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John Lannseax
เข้าร่วมเมื่อ 28 มี.ค. 2023
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I love fighting games.
I love fighting games.
How to win the Fireball War
The Hadoken is part of Street Fighter's identity, but navigating around projectiles can sometimes feel hopeless.
What are the rules for fireballs and how do I get around them? How do I win a Fireball War?
This video goes over the traditional rules around projectiles in fighting games and how Street Fighter 6 breaks the norm.
0:00 Anti-Airs Unlock the Ground Game
0:25 The Fireball War
2:29 Why are they uncommon in SF6?
4:29 loud af geez
4:35 different games emphasize different skills
Projectiles generally follow these 2 restrictions:
* You cannot throw a projectile until you have finished the recovery animation
* You cannot throw a new projectile while the old projectile is still on screen
These two "laws" can help us figure out who is at an advantage when projectiles clash, and how we can best survive a fireball war.
If you ever hear a term you haven't heard before,
check out the Fighting Game Glossary: glossary.infil.net
Infexious Fireball Trap Video: th-cam.com/video/zd164utg5ig/w-d-xo.htmlsi=6MtgrjeBurzawatL
My Bluesky: bsky.app/profile/lannseax.bsky.social
Thank you for watching gamer 👑
What are the rules for fireballs and how do I get around them? How do I win a Fireball War?
This video goes over the traditional rules around projectiles in fighting games and how Street Fighter 6 breaks the norm.
0:00 Anti-Airs Unlock the Ground Game
0:25 The Fireball War
2:29 Why are they uncommon in SF6?
4:29 loud af geez
4:35 different games emphasize different skills
Projectiles generally follow these 2 restrictions:
* You cannot throw a projectile until you have finished the recovery animation
* You cannot throw a new projectile while the old projectile is still on screen
These two "laws" can help us figure out who is at an advantage when projectiles clash, and how we can best survive a fireball war.
If you ever hear a term you haven't heard before,
check out the Fighting Game Glossary: glossary.infil.net
Infexious Fireball Trap Video: th-cam.com/video/zd164utg5ig/w-d-xo.htmlsi=6MtgrjeBurzawatL
My Bluesky: bsky.app/profile/lannseax.bsky.social
Thank you for watching gamer 👑
มุมมอง: 2 924
วีดีโอ
Everything About Fighting Games
มุมมอง 16K7 หลายเดือนก่อน
This video isn't perfect, but it's mine. Fighting Games to the outside observer can seem daunting, however, the games themselves have gotten exponentially better at teaching new players the basics. This video hopes to go through the essentials of fighting games, the things that may sometimes be implied by in-game tutorials but are not always explicitly told to the player. Fighting Game Glossary...
Nagoriyuki - Season 3 Guide
มุมมอง 4.3Kปีที่แล้ว
Season 3 brought a lot of changes including removed Nagoriyuki's Burst Safe routes seen in my previous intermediate guide. Season 3 also made 6H no longer special cancellable changing a lot of Nagoriyuki's okizeme - and 6H fulfills an entirely different role now. and the magic 5K had its hurtbox expanded beneath so it no longer is as strong at contesting lows. Nagoriyuki's Overdrive when not in...
Manon's counters to E.Honda
มุมมอง 203ปีที่แล้ว
E.Honda is a bit of a bully, but Manon has some tricks of her own to turn the table against most of Honda's special moves. Blocking Headbutt can result in Honda putting himself in a strike/throw mixup. Frame data is on release ver. of SF6 SONG: Horizon by Nujabes
Watch out for Blanka Setups
มุมมอง 1.1Kปีที่แล้ว
Blanka is not a gimmick only character. He has some solid offensive and defensive tools in his toolkit. One addition is his "Blanka-Chan" or Doll setups. He has access to 3 dolls per round which he can throw out and activate with his electric move. If you are infamiliar with his Doll pressure you can get caught off guard with his High/Low mix Block low, and react to the overhead is the best bet...
Stopping Juri with Manon
มุมมอง 574ปีที่แล้ว
Juri's rushdown can be overwhelming, and as Manon does not have a fireball it can seem difficult stopping Juri's Drive Rush Pressure and her Projectile. Juri's Dive Kick can also cause some issues, but it is not safe on block unless spaced perfectly. Don't let Juri run you over. Frame Data is as of Game's initial release SONG: Letting Go by Nujabes
Beating Blanka Ball with Manon
มุมมอง 448ปีที่แล้ว
Blanka Ball is a fast moving gap-closer which is your character lacks a projectile (like Manon) it can be very difficult to stop Blanka from abusing this move. The Heavy version is -15 (as of release) but he recovers too far for us to punish mid-screen. Both Light and Heavy Versions can be punished on Block, meaning we do not have to use Drive Gauge if we do not want to. Blanka will likely mix ...
Nagoriyuki Reversal Safe 'Oki' Tech
มุมมอง 72ปีที่แล้ว
A variation of the whiff 5p "framekill" after a normal throw for a meaty 5H, that version is only reversal safe to some meter-less reversals, and NONE when done in the corner. This one is safe on all I've tested. This backdash setup is only when in the corner, as midscreen you are (typically, Blood Gauge changes things slightly) too far for 5H to connect. Track used: th-cam.com/video/e0T0rI-GiR...
Marisa 5000+ Damage Reset Combo
มุมมอง 327ปีที่แล้ว
Marisa can air reset after a wallslump to try and sneak in a command grab. This is a reset so there is an opportunity for the opponent to react. Nonetheless, pulling this off deals massive damage for very little resources. This means you can save your Super for the next interaction for even more damage, or to defend yourself from DI if you get Burnt Out.
SHADOW WIZARD MONEY GANG
มุมมอง 65ปีที่แล้ว
We LOVE casting spells. Asuka is an absurd character but a lot of fun to play.
The Nagoriyuki Guide
มุมมอง 449ปีที่แล้ว
An intermediate Guide for Nagoriyuki in Guilty Gear Strive Footage was recorded over the month of May in 2023 - future updates by add or remove techniques shown. Music belongs to their respective owners and used under fair use. Featured Track - Variations by Krosia I hope this will help some beginner/intermediate Nagoriyuki players add some tools to their toolkit to improve their consistency. I...
Damn, no link to the infexious video
I miss Infexious
What happened to him
@@thatguy8841 I have no idea, I think he might just had a kid and focused on parent life, but dont quote me on that. If It was that, I wish him and his family the absolute best. I just really miss his videos and plays
Plah!
If there is a fireball is there a fire penis
huh. usually i just keep throwing fireballs
Great vid
Nice video !
Agreed clean video
ballin video short and straight to the point!
BlazBallin' 🔥🔥🔥
Где ты был? Ютуб почему так поздно... уже 4 сезон😢
Love this, keep up the good editing
One of the best videos I've watched to date hands down.
Honestly videos like this are so helpful. Most guides for fighting game newbies focus too much on "bread and butter combos" but those combos are useless if you have no understanding on neutral or the basic mechanics of the game
I’ve got 200 hrs in SF6 but I’m struggling to learn, this helped.
This is like the best, most succinct primer to fighting games I've ever seen, good job.
How you pulled this off in 12 min is amazing!
Everyone knows what normals and specials are. Why not go over terms like tech and option select?
I didn’t know what normals and specials were
Extremely well put together!
Beyblade Metal Fusion OST mentioned 🗣🔥
This is such a good entry level guide you definitely cooked with this one
This is gold
Great job!
I thought he had like 200k subscribers cause this video was well done. Earned a subscribe from me
Ty so much for this, i have 40 hours total in fighting games for my almost 40 year life. This helped a ton
This is excellent
Dang bro, keep up this formula, you'll get big fast.
Button smashing worked then and it still works now.
the detail of explaining the core this well is a masterpiece! Your explaining all the options and why do it and what beats it man idk I think THIS video is unironically one of the greatest guides in the FGC
I had to turn off my vpn to comment this. This is one hell of a video thank you man for letting me see all there is to a fighting game and understand it better I really like this video❤ you earned a new sub
as soon as i saw the correct use of option select i subbed
Genuine master piece of a video, you explore topics by giving the viewer just enough to get an idea but enough for them to be indulged into looking into stuff futher. You are the backbone of the fgc, and I will save this for the next time I try to get someone into fighting games
Yes this is the rule abiding way to play fighting games. I would put this in the middle of that bell curve
I think it's important to stress that un/safe on block is not the same as minus/plus on block. You can be minus on block and still safe if your disadvantage is shorter than their fastest move.
To be more precise, it's also spacing dependent. So if your opponent has a 3 frame move, and you have a -4 move, but you hit it in a range where the 3 frame button would whiff, you are still safe.
@@balintkristof8442 To be actually precise, a -4 move becomes safe if opponent can't punish it with moves up to 4 frames of startup (laughs in SFV's Sakura).
This is a fantastic video! Can't believe stuff of this quality isn't more popular Also am in depth video about figgih game notation would be cool!
it does feel like a bit of whiplash to go from “here’s all the ways fighting games test you and ways to handle situations to win” then all the recommended videos to watch are centered around losing and not giving up; as if to say: despite having this run down that encourages you to play, you’re gonna lose 90% if you don’t time sink this lol
well thats most things in life , you cant pick up something and expect to be instantly good at it. playing fighting games is like learning an instrument. most of the theory covered in this video is not something you will be able to apply from scratch. your brain needs time to memorize all the concepts. if you're actively thinking about applying something during a real match your gameplay WILL suffer. This is fairly normal when you learn many new things at once and also a topic of the recommended video "Why you lose more when you get better" by Brian F i hope everything i said is somewhat understandable.
@@jevzhy yep thats very clear, thank u im more concerned about the lack of mention that “despite all of this, losing will be your default state for a while”, because that is a very common and necessary thing to experience to progress “you only get better through being bodied over and over again” comes to mind as a phrase id always warn new players about just to be sure they don’t get themselves too invested into a genre that just aint for them, ya know
Fighting game boomer here. Great video, I especially like that part at the end about decision making. I always tell people that fighting games are won in the mind not the hands.
What’s a shimmy I thought that’s like in and out
yeah it's basically when you walk forward and then backward to bait an opponent's throw (or other short range attack)
Shimmy shimmy ya shimmy ya shimmy ya
@@MegafanX123 give me the mic and ima take it away
@@AziDoesQuestionableThings ooh ok so I am doing that ok cool thanks!!
USDA Certified Banger
Bro dropped the sickest guide for entry-level fighting games and just thought we'd let that slide? Nah bro this is fire keep it up.
ive been playing fighting games with my friends and they always complain about how complex it is. this videos is a perfect rundown of the basics that ive been trying to explain to them.
What a banger of a video!
This is god damn stupid. Its starts like some sort of noob example "first thing you need to know is how to block" Then goes on a tangent about frame data wtf lol Look, you do not need to know about frame data at all to play fighting games, I mean literally at all, its not necessary and would be confusing to a noob. What you need to know about is footsies, neutral, spacing your attacks and staying out the range of the enemies attacks. Then consistent anti air, basically how to defend correctly.
Thanks a bunch! I watched this video and won a smallish tournament over the weekend! Coincidence?? Unlikely.
Gz my man!
Damn, this is almost like Core A Gaming's Why Button Mashing Doesn't Work in the sense that it covers everything that happens since round start until the opponent is KO'd, but it gets into some extra detail whereas Core A Gaming's video keeps things a little lighter and almost "abstract". I will now start recommending this video along with their video to every new player I try to help
This is actually pretty clean edit and good for learning
Love the vid, but the nostalgia I got from the Pokémon tunes hurt.