Oh wow, I guess I never paid attention to the stun meter when I was doing that Guile combo. Awesome optimization, and really great stuff throughout the entire video as always!
Some of these combos remind me of the KOF13 trials/missions. Great job on these creative combos, glad to see buffering ultras and super combos still work though I quit the SF4 games ages ago.
It's natural that 1-frame links are the last things to be discovered, especially ones requiring mid-combo meaties. If you want to see some weird set-ups, I recommend this video if you haven't seen it: th-cam.com/video/T4BxY0oiCP8/w-d-xo.html
Literally the coolest SF4 Guile combo I've ever seen. That walk up U1 was GOD like. What're your opinions on essential red focus combos for Guile players?
Red focus benefits most charge characters, but the issue with Guile's is that far s.HP to EX RFA is character specific, which limits his options quite a lot against those characters it doesn't work on.
+FAI Yes, that's the only part that really requires it (You probably could do that by hand if you really wanted to though). However, I do some frame-perfect walking to set up the jump attacks, not sure if there's an easier way to make it hit properly when doing it by hand. The main reason I tool assisted it was because I didn't want to spend over an hour trying to record it though.
1.YOOO I never would have thought to use red focus to let you use Gief Ultra 2 IN A COMBO?! Wow. 2. YO Dat Bison cross up fierce was juicy! 3. Hmm you seem to love decapre combos :-D that's quite alright.
Actually the bison cross-up is the stomp follow-up, had to cut out the stomp itself for music synching reasons. Decapre simply got the msot new things she can do in this patch. But thanks!
Basically: -You can cancel certain normals into special moves, some only into Super or Focus attack, some not at all. Some specials also cancel into super or Focus. Ultras generally cannot be cancelled into. -Focus attacks can be dashed out of right away to basically dash cancel moves. Or you can hit with the FA, the yellow one crumpling at lv.2, and the red one at lv.1. -Every move has a predetermined juggle value, deciding how well you can juggle with it. -Some moves have you recover before the opponent so you can manually link another one afterwards without cancelling.
Cool video man sick combo's! Any tips on how to execute bread and butter combo's better? My training dummy just ends up blocking because I don't link the frames that well :(?
Personally I just got the timing down for most links by doing combo videos. But another trick I use is that I've analyzed the input system thoroughly. So if I have to do a certain cancel, even though it might look complex in theory (Like Akuma c.MK xx Teleport xx U2), I can usually come up with an easier way to do it (In this case, DB+MK, UF, DB, UF+PPP, KKK).
Doopliss I use select-linking and it's quite useful. :) So you can move your buttons to the right by one line. It leaves your old cr.lk and cr.lp empty so you can set your old cr.lp button to do FA (to perform RFA by hitting only two buttons instead of 3) and your old cr.lk to be a select button.
Well, it's always from the penultimate hit of the move. If you want to know exactly how many frames in that is, it's not a super-easy question to answer, since stuff like hitstop might affect it.
Does spacing have to do with it? All I can assume is I'm +3 since it seems hard so I try to link to cr jab so I could go to TC1 but I either mess up the link or I mistime it
I don't think that comboes after the EX DP. If you mean instead of EX DP, the point of that combo was to show of the new FADC properties of EX DP. Also, I did that in another video 3 years ago :P th-cam.com/video/AZXYXmdgNKk/w-d-xo.html#t=6m46s
+Victor Pugliesi I charge before the dash and then input the rest of the ultra during it. It's pretty easy for FADCs (Like Guile's Flash Kick, FADC, U2), but kinda tricky if you actually hit with the FA.
It makes me sad how Guy is so lame in terms of combos. Most of his normals suck and he’s supposed to a close quarters specialist... Anyways awesome video.
Oh wow, I guess I never paid attention to the stun meter when I was doing that Guile combo. Awesome optimization, and really great stuff throughout the entire video as always!
lol at that Guile combo. Fierce, fierce, fierce, dizzy, fierce....
Thumbs up for the music
Some of these combos remind me of the KOF13 trials/missions.
Great job on these creative combos, glad to see buffering ultras and super combos still work though I quit the SF4 games ages ago.
Oh my god all this looks insane. Especially Decapre.
This combo video... I'M REALLY FEELING IT
The Decapre and Guile...a Holy wow! You should make a combo video just for those two characters. Crazyyy stuff! Keep up the good work man.
Decapre is so much fun to watch. Too sik. That Guile corner combo @ 3:27 though.... damn dawg.
Nice showcase on the new Decapre combo's. Some are actually practical.
For Decapre, "Jump HK > TC2 > Psycho Stream > Spiral Arrow > Psycho Sting" would be a gd addition for her trials
Woah that Guile combo was crazy.
Tnx for showing some interesting Dan combos,i havent seen desk using him much,ill borrow some of your tricks :P (Maining Dan since vanilla)
spectacular music selection.
amazing combos gj!
I remember when combo videos used to be "What the fuu? That works!?" now they'er all just obscure links and 1 framers.
It's natural that 1-frame links are the last things to be discovered, especially ones requiring mid-combo meaties. If you want to see some weird set-ups, I recommend this video if you haven't seen it: th-cam.com/video/T4BxY0oiCP8/w-d-xo.html
T. hawk combos? now i've seen it all...
shit man Decapre's damage output is, like, crazy OP.....
Another amazing vid. How do I know? that guile combo and the decapre combo at the end made me salty. Lol again great stuff.
glad to see Bison in it though :")
Literally the coolest SF4 Guile combo I've ever seen. That walk up U1 was GOD like. What're your opinions on essential red focus combos for Guile players?
Red focus benefits most charge characters, but the issue with Guile's is that far s.HP to EX RFA is character specific, which limits his options quite a lot against those characters it doesn't work on.
What exactly is TAS-required in that Guile combo? Is it the Ultra after Sonic Boom which requires inhuman charging?
I can't quite put my finger on it.
+FAI Yes, that's the only part that really requires it (You probably could do that by hand if you really wanted to though). However, I do some frame-perfect walking to set up the jump attacks, not sure if there's an easier way to make it hit properly when doing it by hand. The main reason I tool assisted it was because I didn't want to spend over an hour trying to record it though.
Doopliss I get that. Thanks for the info. I hope Guile will have similar potential in SF5. I love his combos, even if they are TAS only.
+FAI how do you feel about him now :)
Can u teach me how to combo from medium punch to HP rapid dagger? Because I always get TC2
I don't remember to be honest, but "MP, LP, MP, LP, HP" should work if fast enough.
@@DaDoppen Ok thanks. Again, I really am sorry for pulling u into this when u hv started playing other games more
1.YOOO I never would have thought to use red focus to let you use Gief Ultra 2 IN A COMBO?! Wow.
2. YO Dat Bison cross up fierce was juicy!
3. Hmm you seem to love decapre combos :-D that's quite alright.
Actually the bison cross-up is the stomp follow-up, had to cut out the stomp itself for music synching reasons. Decapre simply got the msot new things she can do in this patch. But thanks!
Doopliss yeah Skull Diver it's called
0:43 You can ex focus cancel a projectile without connecting first? Is that new?
No, projectiles always worked like that. The double fireball set-up worked before USFIV 1.04 as well, which I didn't realize until later.
"That ain't Omega!"
That ain't Falco either.
Did not know FA->U2 with Gief worked on Bison. That's like 3 characters now?
Three? It works on like 15-20 characters :P Most that are bigger than average size, except Seth.
welp i know nothing
onreload There is a hidden joke with that meme picture of yours here?
Am I lame if I don't know how the mechanics in street fighter work? I mean I play them but I never understood how the combo system works.
Basically:
-You can cancel certain normals into special moves, some only into Super or Focus attack, some not at all. Some specials also cancel into super or Focus. Ultras generally cannot be cancelled into.
-Focus attacks can be dashed out of right away to basically dash cancel moves. Or you can hit with the FA, the yellow one crumpling at lv.2, and the red one at lv.1.
-Every move has a predetermined juggle value, deciding how well you can juggle with it.
-Some moves have you recover before the opponent so you can manually link another one afterwards without cancelling.
Doopliss wow thank you this will help me a lot.
Cool video man sick combo's! Any tips on how to execute bread and butter combo's better? My training dummy just ends up blocking because I don't link the frames that well :(?
Personally I just got the timing down for most links by doing combo videos. But another trick I use is that I've analyzed the input system thoroughly. So if I have to do a certain cancel, even though it might look complex in theory (Like Akuma c.MK xx Teleport xx U2), I can usually come up with an easier way to do it (In this case, DB+MK, UF, DB, UF+PPP, KKK).
Thanks a lot bro!
Sick combo video! :3 Loved the music too! Be honest with me dude, did you pick that son because you heard it in Smash? Or you played Xenoblade?
Smash. I'm not really an RPG fan.
:(
Ok maining dan now insane gadoken combos.
There's nine unplinkable 1f links in that combo though.
Doopliss darn
Doopliss
Lol, whatabout Select?
EternalBlasphemy In theory? Yes. Practically? I don't think so.
Doopliss
I use select-linking and it's quite useful. :)
So you can move your buttons to the right by one line. It leaves your old cr.lk and cr.lp empty so you can set your old cr.lp button to do FA (to perform RFA by hitting only two buttons instead of 3) and your old cr.lk to be a select button.
When Decapre does her daggers, what are the frames when she Forward FADC's on hit for all versions?
Well, it's always from the penultimate hit of the move. If you want to know exactly how many frames in that is, it's not a super-easy question to answer, since stuff like hitstop might affect it.
Does spacing have to do with it? All I can assume is I'm +3 since it seems hard so I try to link to cr jab so I could go to TC1 but I either mess up the link or I mistime it
Oscar Hernandez If you're not FADCing the 2nd to last one, you'll have no advantage. You can go from Hands FADC straight into cl.MP.
Alright. Thank you for the advice. :) I'm getting it now both with linking Cl. MP and Cr. LP. Just not as consistent as I'd like it lol
You could have gotten more swag on that Oni combo by doing an instand air back dash U1
I don't think that comboes after the EX DP. If you mean instead of EX DP, the point of that combo was to show of the new FADC properties of EX DP. Also, I did that in another video 3 years ago :P th-cam.com/video/AZXYXmdgNKk/w-d-xo.html#t=6m46s
I didn't see you did the ex dp,
which buttons did you hold for the first and second cody zonk?
First: LP. 2nd: HP (When doing c.HP I just kept holding HP).
wait,how do you dash foward and holds back at the same time with bison?
+Victor Pugliesi I charge before the dash and then input the rest of the ultra during it. It's pretty easy for FADCs (Like Guile's Flash Kick, FADC, U2), but kinda tricky if you actually hit with the FA.
Oh my god you're a genius
Victor Pugliesi I can't take credit for that, it's a widely used technique. Thanks though!
Great vid man, but whats up with luigi?
It's my channel icon. if you mean the one in the top right corner. And thanks!
I never noticed it before. You should make him dance around, just for shits
rvnender Sadly that's not possible. It's an automatic youtube annotation, and I can't have animated gifs.
booo youtube
I don't really get the point of Akuma's combo, why so many lps?
The point is that it's now possible to do light into Hadoken. If I used a heavier move, I wouldn't have been point blank after the FADC.
Wow nice stuff.
None is on omega? Wow.
Nope, it's all Ultra. Thanks!
Doopliss decapre has fadc combos now!
It makes me sad how Guy is so lame in terms of combos. Most of his normals suck and he’s supposed to a close quarters specialist...
Anyways awesome video.