล้ว +6

      ThatAussieGirl hey Aussie girl I myself am an Aussie I really want whistler to tell the stupid among us that we didn't walk on all 4

    • @madscientistshusta
      @madscientistshusta 6 ปีที่แล้ว +7

      were you born with a brain or did it fall out sometime between birth and this comment?

    • @Eric_8724
      @Eric_8724 6 ปีที่แล้ว +27

      Depends what you consider human, if you mean homo sapiens then no, homo sapiens have always walked on two legs. But you can certainly trace our evolutionary tree back to earlier hominid species which did walk on all fours. The first hominid to walk on two legs was ardipithecus ramidus which lived 4.5 million years ago, 2 million years before the first homo sapiens. There's no real definition for which species are human and which aren't so one could make the argument that the early hominids that still walked on all fours were still human which really only means to have human form or attributes.

    • @amojak
      @amojak 6 ปีที่แล้ว +5

      Op you need to realise that humans have a common ancestor with the other apes. some of these apes also walk on two legs so on this basis the 4 legs walking thing predates that commonality.

    • @tomleonard830
      @tomleonard830 6 ปีที่แล้ว +10

      According to the riddle of the sphinx, we walk on four legs, then two, then three - infant crawling, normal walking, then walking assisted by a cane.

  • @Nick007Gaming
    @Nick007Gaming 6 ปีที่แล้ว

    I use Trello for everything. It's amazing.

  • @daaaaboo
    @daaaaboo 6 ปีที่แล้ว +4

    Today I found out - Billy Mitchell was recently caught cheating, you should put a disclaimer in the video documenting that. He is not longer the record holder for Donkey Kong and I believe Pac-Man as well.

  • @artao5
    @artao5 6 ปีที่แล้ว

    I'm surprised you missed this useful info:
    You can tell which direction any ghost will turn at the next intersection by the direction they're looking. They'll go the direction they're looking.

  • @jesusurrabieta9700
    @jesusurrabieta9700 6 ปีที่แล้ว +28

    Great video until you tarnish it by giving credit to a renowned cheater...

    • @LetsBuildWordPress
      @LetsBuildWordPress 5 ปีที่แล้ว

      arstechnica.com/gaming/2015/11/court-king-of-kongs-billy-mitchell-isnt-an-exploding-floating-cartoon-head/ lol

  • @peterbrown8521
    @peterbrown8521 6 ปีที่แล้ว +1

    Using Trello, looks like a great tool, simple to use.

  • @thefantorangster2491
    @thefantorangster2491 6 ปีที่แล้ว +11

    Saka dab boi

  • @KuraIthys
    @KuraIthys 6 ปีที่แล้ว +1

    Huh. I knew they all had their own behaviours (a first for a game, apparently), but it has a few more layers of complexity to it than I expected...
    Quite interesting what they came up with in the early days when this stuff was all still new and unfamiliar...

  • @liamcoghlan5408
    @liamcoghlan5408 6 ปีที่แล้ว +13

    played this today at school

    • @medexamtoolscom
      @medexamtoolscom 6 ปีที่แล้ว +5

      What is Bill Clinton doing at school? Looking for potential interns?

  • @UpcycleElectronics
    @UpcycleElectronics 6 ปีที่แล้ว

    Liked the sponsor format. Signed up for Trello.

  • @LudvigIndestrucable
    @LudvigIndestrucable 6 ปีที่แล้ว +3

    I think describing scores in archaic video games as 'achievements' is using the word quite wrongly.

    • @foxymetroid
      @foxymetroid 6 ปีที่แล้ว +4

      They both share the same purposes: They provide an incentive to keep playing and they give you something to brag about.

    • @Fuzzycat16
      @Fuzzycat16 6 ปีที่แล้ว +3

      How is it wrong? Go look up the definition for "achievements" ...Getting a perfect score IS an achievement. Achievements are not only things you unlock for doing mundane shit....

    • @jaypee9575
      @jaypee9575 6 ปีที่แล้ว +2

      Fuzzycat I was going to agree with you friend, but you really dropped the ball there at the end. The word achievement has been around long before they invented the Xbox, you know.

    • @LudvigIndestrucable
      @LudvigIndestrucable 6 ปีที่แล้ว

      Fuzzycat technically, yes, but so is learning to not wet the bed and masturbating without crying, I was just pointing out that it's a low bar to use the word so enthusiastically for something so banal.

  • @KhAnime
    @KhAnime 6 ปีที่แล้ว

    I like how this game is nearing 40 years old, and has better AI than alot of big AAA games of today

  • @ShaddySoldier
    @ShaddySoldier 6 ปีที่แล้ว +3

    Lol Billy is a proven cheater

  • @MrGotropic
    @MrGotropic 3 ปีที่แล้ว +1

    Billy Mitchell must just laugh at George Costanza and his Frogger high Score Record

  • @natalie8212
    @natalie8212 6 ปีที่แล้ว +11

    Billy Mitchell is a terrible human being. Everybody who's seen The King of Kong knows this.

    • @CoinOpTV
      @CoinOpTV 6 ปีที่แล้ว

      nkotb 82 you shouldnt form opinions based on a movie

    • @natalie8212
      @natalie8212 6 ปีที่แล้ว +1

      You're probably right. It very well could have just been the way it was all edited . He did come across as an odd person at the very least.

    • @MrDuncanBelfast
      @MrDuncanBelfast 6 ปีที่แล้ว +1

      Apparently King of Kong really went out of its way to demonize Billy Mitchell.

    • @natalie8212
      @natalie8212 6 ปีที่แล้ว +1

      Also I watched Man vs Snake, and Billy seemed really supportive. If you haven't seen it, it's worth it, a sister piece to King of Kong, very interesting for sure.

    • @yittmashups
      @yittmashups 6 ปีที่แล้ว

      No, he wasn't a terrible human being. The doc was setting out to tell a sad story about the woes of the guy who never won anything in the things he was really talented at.
      They made a point to demonize Billy Mitchell to help sell this stor, by making it even more sad to the hero to have an evil villain end up winning. Mitchell wasn't a villain, though. He was just the other guy who was tasked with winning the competition against the protagonist.
      At worst, Mitchell might have been arrogant (though I imagine most of it was humor) and guilty of trying his best to win in any way possible, following the rules.

  • @elementalsigil
    @elementalsigil 3 ปีที่แล้ว

    The pac champ also talks about a perfect corner where you pass through the ghost and don't die.

  • @Awsome1sauce
    @Awsome1sauce 6 ปีที่แล้ว +3

    Billy mitchel was confirmed to have cheated for his records

  • @siyacer
    @siyacer 6 ปีที่แล้ว

    "and as always, thanks for watching."
    HE EVEN LOOKS LIKE MICHAEL!

  • @cosanostra4250
    @cosanostra4250 6 ปีที่แล้ว +67

    Half of this video is an ad. It's getting very annoying.

    • @cleitonfelipe2092
      @cleitonfelipe2092 6 ปีที่แล้ว +18

      Cosa Nostra It's not. Also fuck you.

    • @Emi-jh7gf
      @Emi-jh7gf 6 ปีที่แล้ว +1

      a third *

    • @KathrinePandell
      @KathrinePandell 6 ปีที่แล้ว +42

      They also need food on their tables, pay their bills and they need to pay for their cameras, microphones ect., and with TH-cam ads being quite unreliable at times, sponsored videos are the way to go.
      You're litteraly getting entertainment for free, so there's no reason to be ungrateful.
      Simon's doing a great job!

    • @madscientistshusta
      @madscientistshusta 6 ปีที่แล้ว +2

      1/3 of tifo and toptenz are now adds thank to wallstreet

    • @flyingcatpack
      @flyingcatpack 6 ปีที่แล้ว +6

      fund them on patreon or get youtube red.

  • @marcjtdc
    @marcjtdc 6 ปีที่แล้ว

    On the commodore 64v we had Snack-Man! So much fun! You had to load it from an actual cassette tape!

  • @thatoneguy33198
    @thatoneguy33198 6 ปีที่แล้ว +3

    Billy Mitchell is a cheater, he probably didn't do that score legitimately.