Star Citizen | Acidic Cave Exploration (Ludlow)

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 110

  • @CarbonPixel78
    @CarbonPixel78  28 วันที่ผ่านมา +14

    These new caves are the latest cave additions to the alpha. Hazardous liquids aren't in-game yet and I haven't found any creatures in them (yet). The acid pools may have their damage or other features applied to them with the introduction of hazardous cargo or after fire and engineering tech have had some testing time (to account for all the different damage types - fire, cold, acid, raditation, etc.). I'll be revisiting all these caves when the acid pools are updated! Cave locations: robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/3-24-2-ptu-new-cave-locations
    Cave 5N-P623 / RL_Stanton1_acidic01_unoc_001_size05_003_001
    Ludlow [see note]: 32.4 km @ 296.4° (↷ 117.2°)
    OM: 1: 1681.82 km | 4: 1326.77 km | 6: 717.37 km
    XYZ: -888.288 , -454.798 , 83.076 km
    Issue Council Reports:
    Acidic Cave 5N-P623 Black Waterline Seam Visual Glitch issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-135696

    • @Barnz1980
      @Barnz1980 28 วันที่ผ่านมา +2

      You in my feed again CP, I don’t wanna soil it for myself but I’ll let the vid play thru while I go do stuff for you man 👌

  • @taraskywalker453
    @taraskywalker453 29 วันที่ผ่านมา +39

    This is beautiful, and by far the best footage I have seen of them.

  • @squantson
    @squantson 21 วันที่ผ่านมา +2

    Very nice panning shots! Thanks!!

  • @Arkula100
    @Arkula100 27 วันที่ผ่านมา +4

    Aweome video, thanks for this great moment.
    Everyone has already said that the video is beautiful, but no one has noticed how well done the character is.

  • @jimc7022
    @jimc7022 28 วันที่ผ่านมา +5

    Absolutely beautiful. If only we could go in one on live without a 30k every 20 mins. The devs did great work. I hope the content folks at CIG give us compelling reasons to visit these caves. Maybe survey missions to map/scan caves. Rare Mineral or egg hunting, hidden pirate caches, monster hunts….etc. current the missing person missions that take place in caves are a mess and are frequently incomplete-able. They go on forever rather than containing the mission to a reasonable area of the caves. There are loads to terrain and clipping issues as well as terrible NPC AI that make those missions a hard pass. I hope that is cleaned up so these beautiful caves can be used along with great content. Beautiful work though. I can’t say this is where people wanted the limited dev resources spent at this time but I can’t deny the results. Gorgeous.

  • @qween2077
    @qween2077 28 วันที่ผ่านมา +3

    I like the caves, i just wish it was darker inside there

  • @elBlazaar
    @elBlazaar 29 วันที่ผ่านมา +12

    nice video!! they just need to fix the illumination issues. It's the only thing that takes away from the immersion.

    • @elBlazaar
      @elBlazaar 29 วันที่ผ่านมา +1

      and I don't understand why the puddles and pools don't have the new water technology, that the water reacts where the player passes through.

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +2

      I wonder if they're going to add different vfx like bubbles or something.

    • @naryaneth
      @naryaneth 28 วันที่ผ่านมา +3

      ​@@elBlazaar I think it has the new tech to be honest, you can see how the water interact with the reflection and stuff. But I also think that some features are disabled - such as physics.
      Maybe it's to avoid wasting some server resources.
      So what about client-side physics?
      As demo-ed in the CitCon from 2953, their physics are computed on chunks on water. Maybe for technical reasons those chunks cannot be small enough to match those puddles? I don't know - I am just bouncing ideas!
      Having physics here would be awesome for sure.

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +1

      GI is going to be nuts in general :D

  • @TRONRINZLER
    @TRONRINZLER 28 วันที่ผ่านมา +4

    Really awesome, kinda hope we can have ships and bases stored underground.

    • @tje.o.a5477
      @tje.o.a5477 25 วันที่ผ่านมา

      I hope we can build undergroumd and usr somekind of camoflauge to mimic terrain.
      That way, we couls build hidden bases! or buils into mountains, or ravines, or maybe even under water!!!!!

  • @imviciously
    @imviciously 29 วันที่ผ่านมา +29

    what happens when you enter an acid pool
    edit: nvm

    • @CarbonPixel78
      @CarbonPixel78  29 วันที่ผ่านมา +22

      Hazardous liquids aren't in-game yet, they'll probably come with hazardous cargo and after fire tech. When acid is actually acid, you can be sure I'll be testing all the ways we can die :D

    • @wolfman84
      @wolfman84 28 วันที่ผ่านมา +19

      I cant speak to the game, but on Earth, this type of limestone cave is formed by the dissolution of carbon dioxide in rainwater as it seeps into the cave system, making the water weakly acidic, Its acidic enough to react with limestone rock over tens of thousands of years, but the water would be perfectly safe to walk through, its not like a vat of industrial sulfuric acid.

    • @Zogpit
      @Zogpit 28 วันที่ผ่านมา +1

      ​@@wolfman84would be cool tho

    • @daytrading9731
      @daytrading9731 28 วันที่ผ่านมา +1

      Thanks dude​@@wolfman84

    • @imviciously
      @imviciously 28 วันที่ผ่านมา +1

      @@wolfman84 good to know thanks

  • @MrRed-pl8pl
    @MrRed-pl8pl 28 วันที่ผ่านมา +2

    Just found your channel today. These could put me to sleep lol. Had the fortune of experiencing these with a few random people the other day. Highly recommend, they are so mesmerizing. o7 from Elios. Hope to see you in the verse someday!

    • @CarbonPixel78
      @CarbonPixel78  27 วันที่ผ่านมา +1

      Thanks for stopping by!

  • @MaticTheProto
    @MaticTheProto 27 วันที่ผ่านมา +3

    Beautiful, but some cave creatures, more plants and perhaps fossils would make it even better. Let's hope

    • @jtaylor8606
      @jtaylor8606 27 วันที่ผ่านมา +1

      And something to actually do in them.

    • @arturius9715
      @arturius9715 26 วันที่ผ่านมา

      That kind of stuff kinda takes away from the realism in most of these locations.

    • @MaticTheProto
      @MaticTheProto 26 วันที่ผ่านมา

      @@arturius9715 are you serious? Most of what I listed is entirely common you fool

  • @CelestialTrieye
    @CelestialTrieye 26 วันที่ผ่านมา +1

    gorgeous

  • @Mr.Mjuperson
    @Mr.Mjuperson 28 วันที่ผ่านมา +2

    I hope they put Goum on one of the panets

  • @julioreyes4698
    @julioreyes4698 28 วันที่ผ่านมา +3

    Btother....another masterpiece of exploration!

  • @scottgust9709
    @scottgust9709 28 วันที่ผ่านมา +3

    Nice vid...cig needs more exploration stuff like this. The map shouldnt automatically have the directions, we sure have to explore and map it ourselves then be able to sell the data or use it for ourselves.

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +2

      Indeed, all of that is planned!

  • @gravytrader
    @gravytrader 28 วันที่ผ่านมา +1

    Absolutely beautiful

  • @wudimusic
    @wudimusic 28 วันที่ผ่านมา +3

    Let me guess, there is nothing to do, but looking at graphics, is there?

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา

      Rock caves have loot boxes and some pre-mission assets. Like all new locations, they are a work in progress. You can use this link to follow the upcoming project features: robertsspaceindustries.com/roadmap/release-view

    • @arturius9715
      @arturius9715 26 วันที่ผ่านมา +1

      I could easily spend many hours just flying around and exploring.

  • @bradwellman2557
    @bradwellman2557 28 วันที่ผ่านมา +1

    I have liked and subscribed because of your friendly attitude, thank you!

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา

      Awesome, thank you!

  • @llillian4055
    @llillian4055 28 วันที่ผ่านมา +1

    Wow.

  • @stuartburns8657
    @stuartburns8657 28 วันที่ผ่านมา +2

    Pools don't ripple when stood on..

  • @BerryBlueEyes
    @BerryBlueEyes 28 วันที่ผ่านมา +2

    beautiful cinematic footage! loved it!
    how do you create that smooth steady panning camera movement wheb you are in 3rd person? is that a cam-saved setting somehow?

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +1

      I got some tips from Terada's camera guide (where you setup joystick axis to certain view keybinds). For the slow zoom-in effect, I just used a zoom filter in my editing software. Terada's camera tutorial: th-cam.com/video/aDAGwlHJfro/w-d-xo.html

  • @PerfectCode
    @PerfectCode 28 วันที่ผ่านมา +1

    So beautiful and relaxing. What song is playing during 09:35?

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +2

      Void Ocean by Lama House from Epidemic Sound.

  • @ltwinter5098
    @ltwinter5098 19 วันที่ผ่านมา

    Awesome as usual? What armor are you wearing?

  • @Stonehawk
    @Stonehawk 28 วันที่ผ่านมา +1

    oh wait, there's actually MAP FUNCTIONALITY in caverns now?! Well hot damn. I always hated how my suit's mapping never recorded or updated as I explored.

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +3

      Yup the map currently shows the entire cave system but eventually it will probably be hidden and be revealed as you go.

  • @garyhamilton2104
    @garyhamilton2104 28 วันที่ผ่านมา +1

    Veautiful. Cant wait for jungle caves. And proper ecosystems
    Are these procedural or prefab,

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา

      I suspect these are bespoke for now, but will probably be procedural eventually using the assets they're creating now.

    • @mattvmalone
      @mattvmalone 27 วันที่ผ่านมา +1

      ​@@CarbonPixel78 I'm pretty sure it's a mix of both

  • @ATC_Forgiven
    @ATC_Forgiven 28 วันที่ผ่านมา +1

    Epic

  • @adriensawyer
    @adriensawyer 28 วันที่ผ่านมา +1

    Just press Ctrl+H to take your helmet off and again to put it back on.

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +1

      Patiently waiting for physicalized helmet animations :)

  • @ZafrielDante
    @ZafrielDante 27 วันที่ผ่านมา

    yeah! what a nice jorney, wait i must find a way out .. ... .... - BACKSPACE

  • @cptbrewski
    @cptbrewski 28 วันที่ผ่านมา +1

    Why don’t you use the keybinds for attaching and storing your helmet?

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +1

      Patiently waiting for physicalized helmet animations :)

  • @killerhk5297
    @killerhk5297 26 วันที่ผ่านมา

    Awsome VOD, thats showing how beautiful on Starcitizen
    But how can i serach cave without mission?
    thankyou

    • @CarbonPixel78
      @CarbonPixel78  26 วันที่ผ่านมา

      Link the description for the cave locations.

  • @larrycapija8980
    @larrycapija8980 28 วันที่ผ่านมา +2

    What are we suppose to do there besides walking

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +1

      Eventually they'll plug in a bunch of missions as they've done with other cave POI.

  • @cuzant
    @cuzant 28 วันที่ผ่านมา +13

    Baby worm jumps out and sucks your face.

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา

      Soon!

    • @OnlyThis-1
      @OnlyThis-1 28 วันที่ผ่านมา

      Скорее лучше оставить личинку для симбиоза ) кислота станет кровью )

  • @MrFurkettun
    @MrFurkettun 27 วันที่ผ่านมา

    I recently upgraded to the 7800X3D a few months ago but am still running an RX 470 4GB. Should I wait for the new GPUs to release before upgrading?

    • @CarbonPixel78
      @CarbonPixel78  27 วันที่ผ่านมา

      Lots of new tech on the horizon, I would see how performance, game support, supply, and prices trend. Star Citizen isn't optimized so even the latest/greatest GPUs will plateau in performance until the game gets official driver support from the GPU manufacturers. I would get whatever GPU you can afford comfortably that will future proof you for a while and not buy anything 1st gen as they tend to have problems.

  • @vulcan4d
    @vulcan4d 28 วันที่ผ่านมา +2

    I feel like something should have eaten you in that cave :p

  • @GizmoMaltese
    @GizmoMaltese 26 วันที่ผ่านมา

    I wish we could experience this in VR like we can with NMS or Elite Dangerous. More broken promises.

  • @peterchild2010
    @peterchild2010 29 วันที่ผ่านมา +7

    They really need to tone down those sounds in the Zeus cabin. I pledged this ship and I really hate those sounds!

    • @eavdmeer
      @eavdmeer 28 วันที่ผ่านมา +1

      There is sound in the background on repeat that sounds super similar to the incoming call sound! Crazy annoying

  • @LeonardoCalvelhe
    @LeonardoCalvelhe 7 ชั่วโมงที่ผ่านมา

    cool

  • @eavdmeer
    @eavdmeer 28 วันที่ผ่านมา +7

    I never really found the mini-map all that useful, but in the caves, I hate how it reveals everything. There is nothing left to explore and no chance of getting lost anymore. Huge step backwards

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +9

      I'm pretty sure the fact it reveals everything is placeholder.

    • @xotx4291
      @xotx4291 27 วันที่ผ่านมา +2

      Yeah, it should be like a self carry radar that shows out to a certain number of meters, or like some other games would do, it fills in the mini map AS you discover areas, so you can at least find your way back out.

  • @ambientcitizen
    @ambientcitizen 29 วันที่ผ่านมา +6

    awesome video! if you ever need a travel partner for your videos, i'd be happy to join!

  • @beardedbarnstormer9577
    @beardedbarnstormer9577 27 วันที่ผ่านมา +1

    wait are you THE carbon pixel from spectrum?!

    • @CarbonPixel78
      @CarbonPixel78  27 วันที่ผ่านมา

      Hmm that sounds ominous lol.

  • @sychmil
    @sychmil 28 วันที่ผ่านมา

    how u rotate ur camera while free moving ur head too?

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +1

      I have a Tobii that allows for headtracking, which is seperate from camera movements.

    • @sychmil
      @sychmil 28 วันที่ผ่านมา

      @@CarbonPixel78 it's only toby privilage? webcam head tracking can't do that?

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +1

      There are several "free" headtracking programs that use your cellphone camera and/or webcam out there. There's also TrackIR and Tobii which seem to be the two mainstream options.

  • @FriedBaconRPG
    @FriedBaconRPG 29 วันที่ผ่านมา +1

    Where is that?

    • @CarbonPixel78
      @CarbonPixel78  29 วันที่ผ่านมา

      Cave 5N-P623 / RL_Stanton1_acidic01_unoc_001_size05_003_001
      Ludlow [see note]: 32.4 km @ 296.4° (↷ 117.2°)
      OM: 1: 1681.82 km | 4: 1326.77 km | 6: 717.37 km
      XYZ: -888.288 , -454.798 , 83.076 km
      Other cave locations: robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/3-24-2-ptu-new-cave-locations

  • @bradwellman2557
    @bradwellman2557 28 วันที่ผ่านมา +1

    You don’t show how you got out of the cave, how did you get out?

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา

      Using my minimap and backtracking.

    • @bradwellman2557
      @bradwellman2557 28 วันที่ผ่านมา

      @@CarbonPixel78 you jumped off ledges down into the cave, how did you climb out of there? Did you have a hover bike or something? We can’t (edit: yes we can!) climb up small ledges in SC yet

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +2

      @@bradwellman2557 If you wander around you’ll see walkways that lead back up along with ledges you can climb as well. See the vertical cave climb for the handhold example.

    • @bradwellman2557
      @bradwellman2557 28 วันที่ผ่านมา +1

      @@CarbonPixel78 ahh cool, thanks! I’ve always been too scared to go down thinking I will get stuck in the cave.
      I watched the vertical chamber section you mentioned, I see what you mean.
      Apparently we can climb small ledges! 😮

  • @GabrielVitor-kq6uj
    @GabrielVitor-kq6uj 28 วันที่ผ่านมา +4

    si there a way to deactivate this new annoying sound on the cockpit?

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +4

      Not that I know of, there are several ICs about it :D

    • @GabrielVitor-kq6uj
      @GabrielVitor-kq6uj 28 วันที่ผ่านมา +1

      @@CarbonPixel78 yah man, annoying as heck, I mean its kinda cool to have more sounds like these, but they gotta be quieter and not as repetitive...
      Im stuck with a 5 seconds long audio repeating over and over loudly... It pisses me off

    • @BradAhrens
      @BradAhrens 28 วันที่ผ่านมา

      ​@@GabrielVitor-kq6ujIt's likely only supposed to make those sounds when the radar is active, or when scanning mode is activated. Either way, the ability to turn it off is surely coming as you're not the only one bothered by it.

    • @CarbonPixel78
      @CarbonPixel78  26 วันที่ผ่านมา

      So I was watching some evo streams and they were saying that the cockpit chirping sounds are actually a part of upcoming engineering -- so the sounds are possibly a future indicator if there is something wrong with the ship, which just placeholder for now.

  • @themarveluniverseonline
    @themarveluniverseonline 28 วันที่ผ่านมา

    We really need some spelunking gear.

  • @justinnixon5823
    @justinnixon5823 26 วันที่ผ่านมา

    Where is this cave?

    • @CarbonPixel78
      @CarbonPixel78  26 วันที่ผ่านมา

      Coordinates in the description!

  • @coolingfan
    @coolingfan 28 วันที่ผ่านมา +1

    can i get location?

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา

      Info added to pinned comment!

  • @Sieztt
    @Sieztt 28 วันที่ผ่านมา +2

    Surprised you didn't 30k with how bad the servers are right now. 😂

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา +2

      I did have a server error and recovery halfway :)

  • @Makta972
    @Makta972 24 วันที่ผ่านมา

    Sooo....empty 🥱😕

    • @CarbonPixel78
      @CarbonPixel78  24 วันที่ผ่านมา

      Likely won’t see creatures or missions till after 4.0

  • @NomeDeArte
    @NomeDeArte 27 วันที่ผ่านมา

    Bug citizen

  • @jerryscaptures2438
    @jerryscaptures2438 28 วันที่ผ่านมา

    I find it amazon how some are putting out content and the game is so unstable. I can't go an hour without a 30k error.

    • @CarbonPixel78
      @CarbonPixel78  28 วันที่ผ่านมา

      There are several playtesting techniques and workarounds to find a stable server if people put in the effort to learn them. Other than it patience is key. Check out the #sc-testing-chat channel in the Spectrum forum to learn about some tips!

    • @jerryscaptures2438
      @jerryscaptures2438 27 วันที่ผ่านมา

      @@CarbonPixel78 Tried those with minor success. But thanks for the feedback.

  • @Gregoses
    @Gregoses 28 วันที่ผ่านมา +1

    lighting in these caves makes no sense, RTGI cant come soon enough

    • @lucadavid9297
      @lucadavid9297 27 วันที่ผ่านมา

      Exactly, everything is illuminated, bleah