Atelier Escha & Logy - All Skills, Alchemy, and Special Attacks Showcase [English] [HD]
ฝัง
- เผยแพร่เมื่อ 5 ก.ย. 2024
- [ TIME STAMP ]
Lucille - 0:00
Awin - 1:12
Threia - 2:39
Reyfer - 3:44
Linca - 4:47
Logy - 5:59
Escha - 9:13
Flameu - 13:00
[ INFO ]
This video features ALL skill attacks, group special support attacks, individual special attacks, alchemy double draw attacks, and alchemy group special attacks.
I skipped a few basic alchemy attacks such as craft and bomb because they don't have any unique animation. Anyway, this video has 99% of all the attack animations. Hope you like it!
If you enjoyed this video, please give me a LIKE and SUBSCRIBE for more awesome gameplay videos like this in the future!
[ THE MOVIE ]
Watch Atelier Escha & Logy: Alchemists of the Dusk Sky as a MOVIE with ALL CUTSCENES and boss battles at: • Atelier Escha & Logy: ...
Best line ever. "It's tough being a badass."
I just love his overall attitude in battle.
''This party's just started! Now, for the real fun, YEEEEEHAW''
I like Lucille's spread darts. The jumping animation is very cool.
Ben Pronsky had WAY too much fun voicing Reyfer's SP Finish lol.
Will they ever make a new Mana Khemia game :(
This is probably the best atelier game ever in my opinion the others are just too moe
Yeah definitely, I love moe girl but I can't stand with the Lethal dose of moe vibe...
That's exactly why I think Escha and Logy is the best Atelier game as well, there's only so much moe I can handle
Mmmm, Awin seems to know about Graf Eisen and the Belka Cartridge System...
Awesome! First time to Atelier series!
Very nice.
I'm assuming you didn't have access to Tauzent Blitz at the time of recording? :(
Oh no ... I only played Escha path and Tauzent Blitz is exclusive to Logy path ... unfortunately. D:
I don't understand how do you use SP Finish Ancient Gem? The one with the cool orb finisher! Will I get it eventually?
You unlock specials at lvl 30. Everyone except Escha and Logy get special gauges that build up through attacking and supporting. The special finisher triggers if the special attack kills the last enemy in the fight.
GIGA DRILL BREJKAAAA!!!!!!!
Hi, i played Ayesha and liked it a lot, specially because of the friendly time limit. Rorona plus, on the other hand have a cruel time limit and i've felt rushed all the way. Is this game like Ayesha(or better) or Rorona? At least in terms of the time limit?
+Sergio Helal The Dusk series is extremely lenient on time limits. Eschat looks more strict on the surface than Ayesha (because you have a task every 3 months or so), but you only have to do the main task,which is usually super easy, hence the 3-month missions are just to provide a streamlined path to the ending. Plus the world map of Escha is much smaller.
SHallie doesn'teven have a time limit so it's even more lenient.
Thanks. I will at least buy Shallie someday. Escha maybe.
Damn escha is my first atelier game and I found the time limit terrifying because I didnt know you unlocked a whole other year and I was rushing to try finish everything in the first 3 years and I thought it seemed impossible. I was so glad to find out I had a year to finish up some assignments I missed. I now only really have the last assignment to finish. So many difficult tasks like using all items. Defeating strong bosses and crafting everything is gonna be a real challenge I dont think im up for it. Wish it was a little easier...
The last of Linca is the best
There is a Japanese voice option.
Ayrennar
No, thank you. I'm going with English Voice overs. (instead of Japanese Seiyuus that are boring as f**k.)
English dub not that bad...
Generally, English voice is not good as Japaness, but i actually love certain character's dub like Wilbill, Nio and Rayfer
The battles in this game are easy?
I don't understand why Gust INC and Koei went this road. Atelier Iris and Mana Khemia's line of battle sequence was more exciting and has better story. This doesn't feel like an RPG anymore, just a flashy....chess game involving making things, right choices and time management...
+StarBlade Buster
Iris and Mana Khemia are the outliers. Die hard Atelier fans have spoken, and what they want is exactly what you described.
+StarBlade Buster you do know the older Atelier Series(before Iris and Khemia) had time management, right? Though it may be irritating with time management, it's what the Atelier series is known for: managing time and creating things. I believe Atelier Shallie scrapped the time management, as well as the upcoming Atelier Sophie(which uses a day and night system slightly similar to Mana Khemia's).
But one thing I do agree upon is that time management made for a very difficult game to play(Arland series, not so much the Dusk series).
Misha Xiong
I was aware of the previous ones, (Marie, Elie, Annie and so on) However, Iris and Mana Khemia were still considered relatively old despite that fact that it was also PS2 origins. I'm just saying, the newer games lack base story, and the alternate endings are fun and all, but there's no unity to the characters. Like...each of them are a star of their own stories and don't include anyone else. Sure that's fine, but Mana Khemia had a lot of inclusions. Like how their character story involves everyone in their workshops.
StarBlade Buster yeah, I can understand that. Most of the stories in the Atelier series(besides Iris and Mana Khemia), were usually lightly story driven plots(save the workshop, travel, find out why this happened). Like you said, most of the characters have no direct impact on the story besides being there. I just wished the Dusk series, which had a slightly darker story, had a much larger inclusion of the characters, the story, motive, and a definite conclusion, all the while having alchemy as its heavy base.
When they took out the time management in Shallie, I was kind of surprised and hopeful lol I was scared that if I synthesized an item or waited too long, time would pass by. Time management is so engraved in our minds we fear it will have repercussions, and when they take it out it's a sort of shock.
Misha Xiong
Seriously, I never even finished playing Meruru because of it and stopped buying Atelier games. Not only cuz it was getting expensive and I was frustrated with the changes they made, but the factors are always too similar. Rorona and Totori felt a lot like Atelier Annie without the party management and different battle system. I finished it, but with neutral and bad endings (Rorona left with her Homonculus on a journey and Totori could never get the boat done) and it was frustrating to play it all over again for better alternate endings. And last but not least, I was super bummed that they removed fun creatures from the later games. Like Fairies and so on.
I was wondering...Can you still change the English voices to Japanese? I've been meaning to buy this game but the dub kind of puts me off...
+Nami Hashimoto Yes,it's dual audio. Only the PS3 version of Ayesha lacked it (the Vita Plus version of Ayesha has dual audio).
Reyfer’s VA in english is amazing though.
@@viarailcanadafan5065 Yeah, and I love Nio Wilbell's too. But Logy's voice seems a little lazy for me...
What's wrong with Logy's VA? He sounds bored all the time, and I'm usually quite tolerant of dub voice acting to begin with.
'Cause I mean, that's not just a VA problem, that problem also includes voice direction, and somebody decided that was good enough to put in.
Is it because this is a yearly series? :/
His is the only voice I can't really stand. Linca's is kinda weak, but Logy sounds completely detached and indifferent all the time.
@@MrJhound4 I felt his VA just not take serious about it...... In fact, Logy's VA is the same one with Ryuji in Persona5, and Ryuji's voice acting were pretty good......
I thought this game was something like sword art online or something...............................nevermind.......................................
its not that bad like SAO.
how do people even compare this to sao