Damn, this is almost like Core A Gaming's Why Button Mashing Doesn't Work in the sense that it covers everything that happens since round start until the opponent is KO'd, but it gets into some extra detail whereas Core A Gaming's video keeps things a little lighter and almost "abstract". I will now start recommending this video along with their video to every new player I try to help
Fighting game boomer here. Great video, I especially like that part at the end about decision making. I always tell people that fighting games are won in the mind not the hands.
ive been playing fighting games with my friends and they always complain about how complex it is. this videos is a perfect rundown of the basics that ive been trying to explain to them.
Honestly videos like this are so helpful. Most guides for fighting game newbies focus too much on "bread and butter combos" but those combos are useless if you have no understanding on neutral or the basic mechanics of the game
the detail of explaining the core this well is a masterpiece! Your explaining all the options and why do it and what beats it man idk I think THIS video is unironically one of the greatest guides in the FGC
Genuine master piece of a video, you explore topics by giving the viewer just enough to get an idea but enough for them to be indulged into looking into stuff futher. You are the backbone of the fgc, and I will save this for the next time I try to get someone into fighting games
I had to turn off my vpn to comment this. This is one hell of a video thank you man for letting me see all there is to a fighting game and understand it better I really like this video❤ you earned a new sub
I think it's important to stress that un/safe on block is not the same as minus/plus on block. You can be minus on block and still safe if your disadvantage is shorter than their fastest move.
To be more precise, it's also spacing dependent. So if your opponent has a 3 frame move, and you have a -4 move, but you hit it in a range where the 3 frame button would whiff, you are still safe.
@@balintkristof8442 To be actually precise, a -4 move becomes safe if opponent can't punish it with moves up to 4 frames of startup (laughs in SFV's Sakura).
it does feel like a bit of whiplash to go from “here’s all the ways fighting games test you and ways to handle situations to win” then all the recommended videos to watch are centered around losing and not giving up; as if to say: despite having this run down that encourages you to play, you’re gonna lose 90% if you don’t time sink this lol
well thats most things in life , you cant pick up something and expect to be instantly good at it. playing fighting games is like learning an instrument. most of the theory covered in this video is not something you will be able to apply from scratch. your brain needs time to memorize all the concepts. if you're actively thinking about applying something during a real match your gameplay WILL suffer. This is fairly normal when you learn many new things at once and also a topic of the recommended video "Why you lose more when you get better" by Brian F i hope everything i said is somewhat understandable.
@@jevzhy yep thats very clear, thank u im more concerned about the lack of mention that “despite all of this, losing will be your default state for a while”, because that is a very common and necessary thing to experience to progress “you only get better through being bodied over and over again” comes to mind as a phrase id always warn new players about just to be sure they don’t get themselves too invested into a genre that just aint for them, ya know
Bro dropped the sickest guide for entry-level fighting games and just thought we'd let that slide? Nah bro this is fire keep it up.
Damn, this is almost like Core A Gaming's Why Button Mashing Doesn't Work in the sense that it covers everything that happens since round start until the opponent is KO'd, but it gets into some extra detail whereas Core A Gaming's video keeps things a little lighter and almost "abstract". I will now start recommending this video along with their video to every new player I try to help
One of the best videos I've watched to date hands down.
Extremely well put together!
This is actually pretty clean edit and good for learning
I’ve got 200 hrs in SF6 but I’m struggling to learn, this helped.
Fighting game boomer here. Great video, I especially like that part at the end about decision making. I always tell people that fighting games are won in the mind not the hands.
This is such a good entry level guide you definitely cooked with this one
Dang bro, keep up this formula, you'll get big fast.
ive been playing fighting games with my friends and they always complain about how complex it is.
this videos is a perfect rundown of the basics that ive been trying to explain to them.
This is like the best, most succinct primer to fighting games I've ever seen, good job.
I thought he had like 200k subscribers cause this video was well done. Earned a subscribe from me
Honestly videos like this are so helpful. Most guides for fighting game newbies focus too much on "bread and butter combos" but those combos are useless if you have no understanding on neutral or the basic mechanics of the game
How you pulled this off in 12 min is amazing!
Beyblade Metal Fusion OST mentioned 🗣🔥
This is gold
the detail of explaining the core this well is a masterpiece! Your explaining all the options and why do it and what beats it man idk I think THIS video is unironically one of the greatest guides in the FGC
This is a fantastic video! Can't believe stuff of this quality isn't more popular
Also am in depth video about figgih game notation would be cool!
as soon as i saw the correct use of option select i subbed
Great job!
Genuine master piece of a video, you explore topics by giving the viewer just enough to get an idea but enough for them to be indulged into looking into stuff futher. You are the backbone of the fgc, and I will save this for the next time I try to get someone into fighting games
This is excellent
I had to turn off my vpn to comment this. This is one hell of a video thank you man for letting me see all there is to a fighting game and understand it better I really like this video❤ you earned a new sub
Ty so much for this, i have 40 hours total in fighting games for my almost 40 year life. This helped a ton
What a banger of a video!
USDA Certified Banger
Thanks a bunch! I watched this video and won a smallish tournament over the weekend! Coincidence?? Unlikely.
Gz my man!
I think it's important to stress that un/safe on block is not the same as minus/plus on block. You can be minus on block and still safe if your disadvantage is shorter than their fastest move.
To be more precise, it's also spacing dependent. So if your opponent has a 3 frame move, and you have a -4 move, but you hit it in a range where the 3 frame button would whiff, you are still safe.
@@balintkristof8442 To be actually precise, a -4 move becomes safe if opponent can't punish it with moves up to 4 frames of startup (laughs in SFV's Sakura).
What’s a shimmy I thought that’s like in and out
yeah it's basically when you walk forward and then backward to bait an opponent's throw (or other short range attack)
Shimmy shimmy ya shimmy ya shimmy ya
@@MegafanX123 give me the mic and ima take it away
@@AziDoesQuestionableThings ooh ok so I am doing that ok cool thanks!!
it does feel like a bit of whiplash to go from “here’s all the ways fighting games test you and ways to handle situations to win” then all the recommended videos to watch are centered around losing and not giving up; as if to say: despite having this run down that encourages you to play, you’re gonna lose 90% if you don’t time sink this lol
well thats most things in life , you cant pick up something and expect to be instantly good at it. playing fighting games is like learning an instrument. most of the theory covered in this video is not something you will be able to apply from scratch. your brain needs time to memorize all the concepts. if you're actively thinking about applying something during a real match your gameplay WILL suffer. This is fairly normal when you learn many new things at once and also a topic of the recommended video "Why you lose more when you get better" by Brian F
i hope everything i said is somewhat understandable.
@@jevzhy yep thats very clear, thank u
im more concerned about the lack of mention that “despite all of this, losing will be your default state for a while”, because that is a very common and necessary thing to experience to progress
“you only get better through being bodied over and over again” comes to mind as a phrase id always warn new players about just to be sure they don’t get themselves too invested into a genre that just aint for them, ya know
Button smashing worked then and it still works now.
Yes this is the rule abiding way to play fighting games. I would put this in the middle of that bell curve
Everyone knows what normals and specials are. Why not go over terms like tech and option select?
I didn’t know what normals and specials were