Oh, Episode 4 footage, very nice to know the boss is actually killable. I've noticed that sometimes in the video, the screen goes bright red, and looking over everything it happens when: 1. Innocents/Shopkeepers are harmed, killed, or butchered for cannibalism. A little red cult icon appears briefly whenever you hit someone who isn't a raider, and the entire screen goes red after a certain amount of abuse 2. Killing Raiders/enemies DOESN'T give you the red cult icon, HOWEVER butchering their corpses to eat them apparently "counts" as the screen DOES turn red at one point. I have to wonder if there's a secret Genocide end in the works, since SOMETHING has to happen if you accumulate too many of those cult icons right? Maybe just insanity effects like what happened in Episode 2 perhaps?
The red screen means a fiend has spawned, I was able to avoid all of them in this run. If you go to the wiki, somebody made an update on the fiend page about it. It would be cool if something else happened if you do like a 100 "acts of sadistic barbarism". Like the blood god rises. The fiends are unkillable, more like a boneshell in mario. They're fast, they do a lot of damage. I'd rather avoid them the entirely :).
@@lakeviewcabincollection Oh, that's quite interesting, although being able to drive away from them into another screen definitely makes them less threatening, they could at the very least turn up in the boss battle or something. In other things I'm interested in finding out, I wonder if the Dweller dying properly is hidden in this update? I mean, the orb in the hub level gets charges from the completed episodes and can be thrown at the Dweller, and thus logically since we can complete Episode 4 now, it should be possible to get a 4th charge for the orb to throw at the Dweller to see what happens to it. Maybe the Epilogue Episode is behind it?
@@Nightmarebros The fiend can show up at the boss, if you take corpses with you and butcher them in the boss arena. But all in all, it's not that hard to dodge when you know it's coming. The Hub seems glitched right now, you can charge the orb 4 times but the spear for the speargun dissapears. I think the hub might get something extra, but maybe in a couple of updates. But right now, it's still pretty much the same.
This just straight up isn't lakeview cabin anymore. Along with the uglier artstyle and lack of anything related to lakeview cabin, this series is dead as hell.
It's pretty cool you play as the four kids from the hub area.
You don't. There's one guy and three girls.
@@heyimlate5656 You do, they share the same names in the files. Tough guy, princess, tomboy, nerd.
@@peeblespeebles6761 The order is different.
Lets gooo
Oh, Episode 4 footage, very nice to know the boss is actually killable. I've noticed that sometimes in the video, the screen goes bright red, and looking over everything it happens when:
1. Innocents/Shopkeepers are harmed, killed, or butchered for cannibalism. A little red cult icon appears briefly whenever you hit someone who isn't a raider, and the entire screen goes red after a certain amount of abuse
2. Killing Raiders/enemies DOESN'T give you the red cult icon, HOWEVER butchering their corpses to eat them apparently "counts" as the screen DOES turn red at one point.
I have to wonder if there's a secret Genocide end in the works, since SOMETHING has to happen if you accumulate too many of those cult icons right? Maybe just insanity effects like what happened in Episode 2 perhaps?
The red screen means a fiend has spawned, I was able to avoid all of them in this run. If you go to the wiki, somebody made an update on the fiend page about it. It would be cool if something else happened if you do like a 100 "acts of sadistic barbarism". Like the blood god rises.
The fiends are unkillable, more like a boneshell in mario. They're fast, they do a lot of damage. I'd rather avoid them the entirely :).
@@lakeviewcabincollection Oh, that's quite interesting, although being able to drive away from them into another screen definitely makes them less threatening, they could at the very least turn up in the boss battle or something.
In other things I'm interested in finding out, I wonder if the Dweller dying properly is hidden in this update? I mean, the orb in the hub level gets charges from the completed episodes and can be thrown at the Dweller, and thus logically since we can complete Episode 4 now, it should be possible to get a 4th charge for the orb to throw at the Dweller to see what happens to it. Maybe the Epilogue Episode is behind it?
@@Nightmarebros The fiend can show up at the boss, if you take corpses with you and butcher them in the boss arena. But all in all, it's not that hard to dodge when you know it's coming.
The Hub seems glitched right now, you can charge the orb 4 times but the spear for the speargun dissapears. I think the hub might get something extra, but maybe in a couple of updates. But right now, it's still pretty much the same.
What's the deal with the amputees, does saving them give you any bonuses besides being a good person?
As of right now, it doesn't do anything. But the episode isn't finished yet, so it might mean something with new updates.
9:15
Have any notable updates come out for LC 2? Besides the Tremors side story (even that is it 100% done) ?
The full game is out right now!
This just straight up isn't lakeview cabin anymore.
Along with the uglier artstyle and lack of anything related to lakeview cabin, this series is dead as hell.
The artstyle is literally the same from the previous games and this is a side story anyway it's optional
Bait used to be believable