Proof of concept Mr. G&W in Smash 64 (watermarked, not the remix version)

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  • เผยแพร่เมื่อ 26 เม.ย. 2024
  • edit 4/25/24: Yes, I'm aware of the remix cut content video. The g&w I show above was a separate project from the remix one. at the time, I had no knowledge of the cut g&w's existence when I made this back in 2023, though I respect their work a lot. Since the cut content video essentially disconfirmed g&w, I might continue this project sometime in the future. We'll see. I will upload more videos of this project in the coming days, including a non watermarked version of this video.
    ORIGINAL DESCRIPTION:
    Proof of concept Mr. Game and Watch in ssb64. I watermarked this video and had it unlisted since it originally wasn't intended to be shared beyond an application for something, and I didn't want it to be passed off as some sort of fake leak.
    I began work on this on November 20, 2023, and this is what it looked like after about 50 days. Progress slowed around January 11, 2024 after I discovered that the game file I was working with was bugged (the game would crash every time fox used his reflector against a projectile, even though I didn't change anything in Fox's code in GE). I was also too busy with irl things to find time to write everything to a new version of the game. I still have all the original files, but will likely only rewrite if/after I make more progress on animations and learning ASM.
    Blender 3.0 was used to model and animate the character. Goldeneye editor was used to import the character and animations, change hitbox data and attributes, and write the data to the game. Noesis was used to convert any models or .objs that wouldn't open in blender. Texture64 was used to make the stock icons and the emblem texture behind the %.
    I also took the time to make a 3d victory screen emblem, but I could never get it to show up when importing it (I checked the normals and every face/vertex was pointed outward, and it shows up fine in programs like noesis and goldeneye editor so idk why it didn't work. Maybe a texture or model positioning issue?)
    My next steps would have been importing sound effects, finishing up item animations (hammer, beam sword, etc), and learning enough asm to change his fireball into a sausage projectile. Another thing I would have wanted to do (but need more asm knowledge for) was to turn his down-b into judgement hammer with an rng mechanic.
    His model is 3D. it uses mario's skeleton with slightly different proportions. All of the objects he uses are special parts that I modeled based off their appearances in Super Smash Bros Melee.
    Credit for help, resources, and other things goes to the following people:
    Collaterale15 (Smash Wiki) - rip & upload of G&W emblem
    ComJay (models-resource.com) - SSB64 Mario Model Rip (used as a base for my model)
    Halofactory - Rig Model (of Mario, used to give G&W a skeleton)
    HeronNobody - TH-cam tutorial videos for importing characters
    OniFox (in Smash Remix Discord) - for posts about special parts from 2021 which i used to make the model parts appear
    Nintendo/HAL - Animation inspiration for attacks, movement, hit animations (most of the animations were recreated manually in blender based on his appearance in Melee, some inspiration taken from Smash 4 for frame data too), character design and concept
    I also want to credit the n64vault website for all the documentation there.
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ความคิดเห็น • 49

  • @speed_311
    @speed_311 หลายเดือนก่อน +53

    I was about to point out that he wasn't flat enough, but then i realized that at the time, Nintendo would totally make him 3D.

    • @jyllianrainbow7371
      @jyllianrainbow7371 29 วันที่ผ่านมา +4

      I could see the team working on Paper Mario giving them the idea to make G&W flat.

    • @rukifellth2
      @rukifellth2 26 วันที่ผ่านมา +5

      Nevermind that gw would eat a TON of memory of he was entirely composed of sprites, so an inbetween of sprites and a 3d model would work best on the hardware

  • @MurderDroid383
    @MurderDroid383 หลายเดือนก่อน +35

    This literally looks so beautiful, I hope you continue with this mod, it seems like a dream to see Mrgame&watch for real, and good luck with the bug you have with Fox, I hope you find a way to fix that bug

  • @elsamti
    @elsamti หลายเดือนก่อน +23

    It would be great if when you turn this into a mod, you pass it to Smash Remix :D

  • @mr.gameandwatchfan4243
    @mr.gameandwatchfan4243 หลายเดือนก่อน +22

    Absolute PERFECTION

  • @drishd6571
    @drishd6571 หลายเดือนก่อน +10

    i was so upset about the fact that he was scrapped. I feel like it wouldve been better if I never knew he was in consideration lol. I love this tho. I hope it gets finished some time

  • @vard1865
    @vard1865 หลายเดือนก่อน +12

    This looks so good
    Keep the great work
    (Although this mr G&W looks a bit chubby lol)

    • @Loty2693
      @Loty2693 หลายเดือนก่อน +4

      Sip, Hacerlo un poco mas parecido al de Mele no estaria mal.

  • @LoboGris731
    @LoboGris731 27 วันที่ผ่านมา +5

    Wow! Si! Para Smash Remix!

  • @Loty2693
    @Loty2693 หลายเดือนก่อน +7

    Joder tio, como alguien que queria a Mr.game and watch en Smash Remix, Me Dolio el verlo en los personajes descartados.
    Pero me alegro que alguien mas pueda Hacer Posible a Game and watch en Smash 64. (Aun que siempre me pregunto Si el Down B deberia ser el balde o el Martillo.)

    • @Aguramajuajua
      @Aguramajuajua หลายเดือนก่อน +4

      Te comprendo bro, yo también quería a mr game and watch, para colmo no lo agregaron con los demás parches de material descartado, estoy feliz porque alguien más va a hacer realidad a mr game and watch en smash remix :')

    • @Andypatino7612
      @Andypatino7612 หลายเดือนก่อน +4

      As much as I want the hammer to be Down B, I think bucket would make more sense since there aren't many characters that can absorb projectiles like Ness, Lucas & Marina. I think hammer would be harder to code in with the number of different attacks for each judge number.

    • @Aguramajuajua
      @Aguramajuajua หลายเดือนก่อน +3

      @@Andypatino7612 Maybe down B can be the double hammer while normal B is the bucket, or maybe down A is the double hammer

    • @Aguramajuajua
      @Aguramajuajua หลายเดือนก่อน +2

      @@Andypatino7612 Maybe the hammer could be the normal B while the bucket is the down B

  • @marioisawesome8218
    @marioisawesome8218 หลายเดือนก่อน +2

    there's a model scaler for each character and you can adjust the Z portion to 0.1 to make it look flat.

  • @emugamerseyer
    @emugamerseyer หลายเดือนก่อน +3

    *vengo del Rincón del Retro 99*
    *Este proyecto lo esperamos con ansias ❤❤❤❤*

  • @isucc724
    @isucc724 29 วันที่ผ่านมา +2

    Will the mod come with the watermark as well?

  • @Ocaradoconteudoaleatorio
    @Ocaradoconteudoaleatorio หลายเดือนก่อน +5

    Please bro continue this... I will like so much ma favorite character in smash remix.

  • @UndertakerU2ber
    @UndertakerU2ber 28 วันที่ผ่านมา +4

    Really nice 👍

  • @ehhorve857
    @ehhorve857 28 วันที่ผ่านมา +2

    you know, if you copied him, made the copy a inch bigger, made it graey and inverted it, you could make the outline. in fact you could go a step further and make his diver face out of graey triangles.

  • @ThisMansNameIsKirby
    @ThisMansNameIsKirby 24 วันที่ผ่านมา +1

    ABSOLUTE 3D BLASPHEMY.
    Looks really nice tho so far! He looks like a lot of fun to play.

  • @Cesar_Rosa
    @Cesar_Rosa หลายเดือนก่อน +2

    This is soo amazing

  • @Miguelcavalcante089
    @Miguelcavalcante089 29 วันที่ผ่านมา +2

    When will the mod be ready?

  • @kantackistan
    @kantackistan หลายเดือนก่อน +2

    Phenomenal!

  • @unweyrandominactivo
    @unweyrandominactivo หลายเดือนก่อน +2

    Good work

  • @andersonplay2-dsantos217
    @andersonplay2-dsantos217 หลายเดือนก่อน +4

    Como posso baixar tomara que ele venha

  • @Nedson-kk7oh
    @Nedson-kk7oh หลายเดือนก่อน +5

    OMG 🤯

  • @protocetid
    @protocetid หลายเดือนก่อน +4

    SSB supports sprites, so why not make GnW a sprite? The N64 has very limited resources and a sprite would look smooth and not jagged. Even Remix was doing a polygon based GnW even though they made him flat, what was the point?

    • @pringles_ssb
      @pringles_ssb หลายเดือนก่อน +5

      Sprites take up an egregious amount of space.

    • @protocetid
      @protocetid หลายเดือนก่อน +1

      @@pringles_ssb Ah nice to have a SR dev answer my question.

    • @SEGADreamcast-SEGA
      @SEGADreamcast-SEGA 27 วันที่ผ่านมา +1

      That take so much memory and In return *_LAG_*

  • @xBlaster
    @xBlaster หลายเดือนก่อน +3

    Nah, he'd be a png

  • @gplayer1700
    @gplayer1700 หลายเดือนก่อน +1

    This is good now just need to make him little bit flat this have hope!

  • @elrincondelretro9947
    @elrincondelretro9947 หลายเดือนก่อน +10

    Very Nice!!💜💜💜💜💜

  • @EriZero_19
    @EriZero_19 หลายเดือนก่อน +3

    God 😮😮😮

  • @M1L06OOI
    @M1L06OOI หลายเดือนก่อน +2

    fuck yeah man this is awsome

  • @abraham7276
    @abraham7276 9 วันที่ผ่านมา

    Esta interesante el concepto del smash remix

  • @Brittney-it5ii
    @Brittney-it5ii หลายเดือนก่อน +3

    Link

  • @Abomdosnow
    @Abomdosnow หลายเดือนก่อน +2

    This is awesome. Only thing is that I think Neutral B is Chef instead of Judge. Judge is much more iconic and should be his neutral B but I understand that RNG would be very difficult to implement in SSB64

  • @Alguienaleatorio-wy5rl
    @Alguienaleatorio-wy5rl 12 วันที่ผ่านมา

    Mr game and watch in 3D?

  • @yoshi.300
    @yoshi.300 หลายเดือนก่อน +1

    Ai link?

  • @EzequielUlloa-fb2xq
    @EzequielUlloa-fb2xq หลายเดือนก่อน +1

    😮👍

  • @woobiehastelly
    @woobiehastelly 12 วันที่ผ่านมา

    This would make me drop Melee in favor of Smash 64.

  • @Brittney-it5ii
    @Brittney-it5ii หลายเดือนก่อน +2

    Mediafire

  • @jassonquiroa9520
    @jassonquiroa9520 หลายเดือนก่อน +5

    Donde lo puedo descargar

    • @Mrtails174
      @Mrtails174 29 วันที่ผ่านมา +1

      aún no está terminado

  • @eliezerjosueloLorenzorivera
    @eliezerjosueloLorenzorivera หลายเดือนก่อน +5

    Wtf

  • @chamtheman551
    @chamtheman551 หลายเดือนก่อน +2

    3D G&W isn't real, it can't hurt you:
    3D G&W:
    But in all honesty this looks pretty cool